stride/build/Stride.Tests.Game.slnf

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{
"solution": {
"path": "Stride.sln",
"projects": [
"..\\sources\\engine\\Stride.Assets.Tests\\Stride.Assets.Tests.csproj",
"..\\sources\\engine\\Stride.Audio.Tests\\Stride.Audio.Tests.Windows.csproj",
"..\\sources\\engine\\Stride.Engine.NoAssets.Tests\\Stride.Engine.NoAssets.Tests.Windows.csproj",
"..\\sources\\engine\\Stride.Engine.Tests\\Stride.Engine.Tests.Windows.csproj",
"..\\sources\\engine\\Stride.Graphics.Tests.10_0\\Stride.Graphics.Tests.10_0.Windows.csproj",
"..\\sources\\engine\\Stride.Graphics.Tests.11_0\\Stride.Graphics.Tests.11_0.Windows.csproj",
"..\\sources\\engine\\Stride.Graphics.Tests\\Stride.Graphics.Tests.Windows.csproj",
"..\\sources\\engine\\Stride.Input.Tests\\Stride.Input.Tests.Windows.csproj",
"..\\sources\\engine\\Stride.Navigation.Tests\\Stride.Navigation.Tests.Windows.csproj",
"..\\sources\\engine\\Stride.Particles.Tests\\Stride.Particles.Tests.Windows.csproj",
"..\\sources\\engine\\Stride.Physics.Tests\\Stride.Physics.Tests.Windows.csproj",
"..\\sources\\engine\\Stride.UI.Tests\\Stride.UI.Tests.Windows.csproj"
]
}
}