diff --git a/SPIRV/SpvBuilder.cpp b/SPIRV/SpvBuilder.cpp index 10d655b0..6fd0ee85 100755 --- a/SPIRV/SpvBuilder.cpp +++ b/SPIRV/SpvBuilder.cpp @@ -2031,7 +2031,37 @@ Id Builder::createMatrixConstructor(Decoration precision, const std::vector& Instruction* instr = module.getInstruction(componentTypeId); Id bitCount = instr->getIdOperand(0); - // Will use a two step process + // Optimize matrix constructed from a bigger matrix + if (isMatrix(sources[0]) && getNumColumns(sources[0]) >= numCols && getNumRows(sources[0]) >= numRows) { + // To truncate the matrix to a smaller number of rows/columns, we need to: + // 1. For each column, extract the column and truncate it to the required size using shuffle + // 2. Assemble the resulting matrix from all columns + Id matrix = sources[0]; + Id columnTypeId = getContainedTypeId(resultTypeId); + Id sourceColumnTypeId = getContainedTypeId(getTypeId(matrix)); + + std::vector channels; + for (int row = 0; row < numRows; ++row) + channels.push_back(row); + + std::vector matrixColumns; + for (int col = 0; col < numCols; ++col) { + std::vector indexes; + indexes.push_back(col); + Id colv = createCompositeExtract(matrix, sourceColumnTypeId, indexes); + setPrecision(colv, precision); + + if (numRows != getNumRows(matrix)) { + matrixColumns.push_back(createRvalueSwizzle(precision, columnTypeId, colv, channels)); + } else { + matrixColumns.push_back(colv); + } + } + + return setPrecision(createCompositeConstruct(resultTypeId, matrixColumns), precision); + } + + // Otherwise, will use a two step process // 1. make a compile-time 2D array of values // 2. construct a matrix from that array diff --git a/Test/baseResults/hlsl.cbuffer-identifier.vert.out b/Test/baseResults/hlsl.cbuffer-identifier.vert.out index 6142ca06..f7225f84 100644 --- a/Test/baseResults/hlsl.cbuffer-identifier.vert.out +++ b/Test/baseResults/hlsl.cbuffer-identifier.vert.out @@ -251,12 +251,12 @@ Shader version: 500 // Module Version 10000 // Generated by (magic number): 80007 -// Id's are bound by 106 +// Id's are bound by 93 Capability Shader 1: ExtInstImport "GLSL.std.450" MemoryModel Logical GLSL450 - EntryPoint Vertex 4 "main" 87 91 99 103 + EntryPoint Vertex 4 "main" 74 78 86 90 Source HLSL 500 Name 4 "main" Name 9 "VS_INPUT" @@ -274,13 +274,13 @@ Shader version: 500 MemberName 28(C) 1 "View" MemberName 28(C) 2 "Projection" Name 30 "" - Name 85 "input" - Name 87 "input.Pos" - Name 91 "input.Norm" - Name 94 "flattenTemp" - Name 95 "param" - Name 99 "@entryPointOutput.Pos" - Name 103 "@entryPointOutput.Norm" + Name 72 "input" + Name 74 "input.Pos" + Name 78 "input.Norm" + Name 81 "flattenTemp" + Name 82 "param" + Name 86 "@entryPointOutput.Pos" + Name 90 "@entryPointOutput.Norm" MemberDecorate 28(C) 0 RowMajor MemberDecorate 28(C) 0 Offset 0 MemberDecorate 28(C) 0 MatrixStride 16 @@ -293,10 +293,10 @@ Shader version: 500 Decorate 28(C) Block Decorate 30 DescriptorSet 0 Decorate 30 Binding 0 - Decorate 87(input.Pos) Location 0 - Decorate 91(input.Norm) Location 1 - Decorate 99(@entryPointOutput.Pos) BuiltIn Position - Decorate 103(@entryPointOutput.Norm) Location 0 + Decorate 74(input.Pos) Location 0 + Decorate 78(input.Norm) Location 1 + Decorate 86(@entryPointOutput.Pos) BuiltIn Position + Decorate 90(@entryPointOutput.Norm) Location 0 2: TypeVoid 3: TypeFunction 2 6: TypeFloat 32 @@ -324,37 +324,36 @@ Shader version: 500 39: 16(int) Constant 1 46: 16(int) Constant 2 55: TypeMatrix 7(fvec4) 3 - 56: 6(float) Constant 1065353216 - 73: TypePointer Function 8(fvec3) - 86: TypePointer Input 7(fvec4) - 87(input.Pos): 86(ptr) Variable Input - 90: TypePointer Input 8(fvec3) - 91(input.Norm): 90(ptr) Variable Input - 98: TypePointer Output 7(fvec4) -99(@entryPointOutput.Pos): 98(ptr) Variable Output - 102: TypePointer Output 8(fvec3) -103(@entryPointOutput.Norm): 102(ptr) Variable Output + 60: TypePointer Function 8(fvec3) + 73: TypePointer Input 7(fvec4) + 74(input.Pos): 73(ptr) Variable Input + 77: TypePointer Input 8(fvec3) + 78(input.Norm): 77(ptr) Variable Input + 85: TypePointer Output 7(fvec4) +86(@entryPointOutput.Pos): 85(ptr) Variable Output + 89: TypePointer Output 8(fvec3) +90(@entryPointOutput.Norm): 89(ptr) Variable Output 4(main): 2 Function None 3 5: Label - 85(input): 10(ptr) Variable Function - 94(flattenTemp): 20(ptr) Variable Function - 95(param): 10(ptr) Variable Function - 88: 7(fvec4) Load 87(input.Pos) - 89: 34(ptr) AccessChain 85(input) 26 - Store 89 88 - 92: 8(fvec3) Load 91(input.Norm) - 93: 73(ptr) AccessChain 85(input) 39 - Store 93 92 - 96: 9(VS_INPUT) Load 85(input) - Store 95(param) 96 - 97:11(PS_INPUT) FunctionCall 14(@main(struct-VS_INPUT-vf4-vf31;) 95(param) - Store 94(flattenTemp) 97 - 100: 34(ptr) AccessChain 94(flattenTemp) 26 - 101: 7(fvec4) Load 100 - Store 99(@entryPointOutput.Pos) 101 - 104: 73(ptr) AccessChain 94(flattenTemp) 39 - 105: 8(fvec3) Load 104 - Store 103(@entryPointOutput.Norm) 105 + 72(input): 10(ptr) Variable Function + 81(flattenTemp): 20(ptr) Variable Function + 82(param): 10(ptr) Variable Function + 75: 7(fvec4) Load 74(input.Pos) + 76: 34(ptr) AccessChain 72(input) 26 + Store 76 75 + 79: 8(fvec3) Load 78(input.Norm) + 80: 60(ptr) AccessChain 72(input) 39 + Store 80 79 + 83: 9(VS_INPUT) Load 72(input) + Store 82(param) 83 + 84:11(PS_INPUT) FunctionCall 14(@main(struct-VS_INPUT-vf4-vf31;) 82(param) + Store 81(flattenTemp) 84 + 87: 34(ptr) AccessChain 81(flattenTemp) 26 + 88: 7(fvec4) Load 87 + Store 86(@entryPointOutput.Pos) 88 + 91: 60(ptr) AccessChain 81(flattenTemp) 39 + 92: 8(fvec3) Load 91 + Store 90(@entryPointOutput.Norm) 92 Return FunctionEnd 14(@main(struct-VS_INPUT-vf4-vf31;):11(PS_INPUT) Function None 12 @@ -387,31 +386,19 @@ Shader version: 500 Store 52 51 53: 31(ptr) AccessChain 30 26 54: 27 Load 53 - 57: 6(float) CompositeExtract 54 0 0 - 58: 6(float) CompositeExtract 54 0 1 - 59: 6(float) CompositeExtract 54 0 2 - 60: 6(float) CompositeExtract 54 0 3 - 61: 6(float) CompositeExtract 54 1 0 - 62: 6(float) CompositeExtract 54 1 1 - 63: 6(float) CompositeExtract 54 1 2 - 64: 6(float) CompositeExtract 54 1 3 - 65: 6(float) CompositeExtract 54 2 0 - 66: 6(float) CompositeExtract 54 2 1 - 67: 6(float) CompositeExtract 54 2 2 - 68: 6(float) CompositeExtract 54 2 3 - 69: 7(fvec4) CompositeConstruct 57 58 59 60 - 70: 7(fvec4) CompositeConstruct 61 62 63 64 - 71: 7(fvec4) CompositeConstruct 65 66 67 68 - 72: 55 CompositeConstruct 69 70 71 - 74: 73(ptr) AccessChain 13(input) 39 - 75: 8(fvec3) Load 74 - 76: 7(fvec4) MatrixTimesVector 72 75 - 77: 6(float) CompositeExtract 76 0 - 78: 6(float) CompositeExtract 76 1 - 79: 6(float) CompositeExtract 76 2 - 80: 8(fvec3) CompositeConstruct 77 78 79 - 81: 73(ptr) AccessChain 21(output) 39 - Store 81 80 - 82:11(PS_INPUT) Load 21(output) - ReturnValue 82 + 56: 7(fvec4) CompositeExtract 54 0 + 57: 7(fvec4) CompositeExtract 54 1 + 58: 7(fvec4) CompositeExtract 54 2 + 59: 55 CompositeConstruct 56 57 58 + 61: 60(ptr) AccessChain 13(input) 39 + 62: 8(fvec3) Load 61 + 63: 7(fvec4) MatrixTimesVector 59 62 + 64: 6(float) CompositeExtract 63 0 + 65: 6(float) CompositeExtract 63 1 + 66: 6(float) CompositeExtract 63 2 + 67: 8(fvec3) CompositeConstruct 64 65 66 + 68: 60(ptr) AccessChain 21(output) 39 + Store 68 67 + 69:11(PS_INPUT) Load 21(output) + ReturnValue 69 FunctionEnd diff --git a/Test/baseResults/hlsl.mul-truncate.frag.out b/Test/baseResults/hlsl.mul-truncate.frag.out index 80fe1cbd..1973fad1 100644 --- a/Test/baseResults/hlsl.mul-truncate.frag.out +++ b/Test/baseResults/hlsl.mul-truncate.frag.out @@ -384,12 +384,12 @@ gl_FragCoord origin is upper left // Module Version 10000 // Generated by (magic number): 80007 -// Id's are bound by 231 +// Id's are bound by 190 Capability Shader 1: ExtInstImport "GLSL.std.450" MemoryModel Logical GLSL450 - EntryPoint Fragment 4 "main" 229 + EntryPoint Fragment 4 "main" 188 ExecutionMode 4 OriginUpperLeft Source HLSL 500 Name 4 "main" @@ -408,14 +408,14 @@ gl_FragCoord origin is upper left Name 23 "" Name 37 "r01" Name 49 "r10" - Name 75 "r11" - Name 87 "r20" - Name 110 "r21" - Name 124 "r30" - Name 144 "r31" - Name 162 "r32" - Name 181 "r33" - Name 229 "@entryPointOutput" + Name 61 "r11" + Name 73 "r20" + Name 88 "r21" + Name 102 "r30" + Name 118 "r31" + Name 133 "r32" + Name 146 "r33" + Name 188 "@entryPointOutput" MemberDecorate 21(Matrix) 0 RowMajor MemberDecorate 21(Matrix) 0 Offset 0 MemberDecorate 21(Matrix) 0 MatrixStride 16 @@ -439,7 +439,7 @@ gl_FragCoord origin is upper left MemberDecorate 21(Matrix) 8 Offset 352 Decorate 21(Matrix) Block Decorate 23 DescriptorSet 0 - Decorate 229(@entryPointOutput) Location 0 + Decorate 188(@entryPointOutput) Location 0 2: TypeVoid 3: TypeFunction 2 6: TypeFloat 32 @@ -467,32 +467,30 @@ gl_FragCoord origin is upper left 48: TypePointer Function 7(fvec4) 50: 24(int) Constant 0 51: TypePointer Uniform 13 - 54: 6(float) Constant 1065353216 - 55: 6(float) Constant 0 - 76: 24(int) Constant 2 - 77: TypePointer Uniform 16 - 117: 24(int) Constant 1 - 118: TypePointer Uniform 15 - 122: TypeMatrix 14(fvec3) 2 - 123: TypePointer Function 122 - 125: 24(int) Constant 3 - 126: TypePointer Uniform 17 - 129: 24(int) Constant 4 - 130: TypePointer Uniform 18 - 143: TypePointer Function 16 - 149: TypeMatrix 19(fvec2) 3 - 161: TypePointer Function 149 - 163: 24(int) Constant 5 - 164: TypePointer Uniform 20 - 180: TypePointer Function 15 - 209: TypeInt 32 0 - 210: 209(int) Constant 0 - 228: TypePointer Output 7(fvec4) -229(@entryPointOutput): 228(ptr) Variable Output + 62: 24(int) Constant 2 + 63: TypePointer Uniform 16 + 95: 24(int) Constant 1 + 96: TypePointer Uniform 15 + 100: TypeMatrix 14(fvec3) 2 + 101: TypePointer Function 100 + 103: 24(int) Constant 3 + 104: TypePointer Uniform 17 + 107: 24(int) Constant 4 + 108: TypePointer Uniform 18 + 117: TypePointer Function 16 + 123: TypeMatrix 19(fvec2) 3 + 132: TypePointer Function 123 + 134: 24(int) Constant 5 + 135: TypePointer Uniform 20 + 145: TypePointer Function 15 + 168: TypeInt 32 0 + 169: 168(int) Constant 0 + 187: TypePointer Output 7(fvec4) +188(@entryPointOutput): 187(ptr) Variable Output 4(main): 2 Function None 3 5: Label - 230: 7(fvec4) FunctionCall 9(@main() - Store 229(@entryPointOutput) 230 + 189: 7(fvec4) FunctionCall 9(@main() + Store 188(@entryPointOutput) 189 Return FunctionEnd 9(@main(): 7(fvec4) Function None 8 @@ -500,13 +498,13 @@ gl_FragCoord origin is upper left 12(r00): 11(ptr) Variable Function 37(r01): 11(ptr) Variable Function 49(r10): 48(ptr) Variable Function - 75(r11): 48(ptr) Variable Function - 87(r20): 48(ptr) Variable Function - 110(r21): 48(ptr) Variable Function - 124(r30): 123(ptr) Variable Function - 144(r31): 143(ptr) Variable Function - 162(r32): 161(ptr) Variable Function - 181(r33): 180(ptr) Variable Function + 61(r11): 48(ptr) Variable Function + 73(r20): 48(ptr) Variable Function + 88(r21): 48(ptr) Variable Function + 102(r30): 101(ptr) Variable Function + 118(r31): 117(ptr) Variable Function + 133(r32): 132(ptr) Variable Function + 146(r33): 145(ptr) Variable Function 27: 26(ptr) AccessChain 23 25 28: 19(fvec2) Load 27 31: 30(ptr) AccessChain 23 29 @@ -527,158 +525,119 @@ gl_FragCoord origin is upper left Store 37(r01) 47 52: 51(ptr) AccessChain 23 50 53: 13 Load 52 - 56: 6(float) CompositeExtract 53 0 0 - 57: 6(float) CompositeExtract 53 0 1 - 58: 6(float) CompositeExtract 53 0 2 - 59: 6(float) CompositeExtract 53 0 3 - 60: 6(float) CompositeExtract 53 1 0 - 61: 6(float) CompositeExtract 53 1 1 - 62: 6(float) CompositeExtract 53 1 2 - 63: 6(float) CompositeExtract 53 1 3 - 64: 6(float) CompositeExtract 53 2 0 - 65: 6(float) CompositeExtract 53 2 1 - 66: 6(float) CompositeExtract 53 2 2 - 67: 6(float) CompositeExtract 53 2 3 - 68: 7(fvec4) CompositeConstruct 56 57 58 59 - 69: 7(fvec4) CompositeConstruct 60 61 62 63 - 70: 7(fvec4) CompositeConstruct 64 65 66 67 - 71: 16 CompositeConstruct 68 69 70 - 72: 30(ptr) AccessChain 23 29 - 73: 14(fvec3) Load 72 - 74: 7(fvec4) MatrixTimesVector 71 73 - Store 49(r10) 74 - 78: 77(ptr) AccessChain 23 76 - 79: 16 Load 78 - 80: 39(ptr) AccessChain 23 38 - 81: 7(fvec4) Load 80 - 82: 6(float) CompositeExtract 81 0 - 83: 6(float) CompositeExtract 81 1 - 84: 6(float) CompositeExtract 81 2 - 85: 14(fvec3) CompositeConstruct 82 83 84 - 86: 7(fvec4) MatrixTimesVector 79 85 - Store 75(r11) 86 - 88: 30(ptr) AccessChain 23 29 - 89: 14(fvec3) Load 88 - 90: 51(ptr) AccessChain 23 50 - 91: 13 Load 90 - 92: 6(float) CompositeExtract 91 0 0 - 93: 6(float) CompositeExtract 91 0 1 - 94: 6(float) CompositeExtract 91 0 2 - 95: 6(float) CompositeExtract 91 1 0 - 96: 6(float) CompositeExtract 91 1 1 - 97: 6(float) CompositeExtract 91 1 2 - 98: 6(float) CompositeExtract 91 2 0 - 99: 6(float) CompositeExtract 91 2 1 - 100: 6(float) CompositeExtract 91 2 2 - 101: 6(float) CompositeExtract 91 3 0 - 102: 6(float) CompositeExtract 91 3 1 - 103: 6(float) CompositeExtract 91 3 2 - 104: 14(fvec3) CompositeConstruct 92 93 94 - 105: 14(fvec3) CompositeConstruct 95 96 97 - 106: 14(fvec3) CompositeConstruct 98 99 100 - 107: 14(fvec3) CompositeConstruct 101 102 103 - 108: 15 CompositeConstruct 104 105 106 107 - 109: 7(fvec4) VectorTimesMatrix 89 108 - Store 87(r20) 109 - 111: 39(ptr) AccessChain 23 38 - 112: 7(fvec4) Load 111 - 113: 6(float) CompositeExtract 112 0 - 114: 6(float) CompositeExtract 112 1 - 115: 6(float) CompositeExtract 112 2 - 116: 14(fvec3) CompositeConstruct 113 114 115 - 119: 118(ptr) AccessChain 23 117 - 120: 15 Load 119 - 121: 7(fvec4) VectorTimesMatrix 116 120 - Store 110(r21) 121 - 127: 126(ptr) AccessChain 23 125 - 128: 17 Load 127 - 131: 130(ptr) AccessChain 23 129 - 132: 18 Load 131 - 133: 6(float) CompositeExtract 132 0 0 - 134: 6(float) CompositeExtract 132 0 1 - 135: 6(float) CompositeExtract 132 0 2 - 136: 6(float) CompositeExtract 132 1 0 - 137: 6(float) CompositeExtract 132 1 1 - 138: 6(float) CompositeExtract 132 1 2 - 139: 14(fvec3) CompositeConstruct 133 134 135 - 140: 14(fvec3) CompositeConstruct 136 137 138 - 141: 122 CompositeConstruct 139 140 - 142: 122 MatrixTimesMatrix 128 141 - Store 124(r30) 142 - 145: 130(ptr) AccessChain 23 129 - 146: 18 Load 145 - 147: 126(ptr) AccessChain 23 125 + 54: 7(fvec4) CompositeExtract 53 0 + 55: 7(fvec4) CompositeExtract 53 1 + 56: 7(fvec4) CompositeExtract 53 2 + 57: 16 CompositeConstruct 54 55 56 + 58: 30(ptr) AccessChain 23 29 + 59: 14(fvec3) Load 58 + 60: 7(fvec4) MatrixTimesVector 57 59 + Store 49(r10) 60 + 64: 63(ptr) AccessChain 23 62 + 65: 16 Load 64 + 66: 39(ptr) AccessChain 23 38 + 67: 7(fvec4) Load 66 + 68: 6(float) CompositeExtract 67 0 + 69: 6(float) CompositeExtract 67 1 + 70: 6(float) CompositeExtract 67 2 + 71: 14(fvec3) CompositeConstruct 68 69 70 + 72: 7(fvec4) MatrixTimesVector 65 71 + Store 61(r11) 72 + 74: 30(ptr) AccessChain 23 29 + 75: 14(fvec3) Load 74 + 76: 51(ptr) AccessChain 23 50 + 77: 13 Load 76 + 78: 7(fvec4) CompositeExtract 77 0 + 79: 14(fvec3) VectorShuffle 78 78 0 1 2 + 80: 7(fvec4) CompositeExtract 77 1 + 81: 14(fvec3) VectorShuffle 80 80 0 1 2 + 82: 7(fvec4) CompositeExtract 77 2 + 83: 14(fvec3) VectorShuffle 82 82 0 1 2 + 84: 7(fvec4) CompositeExtract 77 3 + 85: 14(fvec3) VectorShuffle 84 84 0 1 2 + 86: 15 CompositeConstruct 79 81 83 85 + 87: 7(fvec4) VectorTimesMatrix 75 86 + Store 73(r20) 87 + 89: 39(ptr) AccessChain 23 38 + 90: 7(fvec4) Load 89 + 91: 6(float) CompositeExtract 90 0 + 92: 6(float) CompositeExtract 90 1 + 93: 6(float) CompositeExtract 90 2 + 94: 14(fvec3) CompositeConstruct 91 92 93 + 97: 96(ptr) AccessChain 23 95 + 98: 15 Load 97 + 99: 7(fvec4) VectorTimesMatrix 94 98 + Store 88(r21) 99 + 105: 104(ptr) AccessChain 23 103 + 106: 17 Load 105 + 109: 108(ptr) AccessChain 23 107 + 110: 18 Load 109 + 111: 7(fvec4) CompositeExtract 110 0 + 112: 14(fvec3) VectorShuffle 111 111 0 1 2 + 113: 7(fvec4) CompositeExtract 110 1 + 114: 14(fvec3) VectorShuffle 113 113 0 1 2 + 115: 100 CompositeConstruct 112 114 + 116: 100 MatrixTimesMatrix 106 115 + Store 102(r30) 116 + 119: 108(ptr) AccessChain 23 107 + 120: 18 Load 119 + 121: 104(ptr) AccessChain 23 103 + 122: 17 Load 121 + 124: 14(fvec3) CompositeExtract 122 0 + 125: 19(fvec2) VectorShuffle 124 124 0 1 + 126: 14(fvec3) CompositeExtract 122 1 + 127: 19(fvec2) VectorShuffle 126 126 0 1 + 128: 14(fvec3) CompositeExtract 122 2 + 129: 19(fvec2) VectorShuffle 128 128 0 1 + 130: 123 CompositeConstruct 125 127 129 + 131: 16 MatrixTimesMatrix 120 130 + Store 118(r31) 131 + 136: 135(ptr) AccessChain 23 134 + 137: 20 Load 136 + 138: 19(fvec2) CompositeExtract 137 0 + 139: 19(fvec2) CompositeExtract 137 1 + 140: 19(fvec2) CompositeExtract 137 2 + 141: 123 CompositeConstruct 138 139 140 + 142: 104(ptr) AccessChain 23 103 + 143: 17 Load 142 + 144: 123 MatrixTimesMatrix 141 143 + Store 133(r32) 144 + 147: 104(ptr) AccessChain 23 103 148: 17 Load 147 - 150: 6(float) CompositeExtract 148 0 0 - 151: 6(float) CompositeExtract 148 0 1 - 152: 6(float) CompositeExtract 148 1 0 - 153: 6(float) CompositeExtract 148 1 1 - 154: 6(float) CompositeExtract 148 2 0 - 155: 6(float) CompositeExtract 148 2 1 - 156: 19(fvec2) CompositeConstruct 150 151 - 157: 19(fvec2) CompositeConstruct 152 153 - 158: 19(fvec2) CompositeConstruct 154 155 - 159: 149 CompositeConstruct 156 157 158 - 160: 16 MatrixTimesMatrix 146 159 - Store 144(r31) 160 - 165: 164(ptr) AccessChain 23 163 - 166: 20 Load 165 - 167: 6(float) CompositeExtract 166 0 0 - 168: 6(float) CompositeExtract 166 0 1 - 169: 6(float) CompositeExtract 166 1 0 - 170: 6(float) CompositeExtract 166 1 1 - 171: 6(float) CompositeExtract 166 2 0 - 172: 6(float) CompositeExtract 166 2 1 - 173: 19(fvec2) CompositeConstruct 167 168 - 174: 19(fvec2) CompositeConstruct 169 170 - 175: 19(fvec2) CompositeConstruct 171 172 - 176: 149 CompositeConstruct 173 174 175 - 177: 126(ptr) AccessChain 23 125 - 178: 17 Load 177 - 179: 149 MatrixTimesMatrix 176 178 - Store 162(r32) 179 - 182: 126(ptr) AccessChain 23 125 - 183: 17 Load 182 - 184: 6(float) CompositeExtract 183 0 0 - 185: 6(float) CompositeExtract 183 0 1 - 186: 6(float) CompositeExtract 183 0 2 - 187: 6(float) CompositeExtract 183 1 0 - 188: 6(float) CompositeExtract 183 1 1 - 189: 6(float) CompositeExtract 183 1 2 - 190: 14(fvec3) CompositeConstruct 184 185 186 - 191: 14(fvec3) CompositeConstruct 187 188 189 - 192: 122 CompositeConstruct 190 191 - 193: 164(ptr) AccessChain 23 163 - 194: 20 Load 193 - 195: 15 MatrixTimesMatrix 192 194 - Store 181(r33) 195 - 196: 7(fvec4) Load 49(r10) - 197: 7(fvec4) Load 75(r11) - 198: 7(fvec4) FAdd 196 197 - 199: 7(fvec4) Load 87(r20) - 200: 7(fvec4) FAdd 198 199 - 201: 7(fvec4) Load 110(r21) - 202: 7(fvec4) FAdd 200 201 - 203: 6(float) Load 12(r00) - 204: 7(fvec4) CompositeConstruct 203 203 203 203 - 205: 7(fvec4) FAdd 202 204 - 206: 6(float) Load 37(r01) - 207: 7(fvec4) CompositeConstruct 206 206 206 206 - 208: 7(fvec4) FAdd 205 207 - 211: 11(ptr) AccessChain 124(r30) 50 210 - 212: 6(float) Load 211 - 213: 7(fvec4) CompositeConstruct 212 212 212 212 - 214: 7(fvec4) FAdd 208 213 - 215: 48(ptr) AccessChain 144(r31) 50 - 216: 7(fvec4) Load 215 - 217: 7(fvec4) FAdd 214 216 - 218: 11(ptr) AccessChain 162(r32) 50 210 - 219: 6(float) Load 218 - 220: 7(fvec4) CompositeConstruct 219 219 219 219 - 221: 7(fvec4) FAdd 217 220 - 222: 15 Load 181(r33) - 223: 16 Transpose 222 - 224: 7(fvec4) CompositeExtract 223 0 - 225: 7(fvec4) FAdd 221 224 - ReturnValue 225 + 149: 14(fvec3) CompositeExtract 148 0 + 150: 14(fvec3) CompositeExtract 148 1 + 151: 100 CompositeConstruct 149 150 + 152: 135(ptr) AccessChain 23 134 + 153: 20 Load 152 + 154: 15 MatrixTimesMatrix 151 153 + Store 146(r33) 154 + 155: 7(fvec4) Load 49(r10) + 156: 7(fvec4) Load 61(r11) + 157: 7(fvec4) FAdd 155 156 + 158: 7(fvec4) Load 73(r20) + 159: 7(fvec4) FAdd 157 158 + 160: 7(fvec4) Load 88(r21) + 161: 7(fvec4) FAdd 159 160 + 162: 6(float) Load 12(r00) + 163: 7(fvec4) CompositeConstruct 162 162 162 162 + 164: 7(fvec4) FAdd 161 163 + 165: 6(float) Load 37(r01) + 166: 7(fvec4) CompositeConstruct 165 165 165 165 + 167: 7(fvec4) FAdd 164 166 + 170: 11(ptr) AccessChain 102(r30) 50 169 + 171: 6(float) Load 170 + 172: 7(fvec4) CompositeConstruct 171 171 171 171 + 173: 7(fvec4) FAdd 167 172 + 174: 48(ptr) AccessChain 118(r31) 50 + 175: 7(fvec4) Load 174 + 176: 7(fvec4) FAdd 173 175 + 177: 11(ptr) AccessChain 133(r32) 50 169 + 178: 6(float) Load 177 + 179: 7(fvec4) CompositeConstruct 178 178 178 178 + 180: 7(fvec4) FAdd 176 179 + 181: 15 Load 146(r33) + 182: 16 Transpose 181 + 183: 7(fvec4) CompositeExtract 182 0 + 184: 7(fvec4) FAdd 180 183 + ReturnValue 184 FunctionEnd