Граф коммитов

12 Коммитов

Автор SHA1 Сообщение Дата
Hans-Kristian Arntzen 978901f9e4 Avoid ugly workaround for separate shadow samplers in GLSL/HLSL. 2017-06-17 10:54:59 +02:00
Hans-Kristian Arntzen 9bad477f16 Add vector-less IR construction to subclasses as well. 2017-04-01 16:08:19 +02:00
rob 01157dd6d5 Fixed 'inconsistent-missing-override' warnings 2017-02-02 15:19:27 +09:00
Hans-Kristian Arntzen 18c37bcdab Update license headers for 2017. 2017-01-28 09:00:40 +01:00
Hans-Kristian Arntzen dad4a34072 Start adding CFG analysis.
Not complete yet, but partly working ...
2016-11-17 16:58:05 +01:00
Hans-Kristian Arntzen c172a3507c Add support for custom C++ interface names.
Mostly useful for baking several shaders into the same binary without
getting symbol collisions.
2016-05-30 21:45:16 +02:00
Hans-Kristian Arntzen 168e46fdf9 Use std::array in C++ backend.
Deals better with composite construction in C++
and also fixes a few bugs in GLSL backend with array-of-arrays.
2016-05-28 13:23:51 +02:00
Hans-Kristian Arntzen 2eb6037ff3 Remove type aliases when emitting buffer blocks in C++.
C++ emits separate structs, which we must always emit properly.
2016-05-23 14:18:00 +02:00
papostolou e108d85c99 CompilerCPP now properly initializes arrays with constant expressions 2016-05-19 14:05:58 +03:00
Hans-Kristian Arntzen 4b8ed53974 Add Clang format.
Reformats the entire codebase. Better to do it now than later.

Adds .clang-format and a convenience script format_all.sh which formats
everything automatically.
2016-05-05 09:40:58 +02:00
Hans-Kristian Arntzen 926916d745 Add -Wshadow.
Fixes lots of dubious variable shadowing.
2016-05-05 09:15:25 +02:00
Hans-Kristian Arntzen 147e53aeb2 Rename project to SPIRV-Cross.
Rename to coincide with moving the project to KhronosGroup.
2016-04-04 15:42:30 +02:00