954 строки
20 KiB
C++
954 строки
20 KiB
C++
/*
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* Copyright 2015-2017 ARM Limited
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef SPIRV_CROSS_COMMON_HPP
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#define SPIRV_CROSS_COMMON_HPP
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#include <cstdio>
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#include <cstring>
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#include <functional>
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#include <locale>
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#include <sstream>
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namespace spirv_cross
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{
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#ifdef SPIRV_CROSS_EXCEPTIONS_TO_ASSERTIONS
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#ifndef _MSC_VER
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[[noreturn]]
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#endif
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inline void
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report_and_abort(const std::string &msg)
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{
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#ifdef NDEBUG
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(void)msg;
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#else
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fprintf(stderr, "There was a compiler error: %s\n", msg.c_str());
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#endif
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abort();
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}
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#define SPIRV_CROSS_THROW(x) report_and_abort(x)
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#else
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class CompilerError : public std::runtime_error
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{
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public:
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CompilerError(const std::string &str)
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: std::runtime_error(str)
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{
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}
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};
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#define SPIRV_CROSS_THROW(x) throw CompilerError(x)
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#endif
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namespace inner
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{
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template <typename T>
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void join_helper(std::ostringstream &stream, T &&t)
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{
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stream << std::forward<T>(t);
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}
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template <typename T, typename... Ts>
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void join_helper(std::ostringstream &stream, T &&t, Ts &&... ts)
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{
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stream << std::forward<T>(t);
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join_helper(stream, std::forward<Ts>(ts)...);
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}
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}
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// Helper template to avoid lots of nasty string temporary munging.
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template <typename... Ts>
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std::string join(Ts &&... ts)
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{
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std::ostringstream stream;
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inner::join_helper(stream, std::forward<Ts>(ts)...);
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return stream.str();
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}
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inline std::string merge(const std::vector<std::string> &list)
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{
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std::string s;
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for (auto &elem : list)
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{
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s += elem;
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if (&elem != &list.back())
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s += ", ";
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}
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return s;
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}
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template <typename T>
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inline std::string convert_to_string(T &&t)
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{
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return std::to_string(std::forward<T>(t));
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}
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// Allow implementations to set a convenient standard precision
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#ifndef SPIRV_CROSS_FLT_FMT
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#define SPIRV_CROSS_FLT_FMT "%.32g"
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#endif
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#ifdef _MSC_VER
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#pragma warning(push)
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#pragma warning(disable : 4996)
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#endif
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inline std::string convert_to_string(float t)
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{
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// std::to_string for floating point values is broken.
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// Fallback to something more sane.
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char buf[64];
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sprintf(buf, SPIRV_CROSS_FLT_FMT, t);
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// Ensure that the literal is float.
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if (!strchr(buf, '.') && !strchr(buf, 'e'))
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strcat(buf, ".0");
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return buf;
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}
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inline std::string convert_to_string(double t)
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{
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// std::to_string for floating point values is broken.
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// Fallback to something more sane.
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char buf[64];
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sprintf(buf, SPIRV_CROSS_FLT_FMT, t);
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// Ensure that the literal is float.
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if (!strchr(buf, '.') && !strchr(buf, 'e'))
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strcat(buf, ".0");
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return buf;
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}
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#ifdef _MSC_VER
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#pragma warning(pop)
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#endif
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struct Instruction
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{
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Instruction(const std::vector<uint32_t> &spirv, uint32_t &index);
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uint16_t op;
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uint16_t count;
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uint32_t offset;
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uint32_t length;
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};
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// Helper for Variant interface.
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struct IVariant
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{
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virtual ~IVariant() = default;
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uint32_t self = 0;
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};
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enum Types
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{
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TypeNone,
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TypeType,
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TypeVariable,
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TypeConstant,
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TypeFunction,
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TypeFunctionPrototype,
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TypePointer,
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TypeBlock,
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TypeExtension,
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TypeExpression,
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TypeConstantOp,
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TypeUndef
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};
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struct SPIRUndef : IVariant
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{
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enum
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{
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type = TypeUndef
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};
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SPIRUndef(uint32_t basetype_)
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: basetype(basetype_)
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{
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}
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uint32_t basetype;
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};
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struct SPIRConstantOp : IVariant
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{
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enum
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{
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type = TypeConstantOp
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};
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SPIRConstantOp(uint32_t result_type, spv::Op op, const uint32_t *args, uint32_t length)
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: opcode(op)
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, arguments(args, args + length)
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, basetype(result_type)
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{
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}
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spv::Op opcode;
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std::vector<uint32_t> arguments;
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uint32_t basetype;
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};
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struct SPIRType : IVariant
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{
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enum
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{
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type = TypeType
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};
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enum BaseType
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{
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Unknown,
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Void,
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Boolean,
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Char,
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Int,
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UInt,
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Int64,
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UInt64,
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AtomicCounter,
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Float,
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Double,
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Struct,
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Image,
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SampledImage,
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Sampler
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};
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// Scalar/vector/matrix support.
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BaseType basetype = Unknown;
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uint32_t width = 0;
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uint32_t vecsize = 1;
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uint32_t columns = 1;
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// Arrays, support array of arrays by having a vector of array sizes.
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std::vector<uint32_t> array;
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// Array elements can be either specialization constants or specialization ops.
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// This array determines how to interpret the array size.
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// If an element is true, the element is a literal,
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// otherwise, it's an expression, which must be resolved on demand.
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// The actual size is not really known until runtime.
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std::vector<bool> array_size_literal;
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// Pointers
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bool pointer = false;
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spv::StorageClass storage = spv::StorageClassGeneric;
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std::vector<uint32_t> member_types;
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struct Image
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{
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uint32_t type;
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spv::Dim dim;
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bool depth;
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bool arrayed;
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bool ms;
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uint32_t sampled;
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spv::ImageFormat format;
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} image;
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// Structs can be declared multiple times if they are used as part of interface blocks.
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// We want to detect this so that we only emit the struct definition once.
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// Since we cannot rely on OpName to be equal, we need to figure out aliases.
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uint32_t type_alias = 0;
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// Denotes the type which this type is based on.
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// Allows the backend to traverse how a complex type is built up during access chains.
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uint32_t parent_type = 0;
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// Used in backends to avoid emitting members with conflicting names.
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std::unordered_set<std::string> member_name_cache;
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};
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struct SPIRExtension : IVariant
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{
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enum
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{
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type = TypeExtension
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};
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enum Extension
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{
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GLSL
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};
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SPIRExtension(Extension ext_)
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: ext(ext_)
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{
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}
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Extension ext;
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};
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// SPIREntryPoint is not a variant since its IDs are used to decorate OpFunction,
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// so in order to avoid conflicts, we can't stick them in the ids array.
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struct SPIREntryPoint
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{
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SPIREntryPoint(uint32_t self_, spv::ExecutionModel execution_model, std::string entry_name)
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: self(self_)
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, name(std::move(entry_name))
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, model(execution_model)
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{
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}
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SPIREntryPoint() = default;
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uint32_t self = 0;
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std::string name;
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std::vector<uint32_t> interface_variables;
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uint64_t flags = 0;
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struct
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{
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uint32_t x = 0, y = 0, z = 0;
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} workgroup_size;
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uint32_t invocations = 0;
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uint32_t output_vertices = 0;
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spv::ExecutionModel model;
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};
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struct SPIRExpression : IVariant
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{
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enum
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{
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type = TypeExpression
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};
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// Only created by the backend target to avoid creating tons of temporaries.
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SPIRExpression(std::string expr, uint32_t expression_type_, bool immutable_)
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: expression(move(expr))
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, expression_type(expression_type_)
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, immutable(immutable_)
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{
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}
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// If non-zero, prepend expression with to_expression(base_expression).
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// Used in amortizing multiple calls to to_expression()
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// where in certain cases that would quickly force a temporary when not needed.
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uint32_t base_expression = 0;
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std::string expression;
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uint32_t expression_type = 0;
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// If this expression is a forwarded load,
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// allow us to reference the original variable.
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uint32_t loaded_from = 0;
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// If this expression will never change, we can avoid lots of temporaries
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// in high level source.
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// An expression being immutable can be speculative,
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// it is assumed that this is true almost always.
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bool immutable = false;
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// If this expression has been used while invalidated.
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bool used_while_invalidated = false;
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// Before use, this expression must be transposed.
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// This is needed for targets which don't support row_major layouts.
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bool need_transpose = false;
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// A list of expressions which this expression depends on.
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std::vector<uint32_t> expression_dependencies;
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};
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struct SPIRFunctionPrototype : IVariant
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{
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enum
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{
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type = TypeFunctionPrototype
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};
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SPIRFunctionPrototype(uint32_t return_type_)
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: return_type(return_type_)
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{
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}
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uint32_t return_type;
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std::vector<uint32_t> parameter_types;
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};
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struct SPIRBlock : IVariant
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{
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enum
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{
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type = TypeBlock
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};
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enum Terminator
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{
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Unknown,
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Direct, // Emit next block directly without a particular condition.
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Select, // Block ends with an if/else block.
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MultiSelect, // Block ends with switch statement.
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Return, // Block ends with return.
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Unreachable, // Noop
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Kill // Discard
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};
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enum Merge
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{
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MergeNone,
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MergeLoop,
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MergeSelection
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};
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enum Method
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{
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MergeToSelectForLoop,
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MergeToDirectForLoop
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};
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enum ContinueBlockType
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{
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ContinueNone,
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// Continue block is branchless and has at least one instruction.
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ForLoop,
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// Noop continue block.
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WhileLoop,
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// Continue block is conditional.
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DoWhileLoop,
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// Highly unlikely that anything will use this,
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// since it is really awkward/impossible to express in GLSL.
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ComplexLoop
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};
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enum
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{
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NoDominator = 0xffffffffu
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};
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Terminator terminator = Unknown;
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Merge merge = MergeNone;
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uint32_t next_block = 0;
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uint32_t merge_block = 0;
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uint32_t continue_block = 0;
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uint32_t return_value = 0; // If 0, return nothing (void).
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uint32_t condition = 0;
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uint32_t true_block = 0;
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uint32_t false_block = 0;
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uint32_t default_block = 0;
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std::vector<Instruction> ops;
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struct Phi
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{
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uint32_t local_variable; // flush local variable ...
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uint32_t parent; // If we're in from_block and want to branch into this block ...
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uint32_t function_variable; // to this function-global "phi" variable first.
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};
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// Before entering this block flush out local variables to magical "phi" variables.
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std::vector<Phi> phi_variables;
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// Declare these temporaries before beginning the block.
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// Used for handling complex continue blocks which have side effects.
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std::vector<std::pair<uint32_t, uint32_t>> declare_temporary;
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struct Case
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{
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uint32_t value;
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uint32_t block;
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};
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std::vector<Case> cases;
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// If we have tried to optimize code for this block but failed,
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// keep track of this.
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bool disable_block_optimization = false;
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// If the continue block is complex, fallback to "dumb" for loops.
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bool complex_continue = false;
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// The dominating block which this block might be within.
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// Used in continue; blocks to determine if we really need to write continue.
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uint32_t loop_dominator = 0;
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// All access to these variables are dominated by this block,
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// so before branching anywhere we need to make sure that we declare these variables.
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std::vector<uint32_t> dominated_variables;
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// These are variables which should be declared in a for loop header, if we
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// fail to use a classic for-loop,
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// we remove these variables, and fall back to regular variables outside the loop.
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std::vector<uint32_t> loop_variables;
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};
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struct SPIRFunction : IVariant
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{
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enum
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{
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type = TypeFunction
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};
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SPIRFunction(uint32_t return_type_, uint32_t function_type_)
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: return_type(return_type_)
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, function_type(function_type_)
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{
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}
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struct Parameter
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{
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uint32_t type;
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uint32_t id;
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uint32_t read_count;
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uint32_t write_count;
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// Set to true if this parameter aliases a global variable,
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// used mostly in Metal where global variables
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// have to be passed down to functions as regular arguments.
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// However, for this kind of variable, we should not care about
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// read and write counts as access to the function arguments
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// is not local to the function in question.
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bool alias_global_variable;
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};
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// When calling a function, and we're remapping separate image samplers,
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// resolve these arguments into combined image samplers and pass them
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// as additional arguments in this order.
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// It gets more complicated as functions can pull in their own globals
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// and combine them with parameters,
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// so we need to distinguish if something is local parameter index
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// or a global ID.
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struct CombinedImageSamplerParameter
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{
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uint32_t id;
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uint32_t image_id;
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uint32_t sampler_id;
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bool global_image;
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bool global_sampler;
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};
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uint32_t return_type;
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uint32_t function_type;
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std::vector<Parameter> arguments;
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// Can be used by backends to add magic arguments.
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// Currently used by combined image/sampler implementation.
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std::vector<Parameter> shadow_arguments;
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std::vector<uint32_t> local_variables;
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uint32_t entry_block = 0;
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std::vector<uint32_t> blocks;
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std::vector<CombinedImageSamplerParameter> combined_parameters;
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void add_local_variable(uint32_t id)
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{
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local_variables.push_back(id);
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}
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void add_parameter(uint32_t parameter_type, uint32_t id, bool alias_global_variable = false)
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{
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// Arguments are read-only until proven otherwise.
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arguments.push_back({ parameter_type, id, 0u, 0u, alias_global_variable });
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}
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bool active = false;
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bool flush_undeclared = true;
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bool do_combined_parameters = true;
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bool analyzed_variable_scope = false;
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};
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struct SPIRVariable : IVariant
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{
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enum
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{
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type = TypeVariable
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};
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SPIRVariable() = default;
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SPIRVariable(uint32_t basetype_, spv::StorageClass storage_, uint32_t initializer_ = 0)
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: basetype(basetype_)
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, storage(storage_)
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, initializer(initializer_)
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{
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}
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uint32_t basetype = 0;
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spv::StorageClass storage = spv::StorageClassGeneric;
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uint32_t decoration = 0;
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uint32_t initializer = 0;
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std::vector<uint32_t> dereference_chain;
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bool compat_builtin = false;
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// If a variable is shadowed, we only statically assign to it
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// and never actually emit a statement for it.
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// When we read the variable as an expression, just forward
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// shadowed_id as the expression.
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bool statically_assigned = false;
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uint32_t static_expression = 0;
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// Temporaries which can remain forwarded as long as this variable is not modified.
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std::vector<uint32_t> dependees;
|
|
bool forwardable = true;
|
|
|
|
bool deferred_declaration = false;
|
|
bool phi_variable = false;
|
|
bool remapped_variable = false;
|
|
uint32_t remapped_components = 0;
|
|
|
|
// The block which dominates all access to this variable.
|
|
uint32_t dominator = 0;
|
|
// If true, this variable is a loop variable, when accessing the variable
|
|
// outside a loop,
|
|
// we should statically forward it.
|
|
bool loop_variable = false;
|
|
// Set to true while we're inside the for loop.
|
|
bool loop_variable_enable = false;
|
|
|
|
SPIRFunction::Parameter *parameter = nullptr;
|
|
};
|
|
|
|
struct SPIRConstant : IVariant
|
|
{
|
|
enum
|
|
{
|
|
type = TypeConstant
|
|
};
|
|
|
|
union Constant {
|
|
uint32_t u32;
|
|
int32_t i32;
|
|
float f32;
|
|
|
|
uint64_t u64;
|
|
int64_t i64;
|
|
double f64;
|
|
};
|
|
|
|
struct ConstantVector
|
|
{
|
|
Constant r[4];
|
|
uint32_t vecsize;
|
|
};
|
|
|
|
struct ConstantMatrix
|
|
{
|
|
ConstantVector c[4];
|
|
uint32_t columns;
|
|
};
|
|
|
|
inline uint32_t scalar(uint32_t col = 0, uint32_t row = 0) const
|
|
{
|
|
return m.c[col].r[row].u32;
|
|
}
|
|
|
|
inline float scalar_f32(uint32_t col = 0, uint32_t row = 0) const
|
|
{
|
|
return m.c[col].r[row].f32;
|
|
}
|
|
|
|
inline int32_t scalar_i32(uint32_t col = 0, uint32_t row = 0) const
|
|
{
|
|
return m.c[col].r[row].i32;
|
|
}
|
|
|
|
inline double scalar_f64(uint32_t col = 0, uint32_t row = 0) const
|
|
{
|
|
return m.c[col].r[row].f64;
|
|
}
|
|
|
|
inline int64_t scalar_i64(uint32_t col = 0, uint32_t row = 0) const
|
|
{
|
|
return m.c[col].r[row].i64;
|
|
}
|
|
|
|
inline uint64_t scalar_u64(uint32_t col = 0, uint32_t row = 0) const
|
|
{
|
|
return m.c[col].r[row].u64;
|
|
}
|
|
|
|
inline const ConstantVector &vector() const
|
|
{
|
|
return m.c[0];
|
|
}
|
|
inline uint32_t vector_size() const
|
|
{
|
|
return m.c[0].vecsize;
|
|
}
|
|
inline uint32_t columns() const
|
|
{
|
|
return m.columns;
|
|
}
|
|
|
|
SPIRConstant(uint32_t constant_type_, const uint32_t *elements, uint32_t num_elements)
|
|
: constant_type(constant_type_)
|
|
{
|
|
subconstants.insert(end(subconstants), elements, elements + num_elements);
|
|
}
|
|
|
|
SPIRConstant(uint32_t constant_type_, uint32_t v0)
|
|
: constant_type(constant_type_)
|
|
{
|
|
m.c[0].r[0].u32 = v0;
|
|
m.c[0].vecsize = 1;
|
|
m.columns = 1;
|
|
}
|
|
|
|
SPIRConstant(uint32_t constant_type_, uint32_t v0, uint32_t v1)
|
|
: constant_type(constant_type_)
|
|
{
|
|
m.c[0].r[0].u32 = v0;
|
|
m.c[0].r[1].u32 = v1;
|
|
m.c[0].vecsize = 2;
|
|
m.columns = 1;
|
|
}
|
|
|
|
SPIRConstant(uint32_t constant_type_, uint32_t v0, uint32_t v1, uint32_t v2)
|
|
: constant_type(constant_type_)
|
|
{
|
|
m.c[0].r[0].u32 = v0;
|
|
m.c[0].r[1].u32 = v1;
|
|
m.c[0].r[2].u32 = v2;
|
|
m.c[0].vecsize = 3;
|
|
m.columns = 1;
|
|
}
|
|
|
|
SPIRConstant(uint32_t constant_type_, uint32_t v0, uint32_t v1, uint32_t v2, uint32_t v3)
|
|
: constant_type(constant_type_)
|
|
{
|
|
m.c[0].r[0].u32 = v0;
|
|
m.c[0].r[1].u32 = v1;
|
|
m.c[0].r[2].u32 = v2;
|
|
m.c[0].r[3].u32 = v3;
|
|
m.c[0].vecsize = 4;
|
|
m.columns = 1;
|
|
}
|
|
|
|
SPIRConstant(uint32_t constant_type_, uint64_t v0)
|
|
: constant_type(constant_type_)
|
|
{
|
|
m.c[0].r[0].u64 = v0;
|
|
m.c[0].vecsize = 1;
|
|
m.columns = 1;
|
|
}
|
|
|
|
SPIRConstant(uint32_t constant_type_, uint64_t v0, uint64_t v1)
|
|
: constant_type(constant_type_)
|
|
{
|
|
m.c[0].r[0].u64 = v0;
|
|
m.c[0].r[1].u64 = v1;
|
|
m.c[0].vecsize = 2;
|
|
m.columns = 1;
|
|
}
|
|
|
|
SPIRConstant(uint32_t constant_type_, uint64_t v0, uint64_t v1, uint64_t v2)
|
|
: constant_type(constant_type_)
|
|
{
|
|
m.c[0].r[0].u64 = v0;
|
|
m.c[0].r[1].u64 = v1;
|
|
m.c[0].r[2].u64 = v2;
|
|
m.c[0].vecsize = 3;
|
|
m.columns = 1;
|
|
}
|
|
|
|
SPIRConstant(uint32_t constant_type_, uint64_t v0, uint64_t v1, uint64_t v2, uint64_t v3)
|
|
: constant_type(constant_type_)
|
|
{
|
|
m.c[0].r[0].u64 = v0;
|
|
m.c[0].r[1].u64 = v1;
|
|
m.c[0].r[2].u64 = v2;
|
|
m.c[0].r[3].u64 = v3;
|
|
m.c[0].vecsize = 4;
|
|
m.columns = 1;
|
|
}
|
|
|
|
SPIRConstant(uint32_t constant_type_, const ConstantVector &vec0)
|
|
: constant_type(constant_type_)
|
|
{
|
|
m.columns = 1;
|
|
m.c[0] = vec0;
|
|
}
|
|
|
|
SPIRConstant(uint32_t constant_type_, const ConstantVector &vec0, const ConstantVector &vec1)
|
|
: constant_type(constant_type_)
|
|
{
|
|
m.columns = 2;
|
|
m.c[0] = vec0;
|
|
m.c[1] = vec1;
|
|
}
|
|
|
|
SPIRConstant(uint32_t constant_type_, const ConstantVector &vec0, const ConstantVector &vec1,
|
|
const ConstantVector &vec2)
|
|
: constant_type(constant_type_)
|
|
{
|
|
m.columns = 3;
|
|
m.c[0] = vec0;
|
|
m.c[1] = vec1;
|
|
m.c[2] = vec2;
|
|
}
|
|
|
|
SPIRConstant(uint32_t constant_type_, const ConstantVector &vec0, const ConstantVector &vec1,
|
|
const ConstantVector &vec2, const ConstantVector &vec3)
|
|
: constant_type(constant_type_)
|
|
{
|
|
m.columns = 4;
|
|
m.c[0] = vec0;
|
|
m.c[1] = vec1;
|
|
m.c[2] = vec2;
|
|
m.c[3] = vec3;
|
|
}
|
|
|
|
uint32_t constant_type;
|
|
ConstantMatrix m;
|
|
bool specialization = false; // If the constant is a specialization constant.
|
|
|
|
// For composites which are constant arrays, etc.
|
|
std::vector<uint32_t> subconstants;
|
|
};
|
|
|
|
class Variant
|
|
{
|
|
public:
|
|
// MSVC 2013 workaround, we shouldn't need these constructors.
|
|
Variant() = default;
|
|
Variant(Variant &&other)
|
|
{
|
|
*this = std::move(other);
|
|
}
|
|
Variant &operator=(Variant &&other)
|
|
{
|
|
if (this != &other)
|
|
{
|
|
holder = move(other.holder);
|
|
type = other.type;
|
|
other.type = TypeNone;
|
|
}
|
|
return *this;
|
|
}
|
|
|
|
void set(std::unique_ptr<IVariant> val, uint32_t new_type)
|
|
{
|
|
holder = std::move(val);
|
|
if (type != TypeNone && type != new_type)
|
|
SPIRV_CROSS_THROW("Overwriting a variant with new type.");
|
|
type = new_type;
|
|
}
|
|
|
|
template <typename T>
|
|
T &get()
|
|
{
|
|
if (!holder)
|
|
SPIRV_CROSS_THROW("nullptr");
|
|
if (T::type != type)
|
|
SPIRV_CROSS_THROW("Bad cast");
|
|
return *static_cast<T *>(holder.get());
|
|
}
|
|
|
|
template <typename T>
|
|
const T &get() const
|
|
{
|
|
if (!holder)
|
|
SPIRV_CROSS_THROW("nullptr");
|
|
if (T::type != type)
|
|
SPIRV_CROSS_THROW("Bad cast");
|
|
return *static_cast<const T *>(holder.get());
|
|
}
|
|
|
|
uint32_t get_type() const
|
|
{
|
|
return type;
|
|
}
|
|
bool empty() const
|
|
{
|
|
return !holder;
|
|
}
|
|
void reset()
|
|
{
|
|
holder.reset();
|
|
type = TypeNone;
|
|
}
|
|
|
|
private:
|
|
std::unique_ptr<IVariant> holder;
|
|
uint32_t type = TypeNone;
|
|
};
|
|
|
|
template <typename T>
|
|
T &variant_get(Variant &var)
|
|
{
|
|
return var.get<T>();
|
|
}
|
|
|
|
template <typename T>
|
|
const T &variant_get(const Variant &var)
|
|
{
|
|
return var.get<T>();
|
|
}
|
|
|
|
template <typename T, typename... P>
|
|
T &variant_set(Variant &var, P &&... args)
|
|
{
|
|
auto uptr = std::unique_ptr<T>(new T(std::forward<P>(args)...));
|
|
auto ptr = uptr.get();
|
|
var.set(std::move(uptr), T::type);
|
|
return *ptr;
|
|
}
|
|
|
|
struct Meta
|
|
{
|
|
struct Decoration
|
|
{
|
|
std::string alias;
|
|
std::string qualified_alias;
|
|
uint64_t decoration_flags = 0;
|
|
spv::BuiltIn builtin_type;
|
|
uint32_t location = 0;
|
|
uint32_t set = 0;
|
|
uint32_t binding = 0;
|
|
uint32_t offset = 0;
|
|
uint32_t array_stride = 0;
|
|
uint32_t matrix_stride = 0;
|
|
uint32_t input_attachment = 0;
|
|
uint32_t spec_id = 0;
|
|
bool builtin = false;
|
|
};
|
|
|
|
Decoration decoration;
|
|
std::vector<Decoration> members;
|
|
uint32_t sampler = 0;
|
|
};
|
|
|
|
// A user callback that remaps the type of any variable.
|
|
// var_name is the declared name of the variable.
|
|
// name_of_type is the textual name of the type which will be used in the code unless written to by the callback.
|
|
using VariableTypeRemapCallback =
|
|
std::function<void(const SPIRType &type, const std::string &var_name, std::string &name_of_type)>;
|
|
|
|
class ClassicLocale
|
|
{
|
|
public:
|
|
ClassicLocale()
|
|
{
|
|
old = std::locale::global(std::locale::classic());
|
|
}
|
|
~ClassicLocale()
|
|
{
|
|
std::locale::global(old);
|
|
}
|
|
|
|
private:
|
|
std::locale old;
|
|
};
|
|
}
|
|
|
|
#endif
|