Force recompile if we add row-major transpose functions in MSL.

This commit is contained in:
Hans-Kristian Arntzen 2018-05-04 09:43:34 +02:00
Родитель 7b95168c3d
Коммит d2df067dd4
10 изменённых файлов: 327 добавлений и 1 удалений

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@ -0,0 +1,35 @@
cbuffer _104 : register(b0)
{
column_major float2x3 _104_var[3][4] : packoffset(c0);
};
static float4 gl_Position;
static float4 a_position;
static float v_vtxResult;
struct SPIRV_Cross_Input
{
float4 a_position : TEXCOORD0;
};
struct SPIRV_Cross_Output
{
float v_vtxResult : TEXCOORD0;
float4 gl_Position : SV_Position;
};
void vert_main()
{
gl_Position = a_position;
v_vtxResult = ((float(abs(_104_var[0][0][0].x - 2.0f) < 0.0500000007450580596923828125f) * float(abs(_104_var[0][0][0].y - 6.0f) < 0.0500000007450580596923828125f)) * float(abs(_104_var[0][0][0].z - (-6.0f)) < 0.0500000007450580596923828125f)) * ((float(abs(_104_var[0][0][1].x) < 0.0500000007450580596923828125f) * float(abs(_104_var[0][0][1].y - 5.0f) < 0.0500000007450580596923828125f)) * float(abs(_104_var[0][0][1].z - 5.0f) < 0.0500000007450580596923828125f));
}
SPIRV_Cross_Output main(SPIRV_Cross_Input stage_input)
{
a_position = stage_input.a_position;
vert_main();
SPIRV_Cross_Output stage_output;
stage_output.gl_Position = gl_Position;
stage_output.v_vtxResult = v_vtxResult;
return stage_output;
}

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#pragma clang diagnostic ignored "-Wmissing-prototypes"
#include <metal_stdlib>
#include <simd/simd.h>
using namespace metal;
struct Block
{
float2x3 var[3][4];
};
struct main0_in
{
float4 a_position [[attribute(0)]];
};
struct main0_out
{
float v_vtxResult [[user(locn0)]];
float4 gl_Position [[position]];
};
// Implementation of a conversion of matrix content from RowMajor to ColumnMajor organization.
float2x3 spvConvertFromRowMajor2x3(float2x3 m)
{
return float2x3(float3(m[0][0], m[0][2], m[1][1]), float3(m[0][1], m[1][0], m[1][2]));
}
vertex main0_out main0(main0_in in [[stage_in]], constant Block& _104 [[buffer(0)]])
{
main0_out out = {};
out.gl_Position = in.a_position;
out.v_vtxResult = ((float(abs(spvConvertFromRowMajor2x3(_104.var[0][0])[0].x - 2.0) < 0.0500000007450580596923828125) * float(abs(spvConvertFromRowMajor2x3(_104.var[0][0])[0].y - 6.0) < 0.0500000007450580596923828125)) * float(abs(spvConvertFromRowMajor2x3(_104.var[0][0])[0].z - (-6.0)) < 0.0500000007450580596923828125)) * ((float(abs(spvConvertFromRowMajor2x3(_104.var[0][0])[1].x) < 0.0500000007450580596923828125) * float(abs(spvConvertFromRowMajor2x3(_104.var[0][0])[1].y - 5.0) < 0.0500000007450580596923828125)) * float(abs(spvConvertFromRowMajor2x3(_104.var[0][0])[1].z - 5.0) < 0.0500000007450580596923828125));
return out;
}

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@ -0,0 +1,16 @@
#version 310 es
layout(binding = 0, std140) uniform Block
{
layout(row_major) mat2x3 var[3][4];
} _104;
layout(location = 0) in vec4 a_position;
layout(location = 0) out mediump float v_vtxResult;
void main()
{
gl_Position = a_position;
v_vtxResult = ((float(abs(_104.var[0][0][0].x - 2.0) < 0.0500000007450580596923828125) * float(abs(_104.var[0][0][0].y - 6.0) < 0.0500000007450580596923828125)) * float(abs(_104.var[0][0][0].z - (-6.0)) < 0.0500000007450580596923828125)) * ((float(abs(_104.var[0][0][1].x) < 0.0500000007450580596923828125) * float(abs(_104.var[0][0][1].y - 5.0) < 0.0500000007450580596923828125)) * float(abs(_104.var[0][0][1].z - 5.0) < 0.0500000007450580596923828125));
}

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@ -0,0 +1,64 @@
cbuffer _104 : register(b0)
{
column_major float2x3 _104_var[3][4] : packoffset(c0);
};
static float4 gl_Position;
static float4 a_position;
static float v_vtxResult;
struct SPIRV_Cross_Input
{
float4 a_position : TEXCOORD0;
};
struct SPIRV_Cross_Output
{
float v_vtxResult : TEXCOORD0;
float4 gl_Position : SV_Position;
};
float compare_float(float a, float b)
{
return float(abs(a - b) < 0.0500000007450580596923828125f);
}
float compare_vec3(float3 a, float3 b)
{
float param = a.x;
float param_1 = b.x;
float param_2 = a.y;
float param_3 = b.y;
float param_4 = a.z;
float param_5 = b.z;
return (compare_float(param, param_1) * compare_float(param_2, param_3)) * compare_float(param_4, param_5);
}
float compare_mat2x3(float2x3 a, float2x3 b)
{
float3 param = a[0];
float3 param_1 = b[0];
float3 param_2 = a[1];
float3 param_3 = b[1];
return compare_vec3(param, param_1) * compare_vec3(param_2, param_3);
}
void vert_main()
{
gl_Position = a_position;
float result = 1.0f;
float2x3 param = _104_var[0][0];
float2x3 param_1 = float2x3(float3(2.0f, 6.0f, -6.0f), float3(0.0f, 5.0f, 5.0f));
result *= compare_mat2x3(param, param_1);
v_vtxResult = result;
}
SPIRV_Cross_Output main(SPIRV_Cross_Input stage_input)
{
a_position = stage_input.a_position;
vert_main();
SPIRV_Cross_Output stage_output;
stage_output.gl_Position = gl_Position;
stage_output.v_vtxResult = v_vtxResult;
return stage_output;
}

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#pragma clang diagnostic ignored "-Wmissing-prototypes"
#include <metal_stdlib>
#include <simd/simd.h>
using namespace metal;
struct Block
{
float2x3 var[3][4];
};
struct main0_in
{
float4 a_position [[attribute(0)]];
};
struct main0_out
{
float v_vtxResult [[user(locn0)]];
float4 gl_Position [[position]];
};
// Implementation of a conversion of matrix content from RowMajor to ColumnMajor organization.
float2x3 spvConvertFromRowMajor2x3(float2x3 m)
{
return float2x3(float3(m[0][0], m[0][2], m[1][1]), float3(m[0][1], m[1][0], m[1][2]));
}
float compare_float(thread const float& a, thread const float& b)
{
return float(abs(a - b) < 0.0500000007450580596923828125);
}
float compare_vec3(thread const float3& a, thread const float3& b)
{
float param = a.x;
float param_1 = b.x;
float param_2 = a.y;
float param_3 = b.y;
float param_4 = a.z;
float param_5 = b.z;
return (compare_float(param, param_1) * compare_float(param_2, param_3)) * compare_float(param_4, param_5);
}
float compare_mat2x3(thread const float2x3& a, thread const float2x3& b)
{
float3 param = a[0];
float3 param_1 = b[0];
float3 param_2 = a[1];
float3 param_3 = b[1];
return compare_vec3(param, param_1) * compare_vec3(param_2, param_3);
}
vertex main0_out main0(main0_in in [[stage_in]], constant Block& _104 [[buffer(0)]])
{
main0_out out = {};
out.gl_Position = in.a_position;
float result = 1.0;
float2x3 param = spvConvertFromRowMajor2x3(_104.var[0][0]);
float2x3 param_1 = float2x3(float3(2.0, 6.0, -6.0), float3(0.0, 5.0, 5.0));
result *= compare_mat2x3(param, param_1);
out.v_vtxResult = result;
return out;
}

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#version 310 es
layout(binding = 0, std140) uniform Block
{
layout(row_major) mat2x3 var[3][4];
} _104;
layout(location = 0) in vec4 a_position;
layout(location = 0) out mediump float v_vtxResult;
mediump float compare_float(float a, float b)
{
return float(abs(a - b) < 0.0500000007450580596923828125);
}
mediump float compare_vec3(vec3 a, vec3 b)
{
float param = a.x;
float param_1 = b.x;
float param_2 = a.y;
float param_3 = b.y;
float param_4 = a.z;
float param_5 = b.z;
return (compare_float(param, param_1) * compare_float(param_2, param_3)) * compare_float(param_4, param_5);
}
mediump float compare_mat2x3(mat2x3 a, mat2x3 b)
{
vec3 param = a[0];
vec3 param_1 = b[0];
vec3 param_2 = a[1];
vec3 param_3 = b[1];
return compare_vec3(param, param_1) * compare_vec3(param_2, param_3);
}
void main()
{
gl_Position = a_position;
mediump float result = 1.0;
mat2x3 param = _104.var[0][0];
mat2x3 param_1 = mat2x3(vec3(2.0, 6.0, -6.0), vec3(0.0, 5.0, 5.0));
result *= compare_mat2x3(param, param_1);
v_vtxResult = result;
}

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@ -0,0 +1,20 @@
#version 310 es
layout(location = 0) in highp vec4 a_position;
layout(location = 0) out mediump float v_vtxResult;
layout(set = 0, binding = 0, std140, row_major) uniform Block
{
highp mat2x3 var[3][4];
};
mediump float compare_float (highp float a, highp float b) { return abs(a - b) < 0.05 ? 1.0 : 0.0; }
mediump float compare_vec3 (highp vec3 a, highp vec3 b) { return compare_float(a.x, b.x)*compare_float(a.y, b.y)*compare_float(a.z, b.z); }
mediump float compare_mat2x3 (highp mat2x3 a, highp mat2x3 b){ return compare_vec3(a[0], b[0])*compare_vec3(a[1], b[1]); }
void main (void)
{
gl_Position = a_position;
mediump float result = 1.0;
result *= compare_mat2x3(var[0][0], mat2x3(2.0, 6.0, -6.0, 0.0, 5.0, 5.0));
v_vtxResult = result;
}

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@ -0,0 +1,20 @@
#version 310 es
layout(location = 0) in highp vec4 a_position;
layout(location = 0) out mediump float v_vtxResult;
layout(set = 0, binding = 0, std140, row_major) uniform Block
{
highp mat2x3 var[3][4];
};
mediump float compare_float (highp float a, highp float b) { return abs(a - b) < 0.05 ? 1.0 : 0.0; }
mediump float compare_vec3 (highp vec3 a, highp vec3 b) { return compare_float(a.x, b.x)*compare_float(a.y, b.y)*compare_float(a.z, b.z); }
mediump float compare_mat2x3 (highp mat2x3 a, highp mat2x3 b){ return compare_vec3(a[0], b[0])*compare_vec3(a[1], b[1]); }
void main (void)
{
gl_Position = a_position;
mediump float result = 1.0;
result *= compare_mat2x3(var[0][0], mat2x3(2.0, 6.0, -6.0, 0.0, 5.0, 5.0));
v_vtxResult = result;
}

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@ -0,0 +1,20 @@
#version 310 es
layout(location = 0) in highp vec4 a_position;
layout(location = 0) out mediump float v_vtxResult;
layout(set = 0, binding = 0, std140, row_major) uniform Block
{
highp mat2x3 var[3][4];
};
mediump float compare_float (highp float a, highp float b) { return abs(a - b) < 0.05 ? 1.0 : 0.0; }
mediump float compare_vec3 (highp vec3 a, highp vec3 b) { return compare_float(a.x, b.x)*compare_float(a.y, b.y)*compare_float(a.z, b.z); }
mediump float compare_mat2x3 (highp mat2x3 a, highp mat2x3 b){ return compare_vec3(a[0], b[0])*compare_vec3(a[1], b[1]); }
void main (void)
{
gl_Position = a_position;
mediump float result = 1.0;
result *= compare_mat2x3(var[0][0], mat2x3(2.0, 6.0, -6.0, 0.0, 5.0, 5.0));
v_vtxResult = result;
}

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@ -2801,7 +2801,7 @@ bool CompilerMSL::member_is_non_native_row_major_matrix(const SPIRType &type, ui
return false;
// Non-matrix or column-major matrix types do not need to be converted.
if (!has_member_decoration(type.self, index, DecorationRowMajor))
if (!combined_decoration_for_member(type, index).get(DecorationRowMajor))
return false;
// Generate a function that will swap matrix elements from row-major to column-major.
@ -2838,7 +2838,10 @@ void CompilerMSL::add_convert_row_major_matrix_function(uint32_t cols, uint32_t
auto rslt = spv_function_implementations.insert(spv_func);
if (rslt.second)
{
add_pragma_line("#pragma clang diagnostic ignored \"-Wmissing-prototypes\"");
force_recompile = true;
}
}
// Wraps the expression string in a function call that converts the