* src/sfnt/sfobjs.c (sfnt_load_face): Fix computation of

`underline_position'.


* docs/CHANGES: Updated.


Formatting, minor editing.
This commit is contained in:
Werner Lemberg 2008-10-12 11:47:29 +00:00
Родитель 0192230ea2
Коммит 174b8de328
5 изменённых файлов: 98 добавлений и 76 удалений

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@ -1,3 +1,12 @@
2008-10-12 Graham Asher <graham.asher@btinternet.com>
* src/sfnt/sfobjs.c (sfnt_load_face): Fix computation of
`underline_position'.
2008-10-12 Werner Lemberg <wl@gnu.org>
* docs/CHANGES: Updated.
2008-10-09 suzuki toshiya <mpsuzuki@hiroshima-u.ac.jp>
Fix Savannah bug #24468.

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@ -19,6 +19,18 @@ CHANGES BETWEEN 2.3.8 and 2.3.7
PS Type 1 and CID-keyed PS font drivers; other tables (`ALMX',
`BBOX', etc.) are not supported yet.
- A new interface to extract advance values of glyphs without
loading their outlines has been added. The functions are called
`FT_Get_Advance' and `FT_Get_Advances'; they are defined in file
`ftadvanc.h' (to be accessed as FT_ADVANCES_H).
III. MISCELLANEOUS
- FT_MulFix is now an inlined function; by default, assembler code
is provided for x86 and ARM. See FT_CONFIG_OPTION_INLINE_MULFIX
and FT_CONFIG_OPTION_NO_ASSEMBLER (in ftoption.h) for more.
======================================================================

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@ -883,7 +883,7 @@ FT_BEGIN_HEADER
/* scalable formats. */
/* */
/* underline_position :: The position, in font units, of the */
/* underline line for this face. It's the */
/* underline line for this face. It is the */
/* center of the underlining stem. Only */
/* relevant for scalable formats. */
/* */

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@ -388,7 +388,7 @@
#endif /* FT_STATIC_RASTER */
typedef struct TWorker_ TWorker, *PWorker;
typedef struct TWorker_ TWorker, *PWorker;
/* prototypes used for sweep function dispatch */
@ -518,7 +518,7 @@
};
typedef struct TRaster_
typedef struct TRaster_
{
char* buffer;
long buffer_size;
@ -531,7 +531,7 @@
#ifdef FT_STATIC_RASTER
static TWorker cur_ras;
static TWorker cur_ras;
#define ras cur_ras
#else
@ -543,24 +543,25 @@
#ifdef FT_RASTER_OPTION_ANTI_ALIASING
static const char count_table[256] =
{
0 , 1 , 1 , 2 , 1 , 2 , 2 , 3 , 1 , 2 , 2 , 3 , 2 , 3 , 3 , 4,
1 , 2 , 2 , 3 , 2 , 3 , 3 , 4 , 2 , 3 , 3 , 4 , 3 , 4 , 4 , 5,
1 , 2 , 2 , 3 , 2 , 3 , 3 , 4 , 2 , 3 , 3 , 4 , 3 , 4 , 4 , 5,
2 , 3 , 3 , 4 , 3 , 4 , 4 , 5 , 3 , 4 , 4 , 5 , 4 , 5 , 5 , 6,
1 , 2 , 2 , 3 , 2 , 3 , 3 , 4 , 2 , 3 , 3 , 4 , 3 , 4 , 4 , 5,
2 , 3 , 3 , 4 , 3 , 4 , 4 , 5 , 3 , 4 , 4 , 5 , 4 , 5 , 5 , 6,
2 , 3 , 3 , 4 , 3 , 4 , 4 , 5 , 3 , 4 , 4 , 5 , 4 , 5 , 5 , 6,
3 , 4 , 4 , 5 , 4 , 5 , 5 , 6 , 4 , 5 , 5 , 6 , 5 , 6 , 6 , 7,
1 , 2 , 2 , 3 , 2 , 3 , 3 , 4 , 2 , 3 , 3 , 4 , 3 , 4 , 4 , 5,
2 , 3 , 3 , 4 , 3 , 4 , 4 , 5 , 3 , 4 , 4 , 5 , 4 , 5 , 5 , 6,
2 , 3 , 3 , 4 , 3 , 4 , 4 , 5 , 3 , 4 , 4 , 5 , 4 , 5 , 5 , 6,
3 , 4 , 4 , 5 , 4 , 5 , 5 , 6 , 4 , 5 , 5 , 6 , 5 , 6 , 6 , 7,
2 , 3 , 3 , 4 , 3 , 4 , 4 , 5 , 3 , 4 , 4 , 5 , 4 , 5 , 5 , 6,
3 , 4 , 4 , 5 , 4 , 5 , 5 , 6 , 4 , 5 , 5 , 6 , 5 , 6 , 6 , 7,
3 , 4 , 4 , 5 , 4 , 5 , 5 , 6 , 4 , 5 , 5 , 6 , 5 , 6 , 6 , 7,
4 , 5 , 5 , 6 , 5 , 6 , 6 , 7 , 5 , 6 , 6 , 7 , 6 , 7 , 7 , 8 };
static const char count_table[256] =
{
0 , 1 , 1 , 2 , 1 , 2 , 2 , 3 , 1 , 2 , 2 , 3 , 2 , 3 , 3 , 4,
1 , 2 , 2 , 3 , 2 , 3 , 3 , 4 , 2 , 3 , 3 , 4 , 3 , 4 , 4 , 5,
1 , 2 , 2 , 3 , 2 , 3 , 3 , 4 , 2 , 3 , 3 , 4 , 3 , 4 , 4 , 5,
2 , 3 , 3 , 4 , 3 , 4 , 4 , 5 , 3 , 4 , 4 , 5 , 4 , 5 , 5 , 6,
1 , 2 , 2 , 3 , 2 , 3 , 3 , 4 , 2 , 3 , 3 , 4 , 3 , 4 , 4 , 5,
2 , 3 , 3 , 4 , 3 , 4 , 4 , 5 , 3 , 4 , 4 , 5 , 4 , 5 , 5 , 6,
2 , 3 , 3 , 4 , 3 , 4 , 4 , 5 , 3 , 4 , 4 , 5 , 4 , 5 , 5 , 6,
3 , 4 , 4 , 5 , 4 , 5 , 5 , 6 , 4 , 5 , 5 , 6 , 5 , 6 , 6 , 7,
1 , 2 , 2 , 3 , 2 , 3 , 3 , 4 , 2 , 3 , 3 , 4 , 3 , 4 , 4 , 5,
2 , 3 , 3 , 4 , 3 , 4 , 4 , 5 , 3 , 4 , 4 , 5 , 4 , 5 , 5 , 6,
2 , 3 , 3 , 4 , 3 , 4 , 4 , 5 , 3 , 4 , 4 , 5 , 4 , 5 , 5 , 6,
3 , 4 , 4 , 5 , 4 , 5 , 5 , 6 , 4 , 5 , 5 , 6 , 5 , 6 , 6 , 7,
2 , 3 , 3 , 4 , 3 , 4 , 4 , 5 , 3 , 4 , 4 , 5 , 4 , 5 , 5 , 6,
3 , 4 , 4 , 5 , 4 , 5 , 5 , 6 , 4 , 5 , 5 , 6 , 5 , 6 , 6 , 7,
3 , 4 , 4 , 5 , 4 , 5 , 5 , 6 , 4 , 5 , 5 , 6 , 5 , 6 , 6 , 7,
4 , 5 , 5 , 6 , 5 , 6 , 6 , 7 , 5 , 6 , 6 , 7 , 6 , 7 , 7 , 8
a };
#endif /* FT_RASTER_OPTION_ANTI_ALIASING */
@ -581,7 +582,7 @@ static const char count_table[256] =
/* Set_High_Precision */
/* */
/* <Description> */
/* Sets precision variables according to param flag. */
/* Set precision variables according to param flag. */
/* */
/* <Input> */
/* High :: Set to True for high precision (typically for ppem < 18), */
@ -618,7 +619,7 @@ static const char count_table[256] =
/* New_Profile */
/* */
/* <Description> */
/* Creates a new profile in the render pool. */
/* Create a new profile in the render pool. */
/* */
/* <Input> */
/* aState :: The state/orientation of the new profile. */
@ -684,7 +685,7 @@ static const char count_table[256] =
/* End_Profile */
/* */
/* <Description> */
/* Finalizes the current profile. */
/* Finalize the current profile. */
/* */
/* <Return> */
/* SUCCESS on success. FAILURE in case of overflow or incoherency. */
@ -741,7 +742,7 @@ static const char count_table[256] =
/* Insert_Y_Turn */
/* */
/* <Description> */
/* Inserts a salient into the sorted list placed on top of the render */
/* Insert a salient into the sorted list placed on top of the render */
/* pool. */
/* */
/* <Input> */
@ -796,7 +797,7 @@ static const char count_table[256] =
/* Finalize_Profile_Table */
/* */
/* <Description> */
/* Adjusts all links in the profiles list. */
/* Adjust all links in the profiles list. */
/* */
/* <Return> */
/* SUCCESS on success. FAILURE in case of overflow. */
@ -857,7 +858,7 @@ static const char count_table[256] =
/* Split_Conic */
/* */
/* <Description> */
/* Subdivides one conic Bezier into two joint sub-arcs in the Bezier */
/* Subdivide one conic Bezier into two joint sub-arcs in the Bezier */
/* stack. */
/* */
/* <Input> */
@ -896,7 +897,7 @@ static const char count_table[256] =
/* Split_Cubic */
/* */
/* <Description> */
/* Subdivides a third-order Bezier arc into two joint sub-arcs in the */
/* Subdivide a third-order Bezier arc into two joint sub-arcs in the */
/* Bezier stack. */
/* */
/* <Note> */
@ -938,7 +939,7 @@ static const char count_table[256] =
/* Line_Up */
/* */
/* <Description> */
/* Computes the x-coordinates of an ascending line segment and stores */
/* Compute the x-coordinates of an ascending line segment and store */
/* them in the render pool. */
/* */
/* <Input> */
@ -1077,8 +1078,8 @@ static const char count_table[256] =
/* Line_Down */
/* */
/* <Description> */
/* Computes the x-coordinates of an descending line segment and */
/* stores them in the render pool. */
/* Compute the x-coordinates of an descending line segment and store */
/* them in the render pool. */
/* */
/* <Input> */
/* x1 :: The x-coordinate of the segment's start point. */
@ -1128,7 +1129,7 @@ static const char count_table[256] =
/* Bezier_Up */
/* */
/* <Description> */
/* Computes the x-coordinates of an ascending Bezier arc and stores */
/* Compute the x-coordinates of an ascending Bezier arc and store */
/* them in the render pool. */
/* */
/* <Input> */
@ -1261,7 +1262,7 @@ static const char count_table[256] =
/* Bezier_Down */
/* */
/* <Description> */
/* Computes the x-coordinates of an descending Bezier arc and stores */
/* Compute the x-coordinates of an descending Bezier arc and store */
/* them in the render pool. */
/* */
/* <Input> */
@ -1310,7 +1311,7 @@ static const char count_table[256] =
/* Line_To */
/* */
/* <Description> */
/* Injects a new line segment and adjusts Profiles list. */
/* Inject a new line segment and adjust the Profiles list. */
/* */
/* <Input> */
/* x :: The x-coordinate of the segment's end point (its start point */
@ -1400,7 +1401,7 @@ static const char count_table[256] =
/* Conic_To */
/* */
/* <Description> */
/* Injects a new conic arc and adjusts the profile list. */
/* Inject a new conic arc and adjust the profile list. */
/* */
/* <Input> */
/* cx :: The x-coordinate of the arc's new control point. */
@ -1510,7 +1511,7 @@ static const char count_table[256] =
/* Cubic_To */
/* */
/* <Description> */
/* Injects a new cubic arc and adjusts the profile list. */
/* Inject a new cubic arc and adjust the profile list. */
/* */
/* <Input> */
/* cx1 :: The x-coordinate of the arc's first new control point. */
@ -1648,7 +1649,7 @@ static const char count_table[256] =
/* Decompose_Curve */
/* */
/* <Description> */
/* Scans the outline arrays in order to emit individual segments and */
/* Scan the outline arrays in order to emit individual segments and */
/* Beziers by calling Line_To() and Bezier_To(). It handles all */
/* weird cases, like when the first point is off the curve, or when */
/* there are simply no `on' points in the contour! */
@ -1869,7 +1870,7 @@ static const char count_table[256] =
/* Convert_Glyph */
/* */
/* <Description> */
/* Converts a glyph into a series of segments and arcs and makes a */
/* Convert a glyph into a series of segments and arcs and make a */
/* profiles list with them. */
/* */
/* <Input> */
@ -2557,10 +2558,10 @@ static const char count_table[256] =
if ( ras.gray_max_x >= 0 )
{
Long last_pixel = ras.target.width - 1;
Int last_cell = last_pixel >> 2;
Int last_bit = last_pixel & 3;
Bool over = 0;
Long last_pixel = ras.target.width - 1;
Int last_cell = last_pixel >> 2;
Int last_bit = last_pixel & 3;
Bool over = 0;
if ( ras.gray_max_x >= last_cell && last_bit != 3 )
@ -2572,8 +2573,8 @@ static const char count_table[256] =
if ( ras.gray_min_x < 0 )
ras.gray_min_x = 0;
bit = ras.bTarget + ras.gray_min_x;
bit2 = bit + ras.gray_width;
bit = ras.bTarget + ras.gray_min_x;
bit2 = bit + ras.gray_width;
c1 = ras.gray_max_x - ras.gray_min_x;
@ -2748,7 +2749,7 @@ static const char count_table[256] =
TProfileList draw_left, draw_right;
/* Init empty linked lists */
/* initialize empty linked lists */
Init_Linked( &waiting );
@ -2779,18 +2780,18 @@ static const char count_table[256] =
P = Q;
}
/* Check the Y-turns */
/* check the Y-turns */
if ( ras.numTurns == 0 )
{
ras.error = Raster_Err_Invalid;
return FAILURE;
}
/* Now inits the sweep */
/* now initialize the sweep */
ras.Proc_Sweep_Init( RAS_VARS &min_Y, &max_Y );
/* Then compute the distance of each profile from min_Y */
/* then compute the distance of each profile from min_Y */
P = waiting;
@ -2800,7 +2801,7 @@ static const char count_table[256] =
P = P->link;
}
/* Let's go */
/* let's go */
y = min_Y;
y_height = 0;
@ -2811,7 +2812,7 @@ static const char count_table[256] =
while ( ras.numTurns > 0 )
{
/* look in the waiting list for new activations */
/* check waiting list for new activations */
P = waiting;
@ -2838,7 +2839,7 @@ static const char count_table[256] =
P = Q;
}
/* Sort the drawing lists */
/* sort the drawing lists */
Sort( &draw_left );
Sort( &draw_right );
@ -2848,7 +2849,7 @@ static const char count_table[256] =
while ( y < y_change )
{
/* Let's trace */
/* let's trace */
dropouts = 0;
@ -2877,7 +2878,7 @@ static const char count_table[256] =
{
if ( ras.dropOutControl != 2 )
{
/* a drop out was detected */
/* a drop-out was detected */
P_Left ->X = x1;
P_Right->X = x2;
@ -2899,9 +2900,9 @@ static const char count_table[256] =
P_Right = P_Right->link;
}
/* now perform the dropouts _after_ the span drawing -- */
/* drop-outs processing has been moved out of the loop */
/* for performance tuning */
/* handle drop-outs _after_ the span drawing -- */
/* drop-out processing has been moved out of the loop */
/* for performance tuning */
if ( dropouts > 0 )
goto Scan_DropOuts;
@ -2918,7 +2919,7 @@ static const char count_table[256] =
}
}
/* Now finalize the profiles that needs it */
/* now finalize the profiles that need it */
P = draw_left;
while ( P )
@ -2939,7 +2940,7 @@ static const char count_table[256] =
}
}
/* for gray-scaling, flushes the bitmap scanline cache */
/* for gray-scaling, flush the bitmap scanline cache */
while ( y <= max_Y )
{
ras.Proc_Sweep_Step( RAS_VAR );
@ -2982,7 +2983,7 @@ static const char count_table[256] =
/* Render_Single_Pass */
/* */
/* <Description> */
/* Performs one sweep with sub-banding. */
/* Perform one sweep with sub-banding. */
/* */
/* <Input> */
/* flipped :: If set, flip the direction of the outline. */
@ -3057,7 +3058,7 @@ static const char count_table[256] =
/* Render_Glyph */
/* */
/* <Description> */
/* Renders a glyph in a bitmap. Sub-banding if needed. */
/* Render a glyph in a bitmap. Sub-banding if needed. */
/* */
/* <Return> */
/* FreeType error code. 0 means success. */
@ -3126,14 +3127,13 @@ static const char count_table[256] =
#ifdef FT_RASTER_OPTION_ANTI_ALIASING
/*************************************************************************/
/* */
/* <Function> */
/* Render_Gray_Glyph */
/* */
/* <Description> */
/* Renders a glyph with grayscaling. Sub-banding if needed. */
/* Render a glyph with grayscaling. Sub-banding if needed. */
/* */
/* <Return> */
/* FreeType error code. 0 means success. */
@ -3249,7 +3249,7 @@ static const char count_table[256] =
static int
ft_black_new( void* memory,
ft_black_new( void* memory,
FT_Raster *araster )
{
static TRaster the_raster;
@ -3307,9 +3307,9 @@ static const char count_table[256] =
static void
ft_black_reset( PRaster raster,
char* pool_base,
long pool_size )
ft_black_reset( PRaster raster,
char* pool_base,
long pool_size )
{
if ( raster )
{
@ -3334,9 +3334,9 @@ static const char count_table[256] =
static void
ft_black_set_mode( PRaster raster,
unsigned long mode,
const char* palette )
ft_black_set_mode( PRaster raster,
unsigned long mode,
const char* palette )
{
#ifdef FT_RASTER_OPTION_ANTI_ALIASING

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@ -947,13 +947,14 @@
#endif /* 0 */
root->max_advance_width = face->horizontal.advance_Width_Max;
root->max_advance_width = face->horizontal.advance_Width_Max;
root->max_advance_height = (FT_Short)( face->vertical_info
? face->vertical.advance_Height_Max
: root->height );
root->max_advance_height = (FT_Short)( face->vertical_info
? face->vertical.advance_Height_Max
: root->height );
root->underline_position = face->postscript.underlinePosition;
/* see http://www.microsoft.com/OpenType/OTSpec/post.htm */
root->underline_position = face->postscript.underlinePosition -
face->postscript.underlineThickness / 2;
root->underline_thickness = face->postscript.underlineThickness;
}