* docs/*: serious rewriting of the documentation

* include/freetype/internal/ftobjs.h, src/base/ftobjs.c, src/bdf/bdfdrivr.c,
    src/pcf/pcfdriver.c, src/pfr/pfrsbit.c, src/sfnt/ttsbit.c,
    src/type42/t42objs.c, src/winfonts/winfnt.c: introduced three new functions
    to deal with glyph bitmaps within FT_GlyphSlot objects. these are:

      ft_glyphslot_free_bitmap
      ft_glyphslot_alloc_bitmap
      ft_glyphslot_set_bitmap

    these are much more convenient to use than managing the FT_GLYPH_OWN_BITMAP
    flag manually. the font drivers have been modified to use them as well.

    * src/cache/ftlru.c: fixed an invalid assertion check
This commit is contained in:
David Turner 2003-03-20 07:04:40 +00:00
Родитель 1c044d7d29
Коммит 66cbc20978
24 изменённых файлов: 868 добавлений и 810 удалений

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@ -1,3 +1,8 @@
2003-03-20 David Turner <david@freetype.org>
* docs/*: serious rewriting of the documentation
2003-03-15 David Turner <david@freetype.org>
* src/truetyoe/ttdriver.c (Set_Char_Sizes): fixed a small rounding bug.

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@ -103,10 +103,9 @@ if $(DEBUG_HINTER)
HDRS += $(FT2_INCLUDE) ;
#SubDirHdr += $(FT2_INCLUDE) ;
# Uncomment the following line if you want to build individual source files
# for each FreeType 2 module.
# for each FreeType 2 module. this is only useful during development, and
# is better defined as an environment variable anyway !
#
# FT2_MULTI = true ;

275
docs/BUGS
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@ -1,275 +0,0 @@
List of known FreeType 2 Bugs
-----------------------------
"Identifier" is a string to uniquely identify the bug. A more detailed
description of the bug is found below the table of opened bugs.
"Date" is the date when the bug was first reported or entered in this
document. Dates are in _European_ format, i.e day/month/year.
"Opened By" is the name of the person who first spotted the bug. Note that
we can use abbreviations here, like:
"David" for David Turner
"Werner" for Werner Lemberg
etc.
"Reproduceable" indicates whether the bug could be reproduced by the
development team or not (it can be specific to a given platform), whether it
always happens, or only sporadically, etc.
I. Open bugs
============
Identifier Date Opened by Reproduceable
------------------------------------------------------------------------------
NO-CID-CMAPS 13-09-2001 David always
BAD-TT-RENDERING 12-09-2001 Paul Pedriana ?
BAD-THIN-LINES 13-09-2001 David ?
NOT-WINDOWS-METRICS 07-10-2001 David always
ADVANCED-COMPOSITES 25-10-2001 George Williams always
--------------------END-OF-OPENED-BUGS-TABLE----------------------------------
II. Closed bugs
===============
Identifier Date Closed by Closure date
------------------------------------------------------------------------------
BAD-TTNAMEID.H 12-09-2001 Antoine N/A
BAD-T1-CHARMAP 15-06-2001 David 2.0.5
BAD-UNIXXXX-NAMES 30-07-2001 David 2.0.5
GLYPH_TO_BITMAP-BUG 05-12-2001 David 05-12-2001
AUTOHINT-NO-SBITS 13-09-2001 David 2.0.6
TT-GLYPH-CRASH 01-01-2002 David 2.0.6
T1-FONT-CRASH 01-01-2002 David 2.0.6
BAD-ADVANCES 30-11-2001 David 2.0.6
GLYPH-TO-BITMAP-BUG 15-12-2001 David 2.0.6
--------------------END-OF-CLOSED-BUGS-TABLE----------------------------------
III. Bug descriptions
=====================
--- START OF OPEN BUGS ---
NO-CID-CMAPS
Not exactly a bug, but the CFF font driver doesn't build a Unicode charmap
from the contents of font files, which prevents efficiently using fonts in
this format.
BAD-TT-RENDERING
According to Paul Pedriana <PPedriana@maxis.com>, there is a rather
important difference between the rendering of TrueType-hinted glyphs of
current FT2 and old betas.
Tests and comparisons show a _major_ discrepancy of monochrome truetype
bytecode-hinted glyphs! Something seems to be really broken here!
Some of this has been fixed in 2.0.6; there was a bug in the TrueType
loader that prevented it from loading composites correctly. However,
there are still _subtle_ differences between FT1 and FT2 when it comes to
monochrome TrueType-hinted glyphs (the major differences are gone though).
BAD-THIN-LINES
It seems that the anti-aliased renderer in FreeType has problems rendering
extremely thin straight lines correctly, at least when using the
FT_Outline_Render() function.
NOT-WINDOWS-METRICS
FreeType doesn't always return the same metrics as Windows for ascender,
descender, and text height, depending on character pixel sizes. A lot of
testing on Windows is needed to debug this properly. It might be due to a
rounding bug when computing the "x_scale" and "y_scale" values.
ADVANCED-COMPOSITES
Provided by George Williams <pfaedit@users.sourceforge.net>:
I notice that truetype/ttgload.c only supports Apple's definition of
offsets for composite glyphs. Apple and Microsoft behave differently if
there is a scale factor. OpenType defines some bits to disambiguate.
(A problem in both 2.0.4 and 2.0.5.)
Apple says (http://fonts.apple.com/TTRefMan/RM06/Chap6glyf.html) that if
flags&ARGS_ARE_XY is set then the offsets should be scaled by the scale
factors (as you have done), but they also say something very cryptic
about what happens when the component is rotated at 45° (which you do
not support) -- See the "Important" note at the bottom.
The old truetype spec from Microsoft did not mention this. The OpenType
spec (http://www.microsoft.com/typography/otspec/glyf.htm,
http://partners.adobe.com/asn/developer/opentype/glyf.html) defines two
new bits to disambiguate:
SCALED_COMPONENT_OFFSET 11
Composite designed to have the component offset scaled (designed for
Apple rasterizer)
UNSCALED_COMPONENT_OFFSET 12
Composite designed not to have the component offset scaled (designed
for the Microsoft TrueType rasterizer)
Perhaps you could add a load_flag to allow the user to define the
default setting?
David says:
Wow, I was not even aware of this, it will probably take a little time
to implement since I don't have any font that implement these
"features", and also because I believe that we're running out of bits
for "load_flag", some other way to set preferences is probably needed.
--- END OF OPEN BUGS ---
BAD-TTNAMEID.H
The file "ttnameid.h" contains various constant macro definitions
corresponding to important values defined by the TrueType specification.
Joe Man <trmetal@yahoo.com.hk> reports that:
According to the information from TrueType v1.66:
Platform ID = 3 (Microsoft)
the Encoding ID of GB2312 = 4
the Encoding ID of big5 = 3
However, I have found that in ttnameid.h:
TT_MS_ID_GB2312 = 3
TT_MS_ID_BIG_5 = 4
Which one is correct?
Antoine replied that this was a bug in the TT 1.66 specification, and that
FreeType followed the most recent TrueType/OpenType specification here.
AUTOHINT-SBITS
When trying to load a glyph, with the auto-hinter activated (i.e., when
using FT_LOAD_FORCE_AUTOHINT, or when the font driver doesn't provide its
own hinter), embedded bitmaps are _never_ loaded, unlike the default
behaviour described by the API specification.
This seems to be a bug in FT_Load_Glyph(), but there is no way to solve it
efficiently without making a few important internal changes to the
library's design (more importantly, to the font driver interface).
This has been corrected with a hack in FT_Load_Glyph(). More important
internal changes should help get rid of it with a clean solution in a
further release like FreeType 2.1.
BAD-T1-CHARMAP
Type1 driver doesn't read "cacute" and "lslash" characters from iso8859-2
charset. Those characters are mapped as MAC-one in glnames.py, so they
cannot be shown in Adobe Type1 fonts.
(This was due to a bug in the "glnames.py" script used to generate the
table of glyph names in 'src/psaux/pstables.h'.)
BAD-UNIXXXX-NAMES
Glyph names like uniXXXX are not recognized as they should be. It seems
that code in psmodule.c for uniXXXX glyph names was never tested. The
patch is very simple.
(A simple bug that was left un-noticed due to the fact that I don't have
any Postscript font that use this convention, unfortunately.)
GLYPH_TO_BITMAP-BUG
Calling FT_Glyph_To_Bitmap() sometimes modifies the original glyph
outline, creating weird alignment artefacts.
This subtle bug was really in the file `src/smooth/ftsmooth.c'.
Basically, the outline was shifted before rendering it into a new bitmap
buffer. However, it wasn't properly un-shifted after that operation.
This was only noticeable with certain glyphs or certain fonts; it crept in
a long time ago.
The same bug has been fixed in src/raster/ftrender1.c also.
TT-GLYPH-CRASH
The library crashed when trying to load certain glyphs from an
automatically generated TrueType file (tt1095m_.ttf submitted by Scott
Long).
It turned out that the font contained invalid glyph data (i.e. was
broken), but the TrueType glyph loader in FreeType wasn't paranoid enough,
which resulted in nasty memory overwrites all over the place.
T1-FONT-CRASH
The library crashed when trying to load the "Stalingrad Regular" face from
the "sadn.pfb" font file provided by Anthony Fok (and the Gnome-Print team
I believe).
This was due to the fact that the font missed a full font name entry,
though boasted a family name and postscript name. The Type 1 face loader
didn't check for these pathetic cases and seg-faulted.
BAD-ADVANCES
All scalable font drivers returned un-fitted glyph advances when
FT_LOAD_DEFAULT was used, which was incorrect. This problem was pretty
old but hadn't been spotted because all test programs actually explicitly
or implicitly (i.e. through the cache) rounded the advance widths of
glyphs.
This resulted in poor rendering of a number of client applications however
(it is strange to see they took so long to notify the FreeType team).
GLYPH-TO-BITMAP-BUG
FT_Glyph_To_Bitmap() did incorrectly modify the source glyph in certain
cases, which resulted in random behaviour and bad text rendering. This
was spotted to bugs in both the monochrome and smooth rasterizer.
=== end of file ===

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@ -1,276 +0,0 @@
FreeType 2 compilation how-to
=============================
Introduction
------------
Welcome to the FreeType 2 library. You'll find in this document
instructions on how to compile the library on your favorite platform.
I. QUICK COMMAND-LINE GUIDE
---------------------------
THE FOLLOWING WILL ONLY WORK WITH GNU MAKE, IT WILL FAIL MISERABLY
WITH OTHER MAKE TOOLS, FOR EXAMPLE "BSD MAKE".
Install GNU Make (version 3.78.1 or newer), then try the following
on Unix or Cygwin:
./configure <youroptions> // this will setup the build
make // this will build the library
or even:
make setup unix
make
On Win32 + Visual C++:
make setup visualc // setup the build for VisualC++ on Win32
make // build the library
Then, go to the `demos' directory and type
make
If this doesn't work, read the following.
II. COMMAND-LINE COMPILATION
----------------------------
Note that if you do not want to compile FreeType 2 from a command
line shell, please skip to section III below (DETAILED COMPILATION).
FreeType 2 includes a powerful and flexible build system that allows
you to easily compile it on a great variety of platforms from the
command line. To do so, just follow these simple instructions:
a. Install GNU Make
Because GNU Make is the only Make tool supported to compile
FreeType 2, you should install it on your machine.
The FreeType 2 build system relies on many features special to GNU
Make -- trying to build the library with any other Make tool will
*fail*.
NEARLY ALL OTHER MAKE TOOLS WILL FAIL, INCLUDING "BSD MAKE", SO
REALLY INSTALL A RECENT VERSION OF GNU MAKE ON YOUR SYSTEM!
Make sure that you are invoking GNU Make from the command line, by
typing something like:
make -v
to display its version number.
VERSION 3.78.1 OR NEWER IS NEEDED!
b. Invoke `make'
Go to the root directory of FreeType 2, then simply invoke GNU
Make from the command line. This will launch the FreeType 2 host
platform detection routines. A summary will be displayed, for
example, on Win32:
==============================================================
FreeType build system -- automatic system detection
The following settings are used:
platform win32
compiler gcc
configuration directory ./builds/win32
configuration rules ./builds/win32/w32-gcc.mk
If this does not correspond to your system or settings please
remove the file 'config.mk' from this directory then read the
INSTALL file for help.
Otherwise, simply type 'make' again to build the library.
=============================================================
If the detected settings correspond to your platform and compiler,
skip to step e. Note that if your platform is completely alien to
the build system, the detected platform will be `ansi'.
c. Configure the build system for a different compiler
If the build system correctly detected your platform, but you want
to use a different compiler than the one specified in the summary
(for most platforms, gcc is the defaut compiler), invoke GNU Make
with
make setup <compiler>
For example:
to use Visual C++ on Win32, type: "make setup visualc"
to use LCC-Win32 on Win32, type: "make setup lcc"
to use Cygwin on Win32, type "make setup unix"
The <compiler> name to use is platform-dependent. The list of
available compilers for your system is available in the file
`builds/<system>/detect.mk' (note that we hope to make the list
displayed at user demand in the final release).
If you are satisfied by the new configuration summary, skip to
step e.
d. Configure the build system for an unknown platform/compiler
The auto-detection/setup phase of the build system copies a file
to the current directory under the name `config.mk'.
For example, on OS/2+gcc, it would simply copy
`builds/os2/os2-gcc.mk' to `./config.mk'.
If for some reason your platform isn't correctly detected, copy
manually the configuration sub-makefile to `./config.mk' and go to
step e.
Note that this file is a sub-Makefile used to specify Make
variables for compiler and linker invocation during the build.
You can easily create your own version from one of the existing
configuration files, then copy it to the current directory under
the name `./config.mk'.
e. Build the library
The auto-detection/setup phase should have copied a file in the
current directory, called `./config.mk'. This file contains
definitions of various Make variables used to invoke the compiler
and linker during the build.
To launch the build, simply invoke GNU Make again: The top
Makefile will detect the configuration file and run the build with
it.
f. Build the demonstration programs
III. DETAILED COMPILATION PROCEDURE
-----------------------------------
If you don't want to compile FreeType 2 from the command-line (for
example if you use a graphical IDE on a Mac or Windows), you will
need to understand how the FreeType files are organized.
FreeType 2 has a very modular design, and it is made of several
components. Each component must be compiled as a stand-alone object
file, even if it is really made of several C source files. For
example, the `base layer' component is made of the following C
files:
src/
base/
ftcalc.c - computations
ftextend.c - extensions support
ftlist.c - simple list management
ftobjs.c - object management
ftoutln.c - simple outline processing
ftstream.c - stream input
However, you can create a single object file by compiling the file
`src/base/ftbase.c', which basically contains
#include "ftcalc.c"
#include "ftobjs.c"
#include "ftstream.c"
#include "ftlist.c"
#include "ftoutln.c"
#include "ftextend.c"
Similarly, each component has a single `englobing' C file to compile
it as a stand-alone object:
src/autohint/autohint.c - the autohinting module
src/base/ftbase.c - the base layer, high-level interface
src/cache/ftcache.c - a glyph and image caching system
(still experimental)
src/cff/cff.c - the OpenType font driver
src/cid/type1cid.c - the CID-keyed font driver
src/psaux/psaux.c - the PS support module
src/psnames/psnames.c - a support module to handle PS glyph
names
src/raster1/raster1.c - the monochrome raster module
src/sfnt/sfnt.c - the `sfnt' module
src/smooth/smooth.c - the anti-aliasing raster module
src/truetype/truetype.c - the TrueType font driver
src/type1/type1.c - the Type 1 font driver
The last module of FreeType 2, `winfonts' (implementing support for
Windows FNT format), is a single file.
To compile one component, do the following:
- Add the top-level `include' directory to your compilation
include path
- Add the `src/<component>' directory to your compilation include
path, or simply `cd' to the component's source directory.
- Compile the component `source' file (see list below); you don't
need to be in the component's directory if you added
`src/<component>' to your include path.
For example, the following line can be used to compile the truetype
driver on Unix:
cd freetype2/
cc -c -Iinclude -Isrc/truetype src/truetype/truetype.c
Alternatively:
cd freetype2/src/truetype
cc -c -I../../include truetype.c
Finally, FreeType 2 contains some other components:
src/base/ftsystem.c - system-specific memory and i/o support
src/base/ftinit.c - initialization layer
src/base/ftdebug.c - debugging component (empty in release
build)
src/base/ftglyph.c - optional convenience functions
All font drivers are optional. The `sfnt', `psaux', and `psnames'
modules are mandatory for certain drivers. However, you may need to
update the list of drivers that are statically linked to the
library, which is located in the configuration file
`include/freetype/config/ftmodule.h'.
IV. Support for flat-directory compilation
------------------------------------------
It is possible to put all FreeType 2 source files into a single
directory, with the exception of the `include' hierarchy.
1. Copy all files in current directory:
cp freetype2/src/base/*.[hc] .
cp freetype2/src/raster1/*.[hc] .
cp freetype2/src/smooth/*.[hc] .
etc.
2. Compile sources:
cc -c -Ifreetype2/include ftsystem.c
cc -c -Ifreetype2/include ftinit.c
cc -c -Ifreetype2/include ftdebug.c
cc -c -Ifreetype2/include ftbase.c
etc.
You don't need to define the FT_FLAT_COMPILATION macro (as this was
required in previous releases of FreeType 2).
End of file

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@ -33,6 +33,11 @@ LATEST CHANGES BETWEEN 2.1.4 and 2.1.3
- the CMap cache is now capable of managing UCS-4 character codes that
are mapped through extended charmaps in recent TrueType/OpenType fonts
- the cache sub-system now properly manages out-of-memory conditions,
instead of blindly reporting them to the caller. This means that it
will try to empty the cache before restarting its allocations to see
if that can help.
- the PFR driver didn't return the list of available embedded bitmaps
properly.
@ -72,6 +77,9 @@ LATEST CHANGES BETWEEN 2.1.4 and 2.1.3
with FreeType (i.e. comparing release/libtool/so numbers, and how
to use them in Autoconf scripts)
- the installation documentation has been seriously revamped. Everything
is now in the "docs" directory.
==============================================================================
LATEST CHANGES BETWEEN 2.1.3 and 2.1.2

117
docs/CUSTOMIZE Normal file
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@ -0,0 +1,117 @@
How to customize the compilation of the library:
================================================
FreeType is highly customizable to fit various needs, and this document
details how it is possible to select options and components at compilation
time.
I. Configuration macros:
the file found in "include/freetype/config/ftoption.h" contains a list
of commented configuration macros that can be toggled by developers to
indicate which features to activate in their build of the library.
these options range from debug level to availability of certain
features, like native TrueType hinting through a bytecode interpreter.
we invite you to read this file for more information. You can change
the file's content to suit your needs, or override it with one of the
techniques described below..
II. Modules list:
the file found in "include/freetype/config/ftmodule.h" contains a list
of names corresponding to the modules / font drivers to be statically
compiled in the FreeType library during the build.
you can change it to suit your own preferences. Be aware that certain
modules depend on others, as described by the file "modules.txt" in
this directory.
you can modify the file's content to suit your needs, or override it
at compile time with one of the methods described below
III. System interface:
FreeType's default interface to the system (i.e. the parts that deal with
memory management and i/o streams) is located in "src/base/ftsystem.c".
the current implementation uses standard C library calls to manage
memory and read font files. It is however possible to write custom
implementations to suit specific systems.
to tell the GNU Make-based build system to use a custom system interface,
you'll need to define the environment variable FTSYS_SRC to point to
the relevant implementation, like in:
on Unix:
./configure <youroptions>
export FTSYS_SRC=foo/my_ftsystem.c
make
make install
on Windows:
make setup <compiler>
set FTSYS_SRC=foo/my_ftsystem.c
make
IV. Overriding default configuration and module headers:
it is possible to over-ride the default configuration and module headers
without changing the original files. There are two ways to do that:
1. Using the C include path:
use the C include path to ensure that your own versions of the
files are used at compile time when the lines:
#include FT_CONFIG_OPTIONS_H
#include FT_CONFIG_MODULES_H
are compiled. Their default values being <freetype/config/ftoption.h>
and <freetype/config/ftmodule.h>, you can do something like:
custom/
freetype/
config/
ftoption.h => custom options header
ftmodule.h => custom modules list
include/ => normal FreeType 2 include
freetype/
...
then change the C include path to always give the path to "custom"
before the FreeType 2 "include"
2. Re-defining FT_CONFIG_OPTIONS_H and FT_CONFIG_MODULES_H
another way to do the same thing is to re-define the macros used
to name the configuration headers. To do so, you'll need a custom
"ft2build.h", whose content can be as simple as:
#ifndef __FT2_BUILD_GENERIC_H__
#define __FT2_BUILD_GENERIC_H__
#define FT_CONFIG_OPTIONS_H <custom/my-ftoption.h>
#define FT_CONFIG_MACROS_H <custom/my-ftmodule.h>
#include <freetype/config/ftheader.h>
#endif /* __FT2_BUILD_GENERIC_H__ */
place them in:
custom/
ft2build.h => custom version described above
my-ftoption.h => custom options header
my-ftmodule.h => custom modules list header
and change the C include path to ensure that "custom" is always placed
before the FT2 "include" during compilation.

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@ -14,7 +14,7 @@ located in the file "ftoptions.h". The macros are:
#define this macro if you want to compile the FT_ERROR macro calls
used to print error messages during program execution. This will
not stop the program, but is very useful to spot invalid fonts
during development and code wordarounds for them.
during development and code workarounds for them.
FT_DEBUG_LEVEL_TRACE

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@ -1,185 +1,65 @@
In order to build the library, read the `BUILD' document in the `docs'
directory. This is only a quick starter.
Welcome
There are several ways to build the FreeType library, depending on your
system and the level of customization you need. Here's a short overview
of the documentation available:
I. Normal installation and upgrades:
1. Native TrueType Hinting:
Native TrueType hinting is disabled by default[1]. If you really need it,
read the file "TRUETYPE" for information.
2. Unix Systems (as well as Cygwin or MSys on Windows):
Please read *both* UPGRADE.UNX and INSTALL.UNX to install or upgrade
FreeType 2 on a Unix system. Note that you *will* need GNU Make, since
other make tools won't work (this includes BSD Make !!)
3. On VMS with the "mms" build tool:
see INSTALL.VMS for installation instructions on this platform
4. Other systems using GNU Make:
on non-Unix platforms, it's possible to build the library using
GNU Make utility. Note that *NO OTHER MAKE TOOL WILL WORK* !!
This methods supports several compilers on Windows, OS/2 and BeOS,
including Mingw, Visual C++, Borland C++, and more.
instructions are provided in the file "INSTALL.GNU"
I. Unix systems
---------------
If you have GNU Make installed, simply type
./configure
make
make install
on the command line to configure, build and install FreeType on your
system. Note that the default installation path is "/usr/local".
Please read the file README.UNX, it contains _critical_ information
regarding the installation of FreeType on many Unix systems.
5. With an IDE Project File (e.g. for Visual Studio or CodeWarrior):
we provide a small number of "project files" for various IDEs to
automatically build the library as well. Note that these files are
not supported and sporadically maintained by FreeType developers,
so don't expect them to work in each release.
to find them, have a look at the content of the "builds/<system>"
directory, where <system> stands for your OS or environment.
II. From the command line
-------------------------
If you are not using Unix, there are two ways to quickly build
FreeType 2 from the command line.
The first, and favorite one, is to use the "Jam" build tool. Jam is
a highly portable replacement for Make whose control files do not
depend on the current platform or compiler toolset.
For more information, please see:
http://www.freetype.org/jam/index.html
The second one is to use "GNU Make" (and NO OTHER MAKE TOOL).
6. From you own IDE, or own Makefiles:
If you want to create your own project file, follow the instructions
given in the "INSTALL.ANY" document of this directory.
1. Building FT2 with "Jam"
--------------------------
II. Custom builds of the library:
Once you've got *our version* of the Jam tool installed on your
system, simply go to the top-level FT2 directory, then type
"jam"
on the command line. This will build the library and place it in
the "objs" directory.
By default, a static library is built. On Unix systems, it is
possible to build a shared library through the "libtool" script.
You need to have libtool installed on your system, then re-define
a few environment variables before invoking Jam, as in
export CC="libtool --mode=compile cc"
export LINK="libtool --mode=link cc"
jam
In later releases of FT2, building shared libraries with Jam
should become automatic on Unix systems.
Customizing the compilation of FreeType is easy, and allows you to select
only the components of the font engine that you really need. For more details
read the file "CUSTOMIZE"
2. Building FT2 with "GNU Make"
-------------------------------
--------------------------------------------------------------------
You need to have GNU Make (version 3.78.1 or newer) installed on
your system to compile the library from the command line. This will
_NOT_ work with other make tools (including BSD make)!
[1] More details on: http://www.freetype.org/patents.html
[Well, this is not really correct. Recently, a perl implementation
of make called `makepp' has appeared which can also build FreeType 2
successfully on Unix platforms. See http://makepp.sourceforge.net
for more details.]
End of file
- Go to the `freetype2' directory.
- Unix (any C compiler should work):
- make setup (don't worry, this will invoke a configure script)
- make
- make install
Alternatively, you can pass parameters to the configure script
within the CFG variable, as in:
- make setup CFG="--prefix=/usr"
- make
- make install
If the configure script isn't run, try to add `unix' as a target
on the command line, e.g.:
- make setup unix CFG="--prefix=/opt/experimental"
- Windows:
We provide a version of GNU Make for Win32 on the FreeType site.
See http://www.freetype.org/download.html for details.
- gcc (Mingw, _not_ CygWin):
- make setup
- make
- Visual C++:
- make setup visualc
- make
- other compilers:
- make setup bcc32 -> Borland C++ 32 bits
- make setup intelc -> Intel C++
- make setup watcom -> Watcom C++
- make setup lcc -> Win32-LCC
If you want to build FreeType 2 in another directory, you must set
two environment variables, `OJB_DIR' and `TOP_DIR'. The former
gives the directory where the object files and the library should be
created (this directory must exist), the latter the top directory of
the FreeType 2 source tree. Example:
OBJ_DIR=~/freetype2.compiled TOP_DIR=~/freetype2 \
make -f$TOP_DIR/Makefile setup ansi
OBJ_DIR=~/freetype2.compiled TOP_DIR=~/freetype2 \
make -f$TOP_DIR/Makefile
On Unix boxes, calling `configure' from the build directory is
sufficient; it will build a small Makefile which calls the
FreeType 2 Makefile with the necessary parameters.
III. In your own environment (IDE)
----------------------------------
You need to add the directories "freetype2/include" to your include
path when compiling the library.
FreeType 2 is made of several components; each one of them is
located in a subdirectory of "freetype2/src". For example,
`freetype2/src/truetype/' contains the TrueType font driver.
DO NOT COMPILE ALL C FILES! Rather, compile the following ones:
-- base components (required)
src/base/ftsystem.c
src/base/ftinit.c
src/base/ftdebug.c
src/base/ftbase.c
src/base/ftglyph.c
src/base/ftbbox.c
src/base/ftmm.c
src/base/ftmac.c -- only on the Macintosh
-- other components are optional
src/autohint/autohint.c -- auto hinting module
src/cache/ftcache.c -- cache sub-system (in beta)
src/sfnt/sfnt.c -- SFNT files support
(TrueType & OpenType)
src/cff/cff.c -- CFF/OpenType font driver
src/psnames/psnames.c -- Postscript glyph names support
src/psaux/psaux.c -- Postscript Type 1 parsing
src/truetype/truetype.c -- TrueType font driver
src/type1/type1.c -- Type 1 font driver
src/cid/type1cid.c -- Type 1 CID-keyed font driver
src/winfonts/winfonts.c -- Windows FONT / FNT font driver
Note:
`truetype.c' needs `sfnt.c' and `psnames.c'
`type1.c' needs `psaux.c' and `psnames.c'
`type1cid.c' needs `psaux.c' and `psnames.c'
`cff.c' needs `sfnt.c', `psaux.c', and `psnames.c'
etc.
For more information, please consult "docs/BUILD".
--- end of INSTALL --

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Instructions on how to build FreeType with your own build tool:
see the file "CUSTOMIZE" to learn how to customize FreeType to
specific environments.
follow these simple steps:
I. Normal way:
--------------
* DISABLE PRE-COMPILED HEADERS ! This is very important for Visual
C++, because FreeType uses lines like:
#include FT_FREETYPE_H
which are not correctly supported by this compiler, while being
ISO C compliant !!
* You need to add the directories "freetype2/include" to your include
path when compiling the library.
* FreeType 2 is made of several components; each one of them is
located in a subdirectory of "freetype2/src". For example,
'freetype2/src/truetype/' contains the TrueType font driver.
* DO NOT COMPILE ALL C FILES! Rather, compile the following ones:
-- base components (required)
src/base/ftsystem.c
src/base/ftinit.c
src/base/ftdebug.c
src/base/ftbase.c
src/base/ftglyph.c
src/base/ftbbox.c
src/base/ftmm.c
src/base/ftpfr.c -- optional, see <freetype/ftpfr.h>
src/base/ftbdf.c -- optional, see <freetype/ftbdf.h>
src/base/ftwinfnt.c -- optional, see <freetype/ftwinfnt.h>
src/base/ftmac.c -- only on the Macintosh
-- other components are optional
src/autohint/autohint.c -- auto hinting module
src/cache/ftcache.c -- cache sub-system (in beta)
src/sfnt/sfnt.c -- SFNT files support
(TrueType & OpenType)
src/cff/cff.c -- CFF/OpenType font driver
src/pfr/pfr.c -- PFR/TrueDoc font driver
src/bdf/bdf.c -- BDF font driver
src/pcf/pcf.c -- PCF font driver
src/psnames/psnames.c -- Postscript glyph names support
src/psaux/psaux.c -- Postscript Type 1 parsing
src/truetype/truetype.c -- TrueType font driver
src/type1/type1.c -- Type 1 font driver
src/cid/type1cid.c -- Type 1 CID-keyed font driver
src/winfonts/winfonts.c -- Windows FONT / FNT font driver
src/raster1/raster1.c -- monochrome rasterizer
src/smooth/smooth.c -- anti-aliasing rasterizer
Note:
`truetype.c' needs `sfnt.c' and `psnames.c'
`type1.c' needs `psaux.c' and `psnames.c'
`type1cid.c' needs `psaux.c' and `psnames.c'
`cff.c' needs `sfnt.c', `psaux.c', and `psnames.c'
that should be it ! in case of problems, see the archives of
the FreeType development mailing list.
II. Support for flat-directory compilation
------------------------------------------
It is possible to put all FreeType 2 source files into a single
directory, with the *exception* of the `include' hierarchy.
1. Copy all files in current directory:
cp freetype2/src/base/*.[hc] .
cp freetype2/src/raster1/*.[hc] .
cp freetype2/src/smooth/*.[hc] .
etc.
2. Compile sources:
cc -c -Ifreetype2/include ftsystem.c
cc -c -Ifreetype2/include ftinit.c
cc -c -Ifreetype2/include ftdebug.c
cc -c -Ifreetype2/include ftbase.c
etc.
You don't need to define the FT_FLAT_COMPILATION macro (as this was
required in previous releases of FreeType 2).

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This document contains instructions on how to build the FreeType library
on non-Unix systems with the help of GNU Make. Note that if you're running
Cygwin or MSys in Windows, you should follow the instructions of INSTALL.UNX
instead.
FreeType 2 includes a powerful and flexible build system that allows
you to easily compile it on a great variety of platforms from the
command line. To do so, just follow these simple instructions:
a. Install GNU Make
Because GNU Make is the only Make tool supported to compile
FreeType 2, you should install it on your machine.
The FreeType 2 build system relies on many features special to GNU
Make -- trying to build the library with any other Make tool will
*fail*.
NEARLY ALL OTHER MAKE TOOLS WILL FAIL, INCLUDING "BSD MAKE", SO
REALLY INSTALL A RECENT VERSION OF GNU MAKE ON YOUR SYSTEM!
Make sure that you are invoking GNU Make from the command line, by
typing something like:
make -v
to display its version number.
VERSION 3.78.1 OR NEWER IS NEEDED!
b. Invoke 'make'
Go to the root directory of FreeType 2, then simply invoke GNU
Make from the command line. This will launch the FreeType 2 host
platform detection routines. A summary will be displayed, for
example, on Win32:
==============================================================
FreeType build system -- automatic system detection
The following settings are used:
platform win32
compiler gcc
configuration directory ./builds/win32
configuration rules ./builds/win32/w32-gcc.mk
If this does not correspond to your system or settings please
remove the file 'config.mk' from this directory then read the
INSTALL file for help.
Otherwise, simply type 'make' again to build the library.
=============================================================
If the detected settings correspond to your platform and compiler,
skip to step e. Note that if your platform is completely alien to
the build system, the detected platform will be 'ansi'.
c. Configure the build system for a different compiler
If the build system correctly detected your platform, but you want
to use a different compiler than the one specified in the summary
(for most platforms, gcc is the defaut compiler), invoke GNU Make
with
make setup <compiler>
For example:
to use Visual C++ on Win32, type: "make setup visualc"
to use Borland C++ on Win32, type "make setup bcc32"
to use Watcom C++ on Win32, type "make setup watcom"
to use Intel C++ on Win32, type "make setup intelc"
to use LCC-Win32 on Win32, type: "make setup lcc"
to use Watcom C++ on OS/2, type "make setup watcom"
to use VisualAge C++ on OS/2, type "make setup visualage"
The <compiler> name to use is platform-dependent. The list of
available compilers for your system is available in the file
`builds/<system>/detect.mk'
If you are satisfied by the new configuration summary, skip to
step e.
d. Configure the build system for an unknown platform/compiler
The auto-detection/setup phase of the build system copies a file
to the current directory under the name `config.mk'.
For example, on OS/2+gcc, it would simply copy
`builds/os2/os2-gcc.mk' to `./config.mk'.
If for some reason your platform isn't correctly detected, copy
manually the configuration sub-makefile to `./config.mk' and go to
step e.
Note that this file is a sub-Makefile used to specify Make
variables for compiler and linker invocation during the build.
You can easily create your own version from one of the existing
configuration files, then copy it to the current directory under
the name `./config.mk'.
e. Build the library
The auto-detection/setup phase should have copied a file in the
current directory, called `./config.mk'. This file contains
definitions of various Make variables used to invoke the compiler
and linker during the build.
To launch the build, simply invoke GNU Make again: The top
Makefile will detect the configuration file and run the build with
it.
Final note:
the build system builds a statically linked library of the font engine
in the "objs" directory. It does _not_ support the build of DLLs on
Windows and OS/2, if you need these, you'll have to either use
a IDE-specific project file, or follow the instructions in
"INSTALL.ANY" to create your own Makefiles.

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This document contains instructions on how to build the FreeType library
on Unix systems. This also works for emulations like Cygwin or MSys on
Win32:
I. Ensure that you are using GNU Make
-------------------------------------
The FreeType build system _exclusively_ works with GNU Make. You
will not be able to compile the library with the instructions
below using any other alternative (including BSD Make).
Trying to compile the library with a different Make tool will
print a message like:
Sorry, GNU make is required to build FreeType2.
and the build process will be aborted. If this happens, install
GNU Make on your system, and use the GNUMAKE environment variable
to name it.
IV. Build and install the library
---------------------------------
The following should work on all Unix systems where the 'make'
command invokes GNU Make:
./configure --prefix=<yourprefix>
make
make install (as root)
where "<yourprefix>" must be replaced by the prefix returned by
the "freetype-config" command.
When using a different command to invoke GNU Make, use the GNUMAKE
variable. For example, if `gmake' is the command to use on your
system, do something like:
GNUMAKE=gmake ./configure --prefix=<yourprefix>
gmake
gmake install (as root)
If this still doesn't work, something's rotten on your system(
(e.g. you're using a very old version of GNU Make)
I. Unix systems
---------------
If you have GNU Make installed, simply type
./configure
make
make install
on the command line to configure, build and install FreeType on your
system. Note that the default installation path is "/usr/local".
Please read the file README.UNX, it contains _critical_ information
regarding the installation of FreeType on many Unix systems.
II. From the command line
-------------------------
If you are not using Unix, there are two ways to quickly build
FreeType 2 from the command line.
The first, and favorite one, is to use the "Jam" build tool. Jam is
a highly portable replacement for Make whose control files do not
depend on the current platform or compiler toolset.
For more information, please see:
http://www.freetype.org/jam/index.html
The second one is to use "GNU Make" (and NO OTHER MAKE TOOL).
1. Building FT2 with "Jam"
--------------------------
Once you've got *our version* of the Jam tool installed on your
system, simply go to the top-level FT2 directory, then type
"jam"
on the command line. This will build the library and place it in
the "objs" directory.
By default, a static library is built. On Unix systems, it is
possible to build a shared library through the "libtool" script.
You need to have libtool installed on your system, then re-define
a few environment variables before invoking Jam, as in
export CC="libtool --mode=compile cc"
export LINK="libtool --mode=link cc"
jam
In later releases of FT2, building shared libraries with Jam
should become automatic on Unix systems.
2. Building FT2 with "GNU Make"
-------------------------------
You need to have GNU Make (version 3.78.1 or newer) installed on
your system to compile the library from the command line. This will
_NOT_ work with other make tools (including BSD make)!
[Well, this is not really correct. Recently, a perl implementation
of make called `makepp' has appeared which can also build FreeType 2
successfully on Unix platforms. See http://makepp.sourceforge.net
for more details.]
- Go to the `freetype2' directory.
- Unix (any C compiler should work):
- make setup (don't worry, this will invoke a configure script)
- make
- make install
Alternatively, you can pass parameters to the configure script
within the CFG variable, as in:
- make setup CFG="--prefix=/usr"
- make
- make install
If the configure script isn't run, try to add `unix' as a target
on the command line, e.g.:
- make setup unix CFG="--prefix=/opt/experimental"
- Windows:
We provide a version of GNU Make for Win32 on the FreeType site.
See http://www.freetype.org/download.html for details.
- gcc (Mingw, _not_ CygWin):
- make setup
- make
- Visual C++:
- make setup visualc
- make
- other compilers:
- make setup bcc32 -> Borland C++ 32 bits
- make setup intelc -> Intel C++
- make setup watcom -> Watcom C++
- make setup lcc -> Win32-LCC
If you want to build FreeType 2 in another directory, you must set
two environment variables, `OJB_DIR' and `TOP_DIR'. The former
gives the directory where the object files and the library should be
created (this directory must exist), the latter the top directory of
the FreeType 2 source tree. Example:
OBJ_DIR=~/freetype2.compiled TOP_DIR=~/freetype2 \
make -f$TOP_DIR/Makefile setup ansi
OBJ_DIR=~/freetype2.compiled TOP_DIR=~/freetype2 \
make -f$TOP_DIR/Makefile
On Unix boxes, calling `configure' from the build directory is
sufficient; it will build a small Makefile which calls the
FreeType 2 Makefile with the necessary parameters.
--- end of INSTALL --

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23
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@ -0,0 +1,23 @@
How to enable the TrueType native hinter if you need it
--------------------------------------------------------
The TrueType bytecode interpreter is disabled in all public
releases of the FreeType packages for patents reasons (see
http://www.freetype.org/patents.html for more details).
However, many Linux distributions do enable the interpreter in the
FreeType packages (DEB/RPM/etc.) they produce for their platforms.
If you are using TrueType fonts on your system, you most probably
want to enable it manually by doing the following:
- open the file "include/freetype/config/ftoption.h"
- locate a line that says:
#undef TT_CONFIG_OPTION_BYTECODE_INTERPRETER
- change it to:
#define TT_CONFIG_OPTION_BYTECODE_INTERPRETER
of course, this must be done _before_ compiling the library

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@ -0,0 +1,124 @@
SPECIAL NOTE FOR UNIX USERS
===========================
If you are installing this release of FreeType on a system that
already uses release 2.0.5 (or even an older version), you have to
perform a few special steps to ensure that everything goes well.
I. Enable the TrueType bytecode hinter if you need it
-----------------------------------------------------
See the instructions in the file "TRUETYPE" of this directory.
Note that FreeType supports TrueType fonts without the bytecode
interpreter through its auto-hinter, which now generate relatively good
results with most fonts.
II. Determine the correct installation path
--------------------------------------------
By default, the source package will install the library in
"/usr/local". However, many Unix distributions now install the
library in "/usr", since FreeType is becoming a critical system
component.
If FreeType is already installed on your system, type
freetype-config --prefix
on the command line. This should return the installation path to
use below (e.g. "/usr" or "/usr/local"). Otherwise, simply use
"/usr" (or what you think is adequate for your installation).
III. Ensure that you are using GNU Make
---------------------------------------
The FreeType build system _exclusively_ works with GNU Make. You
will not be able to compile the library with the instructions
below using any other alternative (including BSD Make).
Trying to compile the library with a different Make tool will
print a message like:
Sorry, GNU make is required to build FreeType2.
and the build process will be aborted. If this happens, install
GNU Make on your system, and use the GNUMAKE environment variable
to name it.
IV. Build and install the library
---------------------------------
The following should work on all Unix systems where the `make'
command invokes GNU Make:
./configure --prefix=<yourprefix>
make
make install (as root)
where "<yourprefix>" must be replaced by the prefix returned by
the "freetype-config" command.
When using a different command to invoke GNU Make, use the GNUMAKE
variable. For example, if `gmake' is the command to use on your
system, do something like:
GNUMAKE=gmake ./configure --prefix=<yourprefix>
gmake
gmake install (as root)
If this still doesn't work, read the detailed compilation
procedure available in the file "docs/BUILD" for troubleshooting.
V. Take care of XFree86 version 4
---------------------------------
Certain recent Linux distributions will install _several_ versions
of FreeType on your system. For example, on a fresh Mandrake 8.1
system, you can find the following files:
/usr/lib/libfreetype.so which links to
/usr/lib/libfreetype.6.1.0.so
and
/usr/X11R6/lib/libfreetype.so which links to
/usr/X11R6/lib/libfreetype.6.0.so
Note that these files correspond to two distinct versions of the
library! It seems that this surprising issue is due to the
install scripts of recent XFree86 servers (from 4.1.0) which
irremediably install their own (dated) version of the library in
"/usr/X11R6/lib".
In certain _rare_ cases you may experience minor problems if you
install this release of the library in "/usr" only, namely, that
certain applications will not benefit from the bug fixes and
rendering improvements you'd expect.
There are two good ways to deal with this situation:
- Install the library _twice_, in "/usr" and in "/usr/X11R6"
(you have to do that each time you install a new FreeType
release though).
- Change the link in /usr/X11R6/lib/libfreetype.so to point to
/usr/lib/libfreetype.so,
and get rid of
/usr/X11R6/lib/libfreetype.6.0.so
The FreeType Team is not responsible for this problem, so please
contact either the XFree86 development team or your Linux
distributor to help clear this issue in case the information given
here doesn't help.

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@ -1,11 +1,28 @@
FreeType comes with two licenses from which you can choose the one which
fits your needs best:
The FreeType 2 font engine is copyrighted work, and cannot be
used legally without a software license. In order to make this
project usable to a vast majority of developers, we distribute it
under two dual licenses.
. The FreeType License, in file `docs/FTL.txt'.
What this means is that *you* must choose *one* license among those
described below, then obey all its terms and conditions when using
FreeType 2 in any of your projects or products:
. The GNU General Public License, in file `docs/GPL.txt'.
The contributed PCF driver comes with a license similar to that of X Window
System which is compatible to the above two licenses (see file
src/pcf/readme).
- The FreeType License, found in the file "FTL.TXT", which is
an BSD-style open-source license *with* an advertising
clause that forces you to explicitely cite the
FreeType project in your product's documentation. All
details are in the license file
- The GNU General Public License, found in "GPL.TXT", which is
the traditionnal and "viral" GPL license, that
forces you to redistribute the _complete_ sources of all
your products that simply use FreeType 2.
Note that the contributed PCF driver comes with a license similar to
that of X Window System which is compatible to the above two
licenses (see file src/pcf/readme).

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@ -536,6 +536,30 @@ FT_BEGIN_HEADER
FT_BASE( void )
FT_Done_GlyphSlot( FT_GlyphSlot slot );
/* */
/*
* free the bitmap of a given glyphslot when needed
* (i.e. only when it was allocated with ft_glyphslot_alloc_bitmap)
*/
FT_BASE( void )
ft_glyphslot_free_bitmap( FT_GlyphSlot slot );
/*
* allocate a new bitmap buffer in a glyph slot
*/
FT_BASE( FT_Error )
ft_glyphslot_alloc_bitmap( FT_GlyphSlot slot,
FT_ULong size );
/*
* set the bitmap buffer in a glyph slot to a given pointer.
* the buffer will not be freed by a later call to ft_glyphslot_free_bitmap
*/
FT_BASE( void )
ft_glyphslot_set_bitmap( FT_GlyphSlot slot,
FT_Pointer buffer );
/*************************************************************************/
/*************************************************************************/

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@ -198,19 +198,59 @@
return error;
}
FT_BASE_DEF( void )
ft_glyphslot_free_bitmap( FT_GlyphSlot slot )
{
if ( slot->flags & FT_GLYPH_OWN_BITMAP )
{
FT_Memory memory = FT_FACE_MEMORY( slot->face );
FT_FREE( slot->bitmap.buffer );
slot->flags &= ~FT_GLYPH_OWN_BITMAP;
}
else
{
/* assume that the bitmap buffer was stolen or not */
/* allocated from the heap */
slot->bitmap.buffer = NULL;
}
}
FT_BASE_DEF( void )
ft_glyphslot_set_bitmap( FT_GlyphSlot slot,
FT_Pointer buffer )
{
ft_glyphslot_free_bitmap( slot );
slot->bitmap.buffer = buffer;
FT_ASSERT( (slot->flags & FT_GLYPH_OWN_BITMAP) == 0 );
}
FT_BASE_DEF( FT_Error )
ft_glyphslot_alloc_bitmap( FT_GlyphSlot slot,
FT_ULong size )
{
FT_Memory memory = FT_FACE_MEMORY( slot->face );
if ( slot->flags & FT_GLYPH_OWN_BITMAP )
FT_FREE( slot->bitmap.buffer );
else
slot->flags |= FT_GLYPH_OWN_BITMAP;
return FT_MEM_ALLOC( slot->bitmap.buffer, size );
}
static void
ft_glyphslot_clear( FT_GlyphSlot slot )
{
/* free bitmap if needed */
if ( slot->flags & FT_GLYPH_OWN_BITMAP )
{
FT_Memory memory = FT_FACE_MEMORY( slot->face );
FT_FREE( slot->bitmap.buffer );
slot->flags &= ~FT_GLYPH_OWN_BITMAP;
}
ft_glyphslot_free_bitmap( slot );
/* clear all public fields in the glyph slot */
FT_ZERO( &slot->metrics );
@ -248,8 +288,7 @@
clazz->done_slot( slot );
/* free bitmap buffer if needed */
if ( slot->flags & FT_GLYPH_OWN_BITMAP )
FT_FREE( slot->bitmap.buffer );
ft_glyphslot_free_bitmap( slot );
/* free glyph loader */
if ( FT_DRIVER_USES_OUTLINES( driver ) )

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@ -489,8 +489,6 @@ THE SOFTWARE.
int i, j, count;
unsigned char *p, *pp;
FT_Memory memory = face->bdffont->memory;
FT_UNUSED( load_flags );
@ -514,9 +512,9 @@ THE SOFTWARE.
bitmap->pixel_mode = FT_PIXEL_MODE_MONO;
bitmap->pitch = glyph.bpr;
if ( FT_NEW_ARRAY( bitmap->buffer, glyph.bytes ) )
goto Exit;
FT_MEM_COPY( bitmap->buffer, glyph.bitmap, glyph.bytes );
/* note: we don't allocate a new array to hold the bitmap, we */
/* can simply point to it */
ft_glyphslot_set_bitmap( slot, glyph.bitmap );
}
else
{
@ -524,7 +522,8 @@ THE SOFTWARE.
bitmap->pixel_mode = FT_PIXEL_MODE_GRAY;
bitmap->pitch = bitmap->width;
if ( FT_NEW_ARRAY( bitmap->buffer, bitmap->rows * bitmap->pitch ) )
error = ft_glyphslot_alloc_bitmap( slot, bitmap->rows * bitmap->pitch );
if ( error )
goto Exit;
switch ( bpp )
@ -625,7 +624,6 @@ THE SOFTWARE.
slot->linearHoriAdvance = (FT_Fixed)glyph.dwidth << 16;
slot->format = FT_GLYPH_FORMAT_BITMAP;
slot->flags = FT_GLYPH_OWN_BITMAP;
Exit:
return error;

2
src/cache/ftlru.c поставляемый
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@ -236,7 +236,7 @@
goto Exit;
}
FT_ASSERT( list->nodes > 0 );
FT_ASSERT( list->num_nodes > 0 );
while ( node->next )
{

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@ -355,7 +355,6 @@ THE SOFTWARE.
PCF_Face face = (PCF_Face)FT_SIZE_FACE( size );
FT_Stream stream = face->root.stream;
FT_Error error = PCF_Err_Ok;
FT_Memory memory = FT_FACE( face )->memory;
FT_Bitmap* bitmap = &slot->bitmap;
PCF_Metric metric;
int bytes;
@ -411,7 +410,8 @@ THE SOFTWARE.
/* XXX: to do: are there cases that need repadding the bitmap? */
bytes = bitmap->pitch * bitmap->rows;
if ( FT_ALLOC( bitmap->buffer, bytes ) )
error = ft_glyphslot_alloc_bitmap( slot, bytes );
if ( error )
goto Exit;
if ( FT_STREAM_SEEK( metric->bits ) ||
@ -451,7 +451,6 @@ THE SOFTWARE.
slot->linearHoriAdvance = (FT_Fixed)bitmap->width << 16;
slot->format = FT_GLYPH_FORMAT_BITMAP;
slot->flags = FT_GLYPH_OWN_BITMAP;
FT_TRACE4(( " --- ok\n" ));

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@ -645,11 +645,10 @@
/* Allocate and read bitmap data */
{
FT_Memory memory = face->root.memory;
FT_Long len = glyph->root.bitmap.pitch * ysize;
FT_ULong len = glyph->root.bitmap.pitch * ysize;
if ( !FT_ALLOC( glyph->root.bitmap.buffer, len ) )
error = ft_glyphslot_alloc_bitmap( &glyph->root, len );
if ( !error )
{
error = pfr_load_bitmap_bits( p,
stream->limit,

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@ -1212,14 +1212,16 @@
TT_SBit_Range range,
FT_ULong ebdt_pos,
FT_ULong glyph_offset,
FT_Bitmap* map,
FT_GlyphSlot slot,
FT_Int x_offset,
FT_Int y_offset,
FT_Stream stream,
TT_SBit_Metrics metrics )
TT_SBit_Metrics metrics,
FT_Int depth )
{
FT_Memory memory = stream->memory;
FT_Error error;
FT_Memory memory = stream->memory;
FT_Bitmap* map = &slot->bitmap;
FT_Error error;
/* place stream at beginning of glyph data and read metrics */
@ -1230,11 +1232,10 @@
if ( error )
goto Exit;
/* this function is recursive. At the top-level call, the */
/* field map.buffer is NULL. We thus begin by finding the */
/* dimensions of the higher-level glyph to allocate the */
/* final pixmap buffer */
if ( map->buffer == 0 )
/* this function is recursive. At the top-level call, we */
/* compute the dimensions of the higher-level glyph to */
/* allocate the final pixmap buffer */
if ( depth == 0 )
{
FT_Long size;
@ -1274,7 +1275,8 @@
if ( size == 0 )
goto Exit; /* exit successfully! */
if ( FT_ALLOC( map->buffer, size ) )
error = ft_glyphslot_alloc_bitmap( slot, size );
if (error)
goto Exit;
}
@ -1348,11 +1350,12 @@
elem_range,
ebdt_pos,
elem_offset,
map,
slot,
x_offset + comp->x_offset,
y_offset + comp->y_offset,
stream,
&elem_metrics );
&elem_metrics,
depth+1 );
if ( error )
goto Fail_Memory;
}
@ -1409,7 +1412,6 @@
TT_SBit_MetricsRec *metrics )
{
FT_Error error;
FT_Memory memory = stream->memory;
FT_ULong ebdt_pos, glyph_offset;
TT_SBit_Strike strike;
@ -1432,20 +1434,11 @@
ebdt_pos = FT_STREAM_POS();
/* clear the bitmap & load the bitmap */
if ( face->root.glyph->flags & FT_GLYPH_OWN_BITMAP )
FT_FREE( map->buffer );
map->rows = map->pitch = map->width = 0;
error = Load_SBit_Image( strike, range, ebdt_pos, glyph_offset,
map, 0, 0, stream, metrics );
face->root.glyph, 0, 0, stream, metrics, 0 );
if ( error )
goto Exit;
/* the glyph slot owns this bitmap buffer */
face->root.glyph->flags |= FT_GLYPH_OWN_BITMAP;
/* setup vertical metrics if needed */
if ( strike->flags & 1 )
{

Просмотреть файл

@ -560,17 +560,10 @@
static void
ft_glyphslot_clear( FT_GlyphSlot slot )
t42_glyphslot_clear( FT_GlyphSlot slot )
{
/* free bitmap if needed */
if ( slot->flags & FT_GLYPH_OWN_BITMAP )
{
FT_Memory memory = FT_FACE_MEMORY( slot->face );
FT_FREE( slot->bitmap.buffer );
slot->flags &= ~FT_GLYPH_OWN_BITMAP;
}
ft_glyphslot_free_bitmap( slot );
/* clear all public fields in the glyph slot */
FT_ZERO( &slot->metrics );
@ -603,7 +596,7 @@
FT_Driver_Class ttclazz = ((T42_Driver)glyph->face->driver)->ttclazz;
ft_glyphslot_clear( t42slot->ttslot );
t42_glyphslot_clear( t42slot->ttslot );
error = ttclazz->load_glyph( t42slot->ttslot,
t42size->ttsize,
glyph_index,

Просмотреть файл

@ -618,32 +618,18 @@
/* allocate and build bitmap */
{
FT_Memory memory = FT_FACE_MEMORY( slot->face );
FT_Int pitch = ( bitmap->width + 7 ) >> 3;
FT_Byte* column;
FT_Byte* write;
bitmap->pitch = pitch;
bitmap->rows = font->header.pixel_height;
bitmap->pixel_mode = FT_PIXEL_MODE_MONO;
if ( FT_ALLOC( bitmap->buffer, pitch * bitmap->rows ) )
goto Exit;
column = (FT_Byte*)bitmap->buffer;
for ( ; pitch > 0; pitch--, column++ )
{
FT_Byte* limit = p + bitmap->rows;
for ( write = column; p < limit; p++, write += bitmap->pitch )
write[0] = p[0];
}
/* note: we don't allocate a new buffer for the bitmap since we */
/* already store the images in the FT_Face */
ft_glyphslot_set_bitmap( slot, p );
}
slot->flags = FT_GLYPH_OWN_BITMAP;
slot->bitmap_left = 0;
slot->bitmap_top = font->header.ascent;
slot->format = FT_GLYPH_FORMAT_BITMAP;