CompilerMSL move Private global variables to entry-point function variables.

CompilerMSL add support for texture read() without sampler for OpImageFetch.
This commit is contained in:
Bill Hollings 2016-04-27 19:54:33 +02:00
Родитель 5aafb28cc7
Коммит 762947e3dd
2 изменённых файлов: 47 добавлений и 15 удалений

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@ -30,9 +30,7 @@ string CompilerMSL::compile(MSLConfiguration& msl_cfg,
vector<MSLVertexAttr>* p_vtx_attrs,
std::vector<MSLResourceBinding>* p_res_bindings)
{
next_metal_resource_index.msl_buffer = 0;
next_metal_resource_index.msl_texture = 0;
next_metal_resource_index.msl_sampler = 0;
next_metal_resource_index = MSLResourceBinding(); // Start bindings at zero
pad_type_ids_by_pad_len.clear();
@ -55,6 +53,7 @@ string CompilerMSL::compile(MSLConfiguration& msl_cfg,
}
extract_builtins();
localize_global_variables();
add_interface_structs();
// Do not deal with ES-isms like precision, older extensions and such.
@ -113,6 +112,24 @@ void CompilerMSL::extract_builtins()
}
}
// Move the Private global variables to the entry function.
// Non-constant variables cannot have global scope in Metal.
void CompilerMSL::localize_global_variables()
{
auto& entry_func = get<SPIRFunction>(execution.entry_point);
auto iter = global_variables.begin();
while(iter != global_variables.end()) {
uint32_t gv_id = *iter;
auto& gbl_var = get<SPIRVariable>(gv_id);
if (gbl_var.storage == StorageClassPrivate) {
entry_func.add_local_variable(gv_id);
iter = global_variables.erase(iter);
} else {
iter++;
}
}
}
// Adds any interface structure variables needed by this shader
void CompilerMSL::add_interface_structs()
{
@ -509,6 +526,7 @@ void CompilerMSL::emit_texture_op(const Instruction &i)
uint32_t coord = ops[3];
uint32_t comp = 0;
bool gather = false;
bool fetch = false;
const uint32_t *opt = nullptr;
switch (op)
@ -538,15 +556,16 @@ void CompilerMSL::emit_texture_op(const Instruction &i)
length -= 5;
break;
case OpImageSampleProjImplicitLod:
case OpImageSampleProjExplicitLod:
case OpImageFetch:
fetch = true;
opt = &ops[4];
length -= 4;
break;
case OpImageSampleImplicitLod:
case OpImageSampleExplicitLod:
case OpImageFetch:
case OpImageSampleProjImplicitLod:
case OpImageSampleProjExplicitLod:
default:
opt = &ops[4];
length -= 4;
@ -565,7 +584,7 @@ void CompilerMSL::emit_texture_op(const Instruction &i)
if (length)
{
flags = opt[0];
flags = *opt;
opt++;
length--;
}
@ -587,12 +606,17 @@ void CompilerMSL::emit_texture_op(const Instruction &i)
test(coffsets, ImageOperandsConstOffsetsMask);
test(sample, ImageOperandsSampleMask);
auto& img_type = expression_type(img).image;
// Texture reference
string expr = to_expression(img);
// Texture function and sampler
string texop = gather ? "gather" : "sample";
expr += "." + texop + "(" + to_sampler_expression(img) + ", ";
if (fetch) {
expr += ".read(";
} else {
expr += std::string(".") + (gather ? "gather" : "sample") + "(" + to_sampler_expression(img) + ", ";
}
// Add texture coordinates
bool forward = should_forward(coord);
@ -600,8 +624,9 @@ void CompilerMSL::emit_texture_op(const Instruction &i)
string tex_coords = coord_expr;
string array_coord;
auto& img_type = expression_type(img).image;
switch (img_type.dim) {
case spv::DimBuffer:
break;
case Dim1D:
if (img_type.arrayed)
{
@ -683,7 +708,11 @@ void CompilerMSL::emit_texture_op(const Instruction &i)
if (lod)
{
forward = forward && should_forward(lod);
expr += ", level(" + to_expression(lod) + ")";
if (fetch) {
expr += ", " + to_expression(lod);
} else {
expr += ", level(" + to_expression(lod) + ")";
}
}
if (grad_x || grad_y)
@ -1049,8 +1078,10 @@ string CompilerMSL::entry_point_args(bool append_comma)
if ( !ep_args.empty() ) ep_args += ", ";
ep_args += type_to_glsl(type) + " " + to_name(var.self);
ep_args += " [[texture(" + convert_to_string(get_metal_resource_index(var, SPIRType::Image)) + ")]]";
ep_args += ", sampler " + to_sampler_expression(var.self);
ep_args += " [[sampler(" + convert_to_string(get_metal_resource_index(var, SPIRType::Sampler)) + ")]]";
if (type.image.dim != DimBuffer) {
ep_args += ", sampler " + to_sampler_expression(var.self);
ep_args += " [[sampler(" + convert_to_string(get_metal_resource_index(var, SPIRType::Sampler)) + ")]]";
}
break;
default:
break;
@ -1269,6 +1300,7 @@ string CompilerMSL::image_type_glsl(const SPIRType &type)
{
switch (img_type.dim) {
case spv::Dim1D:
case spv::DimBuffer:
img_type_name += (img_type.arrayed ? "texture1d_array" : "texture1d");
break;
case spv::Dim2D:

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@ -111,8 +111,8 @@ namespace spirv_cross {
std::string constant_expression(const SPIRConstant &c) override;
size_t get_declared_struct_member_size(const SPIRType &struct_type, uint32_t index) const override;
void post_parse();
void extract_builtins();
void localize_global_variables();
void add_interface_structs();
void bind_vertex_attributes(std::set<uint32_t>& bindings);
uint32_t add_interface_struct(spv::StorageClass storage, uint32_t vtx_binding = 0);