зеркало из https://github.com/stride3d/xkslang.git
Merge pull request #1175 from KhronosGroup/no-flatten-local-opaque
HLSL: Stop flattening non-IO structs containing opaques.
This commit is contained in:
Коммит
1cfc0f9e8b
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@ -2,49 +2,54 @@ hlsl.aliasOpaque.frag
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WARNING: AST will form illegal SPIR-V; need to transform to legalize
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// Module Version 10000
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// Generated by (magic number): 80002
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// Id's are bound by 81
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// Id's are bound by 87
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Capability Shader
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1: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint Fragment 4 "main" 57
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EntryPoint Fragment 4 "main" 62
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ExecutionMode 4 OriginUpperLeft
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Source HLSL 500
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Name 4 "main"
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||||
Name 37 "gss2"
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||||
Name 39 "gss"
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Name 43 "gtex"
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Name 57 "@entryPointOutput"
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||||
Decorate 37(gss2) DescriptorSet 0
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||||
Decorate 39(gss) DescriptorSet 0
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||||
Decorate 43(gtex) DescriptorSet 0
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Decorate 57(@entryPointOutput) Location 0
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Name 9 "OS"
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MemberName 9(OS) 0 "ss"
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MemberName 9(OS) 1 "a"
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MemberName 9(OS) 2 "tex"
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Name 44 "gss2"
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Name 47 "gss"
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Name 51 "gtex"
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Name 62 "@entryPointOutput"
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Decorate 44(gss2) DescriptorSet 0
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Decorate 47(gss) DescriptorSet 0
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Decorate 51(gtex) DescriptorSet 0
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Decorate 62(@entryPointOutput) Location 0
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2: TypeVoid
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3: TypeFunction 2
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||||
6: TypeSampler
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||||
8: TypeFloat 32
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||||
10: TypeImage 8(float) 2D sampled format:Unknown
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||||
12: TypeVector 8(float) 4
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||||
25: TypeSampledImage 10
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||||
27: TypeVector 8(float) 2
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||||
28: 8(float) Constant 1045220557
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29: 8(float) Constant 1050253722
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30: 27(fvec2) ConstantComposite 28 29
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36: TypePointer UniformConstant 6
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37(gss2): 36(ptr) Variable UniformConstant
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||||
39(gss): 36(ptr) Variable UniformConstant
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42: TypePointer UniformConstant 10
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43(gtex): 42(ptr) Variable UniformConstant
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46: 8(float) Constant 1077936128
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||||
56: TypePointer Output 12(fvec4)
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57(@entryPointOutput): 56(ptr) Variable Output
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7: TypeFloat 32
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||||
8: TypeImage 7(float) 2D sampled format:Unknown
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||||
9(OS): TypeStruct 6 7(float) 8
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11: TypeVector 7(float) 4
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32: TypeSampledImage 8
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34: TypeVector 7(float) 2
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35: 7(float) Constant 1045220557
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36: 7(float) Constant 1050253722
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37: 34(fvec2) ConstantComposite 35 36
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43: TypePointer UniformConstant 6
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44(gss2): 43(ptr) Variable UniformConstant
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47(gss): 43(ptr) Variable UniformConstant
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50: TypePointer UniformConstant 8
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51(gtex): 50(ptr) Variable UniformConstant
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54: 7(float) Constant 1077936128
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61: TypePointer Output 11(fvec4)
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||||
62(@entryPointOutput): 61(ptr) Variable Output
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4(main): 2 Function None 3
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5: Label
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68: 6 Load 39(gss)
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69: 10 Load 43(gtex)
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78: 25 SampledImage 69 68
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79: 12(fvec4) ImageSampleImplicitLod 78 30
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80: 12(fvec4) VectorTimesScalar 79 46
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Store 57(@entryPointOutput) 80
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70: 6 Load 47(gss)
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72: 8 Load 51(gtex)
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84: 32 SampledImage 72 70
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85: 11(fvec4) ImageSampleImplicitLod 84 37
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86: 11(fvec4) VectorTimesScalar 85 54
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Store 62(@entryPointOutput) 86
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Return
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FunctionEnd
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@ -1,65 +1,73 @@
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hlsl.flattenOpaque.frag
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WARNING: AST will form illegal SPIR-V; need to transform to legalize
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// Module Version 10000
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// Generated by (magic number): 80002
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||||
// Id's are bound by 144
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// Id's are bound by 185
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||||
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Capability Shader
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1: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint Fragment 4 "main" 97
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EntryPoint Fragment 4 "main" 120
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ExecutionMode 4 OriginUpperLeft
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Source HLSL 500
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Name 4 "main"
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Name 7 "os"
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MemberName 7(os) 0 "s2D"
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Name 23 "os2"
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MemberName 23(os2) 0 "s2D"
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MemberName 23(os2) 1 "tex"
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Name 38 "tex"
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Name 70 "s.s2D"
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Name 79 "s2.s2D"
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Name 80 "s2.tex"
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Name 97 "@entryPointOutput"
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Name 82 "s.s2D"
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Name 97 "s2.s2D"
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Name 100 "s2.tex"
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Name 120 "@entryPointOutput"
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Decorate 38(tex) DescriptorSet 0
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Decorate 70(s.s2D) DescriptorSet 0
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Decorate 79(s2.s2D) DescriptorSet 0
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Decorate 80(s2.tex) DescriptorSet 0
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Decorate 97(@entryPointOutput) Location 0
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Decorate 82(s.s2D) DescriptorSet 0
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Decorate 97(s2.s2D) DescriptorSet 0
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Decorate 100(s2.tex) DescriptorSet 0
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Decorate 120(@entryPointOutput) Location 0
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2: TypeVoid
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3: TypeFunction 2
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6: TypeSampler
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||||
8: TypeFloat 32
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||||
9: TypeVector 8(float) 4
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||||
14: TypeVector 8(float) 2
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||||
21: TypeImage 8(float) 2D sampled format:Unknown
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37: TypePointer UniformConstant 21
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7(os): TypeStruct 6
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9: TypeFloat 32
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10: TypeVector 9(float) 4
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15: TypeVector 9(float) 2
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22: TypeImage 9(float) 2D sampled format:Unknown
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23(os2): TypeStruct 6 22
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37: TypePointer UniformConstant 22
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38(tex): 37(ptr) Variable UniformConstant
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41: TypeSampledImage 21
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43: 8(float) Constant 1045220557
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44: 8(float) Constant 1050253722
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45: 14(fvec2) ConstantComposite 43 44
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69: TypePointer UniformConstant 6
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70(s.s2D): 69(ptr) Variable UniformConstant
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79(s2.s2D): 69(ptr) Variable UniformConstant
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||||
80(s2.tex): 37(ptr) Variable UniformConstant
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||||
96: TypePointer Output 9(fvec4)
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97(@entryPointOutput): 96(ptr) Variable Output
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45: TypeSampledImage 22
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47: 9(float) Constant 1045220557
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48: 9(float) Constant 1050253722
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49: 15(fvec2) ConstantComposite 47 48
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81: TypePointer UniformConstant 6
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82(s.s2D): 81(ptr) Variable UniformConstant
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97(s2.s2D): 81(ptr) Variable UniformConstant
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100(s2.tex): 37(ptr) Variable UniformConstant
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119: TypePointer Output 10(fvec4)
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120(@entryPointOutput): 119(ptr) Variable Output
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4(main): 2 Function None 3
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5: Label
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109: 6 Load 70(s.s2D)
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123: 21 Load 38(tex)
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125: 41 SampledImage 123 109
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126: 9(fvec4) ImageSampleImplicitLod 125 45
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111: 6 Load 70(s.s2D)
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128: 21 Load 38(tex)
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130: 41 SampledImage 128 111
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132: 9(fvec4) ImageSampleImplicitLod 130 45
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113: 9(fvec4) FAdd 126 132
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114: 6 Load 79(s2.s2D)
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115: 21 Load 80(s2.tex)
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136: 41 SampledImage 115 114
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137: 9(fvec4) ImageSampleImplicitLod 136 45
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117: 9(fvec4) FAdd 113 137
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118: 6 Load 79(s2.s2D)
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119: 21 Load 80(s2.tex)
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141: 41 SampledImage 119 118
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143: 9(fvec4) ImageSampleImplicitLod 141 45
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121: 9(fvec4) FAdd 117 143
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Store 97(@entryPointOutput) 121
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134: 6 Load 82(s.s2D)
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158: 22 Load 38(tex)
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161: 45 SampledImage 158 134
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162: 10(fvec4) ImageSampleImplicitLod 161 49
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138: 6 Load 82(s.s2D)
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164: 22 Load 38(tex)
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167: 45 SampledImage 164 138
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169: 10(fvec4) ImageSampleImplicitLod 167 49
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142: 10(fvec4) FAdd 162 169
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143: 6 Load 97(s2.s2D)
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145: 22 Load 100(s2.tex)
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175: 45 SampledImage 145 143
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176: 10(fvec4) ImageSampleImplicitLod 175 49
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149: 10(fvec4) FAdd 142 176
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150: 6 Load 97(s2.s2D)
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152: 22 Load 100(s2.tex)
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182: 45 SampledImage 152 150
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184: 10(fvec4) ImageSampleImplicitLod 182 49
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156: 10(fvec4) FAdd 149 184
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Store 120(@entryPointOutput) 156
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Return
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FunctionEnd
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@ -2,57 +2,56 @@ hlsl.flattenOpaqueInit.vert
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WARNING: AST will form illegal SPIR-V; need to transform to legalize
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||||
// Module Version 10000
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// Generated by (magic number): 80002
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||||
// Id's are bound by 176
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// Id's are bound by 134
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||||
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Capability Shader
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||||
1: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint Vertex 4 "main" 99
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EntryPoint Vertex 4 "main" 80
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Source HLSL 500
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Name 4 "main"
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Name 17 "FxaaTex"
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MemberName 17(FxaaTex) 0 "smpl"
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||||
MemberName 17(FxaaTex) 1 "tex"
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||||
Name 38 "g_tInputTexture_sampler"
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||||
Name 42 "g_tInputTexture"
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||||
Name 99 "@entryPointOutput"
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||||
Decorate 38(g_tInputTexture_sampler) DescriptorSet 0
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||||
Decorate 42(g_tInputTexture) DescriptorSet 0
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||||
Decorate 99(@entryPointOutput) Location 0
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||||
Name 9 "FxaaTex"
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||||
MemberName 9(FxaaTex) 0 "smpl"
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||||
MemberName 9(FxaaTex) 1 "tex"
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||||
Name 43 "g_tInputTexture_sampler"
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||||
Name 47 "g_tInputTexture"
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||||
Name 80 "@entryPointOutput"
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||||
Decorate 43(g_tInputTexture_sampler) DescriptorSet 0
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||||
Decorate 47(g_tInputTexture) DescriptorSet 0
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||||
Decorate 80(@entryPointOutput) Location 0
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||||
2: TypeVoid
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||||
3: TypeFunction 2
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||||
6: TypeSampler
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||||
8: TypeFloat 32
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||||
9: TypeImage 8(float) 2D sampled format:Unknown
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||||
11: TypeVector 8(float) 4
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17(FxaaTex): TypeStruct 6 9
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26: TypeSampledImage 9
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28: TypeVector 8(float) 2
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||||
29: 8(float) Constant 1050253722
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||||
30: 8(float) Constant 1053609165
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||||
31: 28(fvec2) ConstantComposite 29 30
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32: 8(float) Constant 0
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||||
37: TypePointer UniformConstant 6
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||||
38(g_tInputTexture_sampler): 37(ptr) Variable UniformConstant
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||||
41: TypePointer UniformConstant 9
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||||
42(g_tInputTexture): 41(ptr) Variable UniformConstant
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||||
98: TypePointer Output 11(fvec4)
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99(@entryPointOutput): 98(ptr) Variable Output
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175: 17(FxaaTex) Undef
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7: TypeFloat 32
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||||
8: TypeImage 7(float) 2D sampled format:Unknown
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||||
9(FxaaTex): TypeStruct 6 8
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||||
11: TypeVector 7(float) 4
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31: TypeSampledImage 8
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33: TypeVector 7(float) 2
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||||
34: 7(float) Constant 1050253722
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35: 7(float) Constant 1053609165
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||||
36: 33(fvec2) ConstantComposite 34 35
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37: 7(float) Constant 0
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||||
42: TypePointer UniformConstant 6
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43(g_tInputTexture_sampler): 42(ptr) Variable UniformConstant
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46: TypePointer UniformConstant 8
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47(g_tInputTexture): 46(ptr) Variable UniformConstant
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79: TypePointer Output 11(fvec4)
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80(@entryPointOutput): 79(ptr) Variable Output
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4(main): 2 Function None 3
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5: Label
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117: 6 Load 38(g_tInputTexture_sampler)
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118: 9 Load 42(g_tInputTexture)
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148: 26 SampledImage 118 117
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149: 11(fvec4) ImageSampleExplicitLod 148 31 Lod 32
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172: 6 CompositeExtract 175 0
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174: 9 CompositeExtract 175 1
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160: 26 SampledImage 174 172
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161: 11(fvec4) ImageSampleExplicitLod 160 31 Lod 32
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136: 11(fvec4) FAdd 149 161
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165: 26 SampledImage 118 117
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166: 11(fvec4) ImageSampleExplicitLod 165 31 Lod 32
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143: 11(fvec4) FAdd 136 166
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Store 99(@entryPointOutput) 143
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90: 6 Load 43(g_tInputTexture_sampler)
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91: 8 Load 47(g_tInputTexture)
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111: 31 SampledImage 91 90
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112: 11(fvec4) ImageSampleExplicitLod 111 36 Lod 37
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115: 6 Load 43(g_tInputTexture_sampler)
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117: 8 Load 47(g_tInputTexture)
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125: 31 SampledImage 117 115
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126: 11(fvec4) ImageSampleExplicitLod 125 36 Lod 37
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99: 11(fvec4) FAdd 112 126
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132: 31 SampledImage 91 90
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133: 11(fvec4) ImageSampleExplicitLod 132 36 Lod 37
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104: 11(fvec4) FAdd 99 133
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Store 80(@entryPointOutput) 104
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Return
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FunctionEnd
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@ -2,48 +2,48 @@ hlsl.flattenOpaqueInitMix.vert
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WARNING: AST will form illegal SPIR-V; need to transform to legalize
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// Module Version 10000
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// Generated by (magic number): 80002
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// Id's are bound by 100
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// Id's are bound by 80
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||||
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Capability Shader
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1: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint Vertex 4 "main" 68
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EntryPoint Vertex 4 "main" 57
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Source HLSL 500
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Name 4 "main"
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Name 34 "FxaaTex"
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MemberName 34(FxaaTex) 0 "smpl"
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MemberName 34(FxaaTex) 1 "tex"
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MemberName 34(FxaaTex) 2 "f"
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Name 38 "g_tInputTexture_sampler"
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Name 41 "g_tInputTexture"
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Name 68 "@entryPointOutput"
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||||
Decorate 38(g_tInputTexture_sampler) DescriptorSet 0
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Decorate 41(g_tInputTexture) DescriptorSet 0
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Decorate 68(@entryPointOutput) Location 0
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Name 9 "FxaaTex"
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MemberName 9(FxaaTex) 0 "smpl"
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||||
MemberName 9(FxaaTex) 1 "tex"
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MemberName 9(FxaaTex) 2 "f"
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Name 44 "g_tInputTexture_sampler"
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Name 47 "g_tInputTexture"
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Name 57 "@entryPointOutput"
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||||
Decorate 44(g_tInputTexture_sampler) DescriptorSet 0
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||||
Decorate 47(g_tInputTexture) DescriptorSet 0
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||||
Decorate 57(@entryPointOutput) Location 0
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2: TypeVoid
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3: TypeFunction 2
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||||
6: TypeSampler
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||||
8: TypeFloat 32
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||||
9: TypeImage 8(float) 2D sampled format:Unknown
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||||
12: TypeVector 8(float) 4
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||||
24: TypeSampledImage 9
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||||
28: TypeVector 8(float) 2
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||||
30: 8(float) Constant 0
|
||||
34(FxaaTex): TypeStruct 6 9 8(float)
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||||
37: TypePointer UniformConstant 6
|
||||
38(g_tInputTexture_sampler): 37(ptr) Variable UniformConstant
|
||||
40: TypePointer UniformConstant 9
|
||||
41(g_tInputTexture): 40(ptr) Variable UniformConstant
|
||||
43: 8(float) Constant 1056964608
|
||||
67: TypePointer Output 12(fvec4)
|
||||
68(@entryPointOutput): 67(ptr) Variable Output
|
||||
7: TypeFloat 32
|
||||
8: TypeImage 7(float) 2D sampled format:Unknown
|
||||
9(FxaaTex): TypeStruct 6 8 7(float)
|
||||
11: TypeVector 7(float) 4
|
||||
28: TypeSampledImage 8
|
||||
36: TypeVector 7(float) 2
|
||||
38: 7(float) Constant 0
|
||||
43: TypePointer UniformConstant 6
|
||||
44(g_tInputTexture_sampler): 43(ptr) Variable UniformConstant
|
||||
46: TypePointer UniformConstant 8
|
||||
47(g_tInputTexture): 46(ptr) Variable UniformConstant
|
||||
49: 7(float) Constant 1056964608
|
||||
56: TypePointer Output 11(fvec4)
|
||||
57(@entryPointOutput): 56(ptr) Variable Output
|
||||
4(main): 2 Function None 3
|
||||
5: Label
|
||||
79: 6 Load 38(g_tInputTexture_sampler)
|
||||
80: 9 Load 41(g_tInputTexture)
|
||||
95: 24 SampledImage 80 79
|
||||
98: 28(fvec2) CompositeConstruct 43 43
|
||||
99: 12(fvec4) ImageSampleExplicitLod 95 98 Lod 30
|
||||
Store 68(@entryPointOutput) 99
|
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63: 6 Load 44(g_tInputTexture_sampler)
|
||||
64: 8 Load 47(g_tInputTexture)
|
||||
73: 28 SampledImage 64 63
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||||
78: 36(fvec2) CompositeConstruct 49 49
|
||||
79: 11(fvec4) ImageSampleExplicitLod 73 78 Lod 38
|
||||
Store 57(@entryPointOutput) 79
|
||||
Return
|
||||
FunctionEnd
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||||
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|
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@ -2,47 +2,67 @@ hlsl.flattenSubset.frag
|
|||
WARNING: AST will form illegal SPIR-V; need to transform to legalize
|
||||
// Module Version 10000
|
||||
// Generated by (magic number): 80002
|
||||
// Id's are bound by 85
|
||||
// Id's are bound by 66
|
||||
|
||||
Capability Shader
|
||||
1: ExtInstImport "GLSL.std.450"
|
||||
MemoryModel Logical GLSL450
|
||||
EntryPoint Fragment 4 "main" 54 57
|
||||
EntryPoint Fragment 4 "main" 47 50
|
||||
ExecutionMode 4 OriginUpperLeft
|
||||
Source HLSL 500
|
||||
Name 4 "main"
|
||||
Name 17 "samp"
|
||||
Name 41 "tex"
|
||||
Name 54 "vpos"
|
||||
Name 57 "@entryPointOutput"
|
||||
Decorate 17(samp) DescriptorSet 0
|
||||
Decorate 41(tex) DescriptorSet 0
|
||||
Decorate 54(vpos) Location 0
|
||||
Decorate 57(@entryPointOutput) Location 0
|
||||
Name 15 "S0"
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||||
MemberName 15(S0) 0 "x"
|
||||
MemberName 15(S0) 1 "y"
|
||||
MemberName 15(S0) 2 "ss"
|
||||
Name 16 "S1"
|
||||
MemberName 16(S1) 0 "b"
|
||||
MemberName 16(S1) 1 "samplerState"
|
||||
MemberName 16(S1) 2 "s0"
|
||||
MemberName 16(S1) 3 "a"
|
||||
Name 21 "samp"
|
||||
Name 25 "S2"
|
||||
MemberName 25(S2) 0 "a1"
|
||||
MemberName 25(S2) 1 "a2"
|
||||
MemberName 25(S2) 2 "a3"
|
||||
MemberName 25(S2) 3 "a4"
|
||||
MemberName 25(S2) 4 "a5"
|
||||
MemberName 25(S2) 5 "resources"
|
||||
Name 33 "tex"
|
||||
Name 47 "vpos"
|
||||
Name 50 "@entryPointOutput"
|
||||
Decorate 21(samp) DescriptorSet 0
|
||||
Decorate 33(tex) DescriptorSet 0
|
||||
Decorate 47(vpos) Location 0
|
||||
Decorate 50(@entryPointOutput) Location 0
|
||||
2: TypeVoid
|
||||
3: TypeFunction 2
|
||||
6: TypeFloat 32
|
||||
7: TypeVector 6(float) 4
|
||||
13: TypeSampler
|
||||
16: TypePointer UniformConstant 13
|
||||
17(samp): 16(ptr) Variable UniformConstant
|
||||
39: TypeImage 6(float) 2D sampled format:Unknown
|
||||
40: TypePointer UniformConstant 39
|
||||
41(tex): 40(ptr) Variable UniformConstant
|
||||
44: TypeSampledImage 39
|
||||
46: TypeVector 6(float) 2
|
||||
47: 6(float) Constant 1056964608
|
||||
48: 46(fvec2) ConstantComposite 47 47
|
||||
53: TypePointer Input 7(fvec4)
|
||||
54(vpos): 53(ptr) Variable Input
|
||||
56: TypePointer Output 7(fvec4)
|
||||
57(@entryPointOutput): 56(ptr) Variable Output
|
||||
14: TypeInt 32 1
|
||||
15(S0): TypeStruct 14(int) 14(int) 13
|
||||
16(S1): TypeStruct 6(float) 13 15(S0) 14(int)
|
||||
20: TypePointer UniformConstant 13
|
||||
21(samp): 20(ptr) Variable UniformConstant
|
||||
25(S2): TypeStruct 14(int) 14(int) 14(int) 14(int) 14(int) 16(S1)
|
||||
31: TypeImage 6(float) 2D sampled format:Unknown
|
||||
32: TypePointer UniformConstant 31
|
||||
33(tex): 32(ptr) Variable UniformConstant
|
||||
37: TypeSampledImage 31
|
||||
39: TypeVector 6(float) 2
|
||||
40: 6(float) Constant 1056964608
|
||||
41: 39(fvec2) ConstantComposite 40 40
|
||||
46: TypePointer Input 7(fvec4)
|
||||
47(vpos): 46(ptr) Variable Input
|
||||
49: TypePointer Output 7(fvec4)
|
||||
50(@entryPointOutput): 49(ptr) Variable Output
|
||||
4(main): 2 Function None 3
|
||||
5: Label
|
||||
74: 13 Load 17(samp)
|
||||
81: 39 Load 41(tex)
|
||||
83: 44 SampledImage 81 74
|
||||
84: 7(fvec4) ImageSampleImplicitLod 83 48
|
||||
Store 57(@entryPointOutput) 84
|
||||
57: 13 Load 21(samp)
|
||||
61: 31 Load 33(tex)
|
||||
64: 37 SampledImage 61 57
|
||||
65: 7(fvec4) ImageSampleImplicitLod 64 41
|
||||
Store 50(@entryPointOutput) 65
|
||||
Return
|
||||
FunctionEnd
|
||||
|
|
|
@ -2,36 +2,48 @@ hlsl.flattenSubset2.frag
|
|||
WARNING: AST will form illegal SPIR-V; need to transform to legalize
|
||||
// Module Version 10000
|
||||
// Generated by (magic number): 80002
|
||||
// Id's are bound by 44
|
||||
// Id's are bound by 53
|
||||
|
||||
Capability Shader
|
||||
1: ExtInstImport "GLSL.std.450"
|
||||
MemoryModel Logical GLSL450
|
||||
EntryPoint Fragment 4 "main" 40 43
|
||||
EntryPoint Fragment 4 "main" 49 52
|
||||
ExecutionMode 4 OriginUpperLeft
|
||||
Source HLSL 500
|
||||
Name 4 "main"
|
||||
Name 31 "someTex"
|
||||
Name 40 "vpos"
|
||||
Name 43 "@entryPointOutput"
|
||||
Decorate 31(someTex) DescriptorSet 0
|
||||
Decorate 40(vpos) Location 0
|
||||
Decorate 43(@entryPointOutput) Location 0
|
||||
Name 14 "Nested"
|
||||
MemberName 14(Nested) 0 "y"
|
||||
MemberName 14(Nested) 1 "texNested"
|
||||
Name 15 "A"
|
||||
MemberName 15(A) 0 "n"
|
||||
MemberName 15(A) 1 "x"
|
||||
Name 25 "B"
|
||||
MemberName 25(B) 0 "n"
|
||||
MemberName 25(B) 1 "tex"
|
||||
Name 36 "someTex"
|
||||
Name 49 "vpos"
|
||||
Name 52 "@entryPointOutput"
|
||||
Decorate 36(someTex) DescriptorSet 0
|
||||
Decorate 49(vpos) Location 0
|
||||
Decorate 52(@entryPointOutput) Location 0
|
||||
2: TypeVoid
|
||||
3: TypeFunction 2
|
||||
6: TypeFloat 32
|
||||
7: TypeVector 6(float) 4
|
||||
17: TypeImage 6(float) 2D sampled format:Unknown
|
||||
30: TypePointer UniformConstant 17
|
||||
31(someTex): 30(ptr) Variable UniformConstant
|
||||
34: 6(float) Constant 0
|
||||
35: 7(fvec4) ConstantComposite 34 34 34 34
|
||||
39: TypePointer Input 7(fvec4)
|
||||
40(vpos): 39(ptr) Variable Input
|
||||
42: TypePointer Output 7(fvec4)
|
||||
43(@entryPointOutput): 42(ptr) Variable Output
|
||||
13: TypeImage 6(float) 2D sampled format:Unknown
|
||||
14(Nested): TypeStruct 6(float) 13
|
||||
15(A): TypeStruct 14(Nested) 6(float)
|
||||
25(B): TypeStruct 14(Nested) 13
|
||||
35: TypePointer UniformConstant 13
|
||||
36(someTex): 35(ptr) Variable UniformConstant
|
||||
43: 6(float) Constant 0
|
||||
44: 7(fvec4) ConstantComposite 43 43 43 43
|
||||
48: TypePointer Input 7(fvec4)
|
||||
49(vpos): 48(ptr) Variable Input
|
||||
51: TypePointer Output 7(fvec4)
|
||||
52(@entryPointOutput): 51(ptr) Variable Output
|
||||
4(main): 2 Function None 3
|
||||
5: Label
|
||||
Store 43(@entryPointOutput) 35
|
||||
Store 52(@entryPointOutput) 44
|
||||
Return
|
||||
FunctionEnd
|
||||
|
|
|
@ -2,90 +2,108 @@ hlsl.partialFlattenLocal.vert
|
|||
WARNING: AST will form illegal SPIR-V; need to transform to legalize
|
||||
// Module Version 10000
|
||||
// Generated by (magic number): 80002
|
||||
// Id's are bound by 148
|
||||
// Id's are bound by 132
|
||||
|
||||
Capability Shader
|
||||
1: ExtInstImport "GLSL.std.450"
|
||||
MemoryModel Logical GLSL450
|
||||
EntryPoint Vertex 4 "main" 90 93
|
||||
EntryPoint Vertex 4 "main" 83 86
|
||||
Source HLSL 500
|
||||
Name 4 "main"
|
||||
Name 17 "tex"
|
||||
Name 90 "pos"
|
||||
Name 93 "@entryPointOutput"
|
||||
Decorate 17(tex) DescriptorSet 0
|
||||
Decorate 90(pos) Location 0
|
||||
Decorate 93(@entryPointOutput) BuiltIn Position
|
||||
Name 22 "Packed"
|
||||
MemberName 22(Packed) 0 "tex"
|
||||
MemberName 22(Packed) 1 "pos"
|
||||
MemberName 22(Packed) 2 "uv"
|
||||
MemberName 22(Packed) 3 "x"
|
||||
MemberName 22(Packed) 4 "n"
|
||||
Name 27 "tex"
|
||||
Name 83 "pos"
|
||||
Name 86 "@entryPointOutput"
|
||||
Decorate 27(tex) DescriptorSet 0
|
||||
Decorate 83(pos) Location 0
|
||||
Decorate 86(@entryPointOutput) BuiltIn Position
|
||||
2: TypeVoid
|
||||
3: TypeFunction 2
|
||||
6: TypeFloat 32
|
||||
7: TypeVector 6(float) 4
|
||||
13: TypeImage 6(float) 2D sampled format:Unknown
|
||||
16: TypePointer UniformConstant 13
|
||||
17(tex): 16(ptr) Variable UniformConstant
|
||||
19: TypeVector 6(float) 3
|
||||
20: TypeInt 32 0
|
||||
21: 20(int) Constant 3
|
||||
22: TypeArray 19(fvec3) 21
|
||||
23: TypePointer Function 22
|
||||
25: TypeInt 32 1
|
||||
26: 25(int) Constant 0
|
||||
27: 6(float) Constant 0
|
||||
28: 19(fvec3) ConstantComposite 27 27 27
|
||||
29: TypePointer Function 19(fvec3)
|
||||
31: TypeVector 6(float) 2
|
||||
32: 20(int) Constant 2
|
||||
33: TypeArray 31(fvec2) 32
|
||||
34: TypePointer Function 33
|
||||
36: 6(float) Constant 1065353216
|
||||
37: 31(fvec2) ConstantComposite 27 36
|
||||
38: TypePointer Function 31(fvec2)
|
||||
52: 25(int) Constant 1
|
||||
53: TypeBool
|
||||
89: TypePointer Input 7(fvec4)
|
||||
90(pos): 89(ptr) Variable Input
|
||||
92: TypePointer Output 7(fvec4)
|
||||
93(@entryPointOutput): 92(ptr) Variable Output
|
||||
14: TypeVector 6(float) 3
|
||||
15: TypeInt 32 0
|
||||
16: 15(int) Constant 3
|
||||
17: TypeArray 14(fvec3) 16
|
||||
18: TypeVector 6(float) 2
|
||||
19: 15(int) Constant 2
|
||||
20: TypeArray 18(fvec2) 19
|
||||
21: TypeInt 32 1
|
||||
22(Packed): TypeStruct 13 17 20 6(float) 21(int)
|
||||
23: TypePointer Function 22(Packed)
|
||||
25: 21(int) Constant 0
|
||||
26: TypePointer UniformConstant 13
|
||||
27(tex): 26(ptr) Variable UniformConstant
|
||||
29: TypePointer Function 13
|
||||
31: 21(int) Constant 1
|
||||
32: 6(float) Constant 0
|
||||
33: 14(fvec3) ConstantComposite 32 32 32
|
||||
34: TypePointer Function 14(fvec3)
|
||||
36: 21(int) Constant 2
|
||||
37: 6(float) Constant 1065353216
|
||||
38: 18(fvec2) ConstantComposite 32 37
|
||||
39: TypePointer Function 18(fvec2)
|
||||
41: 21(int) Constant 3
|
||||
42: TypePointer Function 6(float)
|
||||
44: 21(int) Constant 4
|
||||
45: TypePointer Function 21(int)
|
||||
54: TypeBool
|
||||
82: TypePointer Input 7(fvec4)
|
||||
83(pos): 82(ptr) Variable Input
|
||||
85: TypePointer Output 7(fvec4)
|
||||
86(@entryPointOutput): 85(ptr) Variable Output
|
||||
4(main): 2 Function None 3
|
||||
5: Label
|
||||
98: 23(ptr) Variable Function
|
||||
99: 34(ptr) Variable Function
|
||||
91: 7(fvec4) Load 90(pos)
|
||||
110: 29(ptr) AccessChain 98 26
|
||||
Store 110 28
|
||||
111: 38(ptr) AccessChain 99 26
|
||||
Store 111 37
|
||||
Branch 112
|
||||
112: Label
|
||||
147: 25(int) Phi 26 5 131 114
|
||||
LoopMerge 113 114 None
|
||||
Branch 115
|
||||
115: Label
|
||||
117: 53(bool) SLessThan 147 52
|
||||
BranchConditional 117 118 113
|
||||
118: Label
|
||||
121: 38(ptr) AccessChain 99 147
|
||||
122: 31(fvec2) Load 121
|
||||
123: 29(ptr) AccessChain 98 147
|
||||
124: 19(fvec3) Load 123
|
||||
125: 31(fvec2) VectorShuffle 124 124 0 1
|
||||
126: 31(fvec2) FAdd 125 122
|
||||
127: 29(ptr) AccessChain 98 147
|
||||
128: 19(fvec3) Load 127
|
||||
129: 19(fvec3) VectorShuffle 128 126 3 4 2
|
||||
Store 127 129
|
||||
Branch 114
|
||||
114: Label
|
||||
131: 25(int) IAdd 147 52
|
||||
Branch 112
|
||||
113: Label
|
||||
133: 22 Load 98
|
||||
146: 19(fvec3) CompositeExtract 133 0
|
||||
140: 6(float) CompositeExtract 146 0
|
||||
141: 6(float) CompositeExtract 146 1
|
||||
142: 6(float) CompositeExtract 146 2
|
||||
143: 7(fvec4) CompositeConstruct 140 141 142 27
|
||||
144: 7(fvec4) FAdd 91 143
|
||||
Store 93(@entryPointOutput) 144
|
||||
90: 23(ptr) Variable Function
|
||||
84: 7(fvec4) Load 83(pos)
|
||||
94: 13 Load 27(tex)
|
||||
95: 29(ptr) AccessChain 90 25
|
||||
Store 95 94
|
||||
96: 34(ptr) AccessChain 90 31 25
|
||||
Store 96 33
|
||||
97: 39(ptr) AccessChain 90 36 25
|
||||
Store 97 38
|
||||
98: 42(ptr) AccessChain 90 41
|
||||
Store 98 37
|
||||
99: 45(ptr) AccessChain 90 44
|
||||
Store 99 41
|
||||
Branch 100
|
||||
100: Label
|
||||
131: 21(int) Phi 25 5 119 102
|
||||
LoopMerge 101 102 None
|
||||
Branch 103
|
||||
103: Label
|
||||
105: 54(bool) SLessThan 131 31
|
||||
BranchConditional 105 106 101
|
||||
106: Label
|
||||
109: 39(ptr) AccessChain 90 36 131
|
||||
110: 18(fvec2) Load 109
|
||||
111: 34(ptr) AccessChain 90 31 131
|
||||
112: 14(fvec3) Load 111
|
||||
113: 18(fvec2) VectorShuffle 112 112 0 1
|
||||
114: 18(fvec2) FAdd 113 110
|
||||
115: 34(ptr) AccessChain 90 31 131
|
||||
116: 14(fvec3) Load 115
|
||||
117: 14(fvec3) VectorShuffle 116 114 3 4 2
|
||||
Store 115 117
|
||||
Branch 102
|
||||
102: Label
|
||||
119: 21(int) IAdd 131 31
|
||||
Branch 100
|
||||
101: Label
|
||||
120: 22(Packed) Load 90
|
||||
130: 14(fvec3) CompositeExtract 120 1 0
|
||||
124: 6(float) CompositeExtract 130 0
|
||||
125: 6(float) CompositeExtract 130 1
|
||||
126: 6(float) CompositeExtract 130 2
|
||||
127: 7(fvec4) CompositeConstruct 124 125 126 32
|
||||
128: 7(fvec4) FAdd 84 127
|
||||
Store 86(@entryPointOutput) 128
|
||||
Return
|
||||
FunctionEnd
|
||||
|
|
|
@ -2,37 +2,43 @@ hlsl.partialFlattenMixed.vert
|
|||
WARNING: AST will form illegal SPIR-V; need to transform to legalize
|
||||
// Module Version 10000
|
||||
// Generated by (magic number): 80002
|
||||
// Id's are bound by 31
|
||||
// Id's are bound by 36
|
||||
|
||||
Capability Shader
|
||||
1: ExtInstImport "GLSL.std.450"
|
||||
MemoryModel Logical GLSL450
|
||||
EntryPoint Vertex 4 "main" 27 30
|
||||
EntryPoint Vertex 4 "main" 32 35
|
||||
Source HLSL 500
|
||||
Name 4 "main"
|
||||
Name 20 "tex"
|
||||
Name 27 "pos"
|
||||
Name 30 "@entryPointOutput"
|
||||
Decorate 20(tex) DescriptorSet 0
|
||||
Decorate 27(pos) Location 0
|
||||
Decorate 30(@entryPointOutput) BuiltIn Position
|
||||
Name 18 "Packed"
|
||||
MemberName 18(Packed) 0 "a"
|
||||
MemberName 18(Packed) 1 "membTex"
|
||||
MemberName 18(Packed) 2 "b"
|
||||
Name 23 "tex"
|
||||
Name 32 "pos"
|
||||
Name 35 "@entryPointOutput"
|
||||
Decorate 23(tex) DescriptorSet 0
|
||||
Decorate 32(pos) Location 0
|
||||
Decorate 35(@entryPointOutput) BuiltIn Position
|
||||
2: TypeVoid
|
||||
3: TypeFunction 2
|
||||
6: TypeFloat 32
|
||||
7: TypeVector 6(float) 4
|
||||
13: TypeImage 6(float) 2D sampled format:Unknown
|
||||
14: TypeInt 32 0
|
||||
15: 14(int) Constant 2
|
||||
16: TypeArray 13 15
|
||||
19: TypePointer UniformConstant 16
|
||||
20(tex): 19(ptr) Variable UniformConstant
|
||||
26: TypePointer Input 7(fvec4)
|
||||
27(pos): 26(ptr) Variable Input
|
||||
29: TypePointer Output 7(fvec4)
|
||||
30(@entryPointOutput): 29(ptr) Variable Output
|
||||
13: TypeInt 32 1
|
||||
14: TypeImage 6(float) 2D sampled format:Unknown
|
||||
15: TypeInt 32 0
|
||||
16: 15(int) Constant 2
|
||||
17: TypeArray 14 16
|
||||
18(Packed): TypeStruct 13(int) 17 13(int)
|
||||
22: TypePointer UniformConstant 17
|
||||
23(tex): 22(ptr) Variable UniformConstant
|
||||
31: TypePointer Input 7(fvec4)
|
||||
32(pos): 31(ptr) Variable Input
|
||||
34: TypePointer Output 7(fvec4)
|
||||
35(@entryPointOutput): 34(ptr) Variable Output
|
||||
4(main): 2 Function None 3
|
||||
5: Label
|
||||
28: 7(fvec4) Load 27(pos)
|
||||
Store 30(@entryPointOutput) 28
|
||||
33: 7(fvec4) Load 32(pos)
|
||||
Store 35(@entryPointOutput) 33
|
||||
Return
|
||||
FunctionEnd
|
||||
|
|
|
@ -5,17 +5,24 @@ gl_FragCoord origin is upper left
|
|||
0:? Sequence
|
||||
0:12 Function Definition: osCall(struct-OS-p1-f1-t211; ( temp 4-component vector of float)
|
||||
0:12 Function Parameters:
|
||||
0:? 's.ss' ( in sampler)
|
||||
0:? 's.a' ( in float)
|
||||
0:? 's.tex' ( in texture2D)
|
||||
0:12 's' ( in structure{ temp sampler ss, temp float a, temp texture2D tex})
|
||||
0:? Sequence
|
||||
0:13 Branch: Return with expression
|
||||
0:13 vector-scale ( temp 4-component vector of float)
|
||||
0:? 's.a' ( in float)
|
||||
0:13 a: direct index for structure ( temp float)
|
||||
0:13 's' ( in structure{ temp sampler ss, temp float a, temp texture2D tex})
|
||||
0:13 Constant:
|
||||
0:13 1 (const int)
|
||||
0:13 texture ( temp 4-component vector of float)
|
||||
0:13 Construct combined texture-sampler ( temp sampler2D)
|
||||
0:? 's.tex' ( in texture2D)
|
||||
0:? 's.ss' ( in sampler)
|
||||
0:13 tex: direct index for structure ( temp texture2D)
|
||||
0:13 's' ( in structure{ temp sampler ss, temp float a, temp texture2D tex})
|
||||
0:13 Constant:
|
||||
0:13 2 (const int)
|
||||
0:13 ss: direct index for structure ( temp sampler)
|
||||
0:13 's' ( in structure{ temp sampler ss, temp float a, temp texture2D tex})
|
||||
0:13 Constant:
|
||||
0:13 0 (const int)
|
||||
0:? Constant:
|
||||
0:? 0.200000
|
||||
0:? 0.300000
|
||||
|
@ -23,23 +30,33 @@ gl_FragCoord origin is upper left
|
|||
0:17 Function Parameters:
|
||||
0:? Sequence
|
||||
0:19 move second child to first child ( temp sampler)
|
||||
0:? 'os.ss' ( temp sampler)
|
||||
0:19 ss: direct index for structure ( temp sampler)
|
||||
0:19 'os' ( temp structure{ temp sampler ss, temp float a, temp texture2D tex})
|
||||
0:19 Constant:
|
||||
0:19 0 (const int)
|
||||
0:19 'gss2' ( uniform sampler)
|
||||
0:20 move second child to first child ( temp sampler)
|
||||
0:? 'os.ss' ( temp sampler)
|
||||
0:20 ss: direct index for structure ( temp sampler)
|
||||
0:20 'os' ( temp structure{ temp sampler ss, temp float a, temp texture2D tex})
|
||||
0:20 Constant:
|
||||
0:20 0 (const int)
|
||||
0:20 'gss' ( uniform sampler)
|
||||
0:21 move second child to first child ( temp texture2D)
|
||||
0:? 'os.tex' ( temp texture2D)
|
||||
0:21 tex: direct index for structure ( temp texture2D)
|
||||
0:21 'os' ( temp structure{ temp sampler ss, temp float a, temp texture2D tex})
|
||||
0:21 Constant:
|
||||
0:21 2 (const int)
|
||||
0:21 'gtex' ( uniform texture2D)
|
||||
0:22 move second child to first child ( temp float)
|
||||
0:? 'os.a' ( temp float)
|
||||
0:22 a: direct index for structure ( temp float)
|
||||
0:22 'os' ( temp structure{ temp sampler ss, temp float a, temp texture2D tex})
|
||||
0:22 Constant:
|
||||
0:22 1 (const int)
|
||||
0:22 Constant:
|
||||
0:22 3.000000
|
||||
0:28 Branch: Return with expression
|
||||
0:28 Function Call: osCall(struct-OS-p1-f1-t211; ( temp 4-component vector of float)
|
||||
0:? 'os.ss' ( temp sampler)
|
||||
0:? 'os.a' ( temp float)
|
||||
0:? 'os.tex' ( temp texture2D)
|
||||
0:28 'os' ( temp structure{ temp sampler ss, temp float a, temp texture2D tex})
|
||||
0:17 Function Definition: main( ( temp void)
|
||||
0:17 Function Parameters:
|
||||
0:? Sequence
|
||||
|
@ -61,17 +78,24 @@ gl_FragCoord origin is upper left
|
|||
0:? Sequence
|
||||
0:12 Function Definition: osCall(struct-OS-p1-f1-t211; ( temp 4-component vector of float)
|
||||
0:12 Function Parameters:
|
||||
0:? 's.ss' ( in sampler)
|
||||
0:? 's.a' ( in float)
|
||||
0:? 's.tex' ( in texture2D)
|
||||
0:12 's' ( in structure{ temp sampler ss, temp float a, temp texture2D tex})
|
||||
0:? Sequence
|
||||
0:13 Branch: Return with expression
|
||||
0:13 vector-scale ( temp 4-component vector of float)
|
||||
0:? 's.a' ( in float)
|
||||
0:13 a: direct index for structure ( temp float)
|
||||
0:13 's' ( in structure{ temp sampler ss, temp float a, temp texture2D tex})
|
||||
0:13 Constant:
|
||||
0:13 1 (const int)
|
||||
0:13 texture ( temp 4-component vector of float)
|
||||
0:13 Construct combined texture-sampler ( temp sampler2D)
|
||||
0:? 's.tex' ( in texture2D)
|
||||
0:? 's.ss' ( in sampler)
|
||||
0:13 tex: direct index for structure ( temp texture2D)
|
||||
0:13 's' ( in structure{ temp sampler ss, temp float a, temp texture2D tex})
|
||||
0:13 Constant:
|
||||
0:13 2 (const int)
|
||||
0:13 ss: direct index for structure ( temp sampler)
|
||||
0:13 's' ( in structure{ temp sampler ss, temp float a, temp texture2D tex})
|
||||
0:13 Constant:
|
||||
0:13 0 (const int)
|
||||
0:? Constant:
|
||||
0:? 0.200000
|
||||
0:? 0.300000
|
||||
|
@ -79,23 +103,33 @@ gl_FragCoord origin is upper left
|
|||
0:17 Function Parameters:
|
||||
0:? Sequence
|
||||
0:19 move second child to first child ( temp sampler)
|
||||
0:? 'os.ss' ( temp sampler)
|
||||
0:19 ss: direct index for structure ( temp sampler)
|
||||
0:19 'os' ( temp structure{ temp sampler ss, temp float a, temp texture2D tex})
|
||||
0:19 Constant:
|
||||
0:19 0 (const int)
|
||||
0:19 'gss2' ( uniform sampler)
|
||||
0:20 move second child to first child ( temp sampler)
|
||||
0:? 'os.ss' ( temp sampler)
|
||||
0:20 ss: direct index for structure ( temp sampler)
|
||||
0:20 'os' ( temp structure{ temp sampler ss, temp float a, temp texture2D tex})
|
||||
0:20 Constant:
|
||||
0:20 0 (const int)
|
||||
0:20 'gss' ( uniform sampler)
|
||||
0:21 move second child to first child ( temp texture2D)
|
||||
0:? 'os.tex' ( temp texture2D)
|
||||
0:21 tex: direct index for structure ( temp texture2D)
|
||||
0:21 'os' ( temp structure{ temp sampler ss, temp float a, temp texture2D tex})
|
||||
0:21 Constant:
|
||||
0:21 2 (const int)
|
||||
0:21 'gtex' ( uniform texture2D)
|
||||
0:22 move second child to first child ( temp float)
|
||||
0:? 'os.a' ( temp float)
|
||||
0:22 a: direct index for structure ( temp float)
|
||||
0:22 'os' ( temp structure{ temp sampler ss, temp float a, temp texture2D tex})
|
||||
0:22 Constant:
|
||||
0:22 1 (const int)
|
||||
0:22 Constant:
|
||||
0:22 3.000000
|
||||
0:28 Branch: Return with expression
|
||||
0:28 Function Call: osCall(struct-OS-p1-f1-t211; ( temp 4-component vector of float)
|
||||
0:? 'os.ss' ( temp sampler)
|
||||
0:? 'os.a' ( temp float)
|
||||
0:? 'os.tex' ( temp texture2D)
|
||||
0:28 'os' ( temp structure{ temp sampler ss, temp float a, temp texture2D tex})
|
||||
0:17 Function Definition: main( ( temp void)
|
||||
0:17 Function Parameters:
|
||||
0:? Sequence
|
||||
|
@ -110,98 +144,99 @@ gl_FragCoord origin is upper left
|
|||
|
||||
// Module Version 10000
|
||||
// Generated by (magic number): 80002
|
||||
// Id's are bound by 59
|
||||
// Id's are bound by 64
|
||||
|
||||
Capability Shader
|
||||
1: ExtInstImport "GLSL.std.450"
|
||||
MemoryModel Logical GLSL450
|
||||
EntryPoint Fragment 4 "main" 57
|
||||
EntryPoint Fragment 4 "main" 62
|
||||
ExecutionMode 4 OriginUpperLeft
|
||||
Source HLSL 500
|
||||
Name 4 "main"
|
||||
Name 17 "osCall(struct-OS-p1-f1-t211;"
|
||||
Name 14 "s.ss"
|
||||
Name 15 "s.a"
|
||||
Name 16 "s.tex"
|
||||
Name 20 "@main("
|
||||
Name 35 "os.ss"
|
||||
Name 37 "gss2"
|
||||
Name 39 "gss"
|
||||
Name 41 "os.tex"
|
||||
Name 43 "gtex"
|
||||
Name 45 "os.a"
|
||||
Name 47 "param"
|
||||
Name 49 "param"
|
||||
Name 51 "param"
|
||||
Name 57 "@entryPointOutput"
|
||||
Decorate 37(gss2) DescriptorSet 0
|
||||
Decorate 39(gss) DescriptorSet 0
|
||||
Decorate 43(gtex) DescriptorSet 0
|
||||
Decorate 57(@entryPointOutput) Location 0
|
||||
Name 9 "OS"
|
||||
MemberName 9(OS) 0 "ss"
|
||||
MemberName 9(OS) 1 "a"
|
||||
MemberName 9(OS) 2 "tex"
|
||||
Name 14 "osCall(struct-OS-p1-f1-t211;"
|
||||
Name 13 "s"
|
||||
Name 17 "@main("
|
||||
Name 42 "os"
|
||||
Name 44 "gss2"
|
||||
Name 47 "gss"
|
||||
Name 51 "gtex"
|
||||
Name 56 "param"
|
||||
Name 62 "@entryPointOutput"
|
||||
Decorate 44(gss2) DescriptorSet 0
|
||||
Decorate 47(gss) DescriptorSet 0
|
||||
Decorate 51(gtex) DescriptorSet 0
|
||||
Decorate 62(@entryPointOutput) Location 0
|
||||
2: TypeVoid
|
||||
3: TypeFunction 2
|
||||
6: TypeSampler
|
||||
7: TypePointer Function 6
|
||||
8: TypeFloat 32
|
||||
9: TypePointer Function 8(float)
|
||||
10: TypeImage 8(float) 2D sampled format:Unknown
|
||||
11: TypePointer Function 10
|
||||
12: TypeVector 8(float) 4
|
||||
13: TypeFunction 12(fvec4) 7(ptr) 9(ptr) 11(ptr)
|
||||
19: TypeFunction 12(fvec4)
|
||||
25: TypeSampledImage 10
|
||||
27: TypeVector 8(float) 2
|
||||
28: 8(float) Constant 1045220557
|
||||
29: 8(float) Constant 1050253722
|
||||
30: 27(fvec2) ConstantComposite 28 29
|
||||
36: TypePointer UniformConstant 6
|
||||
37(gss2): 36(ptr) Variable UniformConstant
|
||||
39(gss): 36(ptr) Variable UniformConstant
|
||||
42: TypePointer UniformConstant 10
|
||||
43(gtex): 42(ptr) Variable UniformConstant
|
||||
46: 8(float) Constant 1077936128
|
||||
56: TypePointer Output 12(fvec4)
|
||||
57(@entryPointOutput): 56(ptr) Variable Output
|
||||
7: TypeFloat 32
|
||||
8: TypeImage 7(float) 2D sampled format:Unknown
|
||||
9(OS): TypeStruct 6 7(float) 8
|
||||
10: TypePointer Function 9(OS)
|
||||
11: TypeVector 7(float) 4
|
||||
12: TypeFunction 11(fvec4) 10(ptr)
|
||||
16: TypeFunction 11(fvec4)
|
||||
19: TypeInt 32 1
|
||||
20: 19(int) Constant 1
|
||||
21: TypePointer Function 7(float)
|
||||
24: 19(int) Constant 2
|
||||
25: TypePointer Function 8
|
||||
28: 19(int) Constant 0
|
||||
29: TypePointer Function 6
|
||||
32: TypeSampledImage 8
|
||||
34: TypeVector 7(float) 2
|
||||
35: 7(float) Constant 1045220557
|
||||
36: 7(float) Constant 1050253722
|
||||
37: 34(fvec2) ConstantComposite 35 36
|
||||
43: TypePointer UniformConstant 6
|
||||
44(gss2): 43(ptr) Variable UniformConstant
|
||||
47(gss): 43(ptr) Variable UniformConstant
|
||||
50: TypePointer UniformConstant 8
|
||||
51(gtex): 50(ptr) Variable UniformConstant
|
||||
54: 7(float) Constant 1077936128
|
||||
61: TypePointer Output 11(fvec4)
|
||||
62(@entryPointOutput): 61(ptr) Variable Output
|
||||
4(main): 2 Function None 3
|
||||
5: Label
|
||||
58: 12(fvec4) FunctionCall 20(@main()
|
||||
Store 57(@entryPointOutput) 58
|
||||
63: 11(fvec4) FunctionCall 17(@main()
|
||||
Store 62(@entryPointOutput) 63
|
||||
Return
|
||||
FunctionEnd
|
||||
17(osCall(struct-OS-p1-f1-t211;): 12(fvec4) Function None 13
|
||||
14(s.ss): 7(ptr) FunctionParameter
|
||||
15(s.a): 9(ptr) FunctionParameter
|
||||
16(s.tex): 11(ptr) FunctionParameter
|
||||
14(osCall(struct-OS-p1-f1-t211;): 11(fvec4) Function None 12
|
||||
13(s): 10(ptr) FunctionParameter
|
||||
15: Label
|
||||
22: 21(ptr) AccessChain 13(s) 20
|
||||
23: 7(float) Load 22
|
||||
26: 25(ptr) AccessChain 13(s) 24
|
||||
27: 8 Load 26
|
||||
30: 29(ptr) AccessChain 13(s) 28
|
||||
31: 6 Load 30
|
||||
33: 32 SampledImage 27 31
|
||||
38: 11(fvec4) ImageSampleImplicitLod 33 37
|
||||
39: 11(fvec4) VectorTimesScalar 38 23
|
||||
ReturnValue 39
|
||||
FunctionEnd
|
||||
17(@main(): 11(fvec4) Function None 16
|
||||
18: Label
|
||||
22: 8(float) Load 15(s.a)
|
||||
23: 10 Load 16(s.tex)
|
||||
24: 6 Load 14(s.ss)
|
||||
26: 25 SampledImage 23 24
|
||||
31: 12(fvec4) ImageSampleImplicitLod 26 30
|
||||
32: 12(fvec4) VectorTimesScalar 31 22
|
||||
ReturnValue 32
|
||||
FunctionEnd
|
||||
20(@main(): 12(fvec4) Function None 19
|
||||
21: Label
|
||||
35(os.ss): 7(ptr) Variable Function
|
||||
41(os.tex): 11(ptr) Variable Function
|
||||
45(os.a): 9(ptr) Variable Function
|
||||
47(param): 7(ptr) Variable Function
|
||||
49(param): 9(ptr) Variable Function
|
||||
51(param): 11(ptr) Variable Function
|
||||
38: 6 Load 37(gss2)
|
||||
Store 35(os.ss) 38
|
||||
40: 6 Load 39(gss)
|
||||
Store 35(os.ss) 40
|
||||
44: 10 Load 43(gtex)
|
||||
Store 41(os.tex) 44
|
||||
Store 45(os.a) 46
|
||||
48: 6 Load 35(os.ss)
|
||||
Store 47(param) 48
|
||||
50: 8(float) Load 45(os.a)
|
||||
Store 49(param) 50
|
||||
52: 10 Load 41(os.tex)
|
||||
Store 51(param) 52
|
||||
53: 12(fvec4) FunctionCall 17(osCall(struct-OS-p1-f1-t211;) 47(param) 49(param) 51(param)
|
||||
ReturnValue 53
|
||||
42(os): 10(ptr) Variable Function
|
||||
56(param): 10(ptr) Variable Function
|
||||
45: 6 Load 44(gss2)
|
||||
46: 29(ptr) AccessChain 42(os) 28
|
||||
Store 46 45
|
||||
48: 6 Load 47(gss)
|
||||
49: 29(ptr) AccessChain 42(os) 28
|
||||
Store 49 48
|
||||
52: 8 Load 51(gtex)
|
||||
53: 25(ptr) AccessChain 42(os) 24
|
||||
Store 53 52
|
||||
55: 21(ptr) AccessChain 42(os) 20
|
||||
Store 55 54
|
||||
57: 9(OS) Load 42(os)
|
||||
Store 56(param) 57
|
||||
58: 11(fvec4) FunctionCall 14(osCall(struct-OS-p1-f1-t211;) 56(param)
|
||||
ReturnValue 58
|
||||
FunctionEnd
|
||||
|
|
|
@ -1,54 +1,71 @@
|
|||
hlsl.flattenOpaque.frag
|
||||
WARNING: AST will form illegal SPIR-V; need to transform to legalize
|
||||
Shader version: 500
|
||||
gl_FragCoord origin is upper left
|
||||
0:? Sequence
|
||||
0:15 Function Definition: osCall1(struct-os-p11; ( temp 4-component vector of float)
|
||||
0:15 Function Parameters:
|
||||
0:? 's.s2D' ( in sampler)
|
||||
0:15 's' ( in structure{ temp sampler s2D})
|
||||
0:? Sequence
|
||||
0:16 Branch: Return with expression
|
||||
0:16 texture ( temp 4-component vector of float)
|
||||
0:16 Construct combined texture-sampler ( temp sampler2D)
|
||||
0:16 'tex' ( uniform texture2D)
|
||||
0:? 's.s2D' ( in sampler)
|
||||
0:16 s2D: direct index for structure ( temp sampler)
|
||||
0:16 's' ( in structure{ temp sampler s2D})
|
||||
0:16 Constant:
|
||||
0:16 0 (const int)
|
||||
0:? Constant:
|
||||
0:? 0.200000
|
||||
0:? 0.300000
|
||||
0:20 Function Definition: osCall2(struct-os-p11;vf2; ( temp 4-component vector of float)
|
||||
0:20 Function Parameters:
|
||||
0:? 's.s2D' ( in sampler)
|
||||
0:20 's' ( in structure{ temp sampler s2D})
|
||||
0:20 'f2' ( in 2-component vector of float)
|
||||
0:? Sequence
|
||||
0:21 Branch: Return with expression
|
||||
0:21 texture ( temp 4-component vector of float)
|
||||
0:21 Construct combined texture-sampler ( temp sampler2D)
|
||||
0:21 'tex' ( uniform texture2D)
|
||||
0:? 's.s2D' ( in sampler)
|
||||
0:21 s2D: direct index for structure ( temp sampler)
|
||||
0:21 's' ( in structure{ temp sampler s2D})
|
||||
0:21 Constant:
|
||||
0:21 0 (const int)
|
||||
0:21 'f2' ( in 2-component vector of float)
|
||||
0:25 Function Definition: os2Call1(struct-os2-p1-t211; ( temp 4-component vector of float)
|
||||
0:25 Function Parameters:
|
||||
0:? 's.s2D' ( in sampler)
|
||||
0:? 's.tex' ( in texture2D)
|
||||
0:25 's' ( in structure{ temp sampler s2D, temp texture2D tex})
|
||||
0:? Sequence
|
||||
0:26 Branch: Return with expression
|
||||
0:26 texture ( temp 4-component vector of float)
|
||||
0:26 Construct combined texture-sampler ( temp sampler2D)
|
||||
0:? 's.tex' ( in texture2D)
|
||||
0:? 's.s2D' ( in sampler)
|
||||
0:26 tex: direct index for structure ( temp texture2D)
|
||||
0:26 's' ( in structure{ temp sampler s2D, temp texture2D tex})
|
||||
0:26 Constant:
|
||||
0:26 1 (const int)
|
||||
0:26 s2D: direct index for structure ( temp sampler)
|
||||
0:26 's' ( in structure{ temp sampler s2D, temp texture2D tex})
|
||||
0:26 Constant:
|
||||
0:26 0 (const int)
|
||||
0:? Constant:
|
||||
0:? 0.200000
|
||||
0:? 0.300000
|
||||
0:30 Function Definition: os2Call2(struct-os2-p1-t211;vf2; ( temp 4-component vector of float)
|
||||
0:30 Function Parameters:
|
||||
0:? 's.s2D' ( in sampler)
|
||||
0:? 's.tex' ( in texture2D)
|
||||
0:30 's' ( in structure{ temp sampler s2D, temp texture2D tex})
|
||||
0:30 'f2' ( in 2-component vector of float)
|
||||
0:? Sequence
|
||||
0:31 Branch: Return with expression
|
||||
0:31 texture ( temp 4-component vector of float)
|
||||
0:31 Construct combined texture-sampler ( temp sampler2D)
|
||||
0:? 's.tex' ( in texture2D)
|
||||
0:? 's.s2D' ( in sampler)
|
||||
0:31 tex: direct index for structure ( temp texture2D)
|
||||
0:31 's' ( in structure{ temp sampler s2D, temp texture2D tex})
|
||||
0:31 Constant:
|
||||
0:31 1 (const int)
|
||||
0:31 s2D: direct index for structure ( temp sampler)
|
||||
0:31 's' ( in structure{ temp sampler s2D, temp texture2D tex})
|
||||
0:31 Constant:
|
||||
0:31 0 (const int)
|
||||
0:31 'f2' ( in 2-component vector of float)
|
||||
0:35 Function Definition: @main( ( temp 4-component vector of float)
|
||||
0:35 Function Parameters:
|
||||
|
@ -58,18 +75,60 @@ gl_FragCoord origin is upper left
|
|||
0:37 add ( temp 4-component vector of float)
|
||||
0:36 add ( temp 4-component vector of float)
|
||||
0:36 Function Call: osCall1(struct-os-p11; ( temp 4-component vector of float)
|
||||
0:? 's.s2D' ( uniform sampler)
|
||||
0:36 Comma ( temp structure{ temp sampler s2D})
|
||||
0:36 Sequence
|
||||
0:36 move second child to first child ( temp sampler)
|
||||
0:36 s2D: direct index for structure ( temp sampler)
|
||||
0:36 'aggShadow' ( temp structure{ temp sampler s2D})
|
||||
0:36 Constant:
|
||||
0:36 0 (const int)
|
||||
0:? 's.s2D' ( uniform sampler)
|
||||
0:36 'aggShadow' ( temp structure{ temp sampler s2D})
|
||||
0:37 Function Call: osCall2(struct-os-p11;vf2; ( temp 4-component vector of float)
|
||||
0:? 's.s2D' ( uniform sampler)
|
||||
0:37 Comma ( temp structure{ temp sampler s2D})
|
||||
0:37 Sequence
|
||||
0:37 move second child to first child ( temp sampler)
|
||||
0:37 s2D: direct index for structure ( temp sampler)
|
||||
0:37 'aggShadow' ( temp structure{ temp sampler s2D})
|
||||
0:37 Constant:
|
||||
0:37 0 (const int)
|
||||
0:? 's.s2D' ( uniform sampler)
|
||||
0:37 'aggShadow' ( temp structure{ temp sampler s2D})
|
||||
0:? Constant:
|
||||
0:? 0.200000
|
||||
0:? 0.300000
|
||||
0:38 Function Call: os2Call1(struct-os2-p1-t211; ( temp 4-component vector of float)
|
||||
0:? 's2.s2D' ( uniform sampler)
|
||||
0:? 's2.tex' ( uniform texture2D)
|
||||
0:38 Comma ( temp structure{ temp sampler s2D, temp texture2D tex})
|
||||
0:38 Sequence
|
||||
0:38 move second child to first child ( temp sampler)
|
||||
0:38 s2D: direct index for structure ( temp sampler)
|
||||
0:38 'aggShadow' ( temp structure{ temp sampler s2D, temp texture2D tex})
|
||||
0:38 Constant:
|
||||
0:38 0 (const int)
|
||||
0:? 's2.s2D' ( uniform sampler)
|
||||
0:38 move second child to first child ( temp texture2D)
|
||||
0:38 tex: direct index for structure ( temp texture2D)
|
||||
0:38 'aggShadow' ( temp structure{ temp sampler s2D, temp texture2D tex})
|
||||
0:38 Constant:
|
||||
0:38 1 (const int)
|
||||
0:? 's2.tex' ( uniform texture2D)
|
||||
0:38 'aggShadow' ( temp structure{ temp sampler s2D, temp texture2D tex})
|
||||
0:39 Function Call: os2Call2(struct-os2-p1-t211;vf2; ( temp 4-component vector of float)
|
||||
0:? 's2.s2D' ( uniform sampler)
|
||||
0:? 's2.tex' ( uniform texture2D)
|
||||
0:39 Comma ( temp structure{ temp sampler s2D, temp texture2D tex})
|
||||
0:39 Sequence
|
||||
0:39 move second child to first child ( temp sampler)
|
||||
0:39 s2D: direct index for structure ( temp sampler)
|
||||
0:39 'aggShadow' ( temp structure{ temp sampler s2D, temp texture2D tex})
|
||||
0:39 Constant:
|
||||
0:39 0 (const int)
|
||||
0:? 's2.s2D' ( uniform sampler)
|
||||
0:39 move second child to first child ( temp texture2D)
|
||||
0:39 tex: direct index for structure ( temp texture2D)
|
||||
0:39 'aggShadow' ( temp structure{ temp sampler s2D, temp texture2D tex})
|
||||
0:39 Constant:
|
||||
0:39 1 (const int)
|
||||
0:? 's2.tex' ( uniform texture2D)
|
||||
0:39 'aggShadow' ( temp structure{ temp sampler s2D, temp texture2D tex})
|
||||
0:? Constant:
|
||||
0:? 0.200000
|
||||
0:? 0.300000
|
||||
|
@ -95,51 +154,67 @@ gl_FragCoord origin is upper left
|
|||
0:? Sequence
|
||||
0:15 Function Definition: osCall1(struct-os-p11; ( temp 4-component vector of float)
|
||||
0:15 Function Parameters:
|
||||
0:? 's.s2D' ( in sampler)
|
||||
0:15 's' ( in structure{ temp sampler s2D})
|
||||
0:? Sequence
|
||||
0:16 Branch: Return with expression
|
||||
0:16 texture ( temp 4-component vector of float)
|
||||
0:16 Construct combined texture-sampler ( temp sampler2D)
|
||||
0:16 'tex' ( uniform texture2D)
|
||||
0:? 's.s2D' ( in sampler)
|
||||
0:16 s2D: direct index for structure ( temp sampler)
|
||||
0:16 's' ( in structure{ temp sampler s2D})
|
||||
0:16 Constant:
|
||||
0:16 0 (const int)
|
||||
0:? Constant:
|
||||
0:? 0.200000
|
||||
0:? 0.300000
|
||||
0:20 Function Definition: osCall2(struct-os-p11;vf2; ( temp 4-component vector of float)
|
||||
0:20 Function Parameters:
|
||||
0:? 's.s2D' ( in sampler)
|
||||
0:20 's' ( in structure{ temp sampler s2D})
|
||||
0:20 'f2' ( in 2-component vector of float)
|
||||
0:? Sequence
|
||||
0:21 Branch: Return with expression
|
||||
0:21 texture ( temp 4-component vector of float)
|
||||
0:21 Construct combined texture-sampler ( temp sampler2D)
|
||||
0:21 'tex' ( uniform texture2D)
|
||||
0:? 's.s2D' ( in sampler)
|
||||
0:21 s2D: direct index for structure ( temp sampler)
|
||||
0:21 's' ( in structure{ temp sampler s2D})
|
||||
0:21 Constant:
|
||||
0:21 0 (const int)
|
||||
0:21 'f2' ( in 2-component vector of float)
|
||||
0:25 Function Definition: os2Call1(struct-os2-p1-t211; ( temp 4-component vector of float)
|
||||
0:25 Function Parameters:
|
||||
0:? 's.s2D' ( in sampler)
|
||||
0:? 's.tex' ( in texture2D)
|
||||
0:25 's' ( in structure{ temp sampler s2D, temp texture2D tex})
|
||||
0:? Sequence
|
||||
0:26 Branch: Return with expression
|
||||
0:26 texture ( temp 4-component vector of float)
|
||||
0:26 Construct combined texture-sampler ( temp sampler2D)
|
||||
0:? 's.tex' ( in texture2D)
|
||||
0:? 's.s2D' ( in sampler)
|
||||
0:26 tex: direct index for structure ( temp texture2D)
|
||||
0:26 's' ( in structure{ temp sampler s2D, temp texture2D tex})
|
||||
0:26 Constant:
|
||||
0:26 1 (const int)
|
||||
0:26 s2D: direct index for structure ( temp sampler)
|
||||
0:26 's' ( in structure{ temp sampler s2D, temp texture2D tex})
|
||||
0:26 Constant:
|
||||
0:26 0 (const int)
|
||||
0:? Constant:
|
||||
0:? 0.200000
|
||||
0:? 0.300000
|
||||
0:30 Function Definition: os2Call2(struct-os2-p1-t211;vf2; ( temp 4-component vector of float)
|
||||
0:30 Function Parameters:
|
||||
0:? 's.s2D' ( in sampler)
|
||||
0:? 's.tex' ( in texture2D)
|
||||
0:30 's' ( in structure{ temp sampler s2D, temp texture2D tex})
|
||||
0:30 'f2' ( in 2-component vector of float)
|
||||
0:? Sequence
|
||||
0:31 Branch: Return with expression
|
||||
0:31 texture ( temp 4-component vector of float)
|
||||
0:31 Construct combined texture-sampler ( temp sampler2D)
|
||||
0:? 's.tex' ( in texture2D)
|
||||
0:? 's.s2D' ( in sampler)
|
||||
0:31 tex: direct index for structure ( temp texture2D)
|
||||
0:31 's' ( in structure{ temp sampler s2D, temp texture2D tex})
|
||||
0:31 Constant:
|
||||
0:31 1 (const int)
|
||||
0:31 s2D: direct index for structure ( temp sampler)
|
||||
0:31 's' ( in structure{ temp sampler s2D, temp texture2D tex})
|
||||
0:31 Constant:
|
||||
0:31 0 (const int)
|
||||
0:31 'f2' ( in 2-component vector of float)
|
||||
0:35 Function Definition: @main( ( temp 4-component vector of float)
|
||||
0:35 Function Parameters:
|
||||
|
@ -149,18 +224,60 @@ gl_FragCoord origin is upper left
|
|||
0:37 add ( temp 4-component vector of float)
|
||||
0:36 add ( temp 4-component vector of float)
|
||||
0:36 Function Call: osCall1(struct-os-p11; ( temp 4-component vector of float)
|
||||
0:? 's.s2D' ( uniform sampler)
|
||||
0:36 Comma ( temp structure{ temp sampler s2D})
|
||||
0:36 Sequence
|
||||
0:36 move second child to first child ( temp sampler)
|
||||
0:36 s2D: direct index for structure ( temp sampler)
|
||||
0:36 'aggShadow' ( temp structure{ temp sampler s2D})
|
||||
0:36 Constant:
|
||||
0:36 0 (const int)
|
||||
0:? 's.s2D' ( uniform sampler)
|
||||
0:36 'aggShadow' ( temp structure{ temp sampler s2D})
|
||||
0:37 Function Call: osCall2(struct-os-p11;vf2; ( temp 4-component vector of float)
|
||||
0:? 's.s2D' ( uniform sampler)
|
||||
0:37 Comma ( temp structure{ temp sampler s2D})
|
||||
0:37 Sequence
|
||||
0:37 move second child to first child ( temp sampler)
|
||||
0:37 s2D: direct index for structure ( temp sampler)
|
||||
0:37 'aggShadow' ( temp structure{ temp sampler s2D})
|
||||
0:37 Constant:
|
||||
0:37 0 (const int)
|
||||
0:? 's.s2D' ( uniform sampler)
|
||||
0:37 'aggShadow' ( temp structure{ temp sampler s2D})
|
||||
0:? Constant:
|
||||
0:? 0.200000
|
||||
0:? 0.300000
|
||||
0:38 Function Call: os2Call1(struct-os2-p1-t211; ( temp 4-component vector of float)
|
||||
0:? 's2.s2D' ( uniform sampler)
|
||||
0:? 's2.tex' ( uniform texture2D)
|
||||
0:38 Comma ( temp structure{ temp sampler s2D, temp texture2D tex})
|
||||
0:38 Sequence
|
||||
0:38 move second child to first child ( temp sampler)
|
||||
0:38 s2D: direct index for structure ( temp sampler)
|
||||
0:38 'aggShadow' ( temp structure{ temp sampler s2D, temp texture2D tex})
|
||||
0:38 Constant:
|
||||
0:38 0 (const int)
|
||||
0:? 's2.s2D' ( uniform sampler)
|
||||
0:38 move second child to first child ( temp texture2D)
|
||||
0:38 tex: direct index for structure ( temp texture2D)
|
||||
0:38 'aggShadow' ( temp structure{ temp sampler s2D, temp texture2D tex})
|
||||
0:38 Constant:
|
||||
0:38 1 (const int)
|
||||
0:? 's2.tex' ( uniform texture2D)
|
||||
0:38 'aggShadow' ( temp structure{ temp sampler s2D, temp texture2D tex})
|
||||
0:39 Function Call: os2Call2(struct-os2-p1-t211;vf2; ( temp 4-component vector of float)
|
||||
0:? 's2.s2D' ( uniform sampler)
|
||||
0:? 's2.tex' ( uniform texture2D)
|
||||
0:39 Comma ( temp structure{ temp sampler s2D, temp texture2D tex})
|
||||
0:39 Sequence
|
||||
0:39 move second child to first child ( temp sampler)
|
||||
0:39 s2D: direct index for structure ( temp sampler)
|
||||
0:39 'aggShadow' ( temp structure{ temp sampler s2D, temp texture2D tex})
|
||||
0:39 Constant:
|
||||
0:39 0 (const int)
|
||||
0:? 's2.s2D' ( uniform sampler)
|
||||
0:39 move second child to first child ( temp texture2D)
|
||||
0:39 tex: direct index for structure ( temp texture2D)
|
||||
0:39 'aggShadow' ( temp structure{ temp sampler s2D, temp texture2D tex})
|
||||
0:39 Constant:
|
||||
0:39 1 (const int)
|
||||
0:? 's2.tex' ( uniform texture2D)
|
||||
0:39 'aggShadow' ( temp structure{ temp sampler s2D, temp texture2D tex})
|
||||
0:? Constant:
|
||||
0:? 0.200000
|
||||
0:? 0.300000
|
||||
|
@ -179,151 +296,183 @@ gl_FragCoord origin is upper left
|
|||
|
||||
// Module Version 10000
|
||||
// Generated by (magic number): 80002
|
||||
// Id's are bound by 99
|
||||
// Id's are bound by 122
|
||||
|
||||
Capability Shader
|
||||
1: ExtInstImport "GLSL.std.450"
|
||||
MemoryModel Logical GLSL450
|
||||
EntryPoint Fragment 4 "main" 97
|
||||
EntryPoint Fragment 4 "main" 120
|
||||
ExecutionMode 4 OriginUpperLeft
|
||||
Source HLSL 500
|
||||
Name 4 "main"
|
||||
Name 12 "osCall1(struct-os-p11;"
|
||||
Name 11 "s.s2D"
|
||||
Name 19 "osCall2(struct-os-p11;vf2;"
|
||||
Name 17 "s.s2D"
|
||||
Name 18 "f2"
|
||||
Name 26 "os2Call1(struct-os2-p1-t211;"
|
||||
Name 24 "s.s2D"
|
||||
Name 25 "s.tex"
|
||||
Name 7 "os"
|
||||
MemberName 7(os) 0 "s2D"
|
||||
Name 13 "osCall1(struct-os-p11;"
|
||||
Name 12 "s"
|
||||
Name 20 "osCall2(struct-os-p11;vf2;"
|
||||
Name 18 "s"
|
||||
Name 19 "f2"
|
||||
Name 23 "os2"
|
||||
MemberName 23(os2) 0 "s2D"
|
||||
MemberName 23(os2) 1 "tex"
|
||||
Name 27 "os2Call1(struct-os2-p1-t211;"
|
||||
Name 26 "s"
|
||||
Name 32 "os2Call2(struct-os2-p1-t211;vf2;"
|
||||
Name 29 "s.s2D"
|
||||
Name 30 "s.tex"
|
||||
Name 30 "s"
|
||||
Name 31 "f2"
|
||||
Name 35 "@main("
|
||||
Name 38 "tex"
|
||||
Name 70 "s.s2D"
|
||||
Name 71 "param"
|
||||
Name 74 "param"
|
||||
Name 76 "param"
|
||||
Name 79 "s2.s2D"
|
||||
Name 80 "s2.tex"
|
||||
Name 81 "param"
|
||||
Name 83 "param"
|
||||
Name 87 "param"
|
||||
Name 89 "param"
|
||||
Name 80 "aggShadow"
|
||||
Name 82 "s.s2D"
|
||||
Name 85 "param"
|
||||
Name 88 "aggShadow"
|
||||
Name 91 "param"
|
||||
Name 97 "@entryPointOutput"
|
||||
Name 93 "param"
|
||||
Name 96 "aggShadow"
|
||||
Name 97 "s2.s2D"
|
||||
Name 100 "s2.tex"
|
||||
Name 103 "param"
|
||||
Name 107 "aggShadow"
|
||||
Name 112 "param"
|
||||
Name 114 "param"
|
||||
Name 120 "@entryPointOutput"
|
||||
Decorate 38(tex) DescriptorSet 0
|
||||
Decorate 70(s.s2D) DescriptorSet 0
|
||||
Decorate 79(s2.s2D) DescriptorSet 0
|
||||
Decorate 80(s2.tex) DescriptorSet 0
|
||||
Decorate 97(@entryPointOutput) Location 0
|
||||
Decorate 82(s.s2D) DescriptorSet 0
|
||||
Decorate 97(s2.s2D) DescriptorSet 0
|
||||
Decorate 100(s2.tex) DescriptorSet 0
|
||||
Decorate 120(@entryPointOutput) Location 0
|
||||
2: TypeVoid
|
||||
3: TypeFunction 2
|
||||
6: TypeSampler
|
||||
7: TypePointer Function 6
|
||||
8: TypeFloat 32
|
||||
9: TypeVector 8(float) 4
|
||||
10: TypeFunction 9(fvec4) 7(ptr)
|
||||
14: TypeVector 8(float) 2
|
||||
15: TypePointer Function 14(fvec2)
|
||||
16: TypeFunction 9(fvec4) 7(ptr) 15(ptr)
|
||||
21: TypeImage 8(float) 2D sampled format:Unknown
|
||||
22: TypePointer Function 21
|
||||
23: TypeFunction 9(fvec4) 7(ptr) 22(ptr)
|
||||
28: TypeFunction 9(fvec4) 7(ptr) 22(ptr) 15(ptr)
|
||||
34: TypeFunction 9(fvec4)
|
||||
37: TypePointer UniformConstant 21
|
||||
7(os): TypeStruct 6
|
||||
8: TypePointer Function 7(os)
|
||||
9: TypeFloat 32
|
||||
10: TypeVector 9(float) 4
|
||||
11: TypeFunction 10(fvec4) 8(ptr)
|
||||
15: TypeVector 9(float) 2
|
||||
16: TypePointer Function 15(fvec2)
|
||||
17: TypeFunction 10(fvec4) 8(ptr) 16(ptr)
|
||||
22: TypeImage 9(float) 2D sampled format:Unknown
|
||||
23(os2): TypeStruct 6 22
|
||||
24: TypePointer Function 23(os2)
|
||||
25: TypeFunction 10(fvec4) 24(ptr)
|
||||
29: TypeFunction 10(fvec4) 24(ptr) 16(ptr)
|
||||
34: TypeFunction 10(fvec4)
|
||||
37: TypePointer UniformConstant 22
|
||||
38(tex): 37(ptr) Variable UniformConstant
|
||||
41: TypeSampledImage 21
|
||||
43: 8(float) Constant 1045220557
|
||||
44: 8(float) Constant 1050253722
|
||||
45: 14(fvec2) ConstantComposite 43 44
|
||||
69: TypePointer UniformConstant 6
|
||||
70(s.s2D): 69(ptr) Variable UniformConstant
|
||||
79(s2.s2D): 69(ptr) Variable UniformConstant
|
||||
80(s2.tex): 37(ptr) Variable UniformConstant
|
||||
96: TypePointer Output 9(fvec4)
|
||||
97(@entryPointOutput): 96(ptr) Variable Output
|
||||
40: TypeInt 32 1
|
||||
41: 40(int) Constant 0
|
||||
42: TypePointer Function 6
|
||||
45: TypeSampledImage 22
|
||||
47: 9(float) Constant 1045220557
|
||||
48: 9(float) Constant 1050253722
|
||||
49: 15(fvec2) ConstantComposite 47 48
|
||||
61: 40(int) Constant 1
|
||||
62: TypePointer Function 22
|
||||
81: TypePointer UniformConstant 6
|
||||
82(s.s2D): 81(ptr) Variable UniformConstant
|
||||
97(s2.s2D): 81(ptr) Variable UniformConstant
|
||||
100(s2.tex): 37(ptr) Variable UniformConstant
|
||||
119: TypePointer Output 10(fvec4)
|
||||
120(@entryPointOutput): 119(ptr) Variable Output
|
||||
4(main): 2 Function None 3
|
||||
5: Label
|
||||
98: 9(fvec4) FunctionCall 35(@main()
|
||||
Store 97(@entryPointOutput) 98
|
||||
121: 10(fvec4) FunctionCall 35(@main()
|
||||
Store 120(@entryPointOutput) 121
|
||||
Return
|
||||
FunctionEnd
|
||||
12(osCall1(struct-os-p11;): 9(fvec4) Function None 10
|
||||
11(s.s2D): 7(ptr) FunctionParameter
|
||||
13: Label
|
||||
39: 21 Load 38(tex)
|
||||
40: 6 Load 11(s.s2D)
|
||||
42: 41 SampledImage 39 40
|
||||
46: 9(fvec4) ImageSampleImplicitLod 42 45
|
||||
ReturnValue 46
|
||||
13(osCall1(struct-os-p11;): 10(fvec4) Function None 11
|
||||
12(s): 8(ptr) FunctionParameter
|
||||
14: Label
|
||||
39: 22 Load 38(tex)
|
||||
43: 42(ptr) AccessChain 12(s) 41
|
||||
44: 6 Load 43
|
||||
46: 45 SampledImage 39 44
|
||||
50: 10(fvec4) ImageSampleImplicitLod 46 49
|
||||
ReturnValue 50
|
||||
FunctionEnd
|
||||
19(osCall2(struct-os-p11;vf2;): 9(fvec4) Function None 16
|
||||
17(s.s2D): 7(ptr) FunctionParameter
|
||||
18(f2): 15(ptr) FunctionParameter
|
||||
20: Label
|
||||
49: 21 Load 38(tex)
|
||||
50: 6 Load 17(s.s2D)
|
||||
51: 41 SampledImage 49 50
|
||||
52: 14(fvec2) Load 18(f2)
|
||||
53: 9(fvec4) ImageSampleImplicitLod 51 52
|
||||
ReturnValue 53
|
||||
20(osCall2(struct-os-p11;vf2;): 10(fvec4) Function None 17
|
||||
18(s): 8(ptr) FunctionParameter
|
||||
19(f2): 16(ptr) FunctionParameter
|
||||
21: Label
|
||||
53: 22 Load 38(tex)
|
||||
54: 42(ptr) AccessChain 18(s) 41
|
||||
55: 6 Load 54
|
||||
56: 45 SampledImage 53 55
|
||||
57: 15(fvec2) Load 19(f2)
|
||||
58: 10(fvec4) ImageSampleImplicitLod 56 57
|
||||
ReturnValue 58
|
||||
FunctionEnd
|
||||
26(os2Call1(struct-os2-p1-t211;): 9(fvec4) Function None 23
|
||||
24(s.s2D): 7(ptr) FunctionParameter
|
||||
25(s.tex): 22(ptr) FunctionParameter
|
||||
27: Label
|
||||
56: 21 Load 25(s.tex)
|
||||
57: 6 Load 24(s.s2D)
|
||||
58: 41 SampledImage 56 57
|
||||
59: 9(fvec4) ImageSampleImplicitLod 58 45
|
||||
ReturnValue 59
|
||||
27(os2Call1(struct-os2-p1-t211;): 10(fvec4) Function None 25
|
||||
26(s): 24(ptr) FunctionParameter
|
||||
28: Label
|
||||
63: 62(ptr) AccessChain 26(s) 61
|
||||
64: 22 Load 63
|
||||
65: 42(ptr) AccessChain 26(s) 41
|
||||
66: 6 Load 65
|
||||
67: 45 SampledImage 64 66
|
||||
68: 10(fvec4) ImageSampleImplicitLod 67 49
|
||||
ReturnValue 68
|
||||
FunctionEnd
|
||||
32(os2Call2(struct-os2-p1-t211;vf2;): 9(fvec4) Function None 28
|
||||
29(s.s2D): 7(ptr) FunctionParameter
|
||||
30(s.tex): 22(ptr) FunctionParameter
|
||||
31(f2): 15(ptr) FunctionParameter
|
||||
32(os2Call2(struct-os2-p1-t211;vf2;): 10(fvec4) Function None 29
|
||||
30(s): 24(ptr) FunctionParameter
|
||||
31(f2): 16(ptr) FunctionParameter
|
||||
33: Label
|
||||
62: 21 Load 30(s.tex)
|
||||
63: 6 Load 29(s.s2D)
|
||||
64: 41 SampledImage 62 63
|
||||
65: 14(fvec2) Load 31(f2)
|
||||
66: 9(fvec4) ImageSampleImplicitLod 64 65
|
||||
ReturnValue 66
|
||||
71: 62(ptr) AccessChain 30(s) 61
|
||||
72: 22 Load 71
|
||||
73: 42(ptr) AccessChain 30(s) 41
|
||||
74: 6 Load 73
|
||||
75: 45 SampledImage 72 74
|
||||
76: 15(fvec2) Load 31(f2)
|
||||
77: 10(fvec4) ImageSampleImplicitLod 75 76
|
||||
ReturnValue 77
|
||||
FunctionEnd
|
||||
35(@main(): 9(fvec4) Function None 34
|
||||
35(@main(): 10(fvec4) Function None 34
|
||||
36: Label
|
||||
71(param): 7(ptr) Variable Function
|
||||
74(param): 7(ptr) Variable Function
|
||||
76(param): 15(ptr) Variable Function
|
||||
81(param): 7(ptr) Variable Function
|
||||
83(param): 22(ptr) Variable Function
|
||||
87(param): 7(ptr) Variable Function
|
||||
89(param): 22(ptr) Variable Function
|
||||
91(param): 15(ptr) Variable Function
|
||||
72: 6 Load 70(s.s2D)
|
||||
Store 71(param) 72
|
||||
73: 9(fvec4) FunctionCall 12(osCall1(struct-os-p11;) 71(param)
|
||||
75: 6 Load 70(s.s2D)
|
||||
Store 74(param) 75
|
||||
Store 76(param) 45
|
||||
77: 9(fvec4) FunctionCall 19(osCall2(struct-os-p11;vf2;) 74(param) 76(param)
|
||||
78: 9(fvec4) FAdd 73 77
|
||||
82: 6 Load 79(s2.s2D)
|
||||
Store 81(param) 82
|
||||
84: 21 Load 80(s2.tex)
|
||||
Store 83(param) 84
|
||||
85: 9(fvec4) FunctionCall 26(os2Call1(struct-os2-p1-t211;) 81(param) 83(param)
|
||||
86: 9(fvec4) FAdd 78 85
|
||||
88: 6 Load 79(s2.s2D)
|
||||
Store 87(param) 88
|
||||
90: 21 Load 80(s2.tex)
|
||||
Store 89(param) 90
|
||||
Store 91(param) 45
|
||||
92: 9(fvec4) FunctionCall 32(os2Call2(struct-os2-p1-t211;vf2;) 87(param) 89(param) 91(param)
|
||||
93: 9(fvec4) FAdd 86 92
|
||||
ReturnValue 93
|
||||
80(aggShadow): 8(ptr) Variable Function
|
||||
85(param): 8(ptr) Variable Function
|
||||
88(aggShadow): 8(ptr) Variable Function
|
||||
91(param): 8(ptr) Variable Function
|
||||
93(param): 16(ptr) Variable Function
|
||||
96(aggShadow): 24(ptr) Variable Function
|
||||
103(param): 24(ptr) Variable Function
|
||||
107(aggShadow): 24(ptr) Variable Function
|
||||
112(param): 24(ptr) Variable Function
|
||||
114(param): 16(ptr) Variable Function
|
||||
83: 6 Load 82(s.s2D)
|
||||
84: 42(ptr) AccessChain 80(aggShadow) 41
|
||||
Store 84 83
|
||||
86: 7(os) Load 80(aggShadow)
|
||||
Store 85(param) 86
|
||||
87: 10(fvec4) FunctionCall 13(osCall1(struct-os-p11;) 85(param)
|
||||
89: 6 Load 82(s.s2D)
|
||||
90: 42(ptr) AccessChain 88(aggShadow) 41
|
||||
Store 90 89
|
||||
92: 7(os) Load 88(aggShadow)
|
||||
Store 91(param) 92
|
||||
Store 93(param) 49
|
||||
94: 10(fvec4) FunctionCall 20(osCall2(struct-os-p11;vf2;) 91(param) 93(param)
|
||||
95: 10(fvec4) FAdd 87 94
|
||||
98: 6 Load 97(s2.s2D)
|
||||
99: 42(ptr) AccessChain 96(aggShadow) 41
|
||||
Store 99 98
|
||||
101: 22 Load 100(s2.tex)
|
||||
102: 62(ptr) AccessChain 96(aggShadow) 61
|
||||
Store 102 101
|
||||
104: 23(os2) Load 96(aggShadow)
|
||||
Store 103(param) 104
|
||||
105: 10(fvec4) FunctionCall 27(os2Call1(struct-os2-p1-t211;) 103(param)
|
||||
106: 10(fvec4) FAdd 95 105
|
||||
108: 6 Load 97(s2.s2D)
|
||||
109: 42(ptr) AccessChain 107(aggShadow) 41
|
||||
Store 109 108
|
||||
110: 22 Load 100(s2.tex)
|
||||
111: 62(ptr) AccessChain 107(aggShadow) 61
|
||||
Store 111 110
|
||||
113: 23(os2) Load 107(aggShadow)
|
||||
Store 112(param) 113
|
||||
Store 114(param) 49
|
||||
115: 10(fvec4) FunctionCall 32(os2Call2(struct-os2-p1-t211;vf2;) 112(param) 114(param)
|
||||
116: 10(fvec4) FAdd 106 115
|
||||
ReturnValue 116
|
||||
FunctionEnd
|
||||
|
|
|
@ -4,14 +4,19 @@ Shader version: 500
|
|||
0:? Sequence
|
||||
0:5 Function Definition: lookUp(struct-FxaaTex-p1-t211; ( temp 4-component vector of float)
|
||||
0:5 Function Parameters:
|
||||
0:? 'tex.smpl' ( in sampler)
|
||||
0:? 'tex.tex' ( in texture2D)
|
||||
0:5 'tex' ( in structure{ temp sampler smpl, temp texture2D tex})
|
||||
0:? Sequence
|
||||
0:6 Branch: Return with expression
|
||||
0:6 texture ( temp 4-component vector of float)
|
||||
0:6 Construct combined texture-sampler ( temp sampler2D)
|
||||
0:? 'tex.tex' ( in texture2D)
|
||||
0:? 'tex.smpl' ( in sampler)
|
||||
0:6 tex: direct index for structure ( temp texture2D)
|
||||
0:6 'tex' ( in structure{ temp sampler smpl, temp texture2D tex})
|
||||
0:6 Constant:
|
||||
0:6 1 (const int)
|
||||
0:6 smpl: direct index for structure ( temp sampler)
|
||||
0:6 'tex' ( in structure{ temp sampler smpl, temp texture2D tex})
|
||||
0:6 Constant:
|
||||
0:6 0 (const int)
|
||||
0:? Constant:
|
||||
0:? 0.300000
|
||||
0:? 0.400000
|
||||
|
@ -19,10 +24,16 @@ Shader version: 500
|
|||
0:10 Function Parameters:
|
||||
0:? Sequence
|
||||
0:12 move second child to first child ( temp sampler)
|
||||
0:? 't.smpl' ( temp sampler)
|
||||
0:12 smpl: direct index for structure ( temp sampler)
|
||||
0:12 't' ( temp structure{ temp sampler smpl, temp texture2D tex})
|
||||
0:12 Constant:
|
||||
0:12 0 (const int)
|
||||
0:12 'g_tInputTexture_sampler' ( uniform sampler)
|
||||
0:13 move second child to first child ( temp texture2D)
|
||||
0:? 't.tex' ( temp texture2D)
|
||||
0:13 tex: direct index for structure ( temp texture2D)
|
||||
0:13 't' ( temp structure{ temp sampler smpl, temp texture2D tex})
|
||||
0:13 Constant:
|
||||
0:13 1 (const int)
|
||||
0:13 'g_tInputTexture' ( uniform texture2D)
|
||||
0:14 Branch: Return with expression
|
||||
0:14 't' ( temp structure{ temp sampler smpl, temp texture2D tex})
|
||||
|
@ -30,67 +41,34 @@ Shader version: 500
|
|||
0:18 Function Parameters:
|
||||
0:? Sequence
|
||||
0:19 Sequence
|
||||
0:19 Sequence
|
||||
0:19 move second child to first child ( temp structure{ temp sampler smpl, temp texture2D tex})
|
||||
0:19 'flattenTemp' ( temp structure{ temp sampler smpl, temp texture2D tex})
|
||||
0:19 Construct structure ( temp structure{ temp sampler smpl, temp texture2D tex})
|
||||
0:19 'g_tInputTexture_sampler' ( uniform sampler)
|
||||
0:19 'g_tInputTexture' ( uniform texture2D)
|
||||
0:19 move second child to first child ( temp sampler)
|
||||
0:? 'tex1.smpl' ( temp sampler)
|
||||
0:19 smpl: direct index for structure ( temp sampler)
|
||||
0:19 'flattenTemp' ( temp structure{ temp sampler smpl, temp texture2D tex})
|
||||
0:19 Constant:
|
||||
0:19 0 (const int)
|
||||
0:19 move second child to first child ( temp texture2D)
|
||||
0:? 'tex1.tex' ( temp texture2D)
|
||||
0:19 tex: direct index for structure ( temp texture2D)
|
||||
0:19 'flattenTemp' ( temp structure{ temp sampler smpl, temp texture2D tex})
|
||||
0:19 Constant:
|
||||
0:19 1 (const int)
|
||||
0:19 move second child to first child ( temp structure{ temp sampler smpl, temp texture2D tex})
|
||||
0:19 'tex1' ( temp structure{ temp sampler smpl, temp texture2D tex})
|
||||
0:19 Construct structure ( temp structure{ temp sampler smpl, temp texture2D tex})
|
||||
0:19 'g_tInputTexture_sampler' ( uniform sampler)
|
||||
0:19 'g_tInputTexture' ( uniform texture2D)
|
||||
0:20 Sequence
|
||||
0:20 move second child to first child ( temp 4-component vector of float)
|
||||
0:20 'res' ( temp 4-component vector of float)
|
||||
0:20 Function Call: lookUp(struct-FxaaTex-p1-t211; ( temp 4-component vector of float)
|
||||
0:? 'tex1.smpl' ( temp sampler)
|
||||
0:? 'tex1.tex' ( temp texture2D)
|
||||
0:20 'tex1' ( temp structure{ temp sampler smpl, temp texture2D tex})
|
||||
0:21 Sequence
|
||||
0:21 Sequence
|
||||
0:21 move second child to first child ( temp structure{ temp sampler smpl, temp texture2D tex})
|
||||
0:21 'flattenTemp' ( temp structure{ temp sampler smpl, temp texture2D tex})
|
||||
0:21 Function Call: fillOpaque( ( temp structure{ temp sampler smpl, temp texture2D tex})
|
||||
0:21 move second child to first child ( temp sampler)
|
||||
0:? 'tex2.smpl' ( temp sampler)
|
||||
0:21 smpl: direct index for structure ( temp sampler)
|
||||
0:21 'flattenTemp' ( temp structure{ temp sampler smpl, temp texture2D tex})
|
||||
0:21 Constant:
|
||||
0:21 0 (const int)
|
||||
0:21 move second child to first child ( temp texture2D)
|
||||
0:? 'tex2.tex' ( temp texture2D)
|
||||
0:21 tex: direct index for structure ( temp texture2D)
|
||||
0:21 'flattenTemp' ( temp structure{ temp sampler smpl, temp texture2D tex})
|
||||
0:21 Constant:
|
||||
0:21 1 (const int)
|
||||
0:21 move second child to first child ( temp structure{ temp sampler smpl, temp texture2D tex})
|
||||
0:21 'tex2' ( temp structure{ temp sampler smpl, temp texture2D tex})
|
||||
0:21 Function Call: fillOpaque( ( temp structure{ temp sampler smpl, temp texture2D tex})
|
||||
0:22 add second child into first child ( temp 4-component vector of float)
|
||||
0:22 'res' ( temp 4-component vector of float)
|
||||
0:22 Function Call: lookUp(struct-FxaaTex-p1-t211; ( temp 4-component vector of float)
|
||||
0:? 'tex2.smpl' ( temp sampler)
|
||||
0:? 'tex2.tex' ( temp texture2D)
|
||||
0:22 'tex2' ( temp structure{ temp sampler smpl, temp texture2D tex})
|
||||
0:23 Sequence
|
||||
0:23 Sequence
|
||||
0:23 move second child to first child ( temp sampler)
|
||||
0:? 'tex3.smpl' ( temp sampler)
|
||||
0:? 'tex1.smpl' ( temp sampler)
|
||||
0:23 move second child to first child ( temp texture2D)
|
||||
0:? 'tex3.tex' ( temp texture2D)
|
||||
0:? 'tex1.tex' ( temp texture2D)
|
||||
0:23 move second child to first child ( temp structure{ temp sampler smpl, temp texture2D tex})
|
||||
0:23 'tex3' ( temp structure{ temp sampler smpl, temp texture2D tex})
|
||||
0:23 'tex1' ( temp structure{ temp sampler smpl, temp texture2D tex})
|
||||
0:24 add second child into first child ( temp 4-component vector of float)
|
||||
0:24 'res' ( temp 4-component vector of float)
|
||||
0:24 Function Call: lookUp(struct-FxaaTex-p1-t211; ( temp 4-component vector of float)
|
||||
0:? 'tex3.smpl' ( temp sampler)
|
||||
0:? 'tex3.tex' ( temp texture2D)
|
||||
0:25 Branch: Return with expression
|
||||
0:25 'res' ( temp 4-component vector of float)
|
||||
0:24 'tex3' ( temp structure{ temp sampler smpl, temp texture2D tex})
|
||||
0:26 Branch: Return with expression
|
||||
0:26 'res' ( temp 4-component vector of float)
|
||||
0:18 Function Definition: main( ( temp void)
|
||||
0:18 Function Parameters:
|
||||
0:? Sequence
|
||||
|
@ -110,14 +88,19 @@ Shader version: 500
|
|||
0:? Sequence
|
||||
0:5 Function Definition: lookUp(struct-FxaaTex-p1-t211; ( temp 4-component vector of float)
|
||||
0:5 Function Parameters:
|
||||
0:? 'tex.smpl' ( in sampler)
|
||||
0:? 'tex.tex' ( in texture2D)
|
||||
0:5 'tex' ( in structure{ temp sampler smpl, temp texture2D tex})
|
||||
0:? Sequence
|
||||
0:6 Branch: Return with expression
|
||||
0:6 texture ( temp 4-component vector of float)
|
||||
0:6 Construct combined texture-sampler ( temp sampler2D)
|
||||
0:? 'tex.tex' ( in texture2D)
|
||||
0:? 'tex.smpl' ( in sampler)
|
||||
0:6 tex: direct index for structure ( temp texture2D)
|
||||
0:6 'tex' ( in structure{ temp sampler smpl, temp texture2D tex})
|
||||
0:6 Constant:
|
||||
0:6 1 (const int)
|
||||
0:6 smpl: direct index for structure ( temp sampler)
|
||||
0:6 'tex' ( in structure{ temp sampler smpl, temp texture2D tex})
|
||||
0:6 Constant:
|
||||
0:6 0 (const int)
|
||||
0:? Constant:
|
||||
0:? 0.300000
|
||||
0:? 0.400000
|
||||
|
@ -125,10 +108,16 @@ Shader version: 500
|
|||
0:10 Function Parameters:
|
||||
0:? Sequence
|
||||
0:12 move second child to first child ( temp sampler)
|
||||
0:? 't.smpl' ( temp sampler)
|
||||
0:12 smpl: direct index for structure ( temp sampler)
|
||||
0:12 't' ( temp structure{ temp sampler smpl, temp texture2D tex})
|
||||
0:12 Constant:
|
||||
0:12 0 (const int)
|
||||
0:12 'g_tInputTexture_sampler' ( uniform sampler)
|
||||
0:13 move second child to first child ( temp texture2D)
|
||||
0:? 't.tex' ( temp texture2D)
|
||||
0:13 tex: direct index for structure ( temp texture2D)
|
||||
0:13 't' ( temp structure{ temp sampler smpl, temp texture2D tex})
|
||||
0:13 Constant:
|
||||
0:13 1 (const int)
|
||||
0:13 'g_tInputTexture' ( uniform texture2D)
|
||||
0:14 Branch: Return with expression
|
||||
0:14 't' ( temp structure{ temp sampler smpl, temp texture2D tex})
|
||||
|
@ -136,67 +125,34 @@ Shader version: 500
|
|||
0:18 Function Parameters:
|
||||
0:? Sequence
|
||||
0:19 Sequence
|
||||
0:19 Sequence
|
||||
0:19 move second child to first child ( temp structure{ temp sampler smpl, temp texture2D tex})
|
||||
0:19 'flattenTemp' ( temp structure{ temp sampler smpl, temp texture2D tex})
|
||||
0:19 Construct structure ( temp structure{ temp sampler smpl, temp texture2D tex})
|
||||
0:19 'g_tInputTexture_sampler' ( uniform sampler)
|
||||
0:19 'g_tInputTexture' ( uniform texture2D)
|
||||
0:19 move second child to first child ( temp sampler)
|
||||
0:? 'tex1.smpl' ( temp sampler)
|
||||
0:19 smpl: direct index for structure ( temp sampler)
|
||||
0:19 'flattenTemp' ( temp structure{ temp sampler smpl, temp texture2D tex})
|
||||
0:19 Constant:
|
||||
0:19 0 (const int)
|
||||
0:19 move second child to first child ( temp texture2D)
|
||||
0:? 'tex1.tex' ( temp texture2D)
|
||||
0:19 tex: direct index for structure ( temp texture2D)
|
||||
0:19 'flattenTemp' ( temp structure{ temp sampler smpl, temp texture2D tex})
|
||||
0:19 Constant:
|
||||
0:19 1 (const int)
|
||||
0:19 move second child to first child ( temp structure{ temp sampler smpl, temp texture2D tex})
|
||||
0:19 'tex1' ( temp structure{ temp sampler smpl, temp texture2D tex})
|
||||
0:19 Construct structure ( temp structure{ temp sampler smpl, temp texture2D tex})
|
||||
0:19 'g_tInputTexture_sampler' ( uniform sampler)
|
||||
0:19 'g_tInputTexture' ( uniform texture2D)
|
||||
0:20 Sequence
|
||||
0:20 move second child to first child ( temp 4-component vector of float)
|
||||
0:20 'res' ( temp 4-component vector of float)
|
||||
0:20 Function Call: lookUp(struct-FxaaTex-p1-t211; ( temp 4-component vector of float)
|
||||
0:? 'tex1.smpl' ( temp sampler)
|
||||
0:? 'tex1.tex' ( temp texture2D)
|
||||
0:20 'tex1' ( temp structure{ temp sampler smpl, temp texture2D tex})
|
||||
0:21 Sequence
|
||||
0:21 Sequence
|
||||
0:21 move second child to first child ( temp structure{ temp sampler smpl, temp texture2D tex})
|
||||
0:21 'flattenTemp' ( temp structure{ temp sampler smpl, temp texture2D tex})
|
||||
0:21 Function Call: fillOpaque( ( temp structure{ temp sampler smpl, temp texture2D tex})
|
||||
0:21 move second child to first child ( temp sampler)
|
||||
0:? 'tex2.smpl' ( temp sampler)
|
||||
0:21 smpl: direct index for structure ( temp sampler)
|
||||
0:21 'flattenTemp' ( temp structure{ temp sampler smpl, temp texture2D tex})
|
||||
0:21 Constant:
|
||||
0:21 0 (const int)
|
||||
0:21 move second child to first child ( temp texture2D)
|
||||
0:? 'tex2.tex' ( temp texture2D)
|
||||
0:21 tex: direct index for structure ( temp texture2D)
|
||||
0:21 'flattenTemp' ( temp structure{ temp sampler smpl, temp texture2D tex})
|
||||
0:21 Constant:
|
||||
0:21 1 (const int)
|
||||
0:21 move second child to first child ( temp structure{ temp sampler smpl, temp texture2D tex})
|
||||
0:21 'tex2' ( temp structure{ temp sampler smpl, temp texture2D tex})
|
||||
0:21 Function Call: fillOpaque( ( temp structure{ temp sampler smpl, temp texture2D tex})
|
||||
0:22 add second child into first child ( temp 4-component vector of float)
|
||||
0:22 'res' ( temp 4-component vector of float)
|
||||
0:22 Function Call: lookUp(struct-FxaaTex-p1-t211; ( temp 4-component vector of float)
|
||||
0:? 'tex2.smpl' ( temp sampler)
|
||||
0:? 'tex2.tex' ( temp texture2D)
|
||||
0:22 'tex2' ( temp structure{ temp sampler smpl, temp texture2D tex})
|
||||
0:23 Sequence
|
||||
0:23 Sequence
|
||||
0:23 move second child to first child ( temp sampler)
|
||||
0:? 'tex3.smpl' ( temp sampler)
|
||||
0:? 'tex1.smpl' ( temp sampler)
|
||||
0:23 move second child to first child ( temp texture2D)
|
||||
0:? 'tex3.tex' ( temp texture2D)
|
||||
0:? 'tex1.tex' ( temp texture2D)
|
||||
0:23 move second child to first child ( temp structure{ temp sampler smpl, temp texture2D tex})
|
||||
0:23 'tex3' ( temp structure{ temp sampler smpl, temp texture2D tex})
|
||||
0:23 'tex1' ( temp structure{ temp sampler smpl, temp texture2D tex})
|
||||
0:24 add second child into first child ( temp 4-component vector of float)
|
||||
0:24 'res' ( temp 4-component vector of float)
|
||||
0:24 Function Call: lookUp(struct-FxaaTex-p1-t211; ( temp 4-component vector of float)
|
||||
0:? 'tex3.smpl' ( temp sampler)
|
||||
0:? 'tex3.tex' ( temp texture2D)
|
||||
0:25 Branch: Return with expression
|
||||
0:25 'res' ( temp 4-component vector of float)
|
||||
0:24 'tex3' ( temp structure{ temp sampler smpl, temp texture2D tex})
|
||||
0:26 Branch: Return with expression
|
||||
0:26 'res' ( temp 4-component vector of float)
|
||||
0:18 Function Definition: main( ( temp void)
|
||||
0:18 Function Parameters:
|
||||
0:? Sequence
|
||||
|
@ -210,164 +166,126 @@ Shader version: 500
|
|||
|
||||
// Module Version 10000
|
||||
// Generated by (magic number): 80002
|
||||
// Id's are bound by 101
|
||||
// Id's are bound by 82
|
||||
|
||||
Capability Shader
|
||||
1: ExtInstImport "GLSL.std.450"
|
||||
MemoryModel Logical GLSL450
|
||||
EntryPoint Vertex 4 "main" 99
|
||||
EntryPoint Vertex 4 "main" 80
|
||||
Source HLSL 500
|
||||
Name 4 "main"
|
||||
Name 15 "lookUp(struct-FxaaTex-p1-t211;"
|
||||
Name 13 "tex.smpl"
|
||||
Name 14 "tex.tex"
|
||||
Name 17 "FxaaTex"
|
||||
MemberName 17(FxaaTex) 0 "smpl"
|
||||
MemberName 17(FxaaTex) 1 "tex"
|
||||
Name 19 "fillOpaque("
|
||||
Name 22 "@main("
|
||||
Name 36 "t.smpl"
|
||||
Name 38 "g_tInputTexture_sampler"
|
||||
Name 40 "t.tex"
|
||||
Name 42 "g_tInputTexture"
|
||||
Name 45 "t"
|
||||
Name 49 "flattenTemp"
|
||||
Name 53 "tex1.smpl"
|
||||
Name 58 "tex1.tex"
|
||||
Name 63 "res"
|
||||
Name 9 "FxaaTex"
|
||||
MemberName 9(FxaaTex) 0 "smpl"
|
||||
MemberName 9(FxaaTex) 1 "tex"
|
||||
Name 14 "lookUp(struct-FxaaTex-p1-t211;"
|
||||
Name 13 "tex"
|
||||
Name 17 "fillOpaque("
|
||||
Name 20 "@main("
|
||||
Name 41 "t"
|
||||
Name 43 "g_tInputTexture_sampler"
|
||||
Name 47 "g_tInputTexture"
|
||||
Name 53 "tex1"
|
||||
Name 58 "res"
|
||||
Name 59 "param"
|
||||
Name 62 "tex2"
|
||||
Name 64 "param"
|
||||
Name 66 "param"
|
||||
Name 69 "flattenTemp"
|
||||
Name 71 "tex2.smpl"
|
||||
Name 74 "tex2.tex"
|
||||
Name 77 "param"
|
||||
Name 79 "param"
|
||||
Name 84 "tex3.smpl"
|
||||
Name 86 "tex3.tex"
|
||||
Name 88 "param"
|
||||
Name 90 "param"
|
||||
Name 99 "@entryPointOutput"
|
||||
Decorate 38(g_tInputTexture_sampler) DescriptorSet 0
|
||||
Decorate 42(g_tInputTexture) DescriptorSet 0
|
||||
Decorate 99(@entryPointOutput) Location 0
|
||||
Name 69 "tex3"
|
||||
Name 71 "param"
|
||||
Name 80 "@entryPointOutput"
|
||||
Decorate 43(g_tInputTexture_sampler) DescriptorSet 0
|
||||
Decorate 47(g_tInputTexture) DescriptorSet 0
|
||||
Decorate 80(@entryPointOutput) Location 0
|
||||
2: TypeVoid
|
||||
3: TypeFunction 2
|
||||
6: TypeSampler
|
||||
7: TypePointer Function 6
|
||||
8: TypeFloat 32
|
||||
9: TypeImage 8(float) 2D sampled format:Unknown
|
||||
10: TypePointer Function 9
|
||||
11: TypeVector 8(float) 4
|
||||
12: TypeFunction 11(fvec4) 7(ptr) 10(ptr)
|
||||
17(FxaaTex): TypeStruct 6 9
|
||||
18: TypeFunction 17(FxaaTex)
|
||||
21: TypeFunction 11(fvec4)
|
||||
26: TypeSampledImage 9
|
||||
28: TypeVector 8(float) 2
|
||||
29: 8(float) Constant 1050253722
|
||||
30: 8(float) Constant 1053609165
|
||||
31: 28(fvec2) ConstantComposite 29 30
|
||||
32: 8(float) Constant 0
|
||||
37: TypePointer UniformConstant 6
|
||||
38(g_tInputTexture_sampler): 37(ptr) Variable UniformConstant
|
||||
41: TypePointer UniformConstant 9
|
||||
42(g_tInputTexture): 41(ptr) Variable UniformConstant
|
||||
44: TypePointer Function 17(FxaaTex)
|
||||
54: TypeInt 32 1
|
||||
55: 54(int) Constant 0
|
||||
59: 54(int) Constant 1
|
||||
62: TypePointer Function 11(fvec4)
|
||||
98: TypePointer Output 11(fvec4)
|
||||
99(@entryPointOutput): 98(ptr) Variable Output
|
||||
7: TypeFloat 32
|
||||
8: TypeImage 7(float) 2D sampled format:Unknown
|
||||
9(FxaaTex): TypeStruct 6 8
|
||||
10: TypePointer Function 9(FxaaTex)
|
||||
11: TypeVector 7(float) 4
|
||||
12: TypeFunction 11(fvec4) 10(ptr)
|
||||
16: TypeFunction 9(FxaaTex)
|
||||
19: TypeFunction 11(fvec4)
|
||||
22: TypeInt 32 1
|
||||
23: 22(int) Constant 1
|
||||
24: TypePointer Function 8
|
||||
27: 22(int) Constant 0
|
||||
28: TypePointer Function 6
|
||||
31: TypeSampledImage 8
|
||||
33: TypeVector 7(float) 2
|
||||
34: 7(float) Constant 1050253722
|
||||
35: 7(float) Constant 1053609165
|
||||
36: 33(fvec2) ConstantComposite 34 35
|
||||
37: 7(float) Constant 0
|
||||
42: TypePointer UniformConstant 6
|
||||
43(g_tInputTexture_sampler): 42(ptr) Variable UniformConstant
|
||||
46: TypePointer UniformConstant 8
|
||||
47(g_tInputTexture): 46(ptr) Variable UniformConstant
|
||||
57: TypePointer Function 11(fvec4)
|
||||
79: TypePointer Output 11(fvec4)
|
||||
80(@entryPointOutput): 79(ptr) Variable Output
|
||||
4(main): 2 Function None 3
|
||||
5: Label
|
||||
100: 11(fvec4) FunctionCall 22(@main()
|
||||
Store 99(@entryPointOutput) 100
|
||||
81: 11(fvec4) FunctionCall 20(@main()
|
||||
Store 80(@entryPointOutput) 81
|
||||
Return
|
||||
FunctionEnd
|
||||
15(lookUp(struct-FxaaTex-p1-t211;): 11(fvec4) Function None 12
|
||||
13(tex.smpl): 7(ptr) FunctionParameter
|
||||
14(tex.tex): 10(ptr) FunctionParameter
|
||||
16: Label
|
||||
24: 9 Load 14(tex.tex)
|
||||
25: 6 Load 13(tex.smpl)
|
||||
27: 26 SampledImage 24 25
|
||||
33: 11(fvec4) ImageSampleExplicitLod 27 31 Lod 32
|
||||
ReturnValue 33
|
||||
14(lookUp(struct-FxaaTex-p1-t211;): 11(fvec4) Function None 12
|
||||
13(tex): 10(ptr) FunctionParameter
|
||||
15: Label
|
||||
25: 24(ptr) AccessChain 13(tex) 23
|
||||
26: 8 Load 25
|
||||
29: 28(ptr) AccessChain 13(tex) 27
|
||||
30: 6 Load 29
|
||||
32: 31 SampledImage 26 30
|
||||
38: 11(fvec4) ImageSampleExplicitLod 32 36 Lod 37
|
||||
ReturnValue 38
|
||||
FunctionEnd
|
||||
19(fillOpaque(): 17(FxaaTex) Function None 18
|
||||
20: Label
|
||||
36(t.smpl): 7(ptr) Variable Function
|
||||
40(t.tex): 10(ptr) Variable Function
|
||||
45(t): 44(ptr) Variable Function
|
||||
39: 6 Load 38(g_tInputTexture_sampler)
|
||||
Store 36(t.smpl) 39
|
||||
43: 9 Load 42(g_tInputTexture)
|
||||
Store 40(t.tex) 43
|
||||
46: 17(FxaaTex) Load 45(t)
|
||||
ReturnValue 46
|
||||
17(fillOpaque(): 9(FxaaTex) Function None 16
|
||||
18: Label
|
||||
41(t): 10(ptr) Variable Function
|
||||
44: 6 Load 43(g_tInputTexture_sampler)
|
||||
45: 28(ptr) AccessChain 41(t) 27
|
||||
Store 45 44
|
||||
48: 8 Load 47(g_tInputTexture)
|
||||
49: 24(ptr) AccessChain 41(t) 23
|
||||
Store 49 48
|
||||
50: 9(FxaaTex) Load 41(t)
|
||||
ReturnValue 50
|
||||
FunctionEnd
|
||||
22(@main(): 11(fvec4) Function None 21
|
||||
23: Label
|
||||
49(flattenTemp): 44(ptr) Variable Function
|
||||
53(tex1.smpl): 7(ptr) Variable Function
|
||||
58(tex1.tex): 10(ptr) Variable Function
|
||||
63(res): 62(ptr) Variable Function
|
||||
64(param): 7(ptr) Variable Function
|
||||
66(param): 10(ptr) Variable Function
|
||||
69(flattenTemp): 44(ptr) Variable Function
|
||||
71(tex2.smpl): 7(ptr) Variable Function
|
||||
74(tex2.tex): 10(ptr) Variable Function
|
||||
77(param): 7(ptr) Variable Function
|
||||
79(param): 10(ptr) Variable Function
|
||||
84(tex3.smpl): 7(ptr) Variable Function
|
||||
86(tex3.tex): 10(ptr) Variable Function
|
||||
88(param): 7(ptr) Variable Function
|
||||
90(param): 10(ptr) Variable Function
|
||||
50: 6 Load 38(g_tInputTexture_sampler)
|
||||
51: 9 Load 42(g_tInputTexture)
|
||||
52: 17(FxaaTex) CompositeConstruct 50 51
|
||||
Store 49(flattenTemp) 52
|
||||
56: 7(ptr) AccessChain 49(flattenTemp) 55
|
||||
57: 6 Load 56
|
||||
Store 53(tex1.smpl) 57
|
||||
60: 10(ptr) AccessChain 49(flattenTemp) 59
|
||||
61: 9 Load 60
|
||||
Store 58(tex1.tex) 61
|
||||
65: 6 Load 53(tex1.smpl)
|
||||
20(@main(): 11(fvec4) Function None 19
|
||||
21: Label
|
||||
53(tex1): 10(ptr) Variable Function
|
||||
58(res): 57(ptr) Variable Function
|
||||
59(param): 10(ptr) Variable Function
|
||||
62(tex2): 10(ptr) Variable Function
|
||||
64(param): 10(ptr) Variable Function
|
||||
69(tex3): 10(ptr) Variable Function
|
||||
71(param): 10(ptr) Variable Function
|
||||
54: 6 Load 43(g_tInputTexture_sampler)
|
||||
55: 8 Load 47(g_tInputTexture)
|
||||
56: 9(FxaaTex) CompositeConstruct 54 55
|
||||
Store 53(tex1) 56
|
||||
60: 9(FxaaTex) Load 53(tex1)
|
||||
Store 59(param) 60
|
||||
61: 11(fvec4) FunctionCall 14(lookUp(struct-FxaaTex-p1-t211;) 59(param)
|
||||
Store 58(res) 61
|
||||
63: 9(FxaaTex) FunctionCall 17(fillOpaque()
|
||||
Store 62(tex2) 63
|
||||
65: 9(FxaaTex) Load 62(tex2)
|
||||
Store 64(param) 65
|
||||
67: 9 Load 58(tex1.tex)
|
||||
Store 66(param) 67
|
||||
68: 11(fvec4) FunctionCall 15(lookUp(struct-FxaaTex-p1-t211;) 64(param) 66(param)
|
||||
Store 63(res) 68
|
||||
70: 17(FxaaTex) FunctionCall 19(fillOpaque()
|
||||
Store 69(flattenTemp) 70
|
||||
72: 7(ptr) AccessChain 69(flattenTemp) 55
|
||||
73: 6 Load 72
|
||||
Store 71(tex2.smpl) 73
|
||||
75: 10(ptr) AccessChain 69(flattenTemp) 59
|
||||
76: 9 Load 75
|
||||
Store 74(tex2.tex) 76
|
||||
78: 6 Load 71(tex2.smpl)
|
||||
Store 77(param) 78
|
||||
80: 9 Load 74(tex2.tex)
|
||||
Store 79(param) 80
|
||||
81: 11(fvec4) FunctionCall 15(lookUp(struct-FxaaTex-p1-t211;) 77(param) 79(param)
|
||||
82: 11(fvec4) Load 63(res)
|
||||
83: 11(fvec4) FAdd 82 81
|
||||
Store 63(res) 83
|
||||
85: 6 Load 53(tex1.smpl)
|
||||
Store 84(tex3.smpl) 85
|
||||
87: 9 Load 58(tex1.tex)
|
||||
Store 86(tex3.tex) 87
|
||||
89: 6 Load 84(tex3.smpl)
|
||||
Store 88(param) 89
|
||||
91: 9 Load 86(tex3.tex)
|
||||
Store 90(param) 91
|
||||
92: 11(fvec4) FunctionCall 15(lookUp(struct-FxaaTex-p1-t211;) 88(param) 90(param)
|
||||
93: 11(fvec4) Load 63(res)
|
||||
94: 11(fvec4) FAdd 93 92
|
||||
Store 63(res) 94
|
||||
95: 11(fvec4) Load 63(res)
|
||||
ReturnValue 95
|
||||
66: 11(fvec4) FunctionCall 14(lookUp(struct-FxaaTex-p1-t211;) 64(param)
|
||||
67: 11(fvec4) Load 58(res)
|
||||
68: 11(fvec4) FAdd 67 66
|
||||
Store 58(res) 68
|
||||
70: 9(FxaaTex) Load 53(tex1)
|
||||
Store 69(tex3) 70
|
||||
72: 9(FxaaTex) Load 69(tex3)
|
||||
Store 71(param) 72
|
||||
73: 11(fvec4) FunctionCall 14(lookUp(struct-FxaaTex-p1-t211;) 71(param)
|
||||
74: 11(fvec4) Load 58(res)
|
||||
75: 11(fvec4) FAdd 74 73
|
||||
Store 58(res) 75
|
||||
76: 11(fvec4) Load 58(res)
|
||||
ReturnValue 76
|
||||
FunctionEnd
|
||||
|
|
|
@ -4,53 +4,42 @@ Shader version: 500
|
|||
0:? Sequence
|
||||
0:5 Function Definition: lookUp(struct-FxaaTex-p1-t21-f11; ( temp 4-component vector of float)
|
||||
0:5 Function Parameters:
|
||||
0:? 'tex.smpl' ( in sampler)
|
||||
0:? 'tex.tex' ( in texture2D)
|
||||
0:? 'tex.f' ( in float)
|
||||
0:5 'tex' ( in structure{ temp sampler smpl, temp texture2D tex, temp float f})
|
||||
0:? Sequence
|
||||
0:6 Branch: Return with expression
|
||||
0:6 texture ( temp 4-component vector of float)
|
||||
0:6 Construct combined texture-sampler ( temp sampler2D)
|
||||
0:? 'tex.tex' ( in texture2D)
|
||||
0:? 'tex.smpl' ( in sampler)
|
||||
0:6 tex: direct index for structure ( temp texture2D)
|
||||
0:6 'tex' ( in structure{ temp sampler smpl, temp texture2D tex, temp float f})
|
||||
0:6 Constant:
|
||||
0:6 1 (const int)
|
||||
0:6 smpl: direct index for structure ( temp sampler)
|
||||
0:6 'tex' ( in structure{ temp sampler smpl, temp texture2D tex, temp float f})
|
||||
0:6 Constant:
|
||||
0:6 0 (const int)
|
||||
0:? Construct vec2 ( temp 2-component vector of float)
|
||||
0:? 'tex.f' ( in float)
|
||||
0:? 'tex.f' ( in float)
|
||||
0:6 f: direct index for structure ( temp float)
|
||||
0:6 'tex' ( in structure{ temp sampler smpl, temp texture2D tex, temp float f})
|
||||
0:6 Constant:
|
||||
0:6 2 (const int)
|
||||
0:6 f: direct index for structure ( temp float)
|
||||
0:6 'tex' ( in structure{ temp sampler smpl, temp texture2D tex, temp float f})
|
||||
0:6 Constant:
|
||||
0:6 2 (const int)
|
||||
0:10 Function Definition: @main( ( temp 4-component vector of float)
|
||||
0:10 Function Parameters:
|
||||
0:? Sequence
|
||||
0:11 Sequence
|
||||
0:11 Sequence
|
||||
0:11 move second child to first child ( temp structure{ temp sampler smpl, temp texture2D tex, temp float f})
|
||||
0:11 'flattenTemp' ( temp structure{ temp sampler smpl, temp texture2D tex, temp float f})
|
||||
0:11 Construct structure ( temp structure{ temp sampler smpl, temp texture2D tex, temp float f})
|
||||
0:11 'g_tInputTexture_sampler' ( uniform sampler)
|
||||
0:11 'g_tInputTexture' ( uniform texture2D)
|
||||
0:11 Constant:
|
||||
0:11 0.500000
|
||||
0:11 move second child to first child ( temp sampler)
|
||||
0:? 'tex.smpl' ( temp sampler)
|
||||
0:11 smpl: direct index for structure ( temp sampler)
|
||||
0:11 'flattenTemp' ( temp structure{ temp sampler smpl, temp texture2D tex, temp float f})
|
||||
0:11 Constant:
|
||||
0:11 0 (const int)
|
||||
0:11 move second child to first child ( temp texture2D)
|
||||
0:? 'tex.tex' ( temp texture2D)
|
||||
0:11 tex: direct index for structure ( temp texture2D)
|
||||
0:11 'flattenTemp' ( temp structure{ temp sampler smpl, temp texture2D tex, temp float f})
|
||||
0:11 Constant:
|
||||
0:11 1 (const int)
|
||||
0:11 move second child to first child ( temp float)
|
||||
0:? 'tex.f' ( temp float)
|
||||
0:11 f: direct index for structure ( temp float)
|
||||
0:11 'flattenTemp' ( temp structure{ temp sampler smpl, temp texture2D tex, temp float f})
|
||||
0:11 Constant:
|
||||
0:11 2 (const int)
|
||||
0:11 move second child to first child ( temp structure{ temp sampler smpl, temp texture2D tex, temp float f})
|
||||
0:11 'tex' ( temp structure{ temp sampler smpl, temp texture2D tex, temp float f})
|
||||
0:11 Construct structure ( temp structure{ temp sampler smpl, temp texture2D tex, temp float f})
|
||||
0:11 'g_tInputTexture_sampler' ( uniform sampler)
|
||||
0:11 'g_tInputTexture' ( uniform texture2D)
|
||||
0:11 Constant:
|
||||
0:11 0.500000
|
||||
0:12 Branch: Return with expression
|
||||
0:12 Function Call: lookUp(struct-FxaaTex-p1-t21-f11; ( temp 4-component vector of float)
|
||||
0:? 'tex.smpl' ( temp sampler)
|
||||
0:? 'tex.tex' ( temp texture2D)
|
||||
0:? 'tex.f' ( temp float)
|
||||
0:12 'tex' ( temp structure{ temp sampler smpl, temp texture2D tex, temp float f})
|
||||
0:10 Function Definition: main( ( temp void)
|
||||
0:10 Function Parameters:
|
||||
0:? Sequence
|
||||
|
@ -70,53 +59,42 @@ Shader version: 500
|
|||
0:? Sequence
|
||||
0:5 Function Definition: lookUp(struct-FxaaTex-p1-t21-f11; ( temp 4-component vector of float)
|
||||
0:5 Function Parameters:
|
||||
0:? 'tex.smpl' ( in sampler)
|
||||
0:? 'tex.tex' ( in texture2D)
|
||||
0:? 'tex.f' ( in float)
|
||||
0:5 'tex' ( in structure{ temp sampler smpl, temp texture2D tex, temp float f})
|
||||
0:? Sequence
|
||||
0:6 Branch: Return with expression
|
||||
0:6 texture ( temp 4-component vector of float)
|
||||
0:6 Construct combined texture-sampler ( temp sampler2D)
|
||||
0:? 'tex.tex' ( in texture2D)
|
||||
0:? 'tex.smpl' ( in sampler)
|
||||
0:6 tex: direct index for structure ( temp texture2D)
|
||||
0:6 'tex' ( in structure{ temp sampler smpl, temp texture2D tex, temp float f})
|
||||
0:6 Constant:
|
||||
0:6 1 (const int)
|
||||
0:6 smpl: direct index for structure ( temp sampler)
|
||||
0:6 'tex' ( in structure{ temp sampler smpl, temp texture2D tex, temp float f})
|
||||
0:6 Constant:
|
||||
0:6 0 (const int)
|
||||
0:? Construct vec2 ( temp 2-component vector of float)
|
||||
0:? 'tex.f' ( in float)
|
||||
0:? 'tex.f' ( in float)
|
||||
0:6 f: direct index for structure ( temp float)
|
||||
0:6 'tex' ( in structure{ temp sampler smpl, temp texture2D tex, temp float f})
|
||||
0:6 Constant:
|
||||
0:6 2 (const int)
|
||||
0:6 f: direct index for structure ( temp float)
|
||||
0:6 'tex' ( in structure{ temp sampler smpl, temp texture2D tex, temp float f})
|
||||
0:6 Constant:
|
||||
0:6 2 (const int)
|
||||
0:10 Function Definition: @main( ( temp 4-component vector of float)
|
||||
0:10 Function Parameters:
|
||||
0:? Sequence
|
||||
0:11 Sequence
|
||||
0:11 Sequence
|
||||
0:11 move second child to first child ( temp structure{ temp sampler smpl, temp texture2D tex, temp float f})
|
||||
0:11 'flattenTemp' ( temp structure{ temp sampler smpl, temp texture2D tex, temp float f})
|
||||
0:11 Construct structure ( temp structure{ temp sampler smpl, temp texture2D tex, temp float f})
|
||||
0:11 'g_tInputTexture_sampler' ( uniform sampler)
|
||||
0:11 'g_tInputTexture' ( uniform texture2D)
|
||||
0:11 Constant:
|
||||
0:11 0.500000
|
||||
0:11 move second child to first child ( temp sampler)
|
||||
0:? 'tex.smpl' ( temp sampler)
|
||||
0:11 smpl: direct index for structure ( temp sampler)
|
||||
0:11 'flattenTemp' ( temp structure{ temp sampler smpl, temp texture2D tex, temp float f})
|
||||
0:11 Constant:
|
||||
0:11 0 (const int)
|
||||
0:11 move second child to first child ( temp texture2D)
|
||||
0:? 'tex.tex' ( temp texture2D)
|
||||
0:11 tex: direct index for structure ( temp texture2D)
|
||||
0:11 'flattenTemp' ( temp structure{ temp sampler smpl, temp texture2D tex, temp float f})
|
||||
0:11 Constant:
|
||||
0:11 1 (const int)
|
||||
0:11 move second child to first child ( temp float)
|
||||
0:? 'tex.f' ( temp float)
|
||||
0:11 f: direct index for structure ( temp float)
|
||||
0:11 'flattenTemp' ( temp structure{ temp sampler smpl, temp texture2D tex, temp float f})
|
||||
0:11 Constant:
|
||||
0:11 2 (const int)
|
||||
0:11 move second child to first child ( temp structure{ temp sampler smpl, temp texture2D tex, temp float f})
|
||||
0:11 'tex' ( temp structure{ temp sampler smpl, temp texture2D tex, temp float f})
|
||||
0:11 Construct structure ( temp structure{ temp sampler smpl, temp texture2D tex, temp float f})
|
||||
0:11 'g_tInputTexture_sampler' ( uniform sampler)
|
||||
0:11 'g_tInputTexture' ( uniform texture2D)
|
||||
0:11 Constant:
|
||||
0:11 0.500000
|
||||
0:12 Branch: Return with expression
|
||||
0:12 Function Call: lookUp(struct-FxaaTex-p1-t21-f11; ( temp 4-component vector of float)
|
||||
0:? 'tex.smpl' ( temp sampler)
|
||||
0:? 'tex.tex' ( temp texture2D)
|
||||
0:? 'tex.f' ( temp float)
|
||||
0:12 'tex' ( temp structure{ temp sampler smpl, temp texture2D tex, temp float f})
|
||||
0:10 Function Definition: main( ( temp void)
|
||||
0:10 Function Parameters:
|
||||
0:? Sequence
|
||||
|
@ -130,111 +108,88 @@ Shader version: 500
|
|||
|
||||
// Module Version 10000
|
||||
// Generated by (magic number): 80002
|
||||
// Id's are bound by 70
|
||||
// Id's are bound by 59
|
||||
|
||||
Capability Shader
|
||||
1: ExtInstImport "GLSL.std.450"
|
||||
MemoryModel Logical GLSL450
|
||||
EntryPoint Vertex 4 "main" 68
|
||||
EntryPoint Vertex 4 "main" 57
|
||||
Source HLSL 500
|
||||
Name 4 "main"
|
||||
Name 17 "lookUp(struct-FxaaTex-p1-t21-f11;"
|
||||
Name 14 "tex.smpl"
|
||||
Name 15 "tex.tex"
|
||||
Name 16 "tex.f"
|
||||
Name 20 "@main("
|
||||
Name 34 "FxaaTex"
|
||||
MemberName 34(FxaaTex) 0 "smpl"
|
||||
MemberName 34(FxaaTex) 1 "tex"
|
||||
MemberName 34(FxaaTex) 2 "f"
|
||||
Name 36 "flattenTemp"
|
||||
Name 38 "g_tInputTexture_sampler"
|
||||
Name 41 "g_tInputTexture"
|
||||
Name 45 "tex.smpl"
|
||||
Name 50 "tex.tex"
|
||||
Name 54 "tex.f"
|
||||
Name 58 "param"
|
||||
Name 60 "param"
|
||||
Name 62 "param"
|
||||
Name 68 "@entryPointOutput"
|
||||
Decorate 38(g_tInputTexture_sampler) DescriptorSet 0
|
||||
Decorate 41(g_tInputTexture) DescriptorSet 0
|
||||
Decorate 68(@entryPointOutput) Location 0
|
||||
Name 9 "FxaaTex"
|
||||
MemberName 9(FxaaTex) 0 "smpl"
|
||||
MemberName 9(FxaaTex) 1 "tex"
|
||||
MemberName 9(FxaaTex) 2 "f"
|
||||
Name 14 "lookUp(struct-FxaaTex-p1-t21-f11;"
|
||||
Name 13 "tex"
|
||||
Name 17 "@main("
|
||||
Name 42 "tex"
|
||||
Name 44 "g_tInputTexture_sampler"
|
||||
Name 47 "g_tInputTexture"
|
||||
Name 51 "param"
|
||||
Name 57 "@entryPointOutput"
|
||||
Decorate 44(g_tInputTexture_sampler) DescriptorSet 0
|
||||
Decorate 47(g_tInputTexture) DescriptorSet 0
|
||||
Decorate 57(@entryPointOutput) Location 0
|
||||
2: TypeVoid
|
||||
3: TypeFunction 2
|
||||
6: TypeSampler
|
||||
7: TypePointer Function 6
|
||||
8: TypeFloat 32
|
||||
9: TypeImage 8(float) 2D sampled format:Unknown
|
||||
10: TypePointer Function 9
|
||||
11: TypePointer Function 8(float)
|
||||
12: TypeVector 8(float) 4
|
||||
13: TypeFunction 12(fvec4) 7(ptr) 10(ptr) 11(ptr)
|
||||
19: TypeFunction 12(fvec4)
|
||||
24: TypeSampledImage 9
|
||||
28: TypeVector 8(float) 2
|
||||
30: 8(float) Constant 0
|
||||
34(FxaaTex): TypeStruct 6 9 8(float)
|
||||
35: TypePointer Function 34(FxaaTex)
|
||||
37: TypePointer UniformConstant 6
|
||||
38(g_tInputTexture_sampler): 37(ptr) Variable UniformConstant
|
||||
40: TypePointer UniformConstant 9
|
||||
41(g_tInputTexture): 40(ptr) Variable UniformConstant
|
||||
43: 8(float) Constant 1056964608
|
||||
46: TypeInt 32 1
|
||||
47: 46(int) Constant 0
|
||||
51: 46(int) Constant 1
|
||||
55: 46(int) Constant 2
|
||||
67: TypePointer Output 12(fvec4)
|
||||
68(@entryPointOutput): 67(ptr) Variable Output
|
||||
7: TypeFloat 32
|
||||
8: TypeImage 7(float) 2D sampled format:Unknown
|
||||
9(FxaaTex): TypeStruct 6 8 7(float)
|
||||
10: TypePointer Function 9(FxaaTex)
|
||||
11: TypeVector 7(float) 4
|
||||
12: TypeFunction 11(fvec4) 10(ptr)
|
||||
16: TypeFunction 11(fvec4)
|
||||
19: TypeInt 32 1
|
||||
20: 19(int) Constant 1
|
||||
21: TypePointer Function 8
|
||||
24: 19(int) Constant 0
|
||||
25: TypePointer Function 6
|
||||
28: TypeSampledImage 8
|
||||
30: 19(int) Constant 2
|
||||
31: TypePointer Function 7(float)
|
||||
36: TypeVector 7(float) 2
|
||||
38: 7(float) Constant 0
|
||||
43: TypePointer UniformConstant 6
|
||||
44(g_tInputTexture_sampler): 43(ptr) Variable UniformConstant
|
||||
46: TypePointer UniformConstant 8
|
||||
47(g_tInputTexture): 46(ptr) Variable UniformConstant
|
||||
49: 7(float) Constant 1056964608
|
||||
56: TypePointer Output 11(fvec4)
|
||||
57(@entryPointOutput): 56(ptr) Variable Output
|
||||
4(main): 2 Function None 3
|
||||
5: Label
|
||||
69: 12(fvec4) FunctionCall 20(@main()
|
||||
Store 68(@entryPointOutput) 69
|
||||
58: 11(fvec4) FunctionCall 17(@main()
|
||||
Store 57(@entryPointOutput) 58
|
||||
Return
|
||||
FunctionEnd
|
||||
17(lookUp(struct-FxaaTex-p1-t21-f11;): 12(fvec4) Function None 13
|
||||
14(tex.smpl): 7(ptr) FunctionParameter
|
||||
15(tex.tex): 10(ptr) FunctionParameter
|
||||
16(tex.f): 11(ptr) FunctionParameter
|
||||
14(lookUp(struct-FxaaTex-p1-t21-f11;): 11(fvec4) Function None 12
|
||||
13(tex): 10(ptr) FunctionParameter
|
||||
15: Label
|
||||
22: 21(ptr) AccessChain 13(tex) 20
|
||||
23: 8 Load 22
|
||||
26: 25(ptr) AccessChain 13(tex) 24
|
||||
27: 6 Load 26
|
||||
29: 28 SampledImage 23 27
|
||||
32: 31(ptr) AccessChain 13(tex) 30
|
||||
33: 7(float) Load 32
|
||||
34: 31(ptr) AccessChain 13(tex) 30
|
||||
35: 7(float) Load 34
|
||||
37: 36(fvec2) CompositeConstruct 33 35
|
||||
39: 11(fvec4) ImageSampleExplicitLod 29 37 Lod 38
|
||||
ReturnValue 39
|
||||
FunctionEnd
|
||||
17(@main(): 11(fvec4) Function None 16
|
||||
18: Label
|
||||
22: 9 Load 15(tex.tex)
|
||||
23: 6 Load 14(tex.smpl)
|
||||
25: 24 SampledImage 22 23
|
||||
26: 8(float) Load 16(tex.f)
|
||||
27: 8(float) Load 16(tex.f)
|
||||
29: 28(fvec2) CompositeConstruct 26 27
|
||||
31: 12(fvec4) ImageSampleExplicitLod 25 29 Lod 30
|
||||
ReturnValue 31
|
||||
FunctionEnd
|
||||
20(@main(): 12(fvec4) Function None 19
|
||||
21: Label
|
||||
36(flattenTemp): 35(ptr) Variable Function
|
||||
45(tex.smpl): 7(ptr) Variable Function
|
||||
50(tex.tex): 10(ptr) Variable Function
|
||||
54(tex.f): 11(ptr) Variable Function
|
||||
58(param): 7(ptr) Variable Function
|
||||
60(param): 10(ptr) Variable Function
|
||||
62(param): 11(ptr) Variable Function
|
||||
39: 6 Load 38(g_tInputTexture_sampler)
|
||||
42: 9 Load 41(g_tInputTexture)
|
||||
44: 34(FxaaTex) CompositeConstruct 39 42 43
|
||||
Store 36(flattenTemp) 44
|
||||
48: 7(ptr) AccessChain 36(flattenTemp) 47
|
||||
49: 6 Load 48
|
||||
Store 45(tex.smpl) 49
|
||||
52: 10(ptr) AccessChain 36(flattenTemp) 51
|
||||
53: 9 Load 52
|
||||
Store 50(tex.tex) 53
|
||||
56: 11(ptr) AccessChain 36(flattenTemp) 55
|
||||
57: 8(float) Load 56
|
||||
Store 54(tex.f) 57
|
||||
59: 6 Load 45(tex.smpl)
|
||||
Store 58(param) 59
|
||||
61: 9 Load 50(tex.tex)
|
||||
Store 60(param) 61
|
||||
63: 8(float) Load 54(tex.f)
|
||||
Store 62(param) 63
|
||||
64: 12(fvec4) FunctionCall 17(lookUp(struct-FxaaTex-p1-t21-f11;) 58(param) 60(param) 62(param)
|
||||
ReturnValue 64
|
||||
42(tex): 10(ptr) Variable Function
|
||||
51(param): 10(ptr) Variable Function
|
||||
45: 6 Load 44(g_tInputTexture_sampler)
|
||||
48: 8 Load 47(g_tInputTexture)
|
||||
50: 9(FxaaTex) CompositeConstruct 45 48 49
|
||||
Store 42(tex) 50
|
||||
52: 9(FxaaTex) Load 42(tex)
|
||||
Store 51(param) 52
|
||||
53: 11(fvec4) FunctionCall 14(lookUp(struct-FxaaTex-p1-t21-f11;) 51(param)
|
||||
ReturnValue 53
|
||||
FunctionEnd
|
||||
|
|
|
@ -8,32 +8,34 @@ gl_FragCoord origin is upper left
|
|||
0:30 'vpos' ( in 4-component vector of float)
|
||||
0:? Sequence
|
||||
0:33 move second child to first child ( temp sampler)
|
||||
0:? 's1.s0.ss' ( temp sampler)
|
||||
0:33 ss: direct index for structure ( temp sampler)
|
||||
0:33 s0: direct index for structure ( temp structure{ temp int x, temp int y, temp sampler ss})
|
||||
0:33 's1' ( temp structure{ temp float b, temp sampler samplerState, temp structure{ temp int x, temp int y, temp sampler ss} s0, temp int a})
|
||||
0:33 Constant:
|
||||
0:33 2 (const int)
|
||||
0:33 Constant:
|
||||
0:33 2 (const int)
|
||||
0:33 'samp' ( uniform sampler)
|
||||
0:34 Sequence
|
||||
0:34 move second child to first child ( temp float)
|
||||
0:? 's2.resources.b' ( temp float)
|
||||
0:? 's1.b' ( temp float)
|
||||
0:34 move second child to first child ( temp sampler)
|
||||
0:? 's2.resources.samplerState' ( temp sampler)
|
||||
0:? 's1.samplerState' ( temp sampler)
|
||||
0:34 move second child to first child ( temp int)
|
||||
0:? 's2.resources.s0.x' ( temp int)
|
||||
0:? 's1.s0.x' ( temp int)
|
||||
0:34 move second child to first child ( temp int)
|
||||
0:? 's2.resources.s0.y' ( temp int)
|
||||
0:? 's1.s0.y' ( temp int)
|
||||
0:34 move second child to first child ( temp sampler)
|
||||
0:? 's2.resources.s0.ss' ( temp sampler)
|
||||
0:? 's1.s0.ss' ( temp sampler)
|
||||
0:34 move second child to first child ( temp int)
|
||||
0:? 's2.resources.a' ( temp int)
|
||||
0:? 's1.a' ( temp int)
|
||||
0:34 move second child to first child ( temp structure{ temp float b, temp sampler samplerState, temp structure{ temp int x, temp int y, temp sampler ss} s0, temp int a})
|
||||
0:34 resources: direct index for structure ( temp structure{ temp float b, temp sampler samplerState, temp structure{ temp int x, temp int y, temp sampler ss} s0, temp int a})
|
||||
0:34 's2' ( temp structure{ temp int a1, temp int a2, temp int a3, temp int a4, temp int a5, temp structure{ temp float b, temp sampler samplerState, temp structure{ temp int x, temp int y, temp sampler ss} s0, temp int a} resources})
|
||||
0:34 Constant:
|
||||
0:34 5 (const int)
|
||||
0:34 's1' ( temp structure{ temp float b, temp sampler samplerState, temp structure{ temp int x, temp int y, temp sampler ss} s0, temp int a})
|
||||
0:35 Branch: Return with expression
|
||||
0:35 texture ( temp 4-component vector of float)
|
||||
0:35 Construct combined texture-sampler ( temp sampler2D)
|
||||
0:35 'tex' ( uniform texture2D)
|
||||
0:? 's2.resources.s0.ss' ( temp sampler)
|
||||
0:35 ss: direct index for structure ( temp sampler)
|
||||
0:35 s0: direct index for structure ( temp structure{ temp int x, temp int y, temp sampler ss})
|
||||
0:35 resources: direct index for structure ( temp structure{ temp float b, temp sampler samplerState, temp structure{ temp int x, temp int y, temp sampler ss} s0, temp int a})
|
||||
0:35 's2' ( temp structure{ temp int a1, temp int a2, temp int a3, temp int a4, temp int a5, temp structure{ temp float b, temp sampler samplerState, temp structure{ temp int x, temp int y, temp sampler ss} s0, temp int a} resources})
|
||||
0:35 Constant:
|
||||
0:35 5 (const int)
|
||||
0:35 Constant:
|
||||
0:35 2 (const int)
|
||||
0:35 Constant:
|
||||
0:35 2 (const int)
|
||||
0:35 Constant:
|
||||
0:35 0.500000
|
||||
0:35 0.500000
|
||||
|
@ -65,32 +67,34 @@ gl_FragCoord origin is upper left
|
|||
0:30 'vpos' ( in 4-component vector of float)
|
||||
0:? Sequence
|
||||
0:33 move second child to first child ( temp sampler)
|
||||
0:? 's1.s0.ss' ( temp sampler)
|
||||
0:33 ss: direct index for structure ( temp sampler)
|
||||
0:33 s0: direct index for structure ( temp structure{ temp int x, temp int y, temp sampler ss})
|
||||
0:33 's1' ( temp structure{ temp float b, temp sampler samplerState, temp structure{ temp int x, temp int y, temp sampler ss} s0, temp int a})
|
||||
0:33 Constant:
|
||||
0:33 2 (const int)
|
||||
0:33 Constant:
|
||||
0:33 2 (const int)
|
||||
0:33 'samp' ( uniform sampler)
|
||||
0:34 Sequence
|
||||
0:34 move second child to first child ( temp float)
|
||||
0:? 's2.resources.b' ( temp float)
|
||||
0:? 's1.b' ( temp float)
|
||||
0:34 move second child to first child ( temp sampler)
|
||||
0:? 's2.resources.samplerState' ( temp sampler)
|
||||
0:? 's1.samplerState' ( temp sampler)
|
||||
0:34 move second child to first child ( temp int)
|
||||
0:? 's2.resources.s0.x' ( temp int)
|
||||
0:? 's1.s0.x' ( temp int)
|
||||
0:34 move second child to first child ( temp int)
|
||||
0:? 's2.resources.s0.y' ( temp int)
|
||||
0:? 's1.s0.y' ( temp int)
|
||||
0:34 move second child to first child ( temp sampler)
|
||||
0:? 's2.resources.s0.ss' ( temp sampler)
|
||||
0:? 's1.s0.ss' ( temp sampler)
|
||||
0:34 move second child to first child ( temp int)
|
||||
0:? 's2.resources.a' ( temp int)
|
||||
0:? 's1.a' ( temp int)
|
||||
0:34 move second child to first child ( temp structure{ temp float b, temp sampler samplerState, temp structure{ temp int x, temp int y, temp sampler ss} s0, temp int a})
|
||||
0:34 resources: direct index for structure ( temp structure{ temp float b, temp sampler samplerState, temp structure{ temp int x, temp int y, temp sampler ss} s0, temp int a})
|
||||
0:34 's2' ( temp structure{ temp int a1, temp int a2, temp int a3, temp int a4, temp int a5, temp structure{ temp float b, temp sampler samplerState, temp structure{ temp int x, temp int y, temp sampler ss} s0, temp int a} resources})
|
||||
0:34 Constant:
|
||||
0:34 5 (const int)
|
||||
0:34 's1' ( temp structure{ temp float b, temp sampler samplerState, temp structure{ temp int x, temp int y, temp sampler ss} s0, temp int a})
|
||||
0:35 Branch: Return with expression
|
||||
0:35 texture ( temp 4-component vector of float)
|
||||
0:35 Construct combined texture-sampler ( temp sampler2D)
|
||||
0:35 'tex' ( uniform texture2D)
|
||||
0:? 's2.resources.s0.ss' ( temp sampler)
|
||||
0:35 ss: direct index for structure ( temp sampler)
|
||||
0:35 s0: direct index for structure ( temp structure{ temp int x, temp int y, temp sampler ss})
|
||||
0:35 resources: direct index for structure ( temp structure{ temp float b, temp sampler samplerState, temp structure{ temp int x, temp int y, temp sampler ss} s0, temp int a})
|
||||
0:35 's2' ( temp structure{ temp int a1, temp int a2, temp int a3, temp int a4, temp int a5, temp structure{ temp float b, temp sampler samplerState, temp structure{ temp int x, temp int y, temp sampler ss} s0, temp int a} resources})
|
||||
0:35 Constant:
|
||||
0:35 5 (const int)
|
||||
0:35 Constant:
|
||||
0:35 2 (const int)
|
||||
0:35 Constant:
|
||||
0:35 2 (const int)
|
||||
0:35 Constant:
|
||||
0:35 0.500000
|
||||
0:35 0.500000
|
||||
|
@ -112,39 +116,45 @@ gl_FragCoord origin is upper left
|
|||
|
||||
// Module Version 10000
|
||||
// Generated by (magic number): 80002
|
||||
// Id's are bound by 61
|
||||
// Id's are bound by 54
|
||||
|
||||
Capability Shader
|
||||
1: ExtInstImport "GLSL.std.450"
|
||||
MemoryModel Logical GLSL450
|
||||
EntryPoint Fragment 4 "main" 54 57
|
||||
EntryPoint Fragment 4 "main" 47 50
|
||||
ExecutionMode 4 OriginUpperLeft
|
||||
Source HLSL 500
|
||||
Name 4 "main"
|
||||
Name 11 "@main(vf4;"
|
||||
Name 10 "vpos"
|
||||
Name 15 "s1.s0.ss"
|
||||
Name 17 "samp"
|
||||
Name 20 "s2.resources.b"
|
||||
Name 21 "s1.b"
|
||||
Name 23 "s2.resources.samplerState"
|
||||
Name 24 "s1.samplerState"
|
||||
Name 28 "s2.resources.s0.x"
|
||||
Name 29 "s1.s0.x"
|
||||
Name 31 "s2.resources.s0.y"
|
||||
Name 32 "s1.s0.y"
|
||||
Name 34 "s2.resources.s0.ss"
|
||||
Name 36 "s2.resources.a"
|
||||
Name 37 "s1.a"
|
||||
Name 41 "tex"
|
||||
Name 52 "vpos"
|
||||
Name 54 "vpos"
|
||||
Name 57 "@entryPointOutput"
|
||||
Name 58 "param"
|
||||
Decorate 17(samp) DescriptorSet 0
|
||||
Decorate 41(tex) DescriptorSet 0
|
||||
Decorate 54(vpos) Location 0
|
||||
Decorate 57(@entryPointOutput) Location 0
|
||||
Name 15 "S0"
|
||||
MemberName 15(S0) 0 "x"
|
||||
MemberName 15(S0) 1 "y"
|
||||
MemberName 15(S0) 2 "ss"
|
||||
Name 16 "S1"
|
||||
MemberName 16(S1) 0 "b"
|
||||
MemberName 16(S1) 1 "samplerState"
|
||||
MemberName 16(S1) 2 "s0"
|
||||
MemberName 16(S1) 3 "a"
|
||||
Name 18 "s1"
|
||||
Name 21 "samp"
|
||||
Name 25 "S2"
|
||||
MemberName 25(S2) 0 "a1"
|
||||
MemberName 25(S2) 1 "a2"
|
||||
MemberName 25(S2) 2 "a3"
|
||||
MemberName 25(S2) 3 "a4"
|
||||
MemberName 25(S2) 4 "a5"
|
||||
MemberName 25(S2) 5 "resources"
|
||||
Name 27 "s2"
|
||||
Name 33 "tex"
|
||||
Name 45 "vpos"
|
||||
Name 47 "vpos"
|
||||
Name 50 "@entryPointOutput"
|
||||
Name 51 "param"
|
||||
Decorate 21(samp) DescriptorSet 0
|
||||
Decorate 33(tex) DescriptorSet 0
|
||||
Decorate 47(vpos) Location 0
|
||||
Decorate 50(@entryPointOutput) Location 0
|
||||
2: TypeVoid
|
||||
3: TypeFunction 2
|
||||
6: TypeFloat 32
|
||||
|
@ -152,67 +162,55 @@ gl_FragCoord origin is upper left
|
|||
8: TypePointer Function 7(fvec4)
|
||||
9: TypeFunction 7(fvec4) 8(ptr)
|
||||
13: TypeSampler
|
||||
14: TypePointer Function 13
|
||||
16: TypePointer UniformConstant 13
|
||||
17(samp): 16(ptr) Variable UniformConstant
|
||||
19: TypePointer Function 6(float)
|
||||
26: TypeInt 32 1
|
||||
27: TypePointer Function 26(int)
|
||||
39: TypeImage 6(float) 2D sampled format:Unknown
|
||||
40: TypePointer UniformConstant 39
|
||||
41(tex): 40(ptr) Variable UniformConstant
|
||||
44: TypeSampledImage 39
|
||||
46: TypeVector 6(float) 2
|
||||
47: 6(float) Constant 1056964608
|
||||
48: 46(fvec2) ConstantComposite 47 47
|
||||
53: TypePointer Input 7(fvec4)
|
||||
54(vpos): 53(ptr) Variable Input
|
||||
56: TypePointer Output 7(fvec4)
|
||||
57(@entryPointOutput): 56(ptr) Variable Output
|
||||
14: TypeInt 32 1
|
||||
15(S0): TypeStruct 14(int) 14(int) 13
|
||||
16(S1): TypeStruct 6(float) 13 15(S0) 14(int)
|
||||
17: TypePointer Function 16(S1)
|
||||
19: 14(int) Constant 2
|
||||
20: TypePointer UniformConstant 13
|
||||
21(samp): 20(ptr) Variable UniformConstant
|
||||
23: TypePointer Function 13
|
||||
25(S2): TypeStruct 14(int) 14(int) 14(int) 14(int) 14(int) 16(S1)
|
||||
26: TypePointer Function 25(S2)
|
||||
28: 14(int) Constant 5
|
||||
31: TypeImage 6(float) 2D sampled format:Unknown
|
||||
32: TypePointer UniformConstant 31
|
||||
33(tex): 32(ptr) Variable UniformConstant
|
||||
37: TypeSampledImage 31
|
||||
39: TypeVector 6(float) 2
|
||||
40: 6(float) Constant 1056964608
|
||||
41: 39(fvec2) ConstantComposite 40 40
|
||||
46: TypePointer Input 7(fvec4)
|
||||
47(vpos): 46(ptr) Variable Input
|
||||
49: TypePointer Output 7(fvec4)
|
||||
50(@entryPointOutput): 49(ptr) Variable Output
|
||||
4(main): 2 Function None 3
|
||||
5: Label
|
||||
52(vpos): 8(ptr) Variable Function
|
||||
58(param): 8(ptr) Variable Function
|
||||
55: 7(fvec4) Load 54(vpos)
|
||||
Store 52(vpos) 55
|
||||
59: 7(fvec4) Load 52(vpos)
|
||||
Store 58(param) 59
|
||||
60: 7(fvec4) FunctionCall 11(@main(vf4;) 58(param)
|
||||
Store 57(@entryPointOutput) 60
|
||||
45(vpos): 8(ptr) Variable Function
|
||||
51(param): 8(ptr) Variable Function
|
||||
48: 7(fvec4) Load 47(vpos)
|
||||
Store 45(vpos) 48
|
||||
52: 7(fvec4) Load 45(vpos)
|
||||
Store 51(param) 52
|
||||
53: 7(fvec4) FunctionCall 11(@main(vf4;) 51(param)
|
||||
Store 50(@entryPointOutput) 53
|
||||
Return
|
||||
FunctionEnd
|
||||
11(@main(vf4;): 7(fvec4) Function None 9
|
||||
10(vpos): 8(ptr) FunctionParameter
|
||||
12: Label
|
||||
15(s1.s0.ss): 14(ptr) Variable Function
|
||||
20(s2.resources.b): 19(ptr) Variable Function
|
||||
21(s1.b): 19(ptr) Variable Function
|
||||
23(s2.resources.samplerState): 14(ptr) Variable Function
|
||||
24(s1.samplerState): 14(ptr) Variable Function
|
||||
28(s2.resources.s0.x): 27(ptr) Variable Function
|
||||
29(s1.s0.x): 27(ptr) Variable Function
|
||||
31(s2.resources.s0.y): 27(ptr) Variable Function
|
||||
32(s1.s0.y): 27(ptr) Variable Function
|
||||
34(s2.resources.s0.ss): 14(ptr) Variable Function
|
||||
36(s2.resources.a): 27(ptr) Variable Function
|
||||
37(s1.a): 27(ptr) Variable Function
|
||||
18: 13 Load 17(samp)
|
||||
Store 15(s1.s0.ss) 18
|
||||
22: 6(float) Load 21(s1.b)
|
||||
Store 20(s2.resources.b) 22
|
||||
25: 13 Load 24(s1.samplerState)
|
||||
Store 23(s2.resources.samplerState) 25
|
||||
30: 26(int) Load 29(s1.s0.x)
|
||||
Store 28(s2.resources.s0.x) 30
|
||||
33: 26(int) Load 32(s1.s0.y)
|
||||
Store 31(s2.resources.s0.y) 33
|
||||
35: 13 Load 15(s1.s0.ss)
|
||||
Store 34(s2.resources.s0.ss) 35
|
||||
38: 26(int) Load 37(s1.a)
|
||||
Store 36(s2.resources.a) 38
|
||||
42: 39 Load 41(tex)
|
||||
43: 13 Load 34(s2.resources.s0.ss)
|
||||
45: 44 SampledImage 42 43
|
||||
49: 7(fvec4) ImageSampleImplicitLod 45 48
|
||||
ReturnValue 49
|
||||
18(s1): 17(ptr) Variable Function
|
||||
27(s2): 26(ptr) Variable Function
|
||||
22: 13 Load 21(samp)
|
||||
24: 23(ptr) AccessChain 18(s1) 19 19
|
||||
Store 24 22
|
||||
29: 16(S1) Load 18(s1)
|
||||
30: 17(ptr) AccessChain 27(s2) 28
|
||||
Store 30 29
|
||||
34: 31 Load 33(tex)
|
||||
35: 23(ptr) AccessChain 27(s2) 28 19 19
|
||||
36: 13 Load 35
|
||||
38: 37 SampledImage 34 36
|
||||
42: 7(fvec4) ImageSampleImplicitLod 38 41
|
||||
ReturnValue 42
|
||||
FunctionEnd
|
||||
|
|
|
@ -7,33 +7,48 @@ gl_FragCoord origin is upper left
|
|||
0:8 Function Parameters:
|
||||
0:8 'vpos' ( in 4-component vector of float)
|
||||
0:? Sequence
|
||||
0:13 Sequence
|
||||
0:13 move second child to first child ( temp float)
|
||||
0:? 'a1.n.y' ( temp float)
|
||||
0:? 'a2.n.y' ( temp float)
|
||||
0:13 move second child to first child ( temp texture2D)
|
||||
0:? 'a1.n.texNested' ( temp texture2D)
|
||||
0:? 'a2.n.texNested' ( temp texture2D)
|
||||
0:14 Sequence
|
||||
0:14 move second child to first child ( temp float)
|
||||
0:? 'b.n.y' ( temp float)
|
||||
0:? 'a1.n.y' ( temp float)
|
||||
0:14 move second child to first child ( temp texture2D)
|
||||
0:? 'b.n.texNested' ( temp texture2D)
|
||||
0:? 'a1.n.texNested' ( temp texture2D)
|
||||
0:13 move second child to first child ( temp structure{ temp float y, temp texture2D texNested})
|
||||
0:13 n: direct index for structure ( temp structure{ temp float y, temp texture2D texNested})
|
||||
0:13 'a1' ( temp structure{ temp structure{ temp float y, temp texture2D texNested} n, temp float x})
|
||||
0:13 Constant:
|
||||
0:13 0 (const int)
|
||||
0:13 n: direct index for structure ( temp structure{ temp float y, temp texture2D texNested})
|
||||
0:13 'a2' ( temp structure{ temp structure{ temp float y, temp texture2D texNested} n, temp float x})
|
||||
0:13 Constant:
|
||||
0:13 0 (const int)
|
||||
0:14 move second child to first child ( temp structure{ temp float y, temp texture2D texNested})
|
||||
0:14 n: direct index for structure ( temp structure{ temp float y, temp texture2D texNested})
|
||||
0:14 'b' ( temp structure{ temp structure{ temp float y, temp texture2D texNested} n, temp texture2D tex})
|
||||
0:14 Constant:
|
||||
0:14 0 (const int)
|
||||
0:14 n: direct index for structure ( temp structure{ temp float y, temp texture2D texNested})
|
||||
0:14 'a1' ( temp structure{ temp structure{ temp float y, temp texture2D texNested} n, temp float x})
|
||||
0:14 Constant:
|
||||
0:14 0 (const int)
|
||||
0:17 Sequence
|
||||
0:17 Sequence
|
||||
0:17 move second child to first child ( temp float)
|
||||
0:? 'n.y' ( temp float)
|
||||
0:? 'b.n.y' ( temp float)
|
||||
0:17 move second child to first child ( temp texture2D)
|
||||
0:? 'n.texNested' ( temp texture2D)
|
||||
0:? 'b.n.texNested' ( temp texture2D)
|
||||
0:17 move second child to first child ( temp structure{ temp float y, temp texture2D texNested})
|
||||
0:17 'n' ( temp structure{ temp float y, temp texture2D texNested})
|
||||
0:17 n: direct index for structure ( temp structure{ temp float y, temp texture2D texNested})
|
||||
0:17 'b' ( temp structure{ temp structure{ temp float y, temp texture2D texNested} n, temp texture2D tex})
|
||||
0:17 Constant:
|
||||
0:17 0 (const int)
|
||||
0:20 move second child to first child ( temp texture2D)
|
||||
0:? 'a2.n.texNested' ( temp texture2D)
|
||||
0:20 texNested: direct index for structure ( temp texture2D)
|
||||
0:20 n: direct index for structure ( temp structure{ temp float y, temp texture2D texNested})
|
||||
0:20 'a2' ( temp structure{ temp structure{ temp float y, temp texture2D texNested} n, temp float x})
|
||||
0:20 Constant:
|
||||
0:20 0 (const int)
|
||||
0:20 Constant:
|
||||
0:20 1 (const int)
|
||||
0:20 'someTex' ( uniform texture2D)
|
||||
0:21 move second child to first child ( temp float)
|
||||
0:? 'a1.n.y' ( temp float)
|
||||
0:21 y: direct index for structure ( temp float)
|
||||
0:21 n: direct index for structure ( temp structure{ temp float y, temp texture2D texNested})
|
||||
0:21 'a1' ( temp structure{ temp structure{ temp float y, temp texture2D texNested} n, temp float x})
|
||||
0:21 Constant:
|
||||
0:21 0 (const int)
|
||||
0:21 Constant:
|
||||
0:21 0 (const int)
|
||||
0:21 Constant:
|
||||
0:21 1.000000
|
||||
0:23 Branch: Return with expression
|
||||
|
@ -68,33 +83,48 @@ gl_FragCoord origin is upper left
|
|||
0:8 Function Parameters:
|
||||
0:8 'vpos' ( in 4-component vector of float)
|
||||
0:? Sequence
|
||||
0:13 Sequence
|
||||
0:13 move second child to first child ( temp float)
|
||||
0:? 'a1.n.y' ( temp float)
|
||||
0:? 'a2.n.y' ( temp float)
|
||||
0:13 move second child to first child ( temp texture2D)
|
||||
0:? 'a1.n.texNested' ( temp texture2D)
|
||||
0:? 'a2.n.texNested' ( temp texture2D)
|
||||
0:14 Sequence
|
||||
0:14 move second child to first child ( temp float)
|
||||
0:? 'b.n.y' ( temp float)
|
||||
0:? 'a1.n.y' ( temp float)
|
||||
0:14 move second child to first child ( temp texture2D)
|
||||
0:? 'b.n.texNested' ( temp texture2D)
|
||||
0:? 'a1.n.texNested' ( temp texture2D)
|
||||
0:13 move second child to first child ( temp structure{ temp float y, temp texture2D texNested})
|
||||
0:13 n: direct index for structure ( temp structure{ temp float y, temp texture2D texNested})
|
||||
0:13 'a1' ( temp structure{ temp structure{ temp float y, temp texture2D texNested} n, temp float x})
|
||||
0:13 Constant:
|
||||
0:13 0 (const int)
|
||||
0:13 n: direct index for structure ( temp structure{ temp float y, temp texture2D texNested})
|
||||
0:13 'a2' ( temp structure{ temp structure{ temp float y, temp texture2D texNested} n, temp float x})
|
||||
0:13 Constant:
|
||||
0:13 0 (const int)
|
||||
0:14 move second child to first child ( temp structure{ temp float y, temp texture2D texNested})
|
||||
0:14 n: direct index for structure ( temp structure{ temp float y, temp texture2D texNested})
|
||||
0:14 'b' ( temp structure{ temp structure{ temp float y, temp texture2D texNested} n, temp texture2D tex})
|
||||
0:14 Constant:
|
||||
0:14 0 (const int)
|
||||
0:14 n: direct index for structure ( temp structure{ temp float y, temp texture2D texNested})
|
||||
0:14 'a1' ( temp structure{ temp structure{ temp float y, temp texture2D texNested} n, temp float x})
|
||||
0:14 Constant:
|
||||
0:14 0 (const int)
|
||||
0:17 Sequence
|
||||
0:17 Sequence
|
||||
0:17 move second child to first child ( temp float)
|
||||
0:? 'n.y' ( temp float)
|
||||
0:? 'b.n.y' ( temp float)
|
||||
0:17 move second child to first child ( temp texture2D)
|
||||
0:? 'n.texNested' ( temp texture2D)
|
||||
0:? 'b.n.texNested' ( temp texture2D)
|
||||
0:17 move second child to first child ( temp structure{ temp float y, temp texture2D texNested})
|
||||
0:17 'n' ( temp structure{ temp float y, temp texture2D texNested})
|
||||
0:17 n: direct index for structure ( temp structure{ temp float y, temp texture2D texNested})
|
||||
0:17 'b' ( temp structure{ temp structure{ temp float y, temp texture2D texNested} n, temp texture2D tex})
|
||||
0:17 Constant:
|
||||
0:17 0 (const int)
|
||||
0:20 move second child to first child ( temp texture2D)
|
||||
0:? 'a2.n.texNested' ( temp texture2D)
|
||||
0:20 texNested: direct index for structure ( temp texture2D)
|
||||
0:20 n: direct index for structure ( temp structure{ temp float y, temp texture2D texNested})
|
||||
0:20 'a2' ( temp structure{ temp structure{ temp float y, temp texture2D texNested} n, temp float x})
|
||||
0:20 Constant:
|
||||
0:20 0 (const int)
|
||||
0:20 Constant:
|
||||
0:20 1 (const int)
|
||||
0:20 'someTex' ( uniform texture2D)
|
||||
0:21 move second child to first child ( temp float)
|
||||
0:? 'a1.n.y' ( temp float)
|
||||
0:21 y: direct index for structure ( temp float)
|
||||
0:21 n: direct index for structure ( temp structure{ temp float y, temp texture2D texNested})
|
||||
0:21 'a1' ( temp structure{ temp structure{ temp float y, temp texture2D texNested} n, temp float x})
|
||||
0:21 Constant:
|
||||
0:21 0 (const int)
|
||||
0:21 Constant:
|
||||
0:21 0 (const int)
|
||||
0:21 Constant:
|
||||
0:21 1.000000
|
||||
0:23 Branch: Return with expression
|
||||
|
@ -120,88 +150,99 @@ gl_FragCoord origin is upper left
|
|||
|
||||
// Module Version 10000
|
||||
// Generated by (magic number): 80002
|
||||
// Id's are bound by 47
|
||||
// Id's are bound by 56
|
||||
|
||||
Capability Shader
|
||||
1: ExtInstImport "GLSL.std.450"
|
||||
MemoryModel Logical GLSL450
|
||||
EntryPoint Fragment 4 "main" 40 43
|
||||
EntryPoint Fragment 4 "main" 49 52
|
||||
ExecutionMode 4 OriginUpperLeft
|
||||
Source HLSL 500
|
||||
Name 4 "main"
|
||||
Name 11 "@main(vf4;"
|
||||
Name 10 "vpos"
|
||||
Name 14 "a1.n.y"
|
||||
Name 15 "a2.n.y"
|
||||
Name 19 "a1.n.texNested"
|
||||
Name 20 "a2.n.texNested"
|
||||
Name 22 "b.n.y"
|
||||
Name 24 "b.n.texNested"
|
||||
Name 26 "n.y"
|
||||
Name 28 "n.texNested"
|
||||
Name 31 "someTex"
|
||||
Name 38 "vpos"
|
||||
Name 40 "vpos"
|
||||
Name 43 "@entryPointOutput"
|
||||
Name 44 "param"
|
||||
Decorate 31(someTex) DescriptorSet 0
|
||||
Decorate 40(vpos) Location 0
|
||||
Decorate 43(@entryPointOutput) Location 0
|
||||
Name 14 "Nested"
|
||||
MemberName 14(Nested) 0 "y"
|
||||
MemberName 14(Nested) 1 "texNested"
|
||||
Name 15 "A"
|
||||
MemberName 15(A) 0 "n"
|
||||
MemberName 15(A) 1 "x"
|
||||
Name 17 "a1"
|
||||
Name 20 "a2"
|
||||
Name 25 "B"
|
||||
MemberName 25(B) 0 "n"
|
||||
MemberName 25(B) 1 "tex"
|
||||
Name 27 "b"
|
||||
Name 31 "n"
|
||||
Name 36 "someTex"
|
||||
Name 47 "vpos"
|
||||
Name 49 "vpos"
|
||||
Name 52 "@entryPointOutput"
|
||||
Name 53 "param"
|
||||
Decorate 36(someTex) DescriptorSet 0
|
||||
Decorate 49(vpos) Location 0
|
||||
Decorate 52(@entryPointOutput) Location 0
|
||||
2: TypeVoid
|
||||
3: TypeFunction 2
|
||||
6: TypeFloat 32
|
||||
7: TypeVector 6(float) 4
|
||||
8: TypePointer Function 7(fvec4)
|
||||
9: TypeFunction 7(fvec4) 8(ptr)
|
||||
13: TypePointer Function 6(float)
|
||||
17: TypeImage 6(float) 2D sampled format:Unknown
|
||||
18: TypePointer Function 17
|
||||
30: TypePointer UniformConstant 17
|
||||
31(someTex): 30(ptr) Variable UniformConstant
|
||||
33: 6(float) Constant 1065353216
|
||||
34: 6(float) Constant 0
|
||||
35: 7(fvec4) ConstantComposite 34 34 34 34
|
||||
39: TypePointer Input 7(fvec4)
|
||||
40(vpos): 39(ptr) Variable Input
|
||||
42: TypePointer Output 7(fvec4)
|
||||
43(@entryPointOutput): 42(ptr) Variable Output
|
||||
13: TypeImage 6(float) 2D sampled format:Unknown
|
||||
14(Nested): TypeStruct 6(float) 13
|
||||
15(A): TypeStruct 14(Nested) 6(float)
|
||||
16: TypePointer Function 15(A)
|
||||
18: TypeInt 32 1
|
||||
19: 18(int) Constant 0
|
||||
21: TypePointer Function 14(Nested)
|
||||
25(B): TypeStruct 14(Nested) 13
|
||||
26: TypePointer Function 25(B)
|
||||
34: 18(int) Constant 1
|
||||
35: TypePointer UniformConstant 13
|
||||
36(someTex): 35(ptr) Variable UniformConstant
|
||||
38: TypePointer Function 13
|
||||
40: 6(float) Constant 1065353216
|
||||
41: TypePointer Function 6(float)
|
||||
43: 6(float) Constant 0
|
||||
44: 7(fvec4) ConstantComposite 43 43 43 43
|
||||
48: TypePointer Input 7(fvec4)
|
||||
49(vpos): 48(ptr) Variable Input
|
||||
51: TypePointer Output 7(fvec4)
|
||||
52(@entryPointOutput): 51(ptr) Variable Output
|
||||
4(main): 2 Function None 3
|
||||
5: Label
|
||||
38(vpos): 8(ptr) Variable Function
|
||||
44(param): 8(ptr) Variable Function
|
||||
41: 7(fvec4) Load 40(vpos)
|
||||
Store 38(vpos) 41
|
||||
45: 7(fvec4) Load 38(vpos)
|
||||
Store 44(param) 45
|
||||
46: 7(fvec4) FunctionCall 11(@main(vf4;) 44(param)
|
||||
Store 43(@entryPointOutput) 46
|
||||
47(vpos): 8(ptr) Variable Function
|
||||
53(param): 8(ptr) Variable Function
|
||||
50: 7(fvec4) Load 49(vpos)
|
||||
Store 47(vpos) 50
|
||||
54: 7(fvec4) Load 47(vpos)
|
||||
Store 53(param) 54
|
||||
55: 7(fvec4) FunctionCall 11(@main(vf4;) 53(param)
|
||||
Store 52(@entryPointOutput) 55
|
||||
Return
|
||||
FunctionEnd
|
||||
11(@main(vf4;): 7(fvec4) Function None 9
|
||||
10(vpos): 8(ptr) FunctionParameter
|
||||
12: Label
|
||||
14(a1.n.y): 13(ptr) Variable Function
|
||||
15(a2.n.y): 13(ptr) Variable Function
|
||||
19(a1.n.texNested): 18(ptr) Variable Function
|
||||
20(a2.n.texNested): 18(ptr) Variable Function
|
||||
22(b.n.y): 13(ptr) Variable Function
|
||||
24(b.n.texNested): 18(ptr) Variable Function
|
||||
26(n.y): 13(ptr) Variable Function
|
||||
28(n.texNested): 18(ptr) Variable Function
|
||||
16: 6(float) Load 15(a2.n.y)
|
||||
Store 14(a1.n.y) 16
|
||||
21: 17 Load 20(a2.n.texNested)
|
||||
Store 19(a1.n.texNested) 21
|
||||
23: 6(float) Load 14(a1.n.y)
|
||||
Store 22(b.n.y) 23
|
||||
25: 17 Load 19(a1.n.texNested)
|
||||
Store 24(b.n.texNested) 25
|
||||
27: 6(float) Load 22(b.n.y)
|
||||
Store 26(n.y) 27
|
||||
29: 17 Load 24(b.n.texNested)
|
||||
Store 28(n.texNested) 29
|
||||
32: 17 Load 31(someTex)
|
||||
Store 20(a2.n.texNested) 32
|
||||
Store 14(a1.n.y) 33
|
||||
ReturnValue 35
|
||||
17(a1): 16(ptr) Variable Function
|
||||
20(a2): 16(ptr) Variable Function
|
||||
27(b): 26(ptr) Variable Function
|
||||
31(n): 21(ptr) Variable Function
|
||||
22: 21(ptr) AccessChain 20(a2) 19
|
||||
23: 14(Nested) Load 22
|
||||
24: 21(ptr) AccessChain 17(a1) 19
|
||||
Store 24 23
|
||||
28: 21(ptr) AccessChain 17(a1) 19
|
||||
29: 14(Nested) Load 28
|
||||
30: 21(ptr) AccessChain 27(b) 19
|
||||
Store 30 29
|
||||
32: 21(ptr) AccessChain 27(b) 19
|
||||
33: 14(Nested) Load 32
|
||||
Store 31(n) 33
|
||||
37: 13 Load 36(someTex)
|
||||
39: 38(ptr) AccessChain 20(a2) 19 34
|
||||
Store 39 37
|
||||
42: 41(ptr) AccessChain 17(a1) 19 19
|
||||
Store 42 40
|
||||
ReturnValue 44
|
||||
FunctionEnd
|
||||
|
|
|
@ -7,11 +7,17 @@ Shader version: 500
|
|||
0:12 'pos' ( in 4-component vector of float)
|
||||
0:? Sequence
|
||||
0:14 move second child to first child ( temp texture2D)
|
||||
0:? 'packed.tex' ( temp texture2D)
|
||||
0:14 tex: direct index for structure ( temp texture2D)
|
||||
0:14 'packed' ( temp structure{ temp texture2D tex, temp 3-element array of 3-component vector of float pos, temp 2-element array of 2-component vector of float uv, temp float x, temp int n})
|
||||
0:14 Constant:
|
||||
0:14 0 (const int)
|
||||
0:14 'tex' ( uniform texture2D)
|
||||
0:15 move second child to first child ( temp 3-component vector of float)
|
||||
0:15 direct index ( temp 3-component vector of float)
|
||||
0:? 'packed.pos' ( temp 3-element array of 3-component vector of float)
|
||||
0:15 pos: direct index for structure ( temp 3-element array of 3-component vector of float)
|
||||
0:15 'packed' ( temp structure{ temp texture2D tex, temp 3-element array of 3-component vector of float pos, temp 2-element array of 2-component vector of float uv, temp float x, temp int n})
|
||||
0:15 Constant:
|
||||
0:15 1 (const int)
|
||||
0:15 Constant:
|
||||
0:15 0 (const int)
|
||||
0:? Constant:
|
||||
|
@ -20,18 +26,27 @@ Shader version: 500
|
|||
0:? 0.000000
|
||||
0:16 move second child to first child ( temp 2-component vector of float)
|
||||
0:16 direct index ( temp 2-component vector of float)
|
||||
0:? 'packed.uv' ( temp 2-element array of 2-component vector of float)
|
||||
0:16 uv: direct index for structure ( temp 2-element array of 2-component vector of float)
|
||||
0:16 'packed' ( temp structure{ temp texture2D tex, temp 3-element array of 3-component vector of float pos, temp 2-element array of 2-component vector of float uv, temp float x, temp int n})
|
||||
0:16 Constant:
|
||||
0:16 2 (const int)
|
||||
0:16 Constant:
|
||||
0:16 0 (const int)
|
||||
0:? Constant:
|
||||
0:? 0.000000
|
||||
0:? 1.000000
|
||||
0:17 move second child to first child ( temp float)
|
||||
0:? 'packed.x' ( temp float)
|
||||
0:17 x: direct index for structure ( temp float)
|
||||
0:17 'packed' ( temp structure{ temp texture2D tex, temp 3-element array of 3-component vector of float pos, temp 2-element array of 2-component vector of float uv, temp float x, temp int n})
|
||||
0:17 Constant:
|
||||
0:17 3 (const int)
|
||||
0:17 Constant:
|
||||
0:17 1.000000
|
||||
0:18 move second child to first child ( temp int)
|
||||
0:? 'packed.n' ( temp int)
|
||||
0:18 n: direct index for structure ( temp int)
|
||||
0:18 'packed' ( temp structure{ temp texture2D tex, temp 3-element array of 3-component vector of float pos, temp 2-element array of 2-component vector of float uv, temp float x, temp int n})
|
||||
0:18 Constant:
|
||||
0:18 4 (const int)
|
||||
0:18 Constant:
|
||||
0:18 3 (const int)
|
||||
0:20 Sequence
|
||||
|
@ -50,7 +65,10 @@ Shader version: 500
|
|||
0:21 add second child into first child ( temp 2-component vector of float)
|
||||
0:21 vector swizzle ( temp 2-component vector of float)
|
||||
0:21 indirect index ( temp 3-component vector of float)
|
||||
0:? 'packed.pos' ( temp 3-element array of 3-component vector of float)
|
||||
0:21 pos: direct index for structure ( temp 3-element array of 3-component vector of float)
|
||||
0:21 'packed' ( temp structure{ temp texture2D tex, temp 3-element array of 3-component vector of float pos, temp 2-element array of 2-component vector of float uv, temp float x, temp int n})
|
||||
0:21 Constant:
|
||||
0:21 1 (const int)
|
||||
0:21 'i' ( temp int)
|
||||
0:21 Sequence
|
||||
0:21 Constant:
|
||||
|
@ -58,34 +76,27 @@ Shader version: 500
|
|||
0:21 Constant:
|
||||
0:21 1 (const int)
|
||||
0:21 indirect index ( temp 2-component vector of float)
|
||||
0:? 'packed.uv' ( temp 2-element array of 2-component vector of float)
|
||||
0:21 uv: direct index for structure ( temp 2-element array of 2-component vector of float)
|
||||
0:21 'packed' ( temp structure{ temp texture2D tex, temp 3-element array of 3-component vector of float pos, temp 2-element array of 2-component vector of float uv, temp float x, temp int n})
|
||||
0:21 Constant:
|
||||
0:21 2 (const int)
|
||||
0:21 'i' ( temp int)
|
||||
0:20 Loop Terminal Expression
|
||||
0:20 Pre-Increment ( temp int)
|
||||
0:20 'i' ( temp int)
|
||||
0:24 Sequence
|
||||
0:24 Sequence
|
||||
0:24 move second child to first child ( temp texture2D)
|
||||
0:? 'packed2.tex' ( temp texture2D)
|
||||
0:? 'packed.tex' ( temp texture2D)
|
||||
0:24 move second child to first child ( temp 3-element array of 3-component vector of float)
|
||||
0:? 'packed2.pos' ( temp 3-element array of 3-component vector of float)
|
||||
0:? 'packed.pos' ( temp 3-element array of 3-component vector of float)
|
||||
0:24 move second child to first child ( temp 2-element array of 2-component vector of float)
|
||||
0:? 'packed2.uv' ( temp 2-element array of 2-component vector of float)
|
||||
0:? 'packed.uv' ( temp 2-element array of 2-component vector of float)
|
||||
0:24 move second child to first child ( temp float)
|
||||
0:? 'packed2.x' ( temp float)
|
||||
0:? 'packed.x' ( temp float)
|
||||
0:24 move second child to first child ( temp int)
|
||||
0:? 'packed2.n' ( temp int)
|
||||
0:? 'packed.n' ( temp int)
|
||||
0:24 move second child to first child ( temp structure{ temp texture2D tex, temp 3-element array of 3-component vector of float pos, temp 2-element array of 2-component vector of float uv, temp float x, temp int n})
|
||||
0:24 'packed2' ( temp structure{ temp texture2D tex, temp 3-element array of 3-component vector of float pos, temp 2-element array of 2-component vector of float uv, temp float x, temp int n})
|
||||
0:24 'packed' ( temp structure{ temp texture2D tex, temp 3-element array of 3-component vector of float pos, temp 2-element array of 2-component vector of float uv, temp float x, temp int n})
|
||||
0:26 Branch: Return with expression
|
||||
0:26 add ( temp 4-component vector of float)
|
||||
0:26 'pos' ( in 4-component vector of float)
|
||||
0:? Construct vec4 ( temp 4-component vector of float)
|
||||
0:26 direct index ( temp 3-component vector of float)
|
||||
0:? 'packed2.pos' ( temp 3-element array of 3-component vector of float)
|
||||
0:26 pos: direct index for structure ( temp 3-element array of 3-component vector of float)
|
||||
0:26 'packed2' ( temp structure{ temp texture2D tex, temp 3-element array of 3-component vector of float pos, temp 2-element array of 2-component vector of float uv, temp float x, temp int n})
|
||||
0:26 Constant:
|
||||
0:26 1 (const int)
|
||||
0:26 Constant:
|
||||
0:26 0 (const int)
|
||||
0:26 Constant:
|
||||
|
@ -116,11 +127,17 @@ Shader version: 500
|
|||
0:12 'pos' ( in 4-component vector of float)
|
||||
0:? Sequence
|
||||
0:14 move second child to first child ( temp texture2D)
|
||||
0:? 'packed.tex' ( temp texture2D)
|
||||
0:14 tex: direct index for structure ( temp texture2D)
|
||||
0:14 'packed' ( temp structure{ temp texture2D tex, temp 3-element array of 3-component vector of float pos, temp 2-element array of 2-component vector of float uv, temp float x, temp int n})
|
||||
0:14 Constant:
|
||||
0:14 0 (const int)
|
||||
0:14 'tex' ( uniform texture2D)
|
||||
0:15 move second child to first child ( temp 3-component vector of float)
|
||||
0:15 direct index ( temp 3-component vector of float)
|
||||
0:? 'packed.pos' ( temp 3-element array of 3-component vector of float)
|
||||
0:15 pos: direct index for structure ( temp 3-element array of 3-component vector of float)
|
||||
0:15 'packed' ( temp structure{ temp texture2D tex, temp 3-element array of 3-component vector of float pos, temp 2-element array of 2-component vector of float uv, temp float x, temp int n})
|
||||
0:15 Constant:
|
||||
0:15 1 (const int)
|
||||
0:15 Constant:
|
||||
0:15 0 (const int)
|
||||
0:? Constant:
|
||||
|
@ -129,18 +146,27 @@ Shader version: 500
|
|||
0:? 0.000000
|
||||
0:16 move second child to first child ( temp 2-component vector of float)
|
||||
0:16 direct index ( temp 2-component vector of float)
|
||||
0:? 'packed.uv' ( temp 2-element array of 2-component vector of float)
|
||||
0:16 uv: direct index for structure ( temp 2-element array of 2-component vector of float)
|
||||
0:16 'packed' ( temp structure{ temp texture2D tex, temp 3-element array of 3-component vector of float pos, temp 2-element array of 2-component vector of float uv, temp float x, temp int n})
|
||||
0:16 Constant:
|
||||
0:16 2 (const int)
|
||||
0:16 Constant:
|
||||
0:16 0 (const int)
|
||||
0:? Constant:
|
||||
0:? 0.000000
|
||||
0:? 1.000000
|
||||
0:17 move second child to first child ( temp float)
|
||||
0:? 'packed.x' ( temp float)
|
||||
0:17 x: direct index for structure ( temp float)
|
||||
0:17 'packed' ( temp structure{ temp texture2D tex, temp 3-element array of 3-component vector of float pos, temp 2-element array of 2-component vector of float uv, temp float x, temp int n})
|
||||
0:17 Constant:
|
||||
0:17 3 (const int)
|
||||
0:17 Constant:
|
||||
0:17 1.000000
|
||||
0:18 move second child to first child ( temp int)
|
||||
0:? 'packed.n' ( temp int)
|
||||
0:18 n: direct index for structure ( temp int)
|
||||
0:18 'packed' ( temp structure{ temp texture2D tex, temp 3-element array of 3-component vector of float pos, temp 2-element array of 2-component vector of float uv, temp float x, temp int n})
|
||||
0:18 Constant:
|
||||
0:18 4 (const int)
|
||||
0:18 Constant:
|
||||
0:18 3 (const int)
|
||||
0:20 Sequence
|
||||
|
@ -159,7 +185,10 @@ Shader version: 500
|
|||
0:21 add second child into first child ( temp 2-component vector of float)
|
||||
0:21 vector swizzle ( temp 2-component vector of float)
|
||||
0:21 indirect index ( temp 3-component vector of float)
|
||||
0:? 'packed.pos' ( temp 3-element array of 3-component vector of float)
|
||||
0:21 pos: direct index for structure ( temp 3-element array of 3-component vector of float)
|
||||
0:21 'packed' ( temp structure{ temp texture2D tex, temp 3-element array of 3-component vector of float pos, temp 2-element array of 2-component vector of float uv, temp float x, temp int n})
|
||||
0:21 Constant:
|
||||
0:21 1 (const int)
|
||||
0:21 'i' ( temp int)
|
||||
0:21 Sequence
|
||||
0:21 Constant:
|
||||
|
@ -167,34 +196,27 @@ Shader version: 500
|
|||
0:21 Constant:
|
||||
0:21 1 (const int)
|
||||
0:21 indirect index ( temp 2-component vector of float)
|
||||
0:? 'packed.uv' ( temp 2-element array of 2-component vector of float)
|
||||
0:21 uv: direct index for structure ( temp 2-element array of 2-component vector of float)
|
||||
0:21 'packed' ( temp structure{ temp texture2D tex, temp 3-element array of 3-component vector of float pos, temp 2-element array of 2-component vector of float uv, temp float x, temp int n})
|
||||
0:21 Constant:
|
||||
0:21 2 (const int)
|
||||
0:21 'i' ( temp int)
|
||||
0:20 Loop Terminal Expression
|
||||
0:20 Pre-Increment ( temp int)
|
||||
0:20 'i' ( temp int)
|
||||
0:24 Sequence
|
||||
0:24 Sequence
|
||||
0:24 move second child to first child ( temp texture2D)
|
||||
0:? 'packed2.tex' ( temp texture2D)
|
||||
0:? 'packed.tex' ( temp texture2D)
|
||||
0:24 move second child to first child ( temp 3-element array of 3-component vector of float)
|
||||
0:? 'packed2.pos' ( temp 3-element array of 3-component vector of float)
|
||||
0:? 'packed.pos' ( temp 3-element array of 3-component vector of float)
|
||||
0:24 move second child to first child ( temp 2-element array of 2-component vector of float)
|
||||
0:? 'packed2.uv' ( temp 2-element array of 2-component vector of float)
|
||||
0:? 'packed.uv' ( temp 2-element array of 2-component vector of float)
|
||||
0:24 move second child to first child ( temp float)
|
||||
0:? 'packed2.x' ( temp float)
|
||||
0:? 'packed.x' ( temp float)
|
||||
0:24 move second child to first child ( temp int)
|
||||
0:? 'packed2.n' ( temp int)
|
||||
0:? 'packed.n' ( temp int)
|
||||
0:24 move second child to first child ( temp structure{ temp texture2D tex, temp 3-element array of 3-component vector of float pos, temp 2-element array of 2-component vector of float uv, temp float x, temp int n})
|
||||
0:24 'packed2' ( temp structure{ temp texture2D tex, temp 3-element array of 3-component vector of float pos, temp 2-element array of 2-component vector of float uv, temp float x, temp int n})
|
||||
0:24 'packed' ( temp structure{ temp texture2D tex, temp 3-element array of 3-component vector of float pos, temp 2-element array of 2-component vector of float uv, temp float x, temp int n})
|
||||
0:26 Branch: Return with expression
|
||||
0:26 add ( temp 4-component vector of float)
|
||||
0:26 'pos' ( in 4-component vector of float)
|
||||
0:? Construct vec4 ( temp 4-component vector of float)
|
||||
0:26 direct index ( temp 3-component vector of float)
|
||||
0:? 'packed2.pos' ( temp 3-element array of 3-component vector of float)
|
||||
0:26 pos: direct index for structure ( temp 3-element array of 3-component vector of float)
|
||||
0:26 'packed2' ( temp structure{ temp texture2D tex, temp 3-element array of 3-component vector of float pos, temp 2-element array of 2-component vector of float uv, temp float x, temp int n})
|
||||
0:26 Constant:
|
||||
0:26 1 (const int)
|
||||
0:26 Constant:
|
||||
0:26 0 (const int)
|
||||
0:26 Constant:
|
||||
|
@ -216,35 +238,33 @@ Shader version: 500
|
|||
|
||||
// Module Version 10000
|
||||
// Generated by (magic number): 80002
|
||||
// Id's are bound by 97
|
||||
// Id's are bound by 90
|
||||
|
||||
Capability Shader
|
||||
1: ExtInstImport "GLSL.std.450"
|
||||
MemoryModel Logical GLSL450
|
||||
EntryPoint Vertex 4 "main" 90 93
|
||||
EntryPoint Vertex 4 "main" 83 86
|
||||
Source HLSL 500
|
||||
Name 4 "main"
|
||||
Name 11 "@main(vf4;"
|
||||
Name 10 "pos"
|
||||
Name 15 "packed.tex"
|
||||
Name 17 "tex"
|
||||
Name 24 "packed.pos"
|
||||
Name 35 "packed.uv"
|
||||
Name 41 "packed.x"
|
||||
Name 43 "packed.n"
|
||||
Name 45 "i"
|
||||
Name 68 "packed2.tex"
|
||||
Name 70 "packed2.pos"
|
||||
Name 72 "packed2.uv"
|
||||
Name 74 "packed2.x"
|
||||
Name 76 "packed2.n"
|
||||
Name 88 "pos"
|
||||
Name 90 "pos"
|
||||
Name 93 "@entryPointOutput"
|
||||
Name 94 "param"
|
||||
Decorate 17(tex) DescriptorSet 0
|
||||
Decorate 90(pos) Location 0
|
||||
Decorate 93(@entryPointOutput) BuiltIn Position
|
||||
Name 22 "Packed"
|
||||
MemberName 22(Packed) 0 "tex"
|
||||
MemberName 22(Packed) 1 "pos"
|
||||
MemberName 22(Packed) 2 "uv"
|
||||
MemberName 22(Packed) 3 "x"
|
||||
MemberName 22(Packed) 4 "n"
|
||||
Name 24 "packed"
|
||||
Name 27 "tex"
|
||||
Name 47 "i"
|
||||
Name 69 "packed2"
|
||||
Name 81 "pos"
|
||||
Name 83 "pos"
|
||||
Name 86 "@entryPointOutput"
|
||||
Name 87 "param"
|
||||
Decorate 27(tex) DescriptorSet 0
|
||||
Decorate 83(pos) Location 0
|
||||
Decorate 86(@entryPointOutput) BuiltIn Position
|
||||
2: TypeVoid
|
||||
3: TypeFunction 2
|
||||
6: TypeFloat 32
|
||||
|
@ -252,115 +272,104 @@ Shader version: 500
|
|||
8: TypePointer Function 7(fvec4)
|
||||
9: TypeFunction 7(fvec4) 8(ptr)
|
||||
13: TypeImage 6(float) 2D sampled format:Unknown
|
||||
14: TypePointer Function 13
|
||||
16: TypePointer UniformConstant 13
|
||||
17(tex): 16(ptr) Variable UniformConstant
|
||||
19: TypeVector 6(float) 3
|
||||
20: TypeInt 32 0
|
||||
21: 20(int) Constant 3
|
||||
22: TypeArray 19(fvec3) 21
|
||||
23: TypePointer Function 22
|
||||
25: TypeInt 32 1
|
||||
26: 25(int) Constant 0
|
||||
27: 6(float) Constant 0
|
||||
28: 19(fvec3) ConstantComposite 27 27 27
|
||||
29: TypePointer Function 19(fvec3)
|
||||
31: TypeVector 6(float) 2
|
||||
32: 20(int) Constant 2
|
||||
33: TypeArray 31(fvec2) 32
|
||||
34: TypePointer Function 33
|
||||
36: 6(float) Constant 1065353216
|
||||
37: 31(fvec2) ConstantComposite 27 36
|
||||
38: TypePointer Function 31(fvec2)
|
||||
40: TypePointer Function 6(float)
|
||||
42: TypePointer Function 25(int)
|
||||
44: 25(int) Constant 3
|
||||
52: 25(int) Constant 1
|
||||
53: TypeBool
|
||||
89: TypePointer Input 7(fvec4)
|
||||
90(pos): 89(ptr) Variable Input
|
||||
92: TypePointer Output 7(fvec4)
|
||||
93(@entryPointOutput): 92(ptr) Variable Output
|
||||
14: TypeVector 6(float) 3
|
||||
15: TypeInt 32 0
|
||||
16: 15(int) Constant 3
|
||||
17: TypeArray 14(fvec3) 16
|
||||
18: TypeVector 6(float) 2
|
||||
19: 15(int) Constant 2
|
||||
20: TypeArray 18(fvec2) 19
|
||||
21: TypeInt 32 1
|
||||
22(Packed): TypeStruct 13 17 20 6(float) 21(int)
|
||||
23: TypePointer Function 22(Packed)
|
||||
25: 21(int) Constant 0
|
||||
26: TypePointer UniformConstant 13
|
||||
27(tex): 26(ptr) Variable UniformConstant
|
||||
29: TypePointer Function 13
|
||||
31: 21(int) Constant 1
|
||||
32: 6(float) Constant 0
|
||||
33: 14(fvec3) ConstantComposite 32 32 32
|
||||
34: TypePointer Function 14(fvec3)
|
||||
36: 21(int) Constant 2
|
||||
37: 6(float) Constant 1065353216
|
||||
38: 18(fvec2) ConstantComposite 32 37
|
||||
39: TypePointer Function 18(fvec2)
|
||||
41: 21(int) Constant 3
|
||||
42: TypePointer Function 6(float)
|
||||
44: 21(int) Constant 4
|
||||
45: TypePointer Function 21(int)
|
||||
54: TypeBool
|
||||
82: TypePointer Input 7(fvec4)
|
||||
83(pos): 82(ptr) Variable Input
|
||||
85: TypePointer Output 7(fvec4)
|
||||
86(@entryPointOutput): 85(ptr) Variable Output
|
||||
4(main): 2 Function None 3
|
||||
5: Label
|
||||
88(pos): 8(ptr) Variable Function
|
||||
94(param): 8(ptr) Variable Function
|
||||
91: 7(fvec4) Load 90(pos)
|
||||
Store 88(pos) 91
|
||||
95: 7(fvec4) Load 88(pos)
|
||||
Store 94(param) 95
|
||||
96: 7(fvec4) FunctionCall 11(@main(vf4;) 94(param)
|
||||
Store 93(@entryPointOutput) 96
|
||||
81(pos): 8(ptr) Variable Function
|
||||
87(param): 8(ptr) Variable Function
|
||||
84: 7(fvec4) Load 83(pos)
|
||||
Store 81(pos) 84
|
||||
88: 7(fvec4) Load 81(pos)
|
||||
Store 87(param) 88
|
||||
89: 7(fvec4) FunctionCall 11(@main(vf4;) 87(param)
|
||||
Store 86(@entryPointOutput) 89
|
||||
Return
|
||||
FunctionEnd
|
||||
11(@main(vf4;): 7(fvec4) Function None 9
|
||||
10(pos): 8(ptr) FunctionParameter
|
||||
12: Label
|
||||
15(packed.tex): 14(ptr) Variable Function
|
||||
24(packed.pos): 23(ptr) Variable Function
|
||||
35(packed.uv): 34(ptr) Variable Function
|
||||
41(packed.x): 40(ptr) Variable Function
|
||||
43(packed.n): 42(ptr) Variable Function
|
||||
45(i): 42(ptr) Variable Function
|
||||
68(packed2.tex): 14(ptr) Variable Function
|
||||
70(packed2.pos): 23(ptr) Variable Function
|
||||
72(packed2.uv): 34(ptr) Variable Function
|
||||
74(packed2.x): 40(ptr) Variable Function
|
||||
76(packed2.n): 42(ptr) Variable Function
|
||||
18: 13 Load 17(tex)
|
||||
Store 15(packed.tex) 18
|
||||
30: 29(ptr) AccessChain 24(packed.pos) 26
|
||||
24(packed): 23(ptr) Variable Function
|
||||
47(i): 45(ptr) Variable Function
|
||||
69(packed2): 23(ptr) Variable Function
|
||||
28: 13 Load 27(tex)
|
||||
30: 29(ptr) AccessChain 24(packed) 25
|
||||
Store 30 28
|
||||
39: 38(ptr) AccessChain 35(packed.uv) 26
|
||||
Store 39 37
|
||||
Store 41(packed.x) 36
|
||||
Store 43(packed.n) 44
|
||||
Store 45(i) 26
|
||||
Branch 46
|
||||
46: Label
|
||||
LoopMerge 48 49 None
|
||||
Branch 50
|
||||
50: Label
|
||||
51: 25(int) Load 45(i)
|
||||
54: 53(bool) SLessThan 51 52
|
||||
BranchConditional 54 47 48
|
||||
47: Label
|
||||
55: 25(int) Load 45(i)
|
||||
56: 25(int) Load 45(i)
|
||||
57: 38(ptr) AccessChain 35(packed.uv) 56
|
||||
58: 31(fvec2) Load 57
|
||||
59: 29(ptr) AccessChain 24(packed.pos) 55
|
||||
60: 19(fvec3) Load 59
|
||||
61: 31(fvec2) VectorShuffle 60 60 0 1
|
||||
62: 31(fvec2) FAdd 61 58
|
||||
63: 29(ptr) AccessChain 24(packed.pos) 55
|
||||
64: 19(fvec3) Load 63
|
||||
65: 19(fvec3) VectorShuffle 64 62 3 4 2
|
||||
Store 63 65
|
||||
Branch 49
|
||||
49: Label
|
||||
66: 25(int) Load 45(i)
|
||||
67: 25(int) IAdd 66 52
|
||||
Store 45(i) 67
|
||||
Branch 46
|
||||
35: 34(ptr) AccessChain 24(packed) 31 25
|
||||
Store 35 33
|
||||
40: 39(ptr) AccessChain 24(packed) 36 25
|
||||
Store 40 38
|
||||
43: 42(ptr) AccessChain 24(packed) 41
|
||||
Store 43 37
|
||||
46: 45(ptr) AccessChain 24(packed) 44
|
||||
Store 46 41
|
||||
Store 47(i) 25
|
||||
Branch 48
|
||||
48: Label
|
||||
69: 13 Load 15(packed.tex)
|
||||
Store 68(packed2.tex) 69
|
||||
71: 22 Load 24(packed.pos)
|
||||
Store 70(packed2.pos) 71
|
||||
73: 33 Load 35(packed.uv)
|
||||
Store 72(packed2.uv) 73
|
||||
75: 6(float) Load 41(packed.x)
|
||||
Store 74(packed2.x) 75
|
||||
77: 25(int) Load 43(packed.n)
|
||||
Store 76(packed2.n) 77
|
||||
78: 7(fvec4) Load 10(pos)
|
||||
79: 29(ptr) AccessChain 70(packed2.pos) 26
|
||||
80: 19(fvec3) Load 79
|
||||
81: 6(float) CompositeExtract 80 0
|
||||
82: 6(float) CompositeExtract 80 1
|
||||
83: 6(float) CompositeExtract 80 2
|
||||
84: 7(fvec4) CompositeConstruct 81 82 83 27
|
||||
85: 7(fvec4) FAdd 78 84
|
||||
ReturnValue 85
|
||||
LoopMerge 50 51 None
|
||||
Branch 52
|
||||
52: Label
|
||||
53: 21(int) Load 47(i)
|
||||
55: 54(bool) SLessThan 53 31
|
||||
BranchConditional 55 49 50
|
||||
49: Label
|
||||
56: 21(int) Load 47(i)
|
||||
57: 21(int) Load 47(i)
|
||||
58: 39(ptr) AccessChain 24(packed) 36 57
|
||||
59: 18(fvec2) Load 58
|
||||
60: 34(ptr) AccessChain 24(packed) 31 56
|
||||
61: 14(fvec3) Load 60
|
||||
62: 18(fvec2) VectorShuffle 61 61 0 1
|
||||
63: 18(fvec2) FAdd 62 59
|
||||
64: 34(ptr) AccessChain 24(packed) 31 56
|
||||
65: 14(fvec3) Load 64
|
||||
66: 14(fvec3) VectorShuffle 65 63 3 4 2
|
||||
Store 64 66
|
||||
Branch 51
|
||||
51: Label
|
||||
67: 21(int) Load 47(i)
|
||||
68: 21(int) IAdd 67 31
|
||||
Store 47(i) 68
|
||||
Branch 48
|
||||
50: Label
|
||||
70: 22(Packed) Load 24(packed)
|
||||
Store 69(packed2) 70
|
||||
71: 7(fvec4) Load 10(pos)
|
||||
72: 34(ptr) AccessChain 69(packed2) 31 25
|
||||
73: 14(fvec3) Load 72
|
||||
74: 6(float) CompositeExtract 73 0
|
||||
75: 6(float) CompositeExtract 73 1
|
||||
76: 6(float) CompositeExtract 73 2
|
||||
77: 7(fvec4) CompositeConstruct 74 75 76 32
|
||||
78: 7(fvec4) FAdd 71 77
|
||||
ReturnValue 78
|
||||
FunctionEnd
|
||||
|
|
|
@ -9,13 +9,19 @@ Shader version: 500
|
|||
0:13 Sequence
|
||||
0:13 move second child to first child ( temp texture2D)
|
||||
0:13 direct index ( temp texture2D)
|
||||
0:? 'packed.membTex' ( temp 2-element array of texture2D)
|
||||
0:13 membTex: direct index for structure ( temp 2-element array of texture2D)
|
||||
0:13 'packed' ( temp structure{ temp int a, temp 2-element array of texture2D membTex, temp int b})
|
||||
0:13 Constant:
|
||||
0:13 1 (const int)
|
||||
0:13 Constant:
|
||||
0:13 0 (const int)
|
||||
0:? 'tex[0]' ( uniform texture2D)
|
||||
0:13 move second child to first child ( temp texture2D)
|
||||
0:13 direct index ( temp texture2D)
|
||||
0:? 'packed.membTex' ( temp 2-element array of texture2D)
|
||||
0:13 membTex: direct index for structure ( temp 2-element array of texture2D)
|
||||
0:13 'packed' ( temp structure{ temp int a, temp 2-element array of texture2D membTex, temp int b})
|
||||
0:13 Constant:
|
||||
0:13 1 (const int)
|
||||
0:13 Constant:
|
||||
0:13 1 (const int)
|
||||
0:? 'tex[1]' ( uniform texture2D)
|
||||
|
@ -50,13 +56,19 @@ Shader version: 500
|
|||
0:13 Sequence
|
||||
0:13 move second child to first child ( temp texture2D)
|
||||
0:13 direct index ( temp texture2D)
|
||||
0:? 'packed.membTex' ( temp 2-element array of texture2D)
|
||||
0:13 membTex: direct index for structure ( temp 2-element array of texture2D)
|
||||
0:13 'packed' ( temp structure{ temp int a, temp 2-element array of texture2D membTex, temp int b})
|
||||
0:13 Constant:
|
||||
0:13 1 (const int)
|
||||
0:13 Constant:
|
||||
0:13 0 (const int)
|
||||
0:? 'tex[0]' ( uniform texture2D)
|
||||
0:13 move second child to first child ( temp texture2D)
|
||||
0:13 direct index ( temp texture2D)
|
||||
0:? 'packed.membTex' ( temp 2-element array of texture2D)
|
||||
0:13 membTex: direct index for structure ( temp 2-element array of texture2D)
|
||||
0:13 'packed' ( temp structure{ temp int a, temp 2-element array of texture2D membTex, temp int b})
|
||||
0:13 Constant:
|
||||
0:13 1 (const int)
|
||||
0:13 Constant:
|
||||
0:13 1 (const int)
|
||||
0:? 'tex[1]' ( uniform texture2D)
|
||||
|
@ -80,71 +92,76 @@ Shader version: 500
|
|||
|
||||
// Module Version 10000
|
||||
// Generated by (magic number): 80002
|
||||
// Id's are bound by 42
|
||||
// Id's are bound by 43
|
||||
|
||||
Capability Shader
|
||||
1: ExtInstImport "GLSL.std.450"
|
||||
MemoryModel Logical GLSL450
|
||||
EntryPoint Vertex 4 "main" 35 38
|
||||
EntryPoint Vertex 4 "main" 36 39
|
||||
Source HLSL 500
|
||||
Name 4 "main"
|
||||
Name 11 "@main(vf4;"
|
||||
Name 10 "pos"
|
||||
Name 18 "packed.membTex"
|
||||
Name 22 "tex[0]"
|
||||
Name 27 "tex[1]"
|
||||
Name 33 "pos"
|
||||
Name 35 "pos"
|
||||
Name 38 "@entryPointOutput"
|
||||
Name 39 "param"
|
||||
Decorate 22(tex[0]) DescriptorSet 0
|
||||
Decorate 27(tex[1]) DescriptorSet 0
|
||||
Decorate 35(pos) Location 0
|
||||
Decorate 38(@entryPointOutput) BuiltIn Position
|
||||
Name 18 "Packed"
|
||||
MemberName 18(Packed) 0 "a"
|
||||
MemberName 18(Packed) 1 "membTex"
|
||||
MemberName 18(Packed) 2 "b"
|
||||
Name 20 "packed"
|
||||
Name 24 "tex[0]"
|
||||
Name 28 "tex[1]"
|
||||
Name 34 "pos"
|
||||
Name 36 "pos"
|
||||
Name 39 "@entryPointOutput"
|
||||
Name 40 "param"
|
||||
Decorate 24(tex[0]) DescriptorSet 0
|
||||
Decorate 28(tex[1]) DescriptorSet 0
|
||||
Decorate 36(pos) Location 0
|
||||
Decorate 39(@entryPointOutput) BuiltIn Position
|
||||
2: TypeVoid
|
||||
3: TypeFunction 2
|
||||
6: TypeFloat 32
|
||||
7: TypeVector 6(float) 4
|
||||
8: TypePointer Function 7(fvec4)
|
||||
9: TypeFunction 7(fvec4) 8(ptr)
|
||||
13: TypeImage 6(float) 2D sampled format:Unknown
|
||||
14: TypeInt 32 0
|
||||
15: 14(int) Constant 2
|
||||
16: TypeArray 13 15
|
||||
17: TypePointer Function 16
|
||||
19: TypeInt 32 1
|
||||
20: 19(int) Constant 0
|
||||
21: TypePointer UniformConstant 13
|
||||
22(tex[0]): 21(ptr) Variable UniformConstant
|
||||
24: TypePointer Function 13
|
||||
26: 19(int) Constant 1
|
||||
27(tex[1]): 21(ptr) Variable UniformConstant
|
||||
34: TypePointer Input 7(fvec4)
|
||||
35(pos): 34(ptr) Variable Input
|
||||
37: TypePointer Output 7(fvec4)
|
||||
38(@entryPointOutput): 37(ptr) Variable Output
|
||||
13: TypeInt 32 1
|
||||
14: TypeImage 6(float) 2D sampled format:Unknown
|
||||
15: TypeInt 32 0
|
||||
16: 15(int) Constant 2
|
||||
17: TypeArray 14 16
|
||||
18(Packed): TypeStruct 13(int) 17 13(int)
|
||||
19: TypePointer Function 18(Packed)
|
||||
21: 13(int) Constant 1
|
||||
22: 13(int) Constant 0
|
||||
23: TypePointer UniformConstant 14
|
||||
24(tex[0]): 23(ptr) Variable UniformConstant
|
||||
26: TypePointer Function 14
|
||||
28(tex[1]): 23(ptr) Variable UniformConstant
|
||||
35: TypePointer Input 7(fvec4)
|
||||
36(pos): 35(ptr) Variable Input
|
||||
38: TypePointer Output 7(fvec4)
|
||||
39(@entryPointOutput): 38(ptr) Variable Output
|
||||
4(main): 2 Function None 3
|
||||
5: Label
|
||||
33(pos): 8(ptr) Variable Function
|
||||
39(param): 8(ptr) Variable Function
|
||||
36: 7(fvec4) Load 35(pos)
|
||||
Store 33(pos) 36
|
||||
40: 7(fvec4) Load 33(pos)
|
||||
Store 39(param) 40
|
||||
41: 7(fvec4) FunctionCall 11(@main(vf4;) 39(param)
|
||||
Store 38(@entryPointOutput) 41
|
||||
34(pos): 8(ptr) Variable Function
|
||||
40(param): 8(ptr) Variable Function
|
||||
37: 7(fvec4) Load 36(pos)
|
||||
Store 34(pos) 37
|
||||
41: 7(fvec4) Load 34(pos)
|
||||
Store 40(param) 41
|
||||
42: 7(fvec4) FunctionCall 11(@main(vf4;) 40(param)
|
||||
Store 39(@entryPointOutput) 42
|
||||
Return
|
||||
FunctionEnd
|
||||
11(@main(vf4;): 7(fvec4) Function None 9
|
||||
10(pos): 8(ptr) FunctionParameter
|
||||
12: Label
|
||||
18(packed.membTex): 17(ptr) Variable Function
|
||||
23: 13 Load 22(tex[0])
|
||||
25: 24(ptr) AccessChain 18(packed.membTex) 20
|
||||
Store 25 23
|
||||
28: 13 Load 27(tex[1])
|
||||
29: 24(ptr) AccessChain 18(packed.membTex) 26
|
||||
Store 29 28
|
||||
30: 7(fvec4) Load 10(pos)
|
||||
ReturnValue 30
|
||||
20(packed): 19(ptr) Variable Function
|
||||
25: 14 Load 24(tex[0])
|
||||
27: 26(ptr) AccessChain 20(packed) 21 22
|
||||
Store 27 25
|
||||
29: 14 Load 28(tex[1])
|
||||
30: 26(ptr) AccessChain 20(packed) 21 21
|
||||
Store 30 29
|
||||
31: 7(fvec4) Load 10(pos)
|
||||
ReturnValue 31
|
||||
FunctionEnd
|
||||
|
|
|
@ -22,5 +22,6 @@ float4 main() : SV_TARGET0
|
|||
res += lookUp(tex2);
|
||||
FxaaTex tex3 = tex1;
|
||||
res += lookUp(tex3);
|
||||
|
||||
return res;
|
||||
}
|
||||
|
|
|
@ -1160,7 +1160,7 @@ bool HlslParseContext::shouldFlatten(const TType& type, TStorageQualifier qualif
|
|||
return (type.isArray() && intermediate.getFlattenUniformArrays() && topLevel) ||
|
||||
(type.isStruct() && type.containsOpaque());
|
||||
default:
|
||||
return type.isStruct() && type.containsOpaque();
|
||||
return false;
|
||||
};
|
||||
}
|
||||
|
||||
|
|
Загрузка…
Ссылка в новой задаче