Add some convenience scripts for running tests.

This commit is contained in:
Hans-Kristian Arntzen 2017-12-05 10:25:04 +01:00
Родитель aa2557c7df
Коммит e6ea63cdfd
5 изменённых файлов: 117 добавлений и 5 удалений

1
.gitignore поставляемый
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@ -14,5 +14,6 @@
*.shader
*.a
*.bc
/external
!CMakeLists.txt

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@ -264,12 +264,36 @@ Contributions to SPIRV-Cross are welcome. See Testing and Licensing sections for
SPIRV-Cross maintains a test suite of shaders with reference output of how the output looks after going through a roundtrip through
glslangValidator then back through SPIRV-Cross again. The reference files are stored inside the repository in order to be able to track regressions.
All pull requests should ensure that test output does not change unexpectedly. This can be tested with `./test_shaders.py shaders`.
However, when improving SPIRV-Cross there are of course legitimate cases where reference output should change.
In these cases, run `./test_shaders.py shaders --update` to update the reference files and include these changes as part of the pull request.
Always make sure you are running up to date glslangValidator as well as SPIRV-Tools when updating reference files.
All pull requests should ensure that test output does not change unexpectedly. This can be tested with:
In short, the master branch should always be able to run `./test_shaders.py shaders` without failure.
```
./test_shaders.py shaders
./test_shaders.py shaders --opt
./test_shaders.py shaders-hlsl --hlsl
./test_shaders.py shaders-hlsl --hlsl --opt
./test_shaders.py shaders-msl --msl
./test_shaders.py shaders-msl --msl --opt
```
although there are a couple of convenience script for doing this:
```
./checkout_glslang_spirv_tools.sh # Checks out glslang and SPIRV-Tools at a fixed revision which matches the reference output.
./test_shaders.sh # Runs over all changes and makes sure that there are no deltas compared to reference files.
```
However, when improving SPIRV-Cross there are of course legitimate cases where reference output should change.
In these cases, run:
```
./update_test_shaders.sh
```
to update the reference files and include these changes as part of the pull request.
Always make sure you are running the correct version of glslangValidator as well as SPIRV-Tools when updating reference files.
See `checkout_glslang_spirv_tools.sh`.
In short, the master branch should always be able to run `./test_shaders.py shaders` and friends without failure.
SPIRV-Cross uses Travis CI to test all pull requests, so it is not strictly needed to perform testing yourself if you have problems running it locally.
A pull request which does not pass testing on Travis will not be accepted however.

57
checkout_glslang_spirv_tools.sh Executable file
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#!/bin/bash
GLSLANG_REV=698bf7547a96b6feb7291e8ddc0d5d16475dbae2
SPIRV_TOOLS_REV=e28edd458b729da7bbfd51e375feb33103709e6f
if [ -d external/glslang ]; then
echo "Updating glslang to revision $GLSLANG_REV."
cd external/glslang
git fetch origin
git checkout $GLSLANG_REV
else
echo "Cloning glslang revision $GLSLANG_REV."
mkdir -p external
cd external
git clone git://github.com/KhronosGroup/glslang.git
cd glslang
git checkout $GLSLANG_REV
fi
cd ../..
echo "Building glslang."
mkdir -p external/glslang-build
cd external/glslang-build
cmake ../glslang -DCMAKE_BUILD_TYPE=Release
make -j$(nproc)
cd ../..
if [ -d external/spirv-tools ]; then
echo "Updating SPIRV-Tools to revision $SPIRV_TOOLS_REV."
cd external/spirv-tools
git fetch origin
git checkout $SPIRV_TOOLS_REV
else
echo "Cloning SPIRV-Tools revision $SPIRV_TOOLS_REV."
mkdir -p external
cd external
git clone git://github.com/KhronosGroup/SPIRV-Tools.git spirv-tools
cd spirv-tools
git checkout $SPIRV_TOOLS_REV
if [ -d external/spirv-headers ]; then
cd external/spirv-headers
git pull origin master
cd ../..
else
git clone git://github.com/KhronosGroup/SPIRV-Headers.git external/spirv-headers
fi
fi
cd ../..
echo "Building SPIRV-Tools."
mkdir -p external/spirv-tools-build
cd external/spirv-tools-build
cmake ../spirv-tools -DCMAKE_BUILD_TYPE=Release
make -j$(nproc)
cd ../..

15
test_shaders.sh Executable file
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#!/bin/bash
echo "Building spirv-cross"
make -j$(nproc)
export PATH="./external/glslang-build/StandAlone:./external/spirv-tools-build/tools:$PATH"
echo "Using glslangValidation in: $(which glslangValidator)."
echo "Using spirv-opt in: $(which spirv-opt)."
./test_shaders.py shaders
./test_shaders.py shaders --opt
./test_shaders.py shaders-msl --msl
./test_shaders.py shaders-msl --msl --opt
./test_shaders.py shaders-hlsl --hlsl
./test_shaders.py shaders-hlsl --hlsl --opt

15
update_test_shaders.sh Executable file
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#!/bin/bash
echo "Building spirv-cross"
make -j$(nproc)
export PATH="./external/glslang-build/StandAlone:./external/spirv-tools-build/tools:$PATH"
echo "Using glslangValidation in: $(which glslangValidator)."
echo "Using spirv-opt in: $(which spirv-opt)."
./test_shaders.py shaders --update
./test_shaders.py shaders --update --opt
./test_shaders.py shaders-msl --msl --update
./test_shaders.py shaders-msl --msl --update --opt
./test_shaders.py shaders-hlsl --hlsl --update
./test_shaders.py shaders-hlsl --hlsl --update --opt