copyright added to files
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// Copyright (c) .NET Foundation and Contributors (https://dotnetfoundation.org/ & https://stride3d.net)
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// Distributed under the MIT license. See the LICENSE.md file in the project root for more information.
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using System;
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using Stride.Core.Mathematics;
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using Stride.Engine;
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using Stride.Engine;
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// Copyright (c) .NET Foundation and Contributors (https://dotnetfoundation.org/ & https://stride3d.net)
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// Distributed under the MIT license. See the LICENSE.md file in the project root for more information.
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using Stride.Engine;
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using Stride.Graphics;
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using Stride.UI;
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using Stride.UI.Controls;
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// Copyright (c) .NET Foundation and Contributors (https://dotnetfoundation.org/ & https://stride3d.net)
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// Distributed under the MIT license. See the LICENSE.md file in the project root for more information.
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using System.Collections.Specialized;
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using Stride.Core.Collections;
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using Stride.Core.Mathematics;
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// Copyright (c) .NET Foundation and Contributors (https://dotnetfoundation.org/ & https://stride3d.net)
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// Distributed under the MIT license. See the LICENSE.md file in the project root for more information.
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using Stride.Core.Mathematics;
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using Stride.Engine;
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using Stride.Input;
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// Copyright (c) .NET Foundation and Contributors (https://dotnetfoundation.org/ & https://stride3d.net)
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// Distributed under the MIT license. See the LICENSE.md file in the project root for more information.
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using Stride.Core.Mathematics;
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using Stride.Engine;
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using Stride.Physics;
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// Copyright (c) .NET Foundation and Contributors (https://dotnetfoundation.org/ & https://stride3d.net)
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// Distributed under the MIT license. See the LICENSE.md file in the project root for more information.
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using System.Collections.Generic;
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using Stride.Core.Mathematics;
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using Stride.Engine;
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using CSharpIntermediate.Code.Extensions;
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// Copyright (c) .NET Foundation and Contributors (https://dotnetfoundation.org/ & https://stride3d.net)
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// Distributed under the MIT license. See the LICENSE.md file in the project root for more information.
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using Stride.Core.Mathematics;
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using Stride.Engine;
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using Stride.Graphics;
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using Stride.Core.Mathematics;
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// Copyright (c) .NET Foundation and Contributors (https://dotnetfoundation.org/ & https://stride3d.net)
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// Distributed under the MIT license. See the LICENSE.md file in the project root for more information.
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using Stride.Core.Mathematics;
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using Stride.Engine;
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using Stride.Graphics;
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using Stride.Input;
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// Copyright (c) .NET Foundation and Contributors (https://dotnetfoundation.org/ & https://stride3d.net)
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// Distributed under the MIT license. See the LICENSE.md file in the project root for more information.
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using System.Threading.Tasks;
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using Stride.Engine;
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using Stride.Rendering;
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// Copyright (c) .NET Foundation and Contributors (https://dotnetfoundation.org/ & https://stride3d.net)
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// Distributed under the MIT license. See the LICENSE.md file in the project root for more information.
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.Net.Http;
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// Copyright (c) .NET Foundation and Contributors (https://dotnetfoundation.org/ & https://stride3d.net)
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// Distributed under the MIT license. See the LICENSE.md file in the project root for more information.
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using Stride.Core.Mathematics;
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using Stride.Core.Serialization;
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using Stride.Engine;
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// Copyright (c) .NET Foundation and Contributors (https://dotnetfoundation.org/ & https://stride3d.net)
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// Distributed under the MIT license. See the LICENSE.md file in the project root for more information.
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using Stride.Core.Mathematics;
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using Stride.Core.Serialization;
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using Stride.Engine;
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// Copyright (c) .NET Foundation and Contributors (https://dotnetfoundation.org/ & https://stride3d.net)
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// Distributed under the MIT license. See the LICENSE.md file in the project root for more information.
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using System;
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using Stride.Animations;
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using Stride.Core.Mathematics;
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// Copyright (c) .NET Foundation and Contributors (https://dotnetfoundation.org/ & https://stride3d.net)
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// Distributed under the MIT license. See the LICENSE.md file in the project root for more information.
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using System;
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using Stride.Audio;
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using Stride.Core.Mathematics;
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using Stride.Engine;
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using Stride.Input;
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using Stride.Media;
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namespace CSharpIntermediate.Code
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{
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// Copyright (c) .NET Foundation and Contributors (https://dotnetfoundation.org/ & https://stride3d.net)
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// Distributed under the MIT license. See the LICENSE.md file in the project root for more information.
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using System;
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using System.Diagnostics;
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using System.Threading.Tasks;
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using Stride.Audio;
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using Stride.Core.Mathematics;
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using System;
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using System.Collections.Generic;
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using CSharpIntermediate.Code.Extensions;
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// Copyright (c) .NET Foundation and Contributors (https://dotnetfoundation.org/ & https://stride3d.net)
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// Distributed under the MIT license. See the LICENSE.md file in the project root for more information.
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using Stride.Core.Mathematics;
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using Stride.Engine;
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using Stride.Input;
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using Stride.Physics;
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namespace CSharpIntermediate.Code
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{
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// Copyright (c) .NET Foundation and Contributors (https://dotnetfoundation.org/ & https://stride3d.net)
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// Distributed under the MIT license. See the LICENSE.md file in the project root for more information.
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using Stride.Core.Mathematics;
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using Stride.Engine;
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using Stride.Input;
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// Copyright (c) .NET Foundation and Contributors (https://dotnetfoundation.org/ & https://stride3d.net)
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// Distributed under the MIT license. See the LICENSE.md file in the project root for more information.
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using System;
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using System.Collections.Generic;
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using CSharpIntermediate.Code.Extensions;
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using System;
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// Copyright (c) .NET Foundation and Contributors (https://dotnetfoundation.org/ & https://stride3d.net)
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// Distributed under the MIT license. See the LICENSE.md file in the project root for more information.
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using System;
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using System.Collections.Generic;
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using CSharpIntermediate.Code.Extensions;
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using Stride.Core.Mathematics;
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// Copyright (c) .NET Foundation and Contributors (https://dotnetfoundation.org/ & https://stride3d.net)
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// Distributed under the MIT license. See the LICENSE.md file in the project root for more information.
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using Stride.Core.Mathematics;
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using Stride.Engine;
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using Stride.Input;
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// Copyright (c) .NET Foundation and Contributors (https://dotnetfoundation.org/ & https://stride3d.net)
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// Distributed under the MIT license. See the LICENSE.md file in the project root for more information.
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using Stride.Core;
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using Stride.Core.Mathematics;
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using Stride.Engine;
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// Copyright (c) .NET Foundation and Contributors (https://dotnetfoundation.org/ & https://stride3d.net)
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// Distributed under the MIT license. See the LICENSE.md file in the project root for more information.
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using System.Collections.Generic;
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using Stride.Core.Mathematics;
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using Stride.Engine;
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// Copyright (c) .NET Foundation and Contributors (https://dotnetfoundation.org/ & https://stride3d.net)
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// Distributed under the MIT license. See the LICENSE.md file in the project root for more information.
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using System;
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using Stride.Core.Mathematics;
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