HLSL: Recognize types declared as identifiers as identifiers.

E.g., in

    float float;
    (float) * float;

The "(float)" is not a type cast, it is an expression.
This commit is contained in:
John Kessenich 2017-06-13 22:22:52 -06:00
Родитель 91c46c6567
Коммит 0320d090e2
4 изменённых файлов: 127 добавлений и 76 удалений

Просмотреть файл

@ -99,17 +99,28 @@ gl_FragCoord origin is upper left
0:25 'float' ( temp mediump float)
0:25 Function Call: fn(f1; ( temp mediump float)
0:25 'float' ( temp mediump float)
0:29 Branch: Return with expression
0:29 Construct vec4 ( temp 4-component vector of float)
0:29 add ( temp float)
0:29 'float' ( temp float)
0:29 direct index ( temp float)
0:29 direct index ( temp 3-component vector of float)
0:29 'half2x3' ( temp 2X3 matrix of float)
0:29 Constant:
0:29 0 (const int)
0:29 Constant:
0:29 0 (const int)
0:28 move second child to first child ( temp float)
0:28 direct index ( temp float)
0:28 direct index ( temp 3-component vector of float)
0:28 'half2x3' ( temp 2X3 matrix of float)
0:28 Constant:
0:28 0 (const int)
0:28 Constant:
0:28 0 (const int)
0:28 component-wise multiply ( temp float)
0:28 'float' ( temp float)
0:28 'float' ( temp float)
0:30 Branch: Return with expression
0:30 Construct vec4 ( temp 4-component vector of float)
0:30 add ( temp float)
0:30 'float' ( temp float)
0:30 direct index ( temp float)
0:30 direct index ( temp 3-component vector of float)
0:30 'half2x3' ( temp 2X3 matrix of float)
0:30 Constant:
0:30 0 (const int)
0:30 Constant:
0:30 0 (const int)
0:9 Function Definition: main( ( temp void)
0:9 Function Parameters:
0:? Sequence
@ -223,17 +234,28 @@ gl_FragCoord origin is upper left
0:25 'float' ( temp mediump float)
0:25 Function Call: fn(f1; ( temp mediump float)
0:25 'float' ( temp mediump float)
0:29 Branch: Return with expression
0:29 Construct vec4 ( temp 4-component vector of float)
0:29 add ( temp float)
0:29 'float' ( temp float)
0:29 direct index ( temp float)
0:29 direct index ( temp 3-component vector of float)
0:29 'half2x3' ( temp 2X3 matrix of float)
0:29 Constant:
0:29 0 (const int)
0:29 Constant:
0:29 0 (const int)
0:28 move second child to first child ( temp float)
0:28 direct index ( temp float)
0:28 direct index ( temp 3-component vector of float)
0:28 'half2x3' ( temp 2X3 matrix of float)
0:28 Constant:
0:28 0 (const int)
0:28 Constant:
0:28 0 (const int)
0:28 component-wise multiply ( temp float)
0:28 'float' ( temp float)
0:28 'float' ( temp float)
0:30 Branch: Return with expression
0:30 Construct vec4 ( temp 4-component vector of float)
0:30 add ( temp float)
0:30 'float' ( temp float)
0:30 direct index ( temp float)
0:30 direct index ( temp 3-component vector of float)
0:30 'half2x3' ( temp 2X3 matrix of float)
0:30 Constant:
0:30 0 (const int)
0:30 Constant:
0:30 0 (const int)
0:9 Function Definition: main( ( temp void)
0:9 Function Parameters:
0:? Sequence
@ -245,12 +267,12 @@ gl_FragCoord origin is upper left
// Module Version 10000
// Generated by (magic number): 80001
// Id's are bound by 105
// Id's are bound by 109
Capability Shader
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Fragment 4 "main" 103
EntryPoint Fragment 4 "main" 107
ExecutionMode 4 OriginUpperLeft
Source HLSL 500
Name 4 "main"
@ -268,8 +290,8 @@ gl_FragCoord origin is upper left
MemberName 56(foo_t) 0 "float"
Name 58 "float"
Name 86 "param"
Name 94 "half2x3"
Name 103 "@entryPointOutput"
Name 93 "half2x3"
Name 107 "@entryPointOutput"
Decorate 49(min16float) RelaxedPrecision
Decorate 50 RelaxedPrecision
Decorate 51 RelaxedPrecision
@ -294,7 +316,7 @@ gl_FragCoord origin is upper left
Decorate 87 RelaxedPrecision
Decorate 88 RelaxedPrecision
Decorate 89 RelaxedPrecision
Decorate 103(@entryPointOutput) Location 0
Decorate 107(@entryPointOutput) Location 0
2: TypeVoid
3: TypeFunction 2
6: TypeFloat 32
@ -319,16 +341,16 @@ gl_FragCoord origin is upper left
56(foo_t): TypeStruct 6(float)
57: TypePointer Function 56(foo_t)
59: 6(float) Constant 1109917696
91: TypeVector 6(float) 3
92: TypeMatrix 91(fvec3) 2
93: TypePointer Function 92
95: 22(int) Constant 0
102: TypePointer Output 12(fvec4)
103(@entryPointOutput): 102(ptr) Variable Output
90: TypeVector 6(float) 3
91: TypeMatrix 90(fvec3) 2
92: TypePointer Function 91
97: 22(int) Constant 0
106: TypePointer Output 12(fvec4)
107(@entryPointOutput): 106(ptr) Variable Output
4(main): 2 Function None 3
5: Label
104: 12(fvec4) FunctionCall 14(@main()
Store 103(@entryPointOutput) 104
108: 12(fvec4) FunctionCall 14(@main()
Store 107(@entryPointOutput) 108
Return
FunctionEnd
10(fn(f1;): 6(float) Function None 8
@ -349,7 +371,7 @@ gl_FragCoord origin is upper left
58(float): 57(ptr) Variable Function
75: 7(ptr) Variable Function
86(param): 7(ptr) Variable Function
94(half2x3): 93(ptr) Variable Function
93(half2x3): 92(ptr) Variable Function
Store 19(float) 20
27: 6(float) Load 19(float)
29: 21(bool) FOrdNotEqual 27 28
@ -411,10 +433,15 @@ gl_FragCoord origin is upper left
88: 6(float) FunctionCall 10(fn(f1;) 86(param)
89: 6(float) FAdd 85 88
Store 19(float) 89
90: 6(float) Load 19(float)
96: 7(ptr) AccessChain 94(half2x3) 40 95
97: 6(float) Load 96
98: 6(float) FAdd 90 97
99: 12(fvec4) CompositeConstruct 98 98 98 98
ReturnValue 99
94: 6(float) Load 19(float)
95: 6(float) Load 19(float)
96: 6(float) FMul 94 95
98: 7(ptr) AccessChain 93(half2x3) 40 97
Store 98 96
99: 6(float) Load 19(float)
100: 7(ptr) AccessChain 93(half2x3) 40 97
101: 6(float) Load 100
102: 6(float) FAdd 99 101
103: 12(fvec4) CompositeConstruct 102 102 102 102
ReturnValue 103
FunctionEnd

Просмотреть файл

@ -25,6 +25,7 @@ float4 main() : SV_Target0
float = float + int + uint + min16float + min10float + (bool[0] ? int : float) + fn(float);
half2x3 half2x3;
half2x3._11 = (float) * float;
return float + half2x3._11;
}

Просмотреть файл

@ -107,42 +107,14 @@ bool HlslGrammar::acceptIdentifier(HlslToken& idToken)
// valid identifier, nor is "linear". This code special cases the known instances of this, so
// e.g, "int sample;" or "float float;" is accepted. Other cases can be added here if needed.
TString* idString = nullptr;
switch (peek()) {
case EHTokSample: idString = NewPoolTString("sample"); break;
case EHTokHalf: idString = NewPoolTString("half"); break;
case EHTokHalf1x1: idString = NewPoolTString("half1x1"); break;
case EHTokHalf1x2: idString = NewPoolTString("half1x2"); break;
case EHTokHalf1x3: idString = NewPoolTString("half1x3"); break;
case EHTokHalf1x4: idString = NewPoolTString("half1x4"); break;
case EHTokHalf2x1: idString = NewPoolTString("half2x1"); break;
case EHTokHalf2x2: idString = NewPoolTString("half2x2"); break;
case EHTokHalf2x3: idString = NewPoolTString("half2x3"); break;
case EHTokHalf2x4: idString = NewPoolTString("half2x4"); break;
case EHTokHalf3x1: idString = NewPoolTString("half3x1"); break;
case EHTokHalf3x2: idString = NewPoolTString("half3x2"); break;
case EHTokHalf3x3: idString = NewPoolTString("half3x3"); break;
case EHTokHalf3x4: idString = NewPoolTString("half3x4"); break;
case EHTokHalf4x1: idString = NewPoolTString("half4x1"); break;
case EHTokHalf4x2: idString = NewPoolTString("half4x2"); break;
case EHTokHalf4x3: idString = NewPoolTString("half4x3"); break;
case EHTokHalf4x4: idString = NewPoolTString("half4x4"); break;
case EHTokBool: idString = NewPoolTString("bool"); break;
case EHTokFloat: idString = NewPoolTString("float"); break;
case EHTokDouble: idString = NewPoolTString("double"); break;
case EHTokInt: idString = NewPoolTString("int"); break;
case EHTokUint: idString = NewPoolTString("uint"); break;
case EHTokMin16float: idString = NewPoolTString("min16float"); break;
case EHTokMin10float: idString = NewPoolTString("min10float"); break;
case EHTokMin16int: idString = NewPoolTString("min16int"); break;
case EHTokMin12int: idString = NewPoolTString("min12int"); break;
default:
const char* idString = getTypeString(peek());
if (idString == nullptr)
return false;
}
token.string = idString;
token.string = NewPoolTString(idString);
token.tokenClass = EHTokIdentifier;
idToken = token;
idToken = token;
typeIdentifiers = true;
advanceToken();
@ -1311,6 +1283,18 @@ bool HlslGrammar::acceptType(TType& type, TIntermNode*& nodeList)
static const TBasicType min12int_bt = EbtInt;
static const TBasicType min16uint_bt = EbtUint;
// Some types might have turned into identifiers. Take the hit for checking
// when this has happened.
if (typeIdentifiers) {
const char* identifierString = getTypeString(peek());
if (identifierString != nullptr) {
TString name = identifierString;
// if it's an identifier, it's not a type
if (parseContext.symbolTable.find(name) != nullptr)
return false;
}
}
switch (peek()) {
case EHTokVector:
return acceptVectorTemplateType(type);
@ -3840,4 +3824,40 @@ bool HlslGrammar::captureBlockTokens(TVector<HlslToken>& tokens)
return true;
}
// Return a string for just the types that can also be declared as an identifier.
const char* HlslGrammar::getTypeString(EHlslTokenClass tokenClass) const
{
switch (tokenClass) {
case EHTokSample: return "sample";
case EHTokHalf: return "half";
case EHTokHalf1x1: return "half1x1";
case EHTokHalf1x2: return "half1x2";
case EHTokHalf1x3: return "half1x3";
case EHTokHalf1x4: return "half1x4";
case EHTokHalf2x1: return "half2x1";
case EHTokHalf2x2: return "half2x2";
case EHTokHalf2x3: return "half2x3";
case EHTokHalf2x4: return "half2x4";
case EHTokHalf3x1: return "half3x1";
case EHTokHalf3x2: return "half3x2";
case EHTokHalf3x3: return "half3x3";
case EHTokHalf3x4: return "half3x4";
case EHTokHalf4x1: return "half4x1";
case EHTokHalf4x2: return "half4x2";
case EHTokHalf4x3: return "half4x3";
case EHTokHalf4x4: return "half4x4";
case EHTokBool: return "bool";
case EHTokFloat: return "float";
case EHTokDouble: return "double";
case EHTokInt: return "int";
case EHTokUint: return "uint";
case EHTokMin16float: return "min16float";
case EHTokMin10float: return "min10float";
case EHTokMin16int: return "min16int";
case EHTokMin12int: return "min12int";
default:
return nullptr;
}
}
} // end namespace glslang

Просмотреть файл

@ -52,7 +52,8 @@ namespace glslang {
class HlslGrammar : public HlslTokenStream {
public:
HlslGrammar(HlslScanContext& scanner, HlslParseContext& parseContext)
: HlslTokenStream(scanner), parseContext(parseContext), intermediate(parseContext.intermediate) { }
: HlslTokenStream(scanner), parseContext(parseContext), intermediate(parseContext.intermediate),
typeIdentifiers(false) { }
virtual ~HlslGrammar() { }
bool parse();
@ -126,9 +127,11 @@ namespace glslang {
bool acceptDefaultParameterDeclaration(const TType&, TIntermTyped*&);
bool captureBlockTokens(TVector<HlslToken>& tokens);
const char* getTypeString(EHlslTokenClass tokenClass) const;
HlslParseContext& parseContext; // state of parsing and helper functions for building the intermediate
TIntermediate& intermediate; // the final product, the intermediate representation, includes the AST
bool typeIdentifiers; // shader uses some types as identifiers
};
} // end namespace glslang