Add support for the BuiltInClipDistance builtin for MSL.
CompilerGLSL builtin_to_glsl() function outputs gl_ClipDistance for BuiltInClipDistance builtin, and includes builtin code in output when handling unknown builtin code. CompilerMSL uses type ID instead of type object where appropriate to support array types, where type.self is not consistent with actual type ID, plus support array stride calc even when not explicitly set by SPIR-V code. For output consistency, CompilerMSL prefers use of standard builtin names over specified names, and output builtins qualified with output struct while in entry function.
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Родитель
1358362075
Коммит
e73e8e4f48
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@ -2953,6 +2953,8 @@ string CompilerGLSL::builtin_to_glsl(BuiltIn builtin)
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return "gl_Position";
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case BuiltInPointSize:
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return "gl_PointSize";
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case BuiltInClipDistance:
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return "gl_ClipDistance";
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case BuiltInVertexId:
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if (options.vulkan_semantics)
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throw CompilerError(
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@ -3006,7 +3008,7 @@ string CompilerGLSL::builtin_to_glsl(BuiltIn builtin)
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case BuiltInLocalInvocationIndex:
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return "gl_LocalInvocationIndex";
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default:
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return "gl_???";
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return join("gl_BuiltIn_", convert_to_string(builtin));
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}
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}
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149
spirv_msl.cpp
149
spirv_msl.cpp
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@ -355,10 +355,9 @@ uint32_t CompilerMSL::add_interface_struct(StorageClass storage, uint32_t vtx_bi
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}
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}
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// If no variables qualify, leave
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if (vars.empty())
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{
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return 0;
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} // Leave if no variables qualify
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// Add a new typed variable for this interface structure.
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// The initializer expression is allocated here, but populated when the function
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@ -430,7 +429,8 @@ uint32_t CompilerMSL::add_interface_struct(StorageClass storage, uint32_t vtx_bi
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first_elem = false;
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}
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auto &type = get<SPIRType>(p_var->basetype);
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uint32_t type_id = p_var->basetype;
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auto &type = get<SPIRType>(type_id);
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if (type.basetype == SPIRType::Struct)
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{
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// Flatten the struct members into the interface struct
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@ -438,34 +438,34 @@ uint32_t CompilerMSL::add_interface_struct(StorageClass storage, uint32_t vtx_bi
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for (auto &member : type.member_types)
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{
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// If needed, add a padding member to the struct to align to the next member's offset.
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uint32_t mbr_offset = get_member_decoration(type.self, i, DecorationOffset);
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uint32_t mbr_offset = get_member_decoration(type_id, i, DecorationOffset);
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struct_size =
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pad_to_offset(ib_type, is_indxd_vtx_input, (var_dec.offset + mbr_offset), uint32_t(struct_size));
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// Add a reference to the member to the interface struct.
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auto &membertype = get<SPIRType>(member);
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uint32_t ib_mbr_idx = uint32_t(ib_type.member_types.size());
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ib_type.member_types.push_back(membertype.self);
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ib_type.member_types.push_back(member); // membertype.self is different for array types
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// Give the member a name, and assign it an offset within the struct.
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string mbr_name = ensure_valid_name(to_qualified_member_name(type, i), "m");
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set_member_name(ib_type.self, ib_mbr_idx, mbr_name);
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set_member_decoration(ib_type.self, ib_mbr_idx, DecorationOffset, uint32_t(struct_size));
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set_member_name(ib_type_id, ib_mbr_idx, mbr_name);
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set_member_decoration(ib_type_id, ib_mbr_idx, DecorationOffset, uint32_t(struct_size));
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struct_size = get_declared_struct_size(ib_type);
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// Update the original variable reference to include the structure reference
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string qual_var_name = ib_var_ref + "." + mbr_name;
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set_member_qualified_name(type.self, i, qual_var_name);
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set_member_qualified_name(type_id, i, qual_var_name);
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// Copy the variable location from the original variable to the member
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uint32_t locn = get_member_decoration(type.self, i, DecorationLocation);
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set_member_decoration(ib_type.self, ib_mbr_idx, DecorationLocation, locn);
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uint32_t locn = get_member_decoration(type_id, i, DecorationLocation);
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set_member_decoration(ib_type_id, ib_mbr_idx, DecorationLocation, locn);
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// Mark the member as builtin if needed
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BuiltIn builtin;
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if (is_member_builtin(type, i, &builtin))
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{
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set_member_decoration(ib_type.self, ib_mbr_idx, DecorationBuiltIn, builtin);
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set_member_decoration(ib_type_id, ib_mbr_idx, DecorationBuiltIn, builtin);
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if (builtin == BuiltInPosition)
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qual_pos_var_name = qual_var_name;
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}
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@ -480,12 +480,12 @@ uint32_t CompilerMSL::add_interface_struct(StorageClass storage, uint32_t vtx_bi
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// Add a reference to the variable type to the interface struct.
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uint32_t ib_mbr_idx = uint32_t(ib_type.member_types.size());
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ib_type.member_types.push_back(type.self);
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ib_type.member_types.push_back(type_id);
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// Give the member a name, and assign it an offset within the struct.
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string mbr_name = ensure_valid_name(to_name(p_var->self), "m");
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set_member_name(ib_type.self, ib_mbr_idx, mbr_name);
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set_member_decoration(ib_type.self, ib_mbr_idx, DecorationOffset, uint32_t(struct_size));
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string mbr_name = ensure_valid_name(to_expression(p_var->self), "m");
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set_member_name(ib_type_id, ib_mbr_idx, mbr_name);
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set_member_decoration(ib_type_id, ib_mbr_idx, DecorationOffset, uint32_t(struct_size));
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struct_size = get_declared_struct_size(ib_type);
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// Update the original variable reference to include the structure reference
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@ -494,12 +494,12 @@ uint32_t CompilerMSL::add_interface_struct(StorageClass storage, uint32_t vtx_bi
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// Copy the variable location from the original variable to the member
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auto &dec = meta[p_var->self].decoration;
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set_member_decoration(ib_type.self, ib_mbr_idx, DecorationLocation, dec.location);
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set_member_decoration(ib_type_id, ib_mbr_idx, DecorationLocation, dec.location);
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// Mark the member as builtin if needed
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if (is_builtin_variable(*p_var))
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{
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set_member_decoration(ib_type.self, ib_mbr_idx, DecorationBuiltIn, dec.builtin_type);
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set_member_decoration(ib_type_id, ib_mbr_idx, DecorationBuiltIn, dec.builtin_type);
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if (dec.builtin_type == BuiltInPosition)
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qual_pos_var_name = qual_var_name;
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}
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@ -507,7 +507,7 @@ uint32_t CompilerMSL::add_interface_struct(StorageClass storage, uint32_t vtx_bi
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}
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// Sort the members of the interface structure by their offsets
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MemberSorter memberSorter(ib_type, meta[ib_type.self], MemberSorter::Offset);
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MemberSorter memberSorter(ib_type, meta[ib_type_id], MemberSorter::Offset);
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memberSorter.sort();
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return ib_var_id;
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@ -1604,14 +1604,13 @@ string CompilerMSL::to_name(uint32_t id, bool allow_alias)
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// Returns a name that combines the name of the struct with the name of the member, except for Builtins
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string CompilerMSL::to_qualified_member_name(const SPIRType &type, uint32_t index)
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{
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//Start with existing member name
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string mbr_name = to_member_name(type, index);
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// Don't qualify Builtin names because they are unique and are treated as such when building expressions
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if (is_member_builtin(type, index, nullptr))
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return mbr_name;
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BuiltIn builtin;
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if (is_member_builtin(type, index, &builtin))
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return builtin_to_glsl(builtin);
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// Strip any underscore prefix from member name
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string mbr_name = to_member_name(type, index);
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size_t startPos = mbr_name.find_first_not_of("_");
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mbr_name = (startPos != std::string::npos) ? mbr_name.substr(startPos) : "";
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return join(to_name(type.self), "_", mbr_name);
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@ -1758,15 +1757,14 @@ string CompilerMSL::image_type_glsl(const SPIRType &type)
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return img_type_name;
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}
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// Returns an MSL string identifying the name of a SPIR-V builtin
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// Returns an MSL string identifying the name of a SPIR-V builtin.
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// Output builtins are qualified with the name of the stage out structure.
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string CompilerMSL::builtin_to_glsl(BuiltIn builtin)
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{
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switch (builtin)
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{
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case BuiltInPosition:
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return qual_pos_var_name.empty() ? (stage_out_var_name + ".gl_Position") : qual_pos_var_name;
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case BuiltInPointSize:
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return (stage_out_var_name + ".gl_PointSize");
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// Override GLSL compiler strictness
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case BuiltInVertexId:
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return "gl_VertexID";
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case BuiltInInstanceId:
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@ -1775,40 +1773,19 @@ string CompilerMSL::builtin_to_glsl(BuiltIn builtin)
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return "gl_VertexIndex";
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case BuiltInInstanceIndex:
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return "gl_InstanceIndex";
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case BuiltInPrimitiveId:
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return "gl_PrimitiveID";
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case BuiltInInvocationId:
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return "gl_InvocationID";
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// Output builtins qualified with output struct when used in the entry function
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case BuiltInPosition:
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case BuiltInPointSize:
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case BuiltInClipDistance:
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case BuiltInLayer:
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return "gl_Layer";
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case BuiltInTessLevelOuter:
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return "gl_TessLevelOuter";
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case BuiltInTessLevelInner:
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return "gl_TessLevelInner";
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case BuiltInTessCoord:
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return "gl_TessCoord";
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case BuiltInFragCoord:
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return "gl_FragCoord";
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case BuiltInPointCoord:
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return "gl_PointCoord";
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case BuiltInFrontFacing:
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return "gl_FrontFacing";
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case BuiltInFragDepth:
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return "gl_FragDepth";
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case BuiltInNumWorkgroups:
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return "gl_NumWorkGroups";
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case BuiltInWorkgroupSize:
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return "gl_WorkGroupSize";
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case BuiltInWorkgroupId:
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return "gl_WorkGroupID";
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case BuiltInLocalInvocationId:
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return "gl_LocalInvocationID";
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case BuiltInGlobalInvocationId:
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return "gl_GlobalInvocationID";
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case BuiltInLocalInvocationIndex:
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return "gl_LocalInvocationIndex";
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if (current_function && (current_function->self == entry_point))
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return stage_out_var_name + "." + CompilerGLSL::builtin_to_glsl(builtin);
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else
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return CompilerGLSL::builtin_to_glsl(builtin);
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default:
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return "gl_???";
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return CompilerGLSL::builtin_to_glsl(builtin);
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}
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}
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@ -1912,21 +1889,23 @@ string CompilerMSL::builtin_type_decl(BuiltIn builtin)
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// Returns the effective size of a buffer block struct member.
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size_t CompilerMSL::get_declared_struct_member_size(const SPIRType &struct_type, uint32_t index) const
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{
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auto &type = get<SPIRType>(struct_type.member_types[index]);
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uint32_t type_id = struct_type.member_types[index];
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auto dec_mask = get_member_decoration_mask(struct_type.self, index);
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return get_declared_type_size(type, dec_mask);
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return get_declared_type_size(type_id, dec_mask);
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}
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// Returns the effective size of a variable type.
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size_t CompilerMSL::get_declared_type_size(const SPIRType &type) const
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size_t CompilerMSL::get_declared_type_size(uint32_t type_id) const
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{
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return get_declared_type_size(type, get_decoration_mask(type.self));
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return get_declared_type_size(type_id, get_decoration_mask(type_id));
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}
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// Returns the effective size of a variable type or member type,
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// taking into consideration the specified mask of decorations.
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size_t CompilerMSL::get_declared_type_size(const SPIRType &type, uint64_t dec_mask) const
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size_t CompilerMSL::get_declared_type_size(uint32_t type_id, uint64_t dec_mask) const
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{
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auto &type = get<SPIRType>(type_id);
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if (type.basetype == SPIRType::Struct)
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return get_declared_struct_size(type);
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@ -1947,33 +1926,27 @@ size_t CompilerMSL::get_declared_type_size(const SPIRType &type, uint64_t dec_ma
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unsigned vecsize = type.vecsize;
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unsigned columns = type.columns;
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if (type.array.empty())
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if (!type.array.empty())
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{
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// Vectors.
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if (columns == 1)
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return vecsize * component_size;
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else
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{
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// Per SPIR-V spec, matrices must be tightly packed and aligned up for vec3 accesses.
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if ((dec_mask & (1ull << DecorationRowMajor)) && columns == 3)
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columns = 4;
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else if ((dec_mask & (1ull << DecorationColMajor)) && vecsize == 3)
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vecsize = 4;
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return vecsize * columns * component_size;
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}
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}
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else
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{
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// For arrays, we can use ArrayStride to get an easy check.
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// For arrays, we can use ArrayStride to get an easy check if it has been populated.
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// ArrayStride is part of the array type not OpMemberDecorate.
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auto &dec = meta[type.self].decoration;
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auto &dec = meta[type_id].decoration;
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if (dec.decoration_flags & (1ull << DecorationArrayStride))
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return dec.array_stride * to_array_size_literal(type, uint32_t(type.array.size()) - 1);
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else
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{
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throw CompilerError("Type does not have ArrayStride set.");
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}
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}
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// Vectors.
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if (columns == 1)
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return vecsize * component_size;
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else
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{
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// Per SPIR-V spec, matrices must be tightly packed and aligned up for vec3 accesses.
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if ((dec_mask & (1ull << DecorationRowMajor)) && columns == 3)
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columns = 4;
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else if ((dec_mask & (1ull << DecorationColMajor)) && vecsize == 3)
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vecsize = 4;
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return vecsize * columns * component_size;
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}
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}
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@ -144,8 +144,8 @@ protected:
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uint32_t get_ordered_member_location(uint32_t type_id, uint32_t index);
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uint32_t pad_to_offset(SPIRType &struct_type, bool is_indxd_vtx_input, uint32_t offset, uint32_t struct_size);
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SPIRType &get_pad_type(uint32_t pad_len);
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size_t get_declared_type_size(const SPIRType &type) const;
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size_t get_declared_type_size(const SPIRType &type, uint64_t dec_mask) const;
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size_t get_declared_type_size(uint32_t type_id) const;
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size_t get_declared_type_size(uint32_t type_id, uint64_t dec_mask) const;
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MSLConfiguration msl_config;
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std::unordered_map<uint32_t, MSLVertexAttr *> vtx_attrs_by_location;
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