502 строки
20 KiB
C++
502 строки
20 KiB
C++
/*
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* Copyright 2015-2017 ARM Limited
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef SPIRV_CROSS_GLSL_HPP
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#define SPIRV_CROSS_GLSL_HPP
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#include "spirv_cross.hpp"
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#include <sstream>
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#include <unordered_map>
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#include <unordered_set>
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#include <utility>
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namespace spirv_cross
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{
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enum PlsFormat
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{
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PlsNone = 0,
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PlsR11FG11FB10F,
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PlsR32F,
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PlsRG16F,
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PlsRGB10A2,
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PlsRGBA8,
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PlsRG16,
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PlsRGBA8I,
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PlsRG16I,
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PlsRGB10A2UI,
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PlsRGBA8UI,
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PlsRG16UI,
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PlsR32UI
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};
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struct PlsRemap
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{
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uint32_t id;
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PlsFormat format;
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};
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class CompilerGLSL : public Compiler
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{
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public:
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struct Options
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{
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// The shading language version. Corresponds to #version $VALUE.
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uint32_t version = 450;
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// Emit the OpenGL ES shading language instead of desktop OpenGL.
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bool es = false;
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// Debug option to always emit temporary variables for all expressions.
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bool force_temporary = false;
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// If true, variables will be moved to their appropriate scope through CFG analysis.
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bool cfg_analysis = true;
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// If true, Vulkan GLSL features are used instead of GL-compatible features.
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// Mostly useful for debugging SPIR-V files.
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bool vulkan_semantics = false;
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// If true, gl_PerVertex is explicitly redeclared in vertex, geometry and tessellation shaders.
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// The members of gl_PerVertex is determined by which built-ins are declared by the shader.
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// This option is ignored in ES versions, as redeclaration in ES is not required, and it depends on a different extension
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// (EXT_shader_io_blocks) which makes things a bit more fuzzy.
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bool separate_shader_objects = false;
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// Flattens multidimensional arrays, e.g. float foo[a][b][c] into single-dimensional arrays,
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// e.g. float foo[a * b * c].
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// This function does not change the actual SPIRType of any object.
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// Only the generated code, including declarations of interface variables are changed to be single array dimension.
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bool flatten_multidimensional_arrays = false;
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// For older desktop GLSL targets than version 420, the
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// GL_ARB_shading_language_420pack extensions is used to be able to support
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// layout(binding) on UBOs and samplers.
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// If disabled on older targets, binding decorations will be stripped.
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bool enable_420pack_extension = true;
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enum Precision
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{
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DontCare,
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Lowp,
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Mediump,
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Highp
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};
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struct
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{
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// GLSL: In vertex shaders, rewrite [0, w] depth (Vulkan/D3D style) to [-w, w] depth (GL style).
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// MSL: In vertex shaders, rewrite [-w, w] depth (GL style) to [0, w] depth.
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// HLSL: In vertex shaders, rewrite [-w, w] depth (GL style) to [0, w] depth.
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bool fixup_clipspace = false;
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// Inverts gl_Position.y or equivalent.
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bool flip_vert_y = false;
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} vertex;
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struct
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{
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// Add precision mediump float in ES targets when emitting GLES source.
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// Add precision highp int in ES targets when emitting GLES source.
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Precision default_float_precision = Mediump;
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Precision default_int_precision = Highp;
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} fragment;
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};
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void remap_pixel_local_storage(std::vector<PlsRemap> inputs, std::vector<PlsRemap> outputs)
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{
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pls_inputs = std::move(inputs);
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pls_outputs = std::move(outputs);
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remap_pls_variables();
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}
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CompilerGLSL(std::vector<uint32_t> spirv_)
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: Compiler(move(spirv_))
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{
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init();
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}
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CompilerGLSL(const uint32_t *ir, size_t word_count)
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: Compiler(ir, word_count)
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{
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init();
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}
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const Options &get_options() const
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{
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return options;
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}
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void set_options(Options &opts)
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{
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options = opts;
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}
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std::string compile() override;
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// Returns the current string held in the conversion buffer. Useful for
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// capturing what has been converted so far when compile() throws an error.
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std::string get_partial_source();
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// Adds a line to be added right after #version in GLSL backend.
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// This is useful for enabling custom extensions which are outside the scope of SPIRV-Cross.
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// This can be combined with variable remapping.
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// A new-line will be added.
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//
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// While add_header_line() is a more generic way of adding arbitrary text to the header
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// of a GLSL file, require_extension() should be used when adding extensions since it will
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// avoid creating collisions with SPIRV-Cross generated extensions.
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//
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// Code added via add_header_line() is typically backend-specific.
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void add_header_line(const std::string &str);
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// Adds an extension which is required to run this shader, e.g.
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// require_extension("GL_KHR_my_extension");
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void require_extension(const std::string &ext);
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// Legacy GLSL compatibility method.
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// Takes a uniform or push constant variable and flattens it into a (i|u)vec4 array[N]; array instead.
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// For this to work, all types in the block must be the same basic type, e.g. mixing vec2 and vec4 is fine, but
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// mixing int and float is not.
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// The name of the uniform array will be the same as the interface block name.
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void flatten_buffer_block(uint32_t id);
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protected:
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void reset();
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void emit_function(SPIRFunction &func, uint64_t return_flags);
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// Virtualize methods which need to be overridden by subclass targets like C++ and such.
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virtual void emit_function_prototype(SPIRFunction &func, uint64_t return_flags);
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virtual void emit_instruction(const Instruction &instr);
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virtual void emit_glsl_op(uint32_t result_type, uint32_t result_id, uint32_t op, const uint32_t *args,
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uint32_t count);
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virtual void emit_header();
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virtual void emit_sampled_image_op(uint32_t result_type, uint32_t result_id, uint32_t image_id, uint32_t samp_id);
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virtual void emit_texture_op(const Instruction &i);
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virtual std::string type_to_glsl(const SPIRType &type, uint32_t id = 0);
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virtual std::string builtin_to_glsl(spv::BuiltIn builtin, spv::StorageClass storage);
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virtual void emit_struct_member(const SPIRType &type, uint32_t member_type_id, uint32_t index,
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const std::string &qualifier = "");
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virtual std::string image_type_glsl(const SPIRType &type, uint32_t id = 0);
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virtual std::string constant_expression(const SPIRConstant &c);
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std::string constant_op_expression(const SPIRConstantOp &cop);
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virtual std::string constant_expression_vector(const SPIRConstant &c, uint32_t vector);
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virtual void emit_fixup();
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virtual std::string variable_decl(const SPIRType &type, const std::string &name, uint32_t id = 0);
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virtual std::string to_func_call_arg(uint32_t id);
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virtual std::string to_function_name(uint32_t img, const SPIRType &imgtype, bool is_fetch, bool is_gather,
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bool is_proj, bool has_array_offsets, bool has_offset, bool has_grad,
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bool has_dref, uint32_t lod);
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virtual std::string to_function_args(uint32_t img, const SPIRType &imgtype, bool is_fetch, bool is_gather,
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bool is_proj, uint32_t coord, uint32_t coord_components, uint32_t dref,
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uint32_t grad_x, uint32_t grad_y, uint32_t lod, uint32_t coffset,
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uint32_t offset, uint32_t bias, uint32_t comp, uint32_t sample,
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bool *p_forward);
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virtual std::string clean_func_name(std::string func_name);
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virtual void emit_buffer_block(const SPIRVariable &type);
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virtual void emit_push_constant_block(const SPIRVariable &var);
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virtual void emit_uniform(const SPIRVariable &var);
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virtual std::string unpack_expression_type(std::string expr_str, const SPIRType &type);
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std::unique_ptr<std::ostringstream> buffer;
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template <typename T>
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inline void statement_inner(T &&t)
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{
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(*buffer) << std::forward<T>(t);
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statement_count++;
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}
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template <typename T, typename... Ts>
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inline void statement_inner(T &&t, Ts &&... ts)
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{
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(*buffer) << std::forward<T>(t);
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statement_count++;
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statement_inner(std::forward<Ts>(ts)...);
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}
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template <typename... Ts>
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inline void statement(Ts &&... ts)
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{
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if (redirect_statement)
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redirect_statement->push_back(join(std::forward<Ts>(ts)...));
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else
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{
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for (uint32_t i = 0; i < indent; i++)
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(*buffer) << " ";
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statement_inner(std::forward<Ts>(ts)...);
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(*buffer) << '\n';
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}
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}
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template <typename... Ts>
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inline void statement_no_indent(Ts &&... ts)
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{
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auto old_indent = indent;
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indent = 0;
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statement(std::forward<Ts>(ts)...);
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indent = old_indent;
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}
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// Used for implementing continue blocks where
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// we want to obtain a list of statements we can merge
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// on a single line separated by comma.
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std::vector<std::string> *redirect_statement = nullptr;
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const SPIRBlock *current_continue_block = nullptr;
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void begin_scope();
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void end_scope();
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void end_scope_decl();
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void end_scope_decl(const std::string &decl);
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Options options;
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std::string type_to_array_glsl(const SPIRType &type);
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std::string to_array_size(const SPIRType &type, uint32_t index);
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uint32_t to_array_size_literal(const SPIRType &type, uint32_t index) const;
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std::string variable_decl(const SPIRVariable &variable);
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std::string variable_decl_function_local(SPIRVariable &variable);
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void add_local_variable_name(uint32_t id);
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void add_resource_name(uint32_t id);
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void add_member_name(SPIRType &type, uint32_t name);
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bool is_non_native_row_major_matrix(uint32_t id);
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bool member_is_non_native_row_major_matrix(const SPIRType &type, uint32_t index);
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bool member_is_packed_type(const SPIRType &type, uint32_t index);
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virtual std::string convert_row_major_matrix(std::string exp_str);
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std::unordered_set<std::string> local_variable_names;
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std::unordered_set<std::string> resource_names;
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bool processing_entry_point = false;
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// Can be overriden by subclass backends for trivial things which
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// shouldn't need polymorphism.
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struct BackendVariations
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{
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std::string discard_literal = "discard";
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bool float_literal_suffix = false;
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bool double_literal_suffix = true;
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bool uint32_t_literal_suffix = true;
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bool long_long_literal_suffix = false;
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const char *basic_int_type = "int";
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const char *basic_uint_type = "uint";
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bool swizzle_is_function = false;
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bool shared_is_implied = false;
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bool flexible_member_array_supported = true;
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bool explicit_struct_type = false;
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bool use_initializer_list = false;
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bool native_row_major_matrix = true;
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bool use_constructor_splatting = true;
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bool boolean_mix_support = true;
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} backend;
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void emit_struct(SPIRType &type);
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void emit_resources();
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void emit_buffer_block_native(const SPIRVariable &var);
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void emit_buffer_block_legacy(const SPIRVariable &var);
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void emit_buffer_block_flattened(const SPIRVariable &type);
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void emit_declared_builtin_block(spv::StorageClass storage, spv::ExecutionModel model);
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void emit_push_constant_block_vulkan(const SPIRVariable &var);
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void emit_push_constant_block_glsl(const SPIRVariable &var);
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void emit_interface_block(const SPIRVariable &type);
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void emit_flattened_io_block(const SPIRVariable &var, const char *qual);
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void emit_block_chain(SPIRBlock &block);
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void emit_specialization_constant(const SPIRConstant &constant);
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std::string emit_continue_block(uint32_t continue_block);
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bool attempt_emit_loop_header(SPIRBlock &block, SPIRBlock::Method method);
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void propagate_loop_dominators(const SPIRBlock &block);
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void branch(uint32_t from, uint32_t to);
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void branch(uint32_t from, uint32_t cond, uint32_t true_block, uint32_t false_block);
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void flush_phi(uint32_t from, uint32_t to);
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bool flush_phi_required(uint32_t from, uint32_t to);
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void flush_variable_declaration(uint32_t id);
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void flush_undeclared_variables(SPIRBlock &block);
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bool should_forward(uint32_t id);
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void emit_mix_op(uint32_t result_type, uint32_t id, uint32_t left, uint32_t right, uint32_t lerp);
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bool to_trivial_mix_op(const SPIRType &type, std::string &op, uint32_t left, uint32_t right, uint32_t lerp);
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void emit_quaternary_func_op(uint32_t result_type, uint32_t result_id, uint32_t op0, uint32_t op1, uint32_t op2,
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uint32_t op3, const char *op);
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void emit_trinary_func_op(uint32_t result_type, uint32_t result_id, uint32_t op0, uint32_t op1, uint32_t op2,
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const char *op);
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void emit_binary_func_op(uint32_t result_type, uint32_t result_id, uint32_t op0, uint32_t op1, const char *op);
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void emit_binary_func_op_cast(uint32_t result_type, uint32_t result_id, uint32_t op0, uint32_t op1, const char *op,
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SPIRType::BaseType input_type, bool skip_cast_if_equal_type);
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void emit_unary_func_op(uint32_t result_type, uint32_t result_id, uint32_t op0, const char *op);
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void emit_unrolled_unary_op(uint32_t result_type, uint32_t result_id, uint32_t operand, const char *op);
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void emit_binary_op(uint32_t result_type, uint32_t result_id, uint32_t op0, uint32_t op1, const char *op);
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void emit_unrolled_binary_op(uint32_t result_type, uint32_t result_id, uint32_t op0, uint32_t op1, const char *op);
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void emit_binary_op_cast(uint32_t result_type, uint32_t result_id, uint32_t op0, uint32_t op1, const char *op,
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SPIRType::BaseType input_type, bool skip_cast_if_equal_type);
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SPIRType binary_op_bitcast_helper(std::string &cast_op0, std::string &cast_op1, SPIRType::BaseType &input_type,
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uint32_t op0, uint32_t op1, bool skip_cast_if_equal_type);
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void emit_unary_op(uint32_t result_type, uint32_t result_id, uint32_t op0, const char *op);
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bool expression_is_forwarded(uint32_t id);
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SPIRExpression &emit_op(uint32_t result_type, uint32_t result_id, const std::string &rhs, bool forward_rhs,
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bool suppress_usage_tracking = false);
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std::string access_chain_internal(uint32_t base, const uint32_t *indices, uint32_t count, bool index_is_literal,
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bool chain_only = false, bool *need_transpose = nullptr);
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std::string access_chain(uint32_t base, const uint32_t *indices, uint32_t count, const SPIRType &target_type,
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bool *need_transpose = nullptr);
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std::string flattened_access_chain(uint32_t base, const uint32_t *indices, uint32_t count,
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const SPIRType &target_type, uint32_t offset, uint32_t matrix_stride,
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bool need_transpose);
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std::string flattened_access_chain_struct(uint32_t base, const uint32_t *indices, uint32_t count,
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const SPIRType &target_type, uint32_t offset);
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std::string flattened_access_chain_matrix(uint32_t base, const uint32_t *indices, uint32_t count,
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const SPIRType &target_type, uint32_t offset, uint32_t matrix_stride,
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bool need_transpose);
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std::string flattened_access_chain_vector(uint32_t base, const uint32_t *indices, uint32_t count,
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const SPIRType &target_type, uint32_t offset, uint32_t matrix_stride,
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bool need_transpose);
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std::pair<std::string, uint32_t> flattened_access_chain_offset(const SPIRType &basetype, const uint32_t *indices,
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uint32_t count, uint32_t offset,
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uint32_t word_stride, bool *need_transpose = nullptr,
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uint32_t *matrix_stride = nullptr);
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const char *index_to_swizzle(uint32_t index);
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std::string remap_swizzle(uint32_t result_type, uint32_t input_components, uint32_t expr);
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std::string declare_temporary(uint32_t type, uint32_t id);
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void append_global_func_args(const SPIRFunction &func, uint32_t index, std::vector<std::string> &arglist);
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std::string to_expression(uint32_t id);
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std::string to_enclosed_expression(uint32_t id);
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std::string enclose_expression(const std::string &expr);
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void strip_enclosed_expression(std::string &expr);
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std::string to_member_name(const SPIRType &type, uint32_t index);
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std::string type_to_glsl_constructor(const SPIRType &type);
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std::string argument_decl(const SPIRFunction::Parameter &arg);
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std::string to_qualifiers_glsl(uint32_t id);
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const char *to_precision_qualifiers_glsl(uint32_t id);
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virtual const char *to_storage_qualifiers_glsl(const SPIRVariable &var);
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const char *flags_to_precision_qualifiers_glsl(const SPIRType &type, uint64_t flags);
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const char *format_to_glsl(spv::ImageFormat format);
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virtual std::string layout_for_member(const SPIRType &type, uint32_t index);
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virtual std::string to_interpolation_qualifiers(uint64_t flags);
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uint64_t combined_decoration_for_member(const SPIRType &type, uint32_t index);
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std::string layout_for_variable(const SPIRVariable &variable);
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std::string to_combined_image_sampler(uint32_t image_id, uint32_t samp_id);
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virtual bool skip_argument(uint32_t id) const;
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bool ssbo_is_std430_packing(const SPIRType &type);
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uint32_t type_to_std430_base_size(const SPIRType &type);
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uint32_t type_to_std430_alignment(const SPIRType &type, uint64_t flags);
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uint32_t type_to_std430_array_stride(const SPIRType &type, uint64_t flags);
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uint32_t type_to_std430_size(const SPIRType &type, uint64_t flags);
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std::string bitcast_glsl(const SPIRType &result_type, uint32_t arg);
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virtual std::string bitcast_glsl_op(const SPIRType &result_type, const SPIRType &argument_type);
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std::string bitcast_expression(SPIRType::BaseType target_type, uint32_t arg);
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std::string bitcast_expression(const SPIRType &target_type, SPIRType::BaseType expr_type, const std::string &expr);
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std::string build_composite_combiner(const uint32_t *elems, uint32_t length);
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bool remove_duplicate_swizzle(std::string &op);
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bool remove_unity_swizzle(uint32_t base, std::string &op);
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// Can modify flags to remote readonly/writeonly if image type
|
|
// and force recompile.
|
|
bool check_atomic_image(uint32_t id);
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void replace_illegal_names();
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void replace_fragment_output(SPIRVariable &var);
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void replace_fragment_outputs();
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bool check_explicit_lod_allowed(uint32_t lod);
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std::string legacy_tex_op(const std::string &op, const SPIRType &imgtype, uint32_t lod);
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|
|
uint32_t indent = 0;
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|
|
|
std::unordered_set<uint32_t> emitted_functions;
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|
|
|
std::unordered_set<uint32_t> flattened_buffer_blocks;
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|
std::unordered_set<uint32_t> flattened_structs;
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|
|
|
std::string load_flattened_struct(SPIRVariable &var);
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|
std::string to_flattened_struct_member(const SPIRType &type, uint32_t index);
|
|
void store_flattened_struct(SPIRVariable &var, uint32_t value);
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|
|
|
// Usage tracking. If a temporary is used more than once, use the temporary instead to
|
|
// avoid AST explosion when SPIRV is generated with pure SSA and doesn't write stuff to variables.
|
|
std::unordered_map<uint32_t, uint32_t> expression_usage_counts;
|
|
void track_expression_read(uint32_t id);
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|
|
|
std::unordered_set<std::string> forced_extensions;
|
|
std::vector<std::string> header_lines;
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|
|
|
uint32_t statement_count;
|
|
|
|
inline bool is_legacy() const
|
|
{
|
|
return (options.es && options.version < 300) || (!options.es && options.version < 130);
|
|
}
|
|
|
|
inline bool is_legacy_es() const
|
|
{
|
|
return options.es && options.version < 300;
|
|
}
|
|
|
|
inline bool is_legacy_desktop() const
|
|
{
|
|
return !options.es && options.version < 130;
|
|
}
|
|
|
|
bool args_will_forward(uint32_t id, const uint32_t *args, uint32_t num_args, bool pure);
|
|
void register_call_out_argument(uint32_t id);
|
|
void register_impure_function_call();
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|
|
|
// GL_EXT_shader_pixel_local_storage support.
|
|
std::vector<PlsRemap> pls_inputs;
|
|
std::vector<PlsRemap> pls_outputs;
|
|
std::string pls_decl(const PlsRemap &variable);
|
|
const char *to_pls_qualifiers_glsl(const SPIRVariable &variable);
|
|
void emit_pls();
|
|
void remap_pls_variables();
|
|
|
|
void add_variable(std::unordered_set<std::string> &variables, uint32_t id);
|
|
void check_function_call_constraints(const uint32_t *args, uint32_t length);
|
|
void handle_invalid_expression(uint32_t id);
|
|
void find_static_extensions();
|
|
|
|
std::string emit_for_loop_initializers(const SPIRBlock &block);
|
|
bool optimize_read_modify_write(const std::string &lhs, const std::string &rhs);
|
|
void fixup_image_load_store_access();
|
|
|
|
bool type_is_empty(const SPIRType &type);
|
|
|
|
void declare_undefined_values();
|
|
|
|
private:
|
|
void init()
|
|
{
|
|
if (source.known)
|
|
{
|
|
options.es = source.es;
|
|
options.version = source.version;
|
|
}
|
|
}
|
|
};
|
|
}
|
|
|
|
#endif
|