Merge pull request #380 from xhwanlan/patch
fix: Correct typos in manual
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@ -10,8 +10,8 @@ First of all, after saving all your changes, open your project with Visual Studi
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![Open project in Visual Studio](../game-studio/media/open-project-in-visual-studio.png)
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A few things to look out for:
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* Delete unecessary assets (i.e. GameSettings, etc...)
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* Delete unecessary `PackageReference`
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* Delete unnecessary assets (i.e. GameSettings, etc...)
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* Delete unnecessary `PackageReference`
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## Optional: Setup Package properties
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@ -91,7 +91,7 @@ This creates a file in the Debug folder of your project (eg *MyGame\MyGame\Bin\W
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## Example script
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The following script checks that the texture `MyTexture` is loaded. When the texture loads, the log displays a debug message (`Log.Error`). If it doesn't load, the log records an error message (`Log.Debug`).
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The following script checks that the texture `MyTexture` is loaded. When the texture loads, the log displays a debug message (`Log.Debug`). If it doesn't load, the log records an error message (`Log.Error`).
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```cs
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using System.Linq;
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