SPV: Implement short circuiting of && and || when emitting SPIR-V.

This commit is contained in:
John Kessenich 2015-10-15 13:29:11 -06:00
Родитель da581a2b95
Коммит 7c1aa1026e
9 изменённых файлов: 1942 добавлений и 1429 удалений

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@ -115,6 +115,9 @@ protected:
void addDecoration(spv::Id id, spv::Decoration dec);
void addMemberDecoration(spv::Id id, int member, spv::Decoration dec);
spv::Id createSpvConstant(const glslang::TType& type, const glslang::TConstUnionArray&, int& nextConst);
bool isTrivialLeaf(const glslang::TIntermTyped* node);
bool isTrivial(const glslang::TIntermTyped* node);
spv::Id createShortCircuit(glslang::TOperator, glslang::TIntermTyped& left, glslang::TIntermTyped& right);
spv::Function* shaderEntry;
int sequenceDepth;
@ -725,6 +728,21 @@ bool TGlslangToSpvTraverser::visitBinary(glslang::TVisit /* visit */, glslang::T
builder.accessChainPushSwizzle(swizzle, convertGlslangToSpvType(node->getLeft()->getType()));
}
return false;
case glslang::EOpLogicalOr:
case glslang::EOpLogicalAnd:
{
// These may require short circuiting, but can sometimes be done as straight
// binary operations. The right operand must be short circuited if it has
// side effects, and should probably be if it is complex.
if (isTrivial(node->getRight()->getAsTyped()))
break; // handle below as a normal binary operation
// otherwise, we need to do dynamic short circuiting on the right operand
spv::Id result = createShortCircuit(node->getOp(), *node->getLeft()->getAsTyped(), *node->getRight()->getAsTyped());
builder.clearAccessChain();
builder.setAccessChainRValue(result);
}
return false;
default:
break;
}
@ -2177,7 +2195,9 @@ spv::Id TGlslangToSpvTraverser::createBinaryOperation(glslang::TOperator op, spv
break;
}
// handle mapped binary operations (should be non-comparison)
if (binOp != spv::OpNop) {
assert(comparison == false);
if (builder.isMatrix(left) || builder.isMatrix(right)) {
switch (binOp) {
case spv::OpMatrixTimesScalar:
@ -2215,7 +2235,7 @@ spv::Id TGlslangToSpvTraverser::createBinaryOperation(glslang::TOperator op, spv
if (! comparison)
return 0;
// Comparison instructions
// Handle comparison instructions
if (reduceComparison && (builder.isVector(left) || builder.isMatrix(left) || builder.isAggregate(left))) {
assert(op == glslang::EOpEqual || op == glslang::EOpNotEqual);
@ -3025,6 +3045,133 @@ spv::Id TGlslangToSpvTraverser::createSpvConstant(const glslang::TType& glslangT
return builder.makeCompositeConstant(typeId, spvConsts);
}
// Return true if the node is a constant or symbol whose reading has no
// non-trivial observable cost or effect.
bool TGlslangToSpvTraverser::isTrivialLeaf(const glslang::TIntermTyped* node)
{
// don't know what this is
if (node == nullptr)
return false;
// a constant is safe
if (node->getAsConstantUnion() != nullptr)
return true;
// not a symbol means non-trivial
if (node->getAsSymbolNode() == nullptr)
return false;
// a symbol, depends on what's being read
switch (node->getType().getQualifier().storage) {
case glslang::EvqTemporary:
case glslang::EvqGlobal:
case glslang::EvqIn:
case glslang::EvqInOut:
case glslang::EvqConst:
case glslang::EvqConstReadOnly:
case glslang::EvqUniform:
return true;
default:
return false;
}
}
// A node is trivial if it is a single operation with no side effects.
// Error on the side of saying non-trivial.
// Return true if trivial.
bool TGlslangToSpvTraverser::isTrivial(const glslang::TIntermTyped* node)
{
if (node == nullptr)
return false;
// symbols and constants are trivial
if (isTrivialLeaf(node))
return true;
// otherwise, it needs to be a simple operation or one or two leaf nodes
// not a simple operation
const glslang::TIntermBinary* binaryNode = node->getAsBinaryNode();
const glslang::TIntermUnary* unaryNode = node->getAsUnaryNode();
if (binaryNode == nullptr && unaryNode == nullptr)
return false;
// not on leaf nodes
if (binaryNode && (! isTrivialLeaf(binaryNode->getLeft()) || ! isTrivialLeaf(binaryNode->getRight())))
return false;
if (unaryNode && ! isTrivialLeaf(unaryNode->getOperand())) {
return false;
}
switch (node->getAsOperator()->getOp()) {
case glslang::EOpLogicalNot:
case glslang::EOpConvIntToBool:
case glslang::EOpConvUintToBool:
case glslang::EOpConvFloatToBool:
case glslang::EOpConvDoubleToBool:
case glslang::EOpEqual:
case glslang::EOpNotEqual:
case glslang::EOpLessThan:
case glslang::EOpGreaterThan:
case glslang::EOpLessThanEqual:
case glslang::EOpGreaterThanEqual:
case glslang::EOpIndexDirect:
case glslang::EOpIndexDirectStruct:
case glslang::EOpLogicalXor:
case glslang::EOpAny:
case glslang::EOpAll:
return true;
default:
return false;
}
}
// Emit short-circuiting code, where 'right' is never evaluated unless
// the left side is true (for &&) or false (for ||).
spv::Id TGlslangToSpvTraverser::createShortCircuit(glslang::TOperator op, glslang::TIntermTyped& left, glslang::TIntermTyped& right)
{
spv::Id boolTypeId = builder.makeBoolType();
// emit left operand
builder.clearAccessChain();
left.traverse(this);
spv::Id leftId = builder.accessChainLoad(boolTypeId);
// Operands to accumulate OpPhi operands
std::vector<spv::Id> phiOperands;
// accumulate left operand's phi information
phiOperands.push_back(leftId);
phiOperands.push_back(builder.getBuildPoint()->getId());
// Make the two kinds of operation symmetric with a "!"
// || => emit "if (! left) result = right"
// && => emit "if ( left) result = right"
//
// TODO: this runtime "not" for || could be avoided by adding functionality
// to 'builder' to have an "else" without an "then"
if (op == glslang::EOpLogicalOr)
leftId = builder.createUnaryOp(spv::OpLogicalNot, boolTypeId, leftId);
// make an "if" based on the left value
spv::Builder::If ifBuilder(leftId, builder);
// emit right operand as the "then" part of the "if"
builder.clearAccessChain();
right.traverse(this);
spv::Id rightId = builder.accessChainLoad(boolTypeId);
// accumulate left operand's phi information
phiOperands.push_back(rightId);
phiOperands.push_back(builder.getBuildPoint()->getId());
// finish the "if"
ifBuilder.makeEndIf();
// phi together the two results
return builder.createOp(spv::OpPhi, boolTypeId, phiOperands);
}
}; // end anonymous namespace
namespace glslang {

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@ -5,7 +5,7 @@ Linked vertex stage:
// Module Version 99
// Generated by (magic number): 51a00bb
// Id's are bound by 111
// Id's are bound by 114
Source ESSL 300
Capability Shader
@ -40,8 +40,8 @@ Linked vertex stage:
MemberName 77(S) 0 "c"
MemberName 77(S) 1 "f"
Name 79 "s"
Name 109 "gl_VertexID"
Name 110 "gl_InstanceID"
Name 112 "gl_VertexID"
Name 113 "gl_InstanceID"
Decorate 9(pos) Smooth
Decorate 11(p) Location 3
MemberDecorate 17(Transform) 0 RowMajor
@ -67,10 +67,10 @@ Linked vertex stage:
Decorate 53(c) Location 7
Decorate 61(iout) Flat
Decorate 73(aiv2) Location 9
Decorate 109(gl_VertexID) BuiltIn VertexId
Decorate 109(gl_VertexID) NoStaticUse
Decorate 110(gl_InstanceID) BuiltIn InstanceId
Decorate 110(gl_InstanceID) NoStaticUse
Decorate 112(gl_VertexID) BuiltIn VertexId
Decorate 112(gl_VertexID) NoStaticUse
Decorate 113(gl_InstanceID) BuiltIn InstanceId
Decorate 113(gl_InstanceID) NoStaticUse
2: TypeVoid
3: TypeFunction 2
6: TypeFloat 32
@ -124,12 +124,12 @@ Linked vertex stage:
89: 6(float) Constant 1065353216
90: 14(fvec3) ConstantComposite 89 89 89
91: TypeVector 42(bool) 3
94: TypePointer Uniform 30(ivec3)
97: 29(int) Constant 5
98: 30(ivec3) ConstantComposite 97 97 97
108: TypePointer Input 16(int)
109(gl_VertexID): 108(ptr) Variable Input
110(gl_InstanceID): 108(ptr) Variable Input
97: TypePointer Uniform 30(ivec3)
100: 29(int) Constant 5
101: 30(ivec3) ConstantComposite 100 100 100
111: TypePointer Input 16(int)
112(gl_VertexID): 111(ptr) Variable Input
113(gl_InstanceID): 111(ptr) Variable Input
4(main): 2 Function None 3
5: Label
12: 7(fvec4) Load 11(p)
@ -174,20 +174,26 @@ Linked vertex stage:
88: 14(fvec3) Load 87
92: 91(bvec3) FOrdNotEqual 88 90
93: 42(bool) Any 92
95: 94(ptr) AccessChain 35 62 55
96: 30(ivec3) Load 95
99: 91(bvec3) INotEqual 96 98
100: 42(bool) Any 99
101: 42(bool) LogicalOr 93 100
SelectionMerge 103 None
BranchConditional 101 102 103
102: Label
104: 50(ptr) AccessChain 79(s) 20
105: 14(fvec3) Load 104
106: 14(fvec3) CompositeConstruct 89 89 89
107: 14(fvec3) FAdd 105 106
Store 104 107
Branch 103
103: Label
94: 42(bool) LogicalNot 93
SelectionMerge 96 None
BranchConditional 94 95 96
95: Label
98: 97(ptr) AccessChain 35 62 55
99: 30(ivec3) Load 98
102: 91(bvec3) INotEqual 99 101
103: 42(bool) Any 102
Branch 96
96: Label
104: 42(bool) Phi 93 5 103 95
SelectionMerge 106 None
BranchConditional 104 105 106
105: Label
107: 50(ptr) AccessChain 79(s) 20
108: 14(fvec3) Load 107
109: 14(fvec3) CompositeConstruct 89 89 89
110: 14(fvec3) FAdd 108 109
Store 107 110
Branch 106
106: Label
Return
FunctionEnd

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@ -5,7 +5,7 @@ Linked fragment stage:
// Module Version 99
// Generated by (magic number): 51a00bb
// Id's are bound by 398
// Id's are bound by 416
Source GLSL 130
Capability Shader
@ -20,15 +20,15 @@ Linked fragment stage:
Name 22 "ui"
Name 169 "uf"
Name 216 "b"
Name 242 "ub41"
Name 244 "ub42"
Name 301 "f"
Name 377 "gl_FragColor"
Name 395 "uiv4"
Name 397 "ub"
Decorate 377(gl_FragColor) BuiltIn FragColor
Decorate 395(uiv4) NoStaticUse
Decorate 397(ub) NoStaticUse
Name 250 "ub41"
Name 252 "ub42"
Name 316 "f"
Name 395 "gl_FragColor"
Name 413 "uiv4"
Name 415 "ub"
Decorate 395(gl_FragColor) BuiltIn FragColor
Decorate 413(uiv4) NoStaticUse
Decorate 415(ub) NoStaticUse
2: TypeVoid
3: TypeFunction 2
6: TypeFloat 32
@ -45,31 +45,31 @@ Linked fragment stage:
214: TypeBool
215: TypePointer Function 214(bool)
219: TypeVector 214(bool) 4
241: TypePointer UniformConstant 219(bvec4)
242(ub41): 241(ptr) Variable UniformConstant
244(ub42): 241(ptr) Variable UniformConstant
291: 18(int) Constant 2
298: 18(int) Constant 1
300: TypePointer Function 6(float)
330: TypeVector 6(float) 3
346: 6(float) Constant 1073741824
353: 6(float) Constant 1065353216
358: 18(int) Constant 66
364: 18(int) Constant 17
376: TypePointer Output 7(fvec4)
377(gl_FragColor): 376(ptr) Variable Output
393: TypeVector 18(int) 4
394: TypePointer UniformConstant 393(ivec4)
395(uiv4): 394(ptr) Variable UniformConstant
396: TypePointer UniformConstant 214(bool)
397(ub): 396(ptr) Variable UniformConstant
249: TypePointer UniformConstant 219(bvec4)
250(ub41): 249(ptr) Variable UniformConstant
252(ub42): 249(ptr) Variable UniformConstant
306: 18(int) Constant 2
313: 18(int) Constant 1
315: TypePointer Function 6(float)
345: TypeVector 6(float) 3
364: 6(float) Constant 1073741824
371: 6(float) Constant 1065353216
376: 18(int) Constant 66
382: 18(int) Constant 17
394: TypePointer Output 7(fvec4)
395(gl_FragColor): 394(ptr) Variable Output
411: TypeVector 18(int) 4
412: TypePointer UniformConstant 411(ivec4)
413(uiv4): 412(ptr) Variable UniformConstant
414: TypePointer UniformConstant 214(bool)
415(ub): 414(ptr) Variable UniformConstant
4(main): 2 Function None 3
5: Label
9(v): 8(ptr) Variable Function
20(i): 19(ptr) Variable Function
216(b): 215(ptr) Variable Function
301(f): 300(ptr) Variable Function
378: 8(ptr) Variable Function
316(f): 315(ptr) Variable Function
396: 8(ptr) Variable Function
12: 7(fvec4) Load 11(uv4)
13: 7(fvec4) ExtInst 1(GLSL.std.450) 11(Radians) 12
Store 9(v) 13
@ -315,199 +315,241 @@ Linked fragment stage:
221: 214(bool) Any 220
Store 216(b) 221
222: 214(bool) Load 216(b)
223: 7(fvec4) Load 9(v)
224: 7(fvec4) Load 11(uv4)
225: 219(bvec4) FOrdLessThanEqual 223 224
226: 214(bool) Any 225
227: 214(bool) LogicalAnd 222 226
Store 216(b) 227
228: 214(bool) Load 216(b)
229: 7(fvec4) Load 9(v)
230: 7(fvec4) Load 11(uv4)
231: 219(bvec4) FOrdGreaterThan 229 230
232: 214(bool) Any 231
233: 214(bool) LogicalAnd 228 232
Store 216(b) 233
234: 214(bool) Load 216(b)
235: 7(fvec4) Load 9(v)
236: 7(fvec4) Load 11(uv4)
237: 219(bvec4) FOrdGreaterThanEqual 235 236
238: 214(bool) Any 237
239: 214(bool) LogicalAnd 234 238
Store 216(b) 239
240: 214(bool) Load 216(b)
243: 219(bvec4) Load 242(ub41)
245: 219(bvec4) Load 244(ub42)
246: 219(bvec4) IEqual 243 245
247: 214(bool) Any 246
248: 214(bool) LogicalAnd 240 247
Store 216(b) 248
249: 214(bool) Load 216(b)
250: 219(bvec4) Load 242(ub41)
251: 219(bvec4) Load 244(ub42)
252: 219(bvec4) INotEqual 250 251
253: 214(bool) Any 252
254: 214(bool) LogicalAnd 249 253
Store 216(b) 254
255: 214(bool) Load 216(b)
256: 219(bvec4) Load 242(ub41)
257: 214(bool) Any 256
258: 214(bool) LogicalAnd 255 257
Store 216(b) 258
259: 214(bool) Load 216(b)
260: 219(bvec4) Load 242(ub41)
261: 214(bool) All 260
262: 214(bool) LogicalAnd 259 261
Store 216(b) 262
263: 214(bool) Load 216(b)
264: 219(bvec4) Load 242(ub41)
265: 219(bvec4) LogicalNot 264
266: 214(bool) Any 265
267: 214(bool) LogicalAnd 263 266
Store 216(b) 267
268: 18(int) Load 20(i)
269: 18(int) Load 22(ui)
270: 18(int) IAdd 268 269
271: 18(int) Load 20(i)
272: 18(int) IMul 270 271
273: 18(int) Load 22(ui)
274: 18(int) ISub 272 273
275: 18(int) Load 20(i)
276: 18(int) SDiv 274 275
Store 20(i) 276
277: 18(int) Load 20(i)
278: 18(int) Load 22(ui)
279: 18(int) SMod 277 278
Store 20(i) 279
SelectionMerge 224 None
BranchConditional 222 223 224
223: Label
225: 7(fvec4) Load 9(v)
226: 7(fvec4) Load 11(uv4)
227: 219(bvec4) FOrdLessThanEqual 225 226
228: 214(bool) Any 227
Branch 224
224: Label
229: 214(bool) Phi 222 5 228 223
Store 216(b) 229
230: 214(bool) Load 216(b)
SelectionMerge 232 None
BranchConditional 230 231 232
231: Label
233: 7(fvec4) Load 9(v)
234: 7(fvec4) Load 11(uv4)
235: 219(bvec4) FOrdGreaterThan 233 234
236: 214(bool) Any 235
Branch 232
232: Label
237: 214(bool) Phi 230 224 236 231
Store 216(b) 237
238: 214(bool) Load 216(b)
SelectionMerge 240 None
BranchConditional 238 239 240
239: Label
241: 7(fvec4) Load 9(v)
242: 7(fvec4) Load 11(uv4)
243: 219(bvec4) FOrdGreaterThanEqual 241 242
244: 214(bool) Any 243
Branch 240
240: Label
245: 214(bool) Phi 238 232 244 239
Store 216(b) 245
246: 214(bool) Load 216(b)
SelectionMerge 248 None
BranchConditional 246 247 248
247: Label
251: 219(bvec4) Load 250(ub41)
253: 219(bvec4) Load 252(ub42)
254: 219(bvec4) IEqual 251 253
255: 214(bool) Any 254
Branch 248
248: Label
256: 214(bool) Phi 246 240 255 247
Store 216(b) 256
257: 214(bool) Load 216(b)
SelectionMerge 259 None
BranchConditional 257 258 259
258: Label
260: 219(bvec4) Load 250(ub41)
261: 219(bvec4) Load 252(ub42)
262: 219(bvec4) INotEqual 260 261
263: 214(bool) Any 262
Branch 259
259: Label
264: 214(bool) Phi 257 248 263 258
Store 216(b) 264
265: 214(bool) Load 216(b)
266: 219(bvec4) Load 250(ub41)
267: 214(bool) Any 266
268: 214(bool) LogicalAnd 265 267
Store 216(b) 268
269: 214(bool) Load 216(b)
270: 219(bvec4) Load 250(ub41)
271: 214(bool) All 270
272: 214(bool) LogicalAnd 269 271
Store 216(b) 272
273: 214(bool) Load 216(b)
SelectionMerge 275 None
BranchConditional 273 274 275
274: Label
276: 219(bvec4) Load 250(ub41)
277: 219(bvec4) LogicalNot 276
278: 214(bool) Any 277
Branch 275
275: Label
279: 214(bool) Phi 273 259 278 274
Store 216(b) 279
280: 18(int) Load 20(i)
281: 18(int) Load 22(ui)
282: 214(bool) IEqual 280 281
282: 18(int) IAdd 280 281
283: 18(int) Load 20(i)
284: 18(int) Load 22(ui)
285: 214(bool) INotEqual 283 284
286: 18(int) Load 20(i)
287: 18(int) Load 22(ui)
288: 214(bool) IEqual 286 287
289: 214(bool) LogicalAnd 285 288
290: 18(int) Load 20(i)
292: 214(bool) INotEqual 290 291
293: 214(bool) LogicalNotEqual 289 292
294: 214(bool) LogicalOr 282 293
SelectionMerge 296 None
BranchConditional 294 295 296
295: Label
297: 18(int) Load 20(i)
299: 18(int) IAdd 297 298
Store 20(i) 299
Branch 296
296: Label
302: 6(float) Load 169(uf)
303: 6(float) Load 169(uf)
304: 6(float) FAdd 302 303
305: 6(float) Load 169(uf)
306: 6(float) FMul 304 305
307: 6(float) Load 169(uf)
308: 6(float) FSub 306 307
309: 6(float) Load 169(uf)
310: 6(float) FDiv 308 309
Store 301(f) 310
311: 7(fvec4) Load 9(v)
312: 6(float) ExtInst 1(GLSL.std.450) 65(Length) 311
313: 6(float) Load 301(f)
314: 6(float) FAdd 313 312
Store 301(f) 314
315: 7(fvec4) Load 9(v)
316: 7(fvec4) Load 9(v)
317: 6(float) ExtInst 1(GLSL.std.450) 66(Distance) 315 316
318: 6(float) Load 301(f)
319: 6(float) FAdd 318 317
Store 301(f) 319
320: 7(fvec4) Load 9(v)
321: 7(fvec4) Load 9(v)
322: 6(float) Dot 320 321
323: 6(float) Load 301(f)
324: 6(float) FAdd 323 322
Store 301(f) 324
325: 6(float) Load 301(f)
326: 6(float) Load 169(uf)
327: 6(float) FMul 325 326
328: 6(float) Load 301(f)
284: 18(int) IMul 282 283
285: 18(int) Load 22(ui)
286: 18(int) ISub 284 285
287: 18(int) Load 20(i)
288: 18(int) SDiv 286 287
Store 20(i) 288
289: 18(int) Load 20(i)
290: 18(int) Load 22(ui)
291: 18(int) SMod 289 290
Store 20(i) 291
292: 18(int) Load 20(i)
293: 18(int) Load 22(ui)
294: 214(bool) IEqual 292 293
295: 214(bool) LogicalNot 294
SelectionMerge 297 None
BranchConditional 295 296 297
296: Label
298: 18(int) Load 20(i)
299: 18(int) Load 22(ui)
300: 214(bool) INotEqual 298 299
301: 18(int) Load 20(i)
302: 18(int) Load 22(ui)
303: 214(bool) IEqual 301 302
304: 214(bool) LogicalAnd 300 303
305: 18(int) Load 20(i)
307: 214(bool) INotEqual 305 306
308: 214(bool) LogicalNotEqual 304 307
Branch 297
297: Label
309: 214(bool) Phi 294 275 308 296
SelectionMerge 311 None
BranchConditional 309 310 311
310: Label
312: 18(int) Load 20(i)
314: 18(int) IAdd 312 313
Store 20(i) 314
Branch 311
311: Label
317: 6(float) Load 169(uf)
318: 6(float) Load 169(uf)
319: 6(float) FAdd 317 318
320: 6(float) Load 169(uf)
321: 6(float) FMul 319 320
322: 6(float) Load 169(uf)
323: 6(float) FSub 321 322
324: 6(float) Load 169(uf)
325: 6(float) FDiv 323 324
Store 316(f) 325
326: 7(fvec4) Load 9(v)
327: 6(float) ExtInst 1(GLSL.std.450) 65(Length) 326
328: 6(float) Load 316(f)
329: 6(float) FAdd 328 327
Store 301(f) 329
Store 316(f) 329
330: 7(fvec4) Load 9(v)
331: 7(fvec4) Load 9(v)
332: 330(fvec3) VectorShuffle 331 331 0 1 2
333: 7(fvec4) Load 9(v)
334: 330(fvec3) VectorShuffle 333 333 0 1 2
335: 330(fvec3) ExtInst 1(GLSL.std.450) 67(Cross) 332 334
336: 6(float) CompositeExtract 335 0
337: 6(float) Load 301(f)
338: 6(float) FAdd 337 336
Store 301(f) 338
339: 6(float) Load 301(f)
340: 6(float) Load 169(uf)
341: 214(bool) FOrdEqual 339 340
342: 6(float) Load 301(f)
343: 6(float) Load 169(uf)
344: 214(bool) FOrdNotEqual 342 343
345: 6(float) Load 301(f)
347: 214(bool) FOrdNotEqual 345 346
348: 214(bool) LogicalAnd 344 347
349: 214(bool) LogicalOr 341 348
SelectionMerge 351 None
BranchConditional 349 350 351
350: Label
352: 6(float) Load 301(f)
354: 6(float) FAdd 352 353
Store 301(f) 354
Branch 351
351: Label
355: 18(int) Load 22(ui)
356: 18(int) Load 20(i)
357: 18(int) BitwiseAnd 356 355
Store 20(i) 357
359: 18(int) Load 20(i)
360: 18(int) BitwiseOr 359 358
Store 20(i) 360
361: 18(int) Load 22(ui)
362: 18(int) Load 20(i)
363: 18(int) BitwiseXor 362 361
Store 20(i) 363
365: 18(int) Load 20(i)
366: 18(int) SMod 365 364
Store 20(i) 366
367: 18(int) Load 20(i)
368: 18(int) ShiftRightArithmetic 367 291
Store 20(i) 368
369: 18(int) Load 22(ui)
370: 18(int) Load 20(i)
371: 18(int) ShiftLeftLogical 370 369
Store 20(i) 371
372: 18(int) Load 20(i)
373: 18(int) Not 372
Store 20(i) 373
374: 214(bool) Load 216(b)
375: 214(bool) LogicalNot 374
Store 216(b) 375
379: 214(bool) Load 216(b)
SelectionMerge 381 None
BranchConditional 379 380 390
380: Label
382: 18(int) Load 20(i)
383: 6(float) ConvertSToF 382
384: 7(fvec4) CompositeConstruct 383 383 383 383
385: 6(float) Load 301(f)
386: 7(fvec4) CompositeConstruct 385 385 385 385
387: 7(fvec4) FAdd 384 386
388: 7(fvec4) Load 9(v)
389: 7(fvec4) FAdd 387 388
Store 378 389
Branch 381
390: Label
391: 7(fvec4) Load 9(v)
Store 378 391
Branch 381
381: Label
392: 7(fvec4) Load 378
Store 377(gl_FragColor) 392
332: 6(float) ExtInst 1(GLSL.std.450) 66(Distance) 330 331
333: 6(float) Load 316(f)
334: 6(float) FAdd 333 332
Store 316(f) 334
335: 7(fvec4) Load 9(v)
336: 7(fvec4) Load 9(v)
337: 6(float) Dot 335 336
338: 6(float) Load 316(f)
339: 6(float) FAdd 338 337
Store 316(f) 339
340: 6(float) Load 316(f)
341: 6(float) Load 169(uf)
342: 6(float) FMul 340 341
343: 6(float) Load 316(f)
344: 6(float) FAdd 343 342
Store 316(f) 344
346: 7(fvec4) Load 9(v)
347: 345(fvec3) VectorShuffle 346 346 0 1 2
348: 7(fvec4) Load 9(v)
349: 345(fvec3) VectorShuffle 348 348 0 1 2
350: 345(fvec3) ExtInst 1(GLSL.std.450) 67(Cross) 347 349
351: 6(float) CompositeExtract 350 0
352: 6(float) Load 316(f)
353: 6(float) FAdd 352 351
Store 316(f) 353
354: 6(float) Load 316(f)
355: 6(float) Load 169(uf)
356: 214(bool) FOrdEqual 354 355
357: 214(bool) LogicalNot 356
SelectionMerge 359 None
BranchConditional 357 358 359
358: Label
360: 6(float) Load 316(f)
361: 6(float) Load 169(uf)
362: 214(bool) FOrdNotEqual 360 361
363: 6(float) Load 316(f)
365: 214(bool) FOrdNotEqual 363 364
366: 214(bool) LogicalAnd 362 365
Branch 359
359: Label
367: 214(bool) Phi 356 311 366 358
SelectionMerge 369 None
BranchConditional 367 368 369
368: Label
370: 6(float) Load 316(f)
372: 6(float) FAdd 370 371
Store 316(f) 372
Branch 369
369: Label
373: 18(int) Load 22(ui)
374: 18(int) Load 20(i)
375: 18(int) BitwiseAnd 374 373
Store 20(i) 375
377: 18(int) Load 20(i)
378: 18(int) BitwiseOr 377 376
Store 20(i) 378
379: 18(int) Load 22(ui)
380: 18(int) Load 20(i)
381: 18(int) BitwiseXor 380 379
Store 20(i) 381
383: 18(int) Load 20(i)
384: 18(int) SMod 383 382
Store 20(i) 384
385: 18(int) Load 20(i)
386: 18(int) ShiftRightArithmetic 385 306
Store 20(i) 386
387: 18(int) Load 22(ui)
388: 18(int) Load 20(i)
389: 18(int) ShiftLeftLogical 388 387
Store 20(i) 389
390: 18(int) Load 20(i)
391: 18(int) Not 390
Store 20(i) 391
392: 214(bool) Load 216(b)
393: 214(bool) LogicalNot 392
Store 216(b) 393
397: 214(bool) Load 216(b)
SelectionMerge 399 None
BranchConditional 397 398 408
398: Label
400: 18(int) Load 20(i)
401: 6(float) ConvertSToF 400
402: 7(fvec4) CompositeConstruct 401 401 401 401
403: 6(float) Load 316(f)
404: 7(fvec4) CompositeConstruct 403 403 403 403
405: 7(fvec4) FAdd 402 404
406: 7(fvec4) Load 9(v)
407: 7(fvec4) FAdd 405 406
Store 396 407
Branch 399
408: Label
409: 7(fvec4) Load 9(v)
Store 396 409
Branch 399
399: Label
410: 7(fvec4) Load 396
Store 395(gl_FragColor) 410
Return
FunctionEnd

Просмотреть файл

@ -5,7 +5,7 @@ Linked fragment stage:
// Module Version 99
// Generated by (magic number): 51a00bb
// Id's are bound by 443
// Id's are bound by 452
Source GLSL 130
Capability Shader
@ -34,50 +34,50 @@ Linked fragment stage:
Name 114 "f3"
Name 118 "f4"
Name 157 "i_i4"
Name 312 "gl_FragColor"
Name 405 "cv2"
Name 406 "cv5"
Name 416 "u_b"
Name 418 "u_b2"
Name 420 "u_b3"
Name 422 "u_b4"
Name 424 "u_i2"
Name 426 "u_i3"
Name 428 "u_i4"
Name 429 "i_b"
Name 430 "i_b2"
Name 431 "i_b3"
Name 432 "i_b4"
Name 434 "i_i2"
Name 436 "i_i3"
Name 438 "i_f2"
Name 440 "i_f3"
Name 442 "i_f4"
Name 321 "gl_FragColor"
Name 414 "cv2"
Name 415 "cv5"
Name 425 "u_b"
Name 427 "u_b2"
Name 429 "u_b3"
Name 431 "u_b4"
Name 433 "u_i2"
Name 435 "u_i3"
Name 437 "u_i4"
Name 438 "i_b"
Name 439 "i_b2"
Name 440 "i_b3"
Name 441 "i_b4"
Name 443 "i_i2"
Name 445 "i_i3"
Name 447 "i_f2"
Name 449 "i_f3"
Name 451 "i_f4"
Decorate 39(i_i) Flat
Decorate 53(i_f) Smooth
Decorate 157(i_i4) Flat
Decorate 312(gl_FragColor) BuiltIn FragColor
Decorate 416(u_b) NoStaticUse
Decorate 418(u_b2) NoStaticUse
Decorate 420(u_b3) NoStaticUse
Decorate 422(u_b4) NoStaticUse
Decorate 424(u_i2) NoStaticUse
Decorate 426(u_i3) NoStaticUse
Decorate 428(u_i4) NoStaticUse
Decorate 429(i_b) NoStaticUse
Decorate 430(i_b2) NoStaticUse
Decorate 431(i_b3) NoStaticUse
Decorate 432(i_b4) NoStaticUse
Decorate 434(i_i2) Flat
Decorate 434(i_i2) NoStaticUse
Decorate 436(i_i3) Flat
Decorate 436(i_i3) NoStaticUse
Decorate 438(i_f2) Smooth
Decorate 438(i_f2) NoStaticUse
Decorate 440(i_f3) Smooth
Decorate 440(i_f3) NoStaticUse
Decorate 442(i_f4) Smooth
Decorate 442(i_f4) NoStaticUse
Decorate 321(gl_FragColor) BuiltIn FragColor
Decorate 425(u_b) NoStaticUse
Decorate 427(u_b2) NoStaticUse
Decorate 429(u_b3) NoStaticUse
Decorate 431(u_b4) NoStaticUse
Decorate 433(u_i2) NoStaticUse
Decorate 435(u_i3) NoStaticUse
Decorate 437(u_i4) NoStaticUse
Decorate 438(i_b) NoStaticUse
Decorate 439(i_b2) NoStaticUse
Decorate 440(i_b3) NoStaticUse
Decorate 441(i_b4) NoStaticUse
Decorate 443(i_i2) Flat
Decorate 443(i_i2) NoStaticUse
Decorate 445(i_i3) Flat
Decorate 445(i_i3) NoStaticUse
Decorate 447(i_f2) Smooth
Decorate 447(i_f2) NoStaticUse
Decorate 449(i_f3) Smooth
Decorate 449(i_f3) NoStaticUse
Decorate 451(i_f4) Smooth
Decorate 451(i_f4) NoStaticUse
2: TypeVoid
3: TypeFunction 2
6: TypeBool
@ -140,36 +140,36 @@ Linked fragment stage:
157(i_i4): 156(ptr) Variable Input
159: TypeVector 13(int) 4
160: 159(ivec4) ConstantComposite 14 14 14 14
311: TypePointer Output 95(fvec4)
312(gl_FragColor): 311(ptr) Variable Output
415: TypePointer UniformConstant 6(bool)
416(u_b): 415(ptr) Variable UniformConstant
417: TypePointer UniformConstant 23(bvec2)
418(u_b2): 417(ptr) Variable UniformConstant
419: TypePointer UniformConstant 31(bvec3)
420(u_b3): 419(ptr) Variable UniformConstant
421: TypePointer UniformConstant 43(bvec4)
422(u_b4): 421(ptr) Variable UniformConstant
423: TypePointer UniformConstant 66(ivec2)
424(u_i2): 423(ptr) Variable UniformConstant
425: TypePointer UniformConstant 79(ivec3)
426(u_i3): 425(ptr) Variable UniformConstant
427: TypePointer UniformConstant 92(ivec4)
428(u_i4): 427(ptr) Variable UniformConstant
429(i_b): 415(ptr) Variable UniformConstant
430(i_b2): 417(ptr) Variable UniformConstant
431(i_b3): 419(ptr) Variable UniformConstant
432(i_b4): 421(ptr) Variable UniformConstant
433: TypePointer Input 66(ivec2)
434(i_i2): 433(ptr) Variable Input
435: TypePointer Input 79(ivec3)
436(i_i3): 435(ptr) Variable Input
437: TypePointer Input 69(fvec2)
438(i_f2): 437(ptr) Variable Input
439: TypePointer Input 82(fvec3)
440(i_f3): 439(ptr) Variable Input
441: TypePointer Input 95(fvec4)
442(i_f4): 441(ptr) Variable Input
320: TypePointer Output 95(fvec4)
321(gl_FragColor): 320(ptr) Variable Output
424: TypePointer UniformConstant 6(bool)
425(u_b): 424(ptr) Variable UniformConstant
426: TypePointer UniformConstant 23(bvec2)
427(u_b2): 426(ptr) Variable UniformConstant
428: TypePointer UniformConstant 31(bvec3)
429(u_b3): 428(ptr) Variable UniformConstant
430: TypePointer UniformConstant 43(bvec4)
431(u_b4): 430(ptr) Variable UniformConstant
432: TypePointer UniformConstant 66(ivec2)
433(u_i2): 432(ptr) Variable UniformConstant
434: TypePointer UniformConstant 79(ivec3)
435(u_i3): 434(ptr) Variable UniformConstant
436: TypePointer UniformConstant 92(ivec4)
437(u_i4): 436(ptr) Variable UniformConstant
438(i_b): 424(ptr) Variable UniformConstant
439(i_b2): 426(ptr) Variable UniformConstant
440(i_b3): 428(ptr) Variable UniformConstant
441(i_b4): 430(ptr) Variable UniformConstant
442: TypePointer Input 66(ivec2)
443(i_i2): 442(ptr) Variable Input
444: TypePointer Input 79(ivec3)
445(i_i3): 444(ptr) Variable Input
446: TypePointer Input 69(fvec2)
447(i_f2): 446(ptr) Variable Input
448: TypePointer Input 82(fvec3)
449(i_f3): 448(ptr) Variable Input
450: TypePointer Input 95(fvec4)
451(i_f4): 450(ptr) Variable Input
4(main): 2 Function None 3
5: Label
8(b): 7(ptr) Variable Function
@ -184,11 +184,11 @@ Linked fragment stage:
110(f2): 109(ptr) Variable Function
114(f3): 113(ptr) Variable Function
118(f4): 117(ptr) Variable Function
288: 105(ptr) Variable Function
298: 105(ptr) Variable Function
313: 117(ptr) Variable Function
405(cv2): 93(ptr) Variable Function
406(cv5): 44(ptr) Variable Function
297: 105(ptr) Variable Function
307: 105(ptr) Variable Function
322: 117(ptr) Variable Function
414(cv2): 93(ptr) Variable Function
415(cv5): 44(ptr) Variable Function
12: 9(int) Load 11(u_i)
15: 6(bool) INotEqual 12 14
19: 16(float) Load 18(u_f)
@ -408,170 +408,188 @@ Linked fragment stage:
266: 9(int) Load 58(i)
267: 16(float) ConvertSToF 266
268: 6(bool) FOrdLessThan 265 267
269: 9(int) Load 58(i)
270: 16(float) ConvertSToF 269
271: 16(float) Load 106(f)
272: 6(bool) FOrdLessThan 270 271
273: 6(bool) LogicalOr 268 272
274: 69(fvec2) Load 110(f2)
275: 66(ivec2) Load 68(i2)
276: 69(fvec2) ConvertSToF 275
277: 23(bvec2) FOrdEqual 274 276
278: 6(bool) All 277
279: 6(bool) LogicalOr 273 278
280: 79(ivec3) Load 81(i3)
281: 82(fvec3) ConvertSToF 280
282: 82(fvec3) Load 114(f3)
283: 31(bvec3) FOrdNotEqual 281 282
284: 6(bool) Any 283
285: 6(bool) LogicalOr 279 284
SelectionMerge 287 None
BranchConditional 285 286 287
286: Label
289: 6(bool) Load 8(b)
SelectionMerge 291 None
BranchConditional 289 290 294
290: Label
292: 9(int) Load 58(i)
293: 16(float) ConvertSToF 292
Store 288 293
Branch 291
294: Label
295: 69(fvec2) Load 110(f2)
296: 16(float) CompositeExtract 295 0
Store 288 296
Branch 291
291: Label
297: 16(float) Load 288
299: 23(bvec2) Load 25(b2)
300: 6(bool) CompositeExtract 299 0
SelectionMerge 302 None
BranchConditional 300 301 305
301: Label
303: 82(fvec3) Load 114(f3)
304: 16(float) CompositeExtract 303 0
Store 298 304
Branch 302
305: Label
306: 66(ivec2) Load 68(i2)
307: 9(int) CompositeExtract 306 1
308: 16(float) ConvertSToF 307
Store 298 308
Branch 302
302: Label
309: 16(float) Load 298
310: 16(float) FAdd 297 309
Store 106(f) 310
Branch 287
287: Label
314: 6(bool) Load 8(b)
315: 23(bvec2) Load 25(b2)
316: 6(bool) CompositeExtract 315 0
317: 6(bool) LogicalOr 314 316
318: 23(bvec2) Load 25(b2)
319: 6(bool) CompositeExtract 318 1
320: 6(bool) LogicalOr 317 319
321: 31(bvec3) Load 33(b3)
322: 6(bool) CompositeExtract 321 0
323: 6(bool) LogicalOr 320 322
324: 31(bvec3) Load 33(b3)
325: 6(bool) CompositeExtract 324 1
269: 6(bool) LogicalNot 268
SelectionMerge 271 None
BranchConditional 269 270 271
270: Label
272: 9(int) Load 58(i)
273: 16(float) ConvertSToF 272
274: 16(float) Load 106(f)
275: 6(bool) FOrdLessThan 273 274
Branch 271
271: Label
276: 6(bool) Phi 268 5 275 270
277: 6(bool) LogicalNot 276
SelectionMerge 279 None
BranchConditional 277 278 279
278: Label
280: 69(fvec2) Load 110(f2)
281: 66(ivec2) Load 68(i2)
282: 69(fvec2) ConvertSToF 281
283: 23(bvec2) FOrdEqual 280 282
284: 6(bool) All 283
Branch 279
279: Label
285: 6(bool) Phi 276 271 284 278
286: 6(bool) LogicalNot 285
SelectionMerge 288 None
BranchConditional 286 287 288
287: Label
289: 79(ivec3) Load 81(i3)
290: 82(fvec3) ConvertSToF 289
291: 82(fvec3) Load 114(f3)
292: 31(bvec3) FOrdNotEqual 290 291
293: 6(bool) Any 292
Branch 288
288: Label
294: 6(bool) Phi 285 279 293 287
SelectionMerge 296 None
BranchConditional 294 295 296
295: Label
298: 6(bool) Load 8(b)
SelectionMerge 300 None
BranchConditional 298 299 303
299: Label
301: 9(int) Load 58(i)
302: 16(float) ConvertSToF 301
Store 297 302
Branch 300
303: Label
304: 69(fvec2) Load 110(f2)
305: 16(float) CompositeExtract 304 0
Store 297 305
Branch 300
300: Label
306: 16(float) Load 297
308: 23(bvec2) Load 25(b2)
309: 6(bool) CompositeExtract 308 0
SelectionMerge 311 None
BranchConditional 309 310 314
310: Label
312: 82(fvec3) Load 114(f3)
313: 16(float) CompositeExtract 312 0
Store 307 313
Branch 311
314: Label
315: 66(ivec2) Load 68(i2)
316: 9(int) CompositeExtract 315 1
317: 16(float) ConvertSToF 316
Store 307 317
Branch 311
311: Label
318: 16(float) Load 307
319: 16(float) FAdd 306 318
Store 106(f) 319
Branch 296
296: Label
323: 6(bool) Load 8(b)
324: 23(bvec2) Load 25(b2)
325: 6(bool) CompositeExtract 324 0
326: 6(bool) LogicalOr 323 325
327: 31(bvec3) Load 33(b3)
328: 6(bool) CompositeExtract 327 2
327: 23(bvec2) Load 25(b2)
328: 6(bool) CompositeExtract 327 1
329: 6(bool) LogicalOr 326 328
330: 43(bvec4) Load 45(b4)
330: 31(bvec3) Load 33(b3)
331: 6(bool) CompositeExtract 330 0
332: 6(bool) LogicalOr 329 331
333: 43(bvec4) Load 45(b4)
333: 31(bvec3) Load 33(b3)
334: 6(bool) CompositeExtract 333 1
335: 6(bool) LogicalOr 332 334
336: 43(bvec4) Load 45(b4)
336: 31(bvec3) Load 33(b3)
337: 6(bool) CompositeExtract 336 2
338: 6(bool) LogicalOr 335 337
339: 43(bvec4) Load 45(b4)
340: 6(bool) CompositeExtract 339 3
340: 6(bool) CompositeExtract 339 0
341: 6(bool) LogicalOr 338 340
SelectionMerge 343 None
BranchConditional 341 342 403
342: Label
344: 9(int) Load 58(i)
345: 66(ivec2) Load 68(i2)
346: 9(int) CompositeExtract 345 0
347: 9(int) IAdd 344 346
348: 66(ivec2) Load 68(i2)
349: 9(int) CompositeExtract 348 1
350: 9(int) IAdd 347 349
351: 79(ivec3) Load 81(i3)
352: 9(int) CompositeExtract 351 0
353: 9(int) IAdd 350 352
354: 79(ivec3) Load 81(i3)
355: 9(int) CompositeExtract 354 1
342: 43(bvec4) Load 45(b4)
343: 6(bool) CompositeExtract 342 1
344: 6(bool) LogicalOr 341 343
345: 43(bvec4) Load 45(b4)
346: 6(bool) CompositeExtract 345 2
347: 6(bool) LogicalOr 344 346
348: 43(bvec4) Load 45(b4)
349: 6(bool) CompositeExtract 348 3
350: 6(bool) LogicalOr 347 349
SelectionMerge 352 None
BranchConditional 350 351 412
351: Label
353: 9(int) Load 58(i)
354: 66(ivec2) Load 68(i2)
355: 9(int) CompositeExtract 354 0
356: 9(int) IAdd 353 355
357: 79(ivec3) Load 81(i3)
358: 9(int) CompositeExtract 357 2
357: 66(ivec2) Load 68(i2)
358: 9(int) CompositeExtract 357 1
359: 9(int) IAdd 356 358
360: 92(ivec4) Load 94(i4)
360: 79(ivec3) Load 81(i3)
361: 9(int) CompositeExtract 360 0
362: 9(int) IAdd 359 361
363: 92(ivec4) Load 94(i4)
363: 79(ivec3) Load 81(i3)
364: 9(int) CompositeExtract 363 1
365: 9(int) IAdd 362 364
366: 92(ivec4) Load 94(i4)
366: 79(ivec3) Load 81(i3)
367: 9(int) CompositeExtract 366 2
368: 9(int) IAdd 365 367
369: 92(ivec4) Load 94(i4)
370: 9(int) CompositeExtract 369 3
370: 9(int) CompositeExtract 369 0
371: 9(int) IAdd 368 370
372: 16(float) ConvertSToF 371
373: 16(float) Load 106(f)
374: 16(float) FAdd 372 373
375: 69(fvec2) Load 110(f2)
376: 16(float) CompositeExtract 375 0
377: 16(float) FAdd 374 376
378: 69(fvec2) Load 110(f2)
379: 16(float) CompositeExtract 378 1
380: 16(float) FAdd 377 379
381: 82(fvec3) Load 114(f3)
382: 16(float) CompositeExtract 381 0
383: 16(float) FAdd 380 382
384: 82(fvec3) Load 114(f3)
385: 16(float) CompositeExtract 384 1
372: 92(ivec4) Load 94(i4)
373: 9(int) CompositeExtract 372 1
374: 9(int) IAdd 371 373
375: 92(ivec4) Load 94(i4)
376: 9(int) CompositeExtract 375 2
377: 9(int) IAdd 374 376
378: 92(ivec4) Load 94(i4)
379: 9(int) CompositeExtract 378 3
380: 9(int) IAdd 377 379
381: 16(float) ConvertSToF 380
382: 16(float) Load 106(f)
383: 16(float) FAdd 381 382
384: 69(fvec2) Load 110(f2)
385: 16(float) CompositeExtract 384 0
386: 16(float) FAdd 383 385
387: 82(fvec3) Load 114(f3)
388: 16(float) CompositeExtract 387 2
387: 69(fvec2) Load 110(f2)
388: 16(float) CompositeExtract 387 1
389: 16(float) FAdd 386 388
390: 95(fvec4) Load 118(f4)
390: 82(fvec3) Load 114(f3)
391: 16(float) CompositeExtract 390 0
392: 16(float) FAdd 389 391
393: 95(fvec4) Load 118(f4)
393: 82(fvec3) Load 114(f3)
394: 16(float) CompositeExtract 393 1
395: 16(float) FAdd 392 394
396: 95(fvec4) Load 118(f4)
396: 82(fvec3) Load 114(f3)
397: 16(float) CompositeExtract 396 2
398: 16(float) FAdd 395 397
399: 95(fvec4) Load 118(f4)
400: 16(float) CompositeExtract 399 3
400: 16(float) CompositeExtract 399 0
401: 16(float) FAdd 398 400
402: 95(fvec4) CompositeConstruct 401 401 401 401
Store 313 402
Branch 343
403: Label
Store 313 151
Branch 343
343: Label
404: 95(fvec4) Load 313
Store 312(gl_FragColor) 404
Store 405(cv2) 102
407: 92(ivec4) Load 405(cv2)
408: 43(bvec4) INotEqual 407 160
Store 406(cv5) 408
409: 43(bvec4) Load 406(cv5)
410: 95(fvec4) Select 409 151 150
411: 16(float) CompositeExtract 410 0
412: 95(fvec4) Load 312(gl_FragColor)
413: 95(fvec4) CompositeConstruct 411 411 411 411
414: 95(fvec4) FAdd 412 413
Store 312(gl_FragColor) 414
402: 95(fvec4) Load 118(f4)
403: 16(float) CompositeExtract 402 1
404: 16(float) FAdd 401 403
405: 95(fvec4) Load 118(f4)
406: 16(float) CompositeExtract 405 2
407: 16(float) FAdd 404 406
408: 95(fvec4) Load 118(f4)
409: 16(float) CompositeExtract 408 3
410: 16(float) FAdd 407 409
411: 95(fvec4) CompositeConstruct 410 410 410 410
Store 322 411
Branch 352
412: Label
Store 322 151
Branch 352
352: Label
413: 95(fvec4) Load 322
Store 321(gl_FragColor) 413
Store 414(cv2) 102
416: 92(ivec4) Load 414(cv2)
417: 43(bvec4) INotEqual 416 160
Store 415(cv5) 417
418: 43(bvec4) Load 415(cv5)
419: 95(fvec4) Select 418 151 150
420: 16(float) CompositeExtract 419 0
421: 95(fvec4) Load 321(gl_FragColor)
422: 95(fvec4) CompositeConstruct 420 420 420 420
423: 95(fvec4) FAdd 421 422
Store 321(gl_FragColor) 423
Return
FunctionEnd

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Просмотреть файл

@ -0,0 +1,237 @@
spv.shortCircuit.frag
Warning, version 400 is not yet complete; most version-specific features are present, but some are missing.
Linked fragment stage:
// Module Version 99
// Generated by (magic number): 51a00bb
// Id's are bound by 143
Source GLSL 400
Capability Shader
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Fragment 4 "main"
ExecutionMode 4 OriginLowerLeft
Name 4 "main"
Name 8 "foo("
Name 12 "of1"
Name 23 "of4"
Name 26 "ub"
Name 30 "ui"
Name 40 "uba"
Name 109 "uf"
Name 136 "uiv4"
Name 138 "uv4"
Name 141 "ub41"
Name 142 "ub42"
Decorate 136(uiv4) NoStaticUse
Decorate 138(uv4) NoStaticUse
Decorate 141(ub41) NoStaticUse
Decorate 142(ub42) NoStaticUse
2: TypeVoid
3: TypeFunction 2
6: TypeBool
7: TypeFunction 6(bool)
10: TypeFloat 32
11: TypePointer Output 10(float)
12(of1): 11(ptr) Variable Output
14: 10(float) Constant 1065353216
17: 10(float) Constant 1092616192
20: 10(float) Constant 0
21: TypeVector 10(float) 4
22: TypePointer Output 21(fvec4)
23(of4): 22(ptr) Variable Output
24: 21(fvec4) ConstantComposite 20 20 20 20
25: TypePointer UniformConstant 6(bool)
26(ub): 25(ptr) Variable UniformConstant
28: TypeInt 32 1
29: TypePointer UniformConstant 28(int)
30(ui): 29(ptr) Variable UniformConstant
32: 28(int) Constant 2
40(uba): 25(ptr) Variable UniformConstant
108: TypePointer UniformConstant 10(float)
109(uf): 108(ptr) Variable UniformConstant
112: 10(float) Constant 1082130432
134: TypeVector 28(int) 4
135: TypePointer UniformConstant 134(ivec4)
136(uiv4): 135(ptr) Variable UniformConstant
137: TypePointer UniformConstant 21(fvec4)
138(uv4): 137(ptr) Variable UniformConstant
139: TypeVector 6(bool) 4
140: TypePointer UniformConstant 139(bvec4)
141(ub41): 140(ptr) Variable UniformConstant
142(ub42): 140(ptr) Variable UniformConstant
4(main): 2 Function None 3
5: Label
Store 12(of1) 20
Store 23(of4) 24
27: 6(bool) Load 26(ub)
31: 28(int) Load 30(ui)
33: 6(bool) SGreaterThan 31 32
34: 6(bool) LogicalOr 27 33
SelectionMerge 36 None
BranchConditional 34 35 36
35: Label
37: 10(float) Load 12(of1)
38: 10(float) FAdd 37 14
Store 12(of1) 38
Branch 36
36: Label
39: 6(bool) Load 26(ub)
41: 6(bool) Load 40(uba)
42: 6(bool) LogicalNot 41
43: 6(bool) LogicalAnd 39 42
SelectionMerge 45 None
BranchConditional 43 44 45
44: Label
46: 10(float) Load 12(of1)
47: 10(float) FAdd 46 14
Store 12(of1) 47
Branch 45
45: Label
48: 6(bool) Load 26(ub)
49: 6(bool) LogicalNot 48
SelectionMerge 51 None
BranchConditional 49 50 51
50: Label
52: 6(bool) FunctionCall 8(foo()
Branch 51
51: Label
53: 6(bool) Phi 48 45 52 50
SelectionMerge 55 None
BranchConditional 53 54 55
54: Label
56: 10(float) Load 12(of1)
57: 10(float) FAdd 56 14
Store 12(of1) 57
Branch 55
55: Label
58: 6(bool) Load 26(ub)
SelectionMerge 60 None
BranchConditional 58 59 60
59: Label
61: 6(bool) FunctionCall 8(foo()
Branch 60
60: Label
62: 6(bool) Phi 58 55 61 59
SelectionMerge 64 None
BranchConditional 62 63 64
63: Label
65: 10(float) Load 12(of1)
66: 10(float) FAdd 65 14
Store 12(of1) 66
Branch 64
64: Label
67: 6(bool) FunctionCall 8(foo()
68: 6(bool) Load 26(ub)
69: 6(bool) LogicalOr 67 68
SelectionMerge 71 None
BranchConditional 69 70 71
70: Label
72: 10(float) Load 12(of1)
73: 10(float) FAdd 72 14
Store 12(of1) 73
Branch 71
71: Label
74: 6(bool) FunctionCall 8(foo()
75: 6(bool) Load 26(ub)
76: 6(bool) LogicalAnd 74 75
SelectionMerge 78 None
BranchConditional 76 77 78
77: Label
79: 10(float) Load 12(of1)
80: 10(float) FAdd 79 14
Store 12(of1) 80
Branch 78
78: Label
81: 6(bool) Load 26(ub)
82: 6(bool) LogicalNot 81
SelectionMerge 84 None
BranchConditional 82 83 84
83: Label
85: 10(float) Load 12(of1)
86: 10(float) FAdd 85 14
Store 12(of1) 86
87: 6(bool) FOrdGreaterThan 86 14
Branch 84
84: Label
88: 6(bool) Phi 81 78 87 83
SelectionMerge 90 None
BranchConditional 88 89 90
89: Label
91: 21(fvec4) Load 23(of4)
92: 21(fvec4) CompositeConstruct 14 14 14 14
93: 21(fvec4) FAdd 91 92
Store 23(of4) 93
Branch 90
90: Label
94: 10(float) Load 12(of1)
95: 10(float) FAdd 94 14
Store 12(of1) 95
96: 6(bool) FOrdGreaterThan 95 14
97: 6(bool) Load 26(ub)
98: 6(bool) LogicalOr 96 97
SelectionMerge 100 None
BranchConditional 98 99 100
99: Label
101: 21(fvec4) Load 23(of4)
102: 21(fvec4) CompositeConstruct 14 14 14 14
103: 21(fvec4) FAdd 101 102
Store 23(of4) 103
Branch 100
100: Label
104: 6(bool) Load 26(ub)
105: 6(bool) LogicalNot 104
SelectionMerge 107 None
BranchConditional 105 106 107
106: Label
110: 10(float) Load 109(uf)
111: 10(float) ExtInst 1(GLSL.std.450) 13(Sin) 110
113: 10(float) FMul 111 112
114: 10(float) Load 12(of1)
115: 6(bool) FOrdGreaterThan 113 114
Branch 107
107: Label
116: 6(bool) Phi 104 100 115 106
SelectionMerge 118 None
BranchConditional 116 117 118
117: Label
119: 10(float) Load 12(of1)
120: 10(float) FAdd 119 14
Store 12(of1) 120
Branch 118
118: Label
121: 6(bool) Load 26(ub)
SelectionMerge 123 None
BranchConditional 121 122 123
122: Label
124: 10(float) Load 109(uf)
125: 10(float) ExtInst 1(GLSL.std.450) 13(Sin) 124
126: 10(float) FMul 125 112
127: 10(float) Load 12(of1)
128: 6(bool) FOrdGreaterThan 126 127
Branch 123
123: Label
129: 6(bool) Phi 121 118 128 122
SelectionMerge 131 None
BranchConditional 129 130 131
130: Label
132: 10(float) Load 12(of1)
133: 10(float) FAdd 132 14
Store 12(of1) 133
Branch 131
131: Label
Return
FunctionEnd
8(foo(): 6(bool) Function None 7
9: Label
13: 10(float) Load 12(of1)
15: 10(float) FAdd 13 14
Store 12(of1) 15
16: 10(float) Load 12(of1)
18: 6(bool) FOrdGreaterThan 16 17
ReturnValue 18
FunctionEnd

50
Test/spv.shortCircuit.frag Executable file
Просмотреть файл

@ -0,0 +1,50 @@
#version 400
uniform ivec4 uiv4;
uniform vec4 uv4;
uniform bool ub;
uniform bool uba;
uniform bvec4 ub41, ub42;
uniform float uf;
uniform int ui;
out float of1;
out vec4 of4;
bool foo() { ++of1; return of1 > 10.0; }
void main()
{
of1 = 0.0;
of4 = vec4(0.0);
if (ub || ui > 2) // not worth short circuiting
++of1;
if (ub && !uba) // not worth short circuiting
++of1;
if (ub || foo()) // must short circuit
++of1;
if (ub && foo()) // must short circuit
++of1;
if (foo() || ub) // not worth short circuiting
++of1;
if (foo() && ub) // not worth short circuiting
++of1;
if (ub || ++of1 > 1.0) // must short circuit
++of4;
if (++of1 > 1.0 || ub) // not worth short circuiting
++of4;
if (ub || sin(uf) * 4.0 > of1) // worth short circuiting
++of1;
if (ub && sin(uf) * 4.0 > of1) // worth short circuiting
++of1;
}

Просмотреть файл

@ -82,3 +82,6 @@ spv.whileLoop.frag
spv.atomic.comp
spv.AofA.frag
spv.queryL.frag
spv.shortCircuit.frag
# GLSL-level semantics
vulkan.frag

Просмотреть файл

@ -2,5 +2,5 @@
// For the version, it uses the latest git tag followed by the number of commits.
// For the date, it uses the current date (when then script is run).
#define GLSLANG_REVISION "3.0.788"
#define GLSLANG_DATE "14-Oct-2015"
#define GLSLANG_REVISION "3.0.789"
#define GLSLANG_DATE "15-Oct-2015"