Stop emitting the "#version missing" warning, and hook up the existing "suppress warnings" to a command-line option (-w).

git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@23952 e7fa87d3-cd2b-0410-9028-fcbf551c1848
This commit is contained in:
John Kessenich 2013-11-07 17:44:20 +00:00
Родитель d627502d07
Коммит b0a7eb599b
9 изменённых файлов: 46 добавлений и 21 удалений

Двоичные данные
Install/Windows/glslangValidator.exe

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@ -62,6 +62,7 @@ enum TOptions {
EOptionMultiThreaded = 0x040,
EOptionDumpConfig = 0x080,
EOptionDumpReflection = 0x100,
EOptionSuppressWarnings = 0x200,
};
//
@ -91,7 +92,7 @@ ShBinding FixedAttributeBindings[] = {
ShBindingTable FixedAttributeTable = { 3, FixedAttributeBindings };
EShLanguage FindLanguage(const std::string& name);
bool CompileFile(const char *fileName, ShHandle, int options);
bool CompileFile(const char *fileName, ShHandle);
void usage();
void FreeFileData(char** data);
char** ReadFileData(const char* fileName);
@ -478,9 +479,12 @@ bool ProcessArguments(int argc, char* argv[])
break;
case 't':
#ifdef _WIN32
Options |= EOptionMultiThreaded;
Options |= EOptionMultiThreaded;
#endif
break;
case 'w':
Options |= EOptionSuppressWarnings;
break;
default:
return false;
}
@ -496,6 +500,16 @@ bool ProcessArguments(int argc, char* argv[])
return true;
}
void SetMessageOptions(EShMessages& messages)
{
if (Options & EOptionRelaxedErrors)
messages = (EShMessages)(messages | EShMsgRelaxedErrors);
if (Options & EOptionIntermediate)
messages = (EShMessages)(messages | EShMsgAST);
if (Options & EOptionSuppressWarnings)
messages = (EShMessages)(messages | EShMsgSuppressWarnings);
}
// Thread entry point, for non-linking asynchronous mode.
unsigned int
#ifdef _WIN32
@ -509,7 +523,7 @@ CompileShaders(void*)
if (compiler == 0)
return false;
CompileFile(workItem->name.c_str(), compiler, Options);
CompileFile(workItem->name.c_str(), compiler);
if (! (Options & EOptionSuppressInfolog))
workItem->results = ShGetInfoLog(compiler);
@ -532,10 +546,7 @@ void CompileAndLinkShaders()
std::list<glslang::TShader*> shaders;
EShMessages messages = EShMsgDefault;
if (Options & EOptionRelaxedErrors)
messages = (EShMessages)(messages | EShMsgRelaxedErrors);
if (Options & EOptionIntermediate)
messages = (EShMessages)(messages | EShMsgAST);
SetMessageOptions(messages);
//
// Per-shader processing...
@ -713,7 +724,7 @@ EShLanguage FindLanguage(const std::string& name)
// Read a file's data into a string, and compile it using the old interface ShCompile,
// for non-linkable results.
//
bool CompileFile(const char *fileName, ShHandle compiler, int Options)
bool CompileFile(const char *fileName, ShHandle compiler)
{
int ret;
char** shaderStrings = ReadFileData(fileName);
@ -732,10 +743,7 @@ bool CompileFile(const char *fileName, ShHandle compiler, int Options)
return false;
EShMessages messages = EShMsgDefault;
if (Options & EOptionRelaxedErrors)
messages = (EShMessages)(messages | EShMsgRelaxedErrors);
if (Options & EOptionIntermediate)
messages = (EShMessages)(messages | EShMsgAST);
SetMessageOptions(messages);
for (int i = 0; i < ((Options & EOptionMemoryLeakMode) ? 100 : 1); ++i) {
for (int j = 0; j < ((Options & EOptionMemoryLeakMode) ? 100 : 1); ++j) {
@ -777,13 +785,14 @@ void usage()
"To get other information, use one of the following options:\n"
"-c: configuration dump; use to create default configuration file (redirect to a .conf file)\n"
"-i: intermediate tree (glslang AST) is printed out\n"
"-d: delay exit\n"
"-l: link validation of all input files\n"
"-m: memory leak mode\n"
"-q: dump reflection query database\n"
"-r: relaxed semantic error-checking mode\n"
"-s: silent mode\n"
"-t: multi-threaded mode\n");
"-t: multi-threaded mode\n"
"-w: suppress warnings (except as required by #extension : warn)\n"
);
}
#ifndef _WIN32

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@ -37,3 +37,10 @@ in vec4 gl_Color;
flat in vec4 gl_Color;
flat in vec4 gl_Color[2]; // ERROR, array
vec4 gl_Color; // ERROR, storage
#extension GL_ARB_texture_gather : warn
void bar()
{
vec4 s = textureGather(sampC, vec3(0.2));
}

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@ -3,7 +3,9 @@ ERROR: 0:25: 'texture gather function' : not supported for this version or the e
ERROR: 0:35: 'redeclaration' : cannot change the type of gl_Color
ERROR: 0:38: 'gl_Color' : redeclaring non-array as array
ERROR: 0:39: 'redeclaration' : cannot change storage, memory, or auxiliary qualification of gl_Color
ERROR: 4 compilation errors. No code generated.
ERROR: 0:43: 'bar' : function already has a body
WARNING: 0:45: extension GL_ARB_texture_gather is being used for texture gather function
ERROR: 5 compilation errors. No code generated.
ERROR: node is still EOpNull!
0:16 Function Definition: main( (void)
@ -40,6 +42,18 @@ ERROR: node is still EOpNull!
0:32 0.200000
0:32 0.200000
0:32 0.200000
0:43 Function Definition: bar( (void)
0:43 Function Parameters:
0:45 Sequence
0:45 Sequence
0:45 move second child to first child (4-component vector of float)
0:45 's' (4-component vector of float)
0:45 Function Call: textureGather(sC1;vf3; (4-component vector of float)
0:45 'sampC' (uniform samplerCube)
0:45 Constant:
0:45 0.200000
0:45 0.200000
0:45 0.200000
0:? Linker Objects
0:? 'a' (3-component vector of float)
0:? 'b' (float)

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@ -1,4 +1,3 @@
WARNING: #version: statement missing; use #version on first line of shader
ERROR: 0:46: 'xyxwx' : illegal vector field selection
ERROR: 0:46: 'xyxwx' : illegal vector field selection
ERROR: 2 compilation errors. No code generated.

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@ -1,11 +1,9 @@
empty.frag
WARNING: #version: statement missing; use #version on first line of shader
0:? Sequence
0:? Linker Objects
empty2.frag
WARNING: #version: statement missing; use #version on first line of shader
0:? Sequence
0:? Linker Objects

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@ -1,4 +1,3 @@
WARNING: #version: statement missing; use #version on first line of shader
ERROR: 0:1: 'main' : function cannot take any parameter(s)
ERROR: 0:1: 'int' : main function cannot return a value
ERROR: 2 compilation errors. No code generated.

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@ -1,4 +1,3 @@
WARNING: #version: statement missing; use #version on first line of shader
0:? Sequence
0:5 Function Definition: main( (void)
0:5 Function Parameters:

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@ -296,7 +296,7 @@ bool DeduceVersionProfile(TInfoSink& infoSink, EShLanguage stage, bool versionNo
// Get a good version...
if (version == 0) {
version = defaultVersion;
infoSink.info.message(EPrefixWarning, "#version: statement missing; use #version on first line of shader");
// infoSink.info.message(EPrefixWarning, "#version: statement missing; use #version on first line of shader");
}
// Get a good profile...