Hans-Kristian Arntzen
b9600aa8d3
Only dump block size for blocks which have a physical size.
...
I/O variables can also be blocks, but they have no physical size.
2016-11-29 09:07:51 +01:00
Hans-Kristian Arntzen
2d79d365dc
Fix get_declared_struct_size for nested arrays of structs.
...
The array size was dropped from consideration during recursion.
2016-11-28 15:01:36 +01:00
Hans-Kristian Arntzen
b847c88559
Cleanup, and make cfg analysis optional.
2016-11-18 17:06:49 +01:00
Hans-Kristian Arntzen
6bd545bc6b
Basic support for specialization constant reflection.
2016-10-03 12:29:46 +02:00
Panagiotis Christopoulos Charitos
66e76d903f
Add support of variable type remapping
2016-09-20 10:26:07 +02:00
Hans-Kristian Arntzen
378fbe8b92
Consistently use "image" nomenclature for separate images.
2016-09-11 13:48:25 +02:00
Hans-Kristian Arntzen
a5f0abdc11
Use the "SPIRV_Cross" naming scheme for generated uniforms.
2016-09-11 12:13:31 +02:00
Hans-Kristian Arntzen
1b5ca8d868
Move combined image hiding logic into is_hidden.
2016-09-10 16:20:19 +02:00
Hans-Kristian Arntzen
bcb5560109
Sketch out interface for combined image samplers.
2016-09-10 13:56:36 +02:00
Hans-Kristian Arntzen
e92020819e
Add reflection support for separate textures and samplers.
2016-09-10 13:05:35 +02:00
Hans-Kristian Arntzen
f61a5d1e5d
Implement dead variable elimination.
2016-08-26 12:58:50 +02:00
Hans-Kristian Arntzen
042475e88e
Add support for multiple entry points.
...
- Only consider I/O variables if part of OpEntryPoint.
- Keep a safe fallback if #entry-points is 1 to avoid potentially
breaking previously working shaders.
2016-07-28 13:18:55 +02:00
Hans-Kristian Arntzen
5c24d99ff2
Add distinction between type_id and base_type_id in resource interface.
...
type_id was not intuitive and did not allow for parsing array sizes of
variables.
Expose another member, base_type_id which will provide the base type
suitable for parsing metadata such as decorations and type_id will now
point to the actual type which includes full type information such as
arrays and so on.
2016-07-12 21:20:18 +02:00
Hans-Kristian Arntzen
078eec5894
Add support for generic remapping of variables.
2016-07-06 11:04:06 +02:00
Hans-Kristian Arntzen
3c285a15e0
Add support for reflecting execution modes.
2016-07-04 13:30:05 +02:00
Hans-Kristian Arntzen
c172a3507c
Add support for custom C++ interface names.
...
Mostly useful for baking several shaders into the same binary without
getting symbol collisions.
2016-05-30 21:45:16 +02:00
Hans-Kristian Arntzen
dbee4e4346
Add support for Vulkan GLSL as output target.
...
Mostly useful for debugging SPIR-V where it is useful to see the
"original" Vulkan GLSL constructs which created the SPIR-V.
2016-05-05 10:44:45 +02:00
Hans-Kristian Arntzen
926916d745
Add -Wshadow.
...
Fixes lots of dubious variable shadowing.
2016-05-05 09:15:25 +02:00
Bill Hollings
2b1e6a8706
Merge branch 'master' of https://github.com/KhronosGroup/SPIRV-Cross
2016-05-04 12:02:45 -04:00
Hans-Kristian Arntzen
12cfbb221f
Add support for querying DecorationInputAttachmentIndex.
...
Was missing from OpDecoration handling.
2016-05-04 13:41:04 +02:00
Bill Hollings
5f2d666b69
Add CLI support for Metal.
2016-04-11 11:31:03 -04:00
Hans-Kristian Arntzen
147e53aeb2
Rename project to SPIRV-Cross.
...
Rename to coincide with moving the project to KhronosGroup.
2016-04-04 15:42:30 +02:00
Hans-Kristian Arntzen
75471fbb98
Initial commit.
2016-03-11 16:30:27 +01:00