Added Matrix3[d].Add and Matrix4[d].CreateFromRotationMatrix

This commit is contained in:
Robert Rouhani 2014-09-09 13:21:11 -04:00
Родитель 6bb7c1d406
Коммит ee56a3506d
4 изменённых файлов: 100 добавлений и 2 удалений

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@ -668,6 +668,24 @@ namespace OpenTK
#endregion
#region Add Functions
public static Matrix3 Add(Matrix3 left, Matrix3 right)
{
Matrix3 result;
Add(ref left, ref right, out result);
return result;
}
public static void Add(ref Matrix3 left, ref Matrix3 right, out Matrix3 result)
{
Vector3.Add(ref left.Row0, ref right.Row0, out result.Row0);
Vector3.Add(ref left.Row1, ref right.Row1, out result.Row1);
Vector3.Add(ref left.Row2, ref right.Row2, out result.Row2);
}
#endregion
#region Multiply Functions
/// <summary>

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@ -665,6 +665,24 @@ namespace OpenTK
#endregion
#region Add Functions
public static Matrix3d Add(Matrix3d left, Matrix3d right)
{
Matrix3d result;
Add(ref left, ref right, out result);
return result;
}
public static void Add(ref Matrix3d left, ref Matrix3d right, out Matrix3d result)
{
Vector3d.Add(ref left.Row0, ref right.Row0, out result.Row0);
Vector3d.Add(ref left.Row1, ref right.Row1, out result.Row1);
Vector3d.Add(ref left.Row2, ref right.Row2, out result.Row2);
}
#endregion
#region Multiply Functions
/// <summary>

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@ -592,6 +592,37 @@ namespace OpenTK
#endregion
#region CreateFromRotationMatrix
public static Matrix4 CreateFromRotationMatrix(Matrix3 rotation)
{
Matrix4 result;
CreateFromRotationMatrix(ref rotation, out result);
return result;
}
public static void CreateFromRotationMatrix(ref Matrix3 rotation, out Matrix4 result)
{
result.Row0.X = rotation.Row0.X;
result.Row0.Y = rotation.Row0.Y;
result.Row0.Z = rotation.Row0.Z;
result.Row0.W = 0;
result.Row1.X = rotation.Row1.X;
result.Row1.Y = rotation.Row1.Y;
result.Row1.Z = rotation.Row1.Z;
result.Row1.W = 0;
result.Row2.X = rotation.Row2.X;
result.Row2.Y = rotation.Row2.Y;
result.Row2.Z = rotation.Row2.Z;
result.Row2.W = 0;
result.Row3.X = 0;
result.Row3.Y = 0;
result.Row3.Z = 0;
result.Row3.W = 1;
}
#endregion
#region CreateRotation[XYZ]
/// <summary>

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@ -551,6 +551,37 @@ namespace OpenTK
#endregion
#region CreateFromRotationMatrix
public static Matrix4d CreateFromRotationMatrix(Matrix3d rotation)
{
Matrix4d result;
CreateFromRotationMatrix(ref rotation, out result);
return result;
}
public static void CreateFromRotationMatrix(ref Matrix3d rotation, out Matrix4d result)
{
result.Row0.X = rotation.Row0.X;
result.Row0.Y = rotation.Row0.Y;
result.Row0.Z = rotation.Row0.Z;
result.Row0.W = 0;
result.Row1.X = rotation.Row1.X;
result.Row1.Y = rotation.Row1.Y;
result.Row1.Z = rotation.Row1.Z;
result.Row1.W = 0;
result.Row2.X = rotation.Row2.X;
result.Row2.Y = rotation.Row2.Y;
result.Row2.Z = rotation.Row2.Z;
result.Row2.W = 0;
result.Row3.X = 0;
result.Row3.Y = 0;
result.Row3.Z = 0;
result.Row3.W = 1;
}
#endregion
#region CreateRotation[XYZ]
/// <summary>