Merge pull request #380 from xhwanlan/patch

fix: Correct typos in manual
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Vaclav Elias 2025-01-20 22:33:49 +00:00 коммит произвёл GitHub
Родитель be9dee75ef 274862e253
Коммит 7a02ee6a6f
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2 изменённых файлов: 3 добавлений и 3 удалений

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@ -10,8 +10,8 @@ First of all, after saving all your changes, open your project with Visual Studi
![Open project in Visual Studio](../game-studio/media/open-project-in-visual-studio.png)
A few things to look out for:
* Delete unecessary assets (i.e. GameSettings, etc...)
* Delete unecessary `PackageReference`
* Delete unnecessary assets (i.e. GameSettings, etc...)
* Delete unnecessary `PackageReference`
## Optional: Setup Package properties

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@ -91,7 +91,7 @@ This creates a file in the Debug folder of your project (eg *MyGame\MyGame\Bin\W
## Example script
The following script checks that the texture `MyTexture` is loaded. When the texture loads, the log displays a debug message (`Log.Error`). If it doesn't load, the log records an error message (`Log.Debug`).
The following script checks that the texture `MyTexture` is loaded. When the texture loads, the log displays a debug message (`Log.Debug`). If it doesn't load, the log records an error message (`Log.Error`).
```cs
using System.Linq;