зеркало из https://github.com/stride3d/xkslang.git
Fix #1395: GLSL volatile maps to SPIR-V Volatile and Coherent.
The major version number was bumped in the previous commit to support this.
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Родитель
d6c975572e
Коммит
14b85d3ff3
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@ -340,8 +340,10 @@ void TranslateMemoryDecoration(const glslang::TQualifier& qualifier, std::vector
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{
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if (qualifier.coherent)
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memory.push_back(spv::DecorationCoherent);
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if (qualifier.volatil)
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if (qualifier.volatil) {
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memory.push_back(spv::DecorationVolatile);
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memory.push_back(spv::DecorationCoherent);
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}
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if (qualifier.restrict)
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memory.push_back(spv::DecorationRestrict);
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if (qualifier.readonly)
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@ -35,6 +35,7 @@ spv.memoryQualifier.frag
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Decorate 19(i2D) DescriptorSet 0
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Decorate 19(i2D) Binding 1
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Decorate 19(i2D) Volatile
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Decorate 19(i2D) Coherent
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Decorate 28(i2DRect) DescriptorSet 0
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Decorate 28(i2DRect) Binding 2
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Decorate 28(i2DRect) Restrict
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@ -48,6 +49,7 @@ spv.memoryQualifier.frag
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MemberDecorate 49(Data) 1 Offset 8
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MemberDecorate 50(Buffer) 0 Coherent
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MemberDecorate 50(Buffer) 0 Volatile
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MemberDecorate 50(Buffer) 0 Coherent
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MemberDecorate 50(Buffer) 0 Offset 0
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MemberDecorate 50(Buffer) 1 Coherent
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MemberDecorate 50(Buffer) 1 Restrict
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@ -1,3 +1,3 @@
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// This header is generated by the make-revision script.
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#define GLSLANG_PATCH_LEVEL 2764
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#define GLSLANG_PATCH_LEVEL 2765
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