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@ -1117,7 +1117,8 @@ void CompilerGLSL::emit_buffer_block_flattened(const SPIRVariable &var)
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}
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auto flags = get_buffer_block_flags(var);
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statement("uniform ", flags_to_precision_qualifiers_glsl(tmp, flags), flat_type, buffer_name, "[", buffer_size, "];");
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statement("uniform ", flags_to_precision_qualifiers_glsl(tmp, flags), flat_type, buffer_name, "[", buffer_size,
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"];");
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}
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else
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SPIRV_CROSS_THROW("All basic types in a flattened block must be the same.");
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@ -3416,7 +3417,8 @@ std::string CompilerGLSL::flattened_access_chain_vector_scalar(uint32_t base, co
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std::pair<std::string, uint32_t> CompilerGLSL::flattened_access_chain_offset(uint32_t base, const uint32_t *indices,
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uint32_t count, uint32_t offset,
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bool *need_transpose, uint32_t *out_matrix_stride)
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bool *need_transpose,
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uint32_t *out_matrix_stride)
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{
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const auto *type = &expression_type(base);
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uint32_t current_type = type->self;
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@ -3449,8 +3451,10 @@ std::pair<std::string, uint32_t> CompilerGLSL::flattened_access_chain_offset(uin
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const uint32_t word_stride = 16;
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if (array_stride % word_stride)
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{
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SPIRV_CROSS_THROW("Array stride for dynamic indexing must be divisible by the size of a 4-component vector. "
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"Likely culprit here is a float or vec2 array inside a push constant block. This cannot be flattened.");
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SPIRV_CROSS_THROW(
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"Array stride for dynamic indexing must be divisible by the size of a 4-component vector. "
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"Likely culprit here is a float or vec2 array inside a push constant block. This cannot be "
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"flattened.");
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}
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expr += to_expression(index);
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@ -329,7 +329,8 @@ protected:
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const SPIRType &target_type, uint32_t offset);
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std::pair<std::string, uint32_t> flattened_access_chain_offset(uint32_t base, const uint32_t *indices,
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uint32_t count, uint32_t offset,
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bool *need_transpose = nullptr, uint32_t *matrix_stride = nullptr);
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bool *need_transpose = nullptr,
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uint32_t *matrix_stride = nullptr);
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const char *index_to_swizzle(uint32_t index);
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std::string remap_swizzle(uint32_t result_type, uint32_t input_components, uint32_t expr);
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