GLSL: Remove use of __ in the implementation of keywords having __.

This commit is contained in:
John Kessenich 2018-08-30 12:22:33 -06:00
Родитель c340425bb2
Коммит 381dd3c0d2
4 изменённых файлов: 7 добавлений и 7 удалений

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@ -683,7 +683,7 @@ void TScanContext::fillInKeywordMap()
(*KeywordMap)["smooth"] = SMOOTH; (*KeywordMap)["smooth"] = SMOOTH;
(*KeywordMap)["flat"] = FLAT; (*KeywordMap)["flat"] = FLAT;
#ifdef AMD_EXTENSIONS #ifdef AMD_EXTENSIONS
(*KeywordMap)["__explicitInterpAMD"] = __EXPLICITINTERPAMD; (*KeywordMap)["__explicitInterpAMD"] = EXPLICITINTERPAMD;
#endif #endif
(*KeywordMap)["centroid"] = CENTROID; (*KeywordMap)["centroid"] = CENTROID;
(*KeywordMap)["precise"] = PRECISE; (*KeywordMap)["precise"] = PRECISE;
@ -1490,7 +1490,7 @@ int TScanContext::tokenizeIdentifier()
return keyword; return keyword;
#ifdef AMD_EXTENSIONS #ifdef AMD_EXTENSIONS
case __EXPLICITINTERPAMD: case EXPLICITINTERPAMD:
if (parseContext.profile != EEsProfile && parseContext.version >= 450 && if (parseContext.profile != EEsProfile && parseContext.version >= 450 &&
parseContext.extensionTurnedOn(E_GL_AMD_shader_explicit_vertex_parameter)) parseContext.extensionTurnedOn(E_GL_AMD_shader_explicit_vertex_parameter))
return keyword; return keyword;

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@ -146,7 +146,7 @@ extern int yylex(YYSTYPE*, TParseContext&);
%token <lex> F16VEC2 F16VEC3 F16VEC4 F16MAT2 F16MAT3 F16MAT4 %token <lex> F16VEC2 F16VEC3 F16VEC4 F16MAT2 F16MAT3 F16MAT4
%token <lex> F32VEC2 F32VEC3 F32VEC4 F32MAT2 F32MAT3 F32MAT4 %token <lex> F32VEC2 F32VEC3 F32VEC4 F32MAT2 F32MAT3 F32MAT4
%token <lex> F64VEC2 F64VEC3 F64VEC4 F64MAT2 F64MAT3 F64MAT4 %token <lex> F64VEC2 F64VEC3 F64VEC4 F64MAT2 F64MAT3 F64MAT4
%token <lex> NOPERSPECTIVE FLAT SMOOTH LAYOUT __EXPLICITINTERPAMD %token <lex> NOPERSPECTIVE FLAT SMOOTH LAYOUT EXPLICITINTERPAMD
%token <lex> MAT2X2 MAT2X3 MAT2X4 %token <lex> MAT2X2 MAT2X3 MAT2X4
%token <lex> MAT3X2 MAT3X3 MAT3X4 %token <lex> MAT3X2 MAT3X3 MAT3X4
@ -1135,7 +1135,7 @@ interpolation_qualifier
$$.init($1.loc); $$.init($1.loc);
$$.qualifier.nopersp = true; $$.qualifier.nopersp = true;
} }
| __EXPLICITINTERPAMD { | EXPLICITINTERPAMD {
#ifdef AMD_EXTENSIONS #ifdef AMD_EXTENSIONS
parseContext.globalCheck($1.loc, "__explicitInterpAMD"); parseContext.globalCheck($1.loc, "__explicitInterpAMD");
parseContext.profileRequires($1.loc, ECoreProfile, 450, E_GL_AMD_shader_explicit_vertex_parameter, "explicit interpolation"); parseContext.profileRequires($1.loc, ECoreProfile, 450, E_GL_AMD_shader_explicit_vertex_parameter, "explicit interpolation");

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@ -236,7 +236,7 @@ extern int yydebug;
FLAT = 368, FLAT = 368,
SMOOTH = 369, SMOOTH = 369,
LAYOUT = 370, LAYOUT = 370,
__EXPLICITINTERPAMD = 371, EXPLICITINTERPAMD = 371,
MAT2X2 = 372, MAT2X2 = 372,
MAT2X3 = 373, MAT2X3 = 373,
MAT2X4 = 374, MAT2X4 = 374,
@ -981,7 +981,7 @@ static const char *const yytname[] =
"F16VEC2", "F16VEC3", "F16VEC4", "F16MAT2", "F16MAT3", "F16MAT4", "F16VEC2", "F16VEC3", "F16VEC4", "F16MAT2", "F16MAT3", "F16MAT4",
"F32VEC2", "F32VEC3", "F32VEC4", "F32MAT2", "F32MAT3", "F32MAT4", "F32VEC2", "F32VEC3", "F32VEC4", "F32MAT2", "F32MAT3", "F32MAT4",
"F64VEC2", "F64VEC3", "F64VEC4", "F64MAT2", "F64MAT3", "F64MAT4", "F64VEC2", "F64VEC3", "F64VEC4", "F64MAT2", "F64MAT3", "F64MAT4",
"NOPERSPECTIVE", "FLAT", "SMOOTH", "LAYOUT", "__EXPLICITINTERPAMD", "NOPERSPECTIVE", "FLAT", "SMOOTH", "LAYOUT", "EXPLICITINTERPAMD",
"MAT2X2", "MAT2X3", "MAT2X4", "MAT3X2", "MAT3X3", "MAT3X4", "MAT4X2", "MAT2X2", "MAT2X3", "MAT2X4", "MAT3X2", "MAT3X3", "MAT3X4", "MAT4X2",
"MAT4X3", "MAT4X4", "DMAT2X2", "DMAT2X3", "DMAT2X4", "DMAT3X2", "MAT4X3", "MAT4X4", "DMAT2X2", "DMAT2X3", "DMAT2X4", "DMAT3X2",
"DMAT3X3", "DMAT3X4", "DMAT4X2", "DMAT4X3", "DMAT4X4", "F16MAT2X2", "DMAT3X3", "DMAT3X4", "DMAT4X2", "DMAT4X3", "DMAT4X4", "F16MAT2X2",

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@ -158,7 +158,7 @@ extern int yydebug;
FLAT = 368, FLAT = 368,
SMOOTH = 369, SMOOTH = 369,
LAYOUT = 370, LAYOUT = 370,
__EXPLICITINTERPAMD = 371, EXPLICITINTERPAMD = 371,
MAT2X2 = 372, MAT2X2 = 372,
MAT2X3 = 373, MAT2X3 = 373,
MAT2X4 = 374, MAT2X4 = 374,