зеркало из https://github.com/stride3d/xkslang.git
Stop emitting the "#version missing" warning, and hook up the existing "suppress warnings" to a command-line option (-w).
git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@23952 e7fa87d3-cd2b-0410-9028-fcbf551c1848
This commit is contained in:
Родитель
d627502d07
Коммит
b0a7eb599b
Двоичные данные
Install/Windows/glslangValidator.exe
Двоичные данные
Install/Windows/glslangValidator.exe
Двоичный файл не отображается.
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@ -62,6 +62,7 @@ enum TOptions {
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EOptionMultiThreaded = 0x040,
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EOptionDumpConfig = 0x080,
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EOptionDumpReflection = 0x100,
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EOptionSuppressWarnings = 0x200,
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};
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//
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@ -91,7 +92,7 @@ ShBinding FixedAttributeBindings[] = {
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ShBindingTable FixedAttributeTable = { 3, FixedAttributeBindings };
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EShLanguage FindLanguage(const std::string& name);
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bool CompileFile(const char *fileName, ShHandle, int options);
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bool CompileFile(const char *fileName, ShHandle);
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void usage();
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void FreeFileData(char** data);
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char** ReadFileData(const char* fileName);
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@ -478,9 +479,12 @@ bool ProcessArguments(int argc, char* argv[])
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break;
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case 't':
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#ifdef _WIN32
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Options |= EOptionMultiThreaded;
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Options |= EOptionMultiThreaded;
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#endif
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break;
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case 'w':
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Options |= EOptionSuppressWarnings;
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break;
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default:
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return false;
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}
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@ -496,6 +500,16 @@ bool ProcessArguments(int argc, char* argv[])
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return true;
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}
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void SetMessageOptions(EShMessages& messages)
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{
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if (Options & EOptionRelaxedErrors)
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messages = (EShMessages)(messages | EShMsgRelaxedErrors);
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if (Options & EOptionIntermediate)
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messages = (EShMessages)(messages | EShMsgAST);
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if (Options & EOptionSuppressWarnings)
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messages = (EShMessages)(messages | EShMsgSuppressWarnings);
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}
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// Thread entry point, for non-linking asynchronous mode.
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unsigned int
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#ifdef _WIN32
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@ -509,7 +523,7 @@ CompileShaders(void*)
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if (compiler == 0)
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return false;
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CompileFile(workItem->name.c_str(), compiler, Options);
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CompileFile(workItem->name.c_str(), compiler);
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if (! (Options & EOptionSuppressInfolog))
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workItem->results = ShGetInfoLog(compiler);
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@ -532,10 +546,7 @@ void CompileAndLinkShaders()
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std::list<glslang::TShader*> shaders;
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EShMessages messages = EShMsgDefault;
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if (Options & EOptionRelaxedErrors)
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messages = (EShMessages)(messages | EShMsgRelaxedErrors);
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if (Options & EOptionIntermediate)
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messages = (EShMessages)(messages | EShMsgAST);
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SetMessageOptions(messages);
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//
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// Per-shader processing...
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@ -713,7 +724,7 @@ EShLanguage FindLanguage(const std::string& name)
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// Read a file's data into a string, and compile it using the old interface ShCompile,
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// for non-linkable results.
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//
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bool CompileFile(const char *fileName, ShHandle compiler, int Options)
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bool CompileFile(const char *fileName, ShHandle compiler)
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{
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int ret;
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char** shaderStrings = ReadFileData(fileName);
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@ -732,10 +743,7 @@ bool CompileFile(const char *fileName, ShHandle compiler, int Options)
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return false;
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EShMessages messages = EShMsgDefault;
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if (Options & EOptionRelaxedErrors)
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messages = (EShMessages)(messages | EShMsgRelaxedErrors);
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if (Options & EOptionIntermediate)
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messages = (EShMessages)(messages | EShMsgAST);
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SetMessageOptions(messages);
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for (int i = 0; i < ((Options & EOptionMemoryLeakMode) ? 100 : 1); ++i) {
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for (int j = 0; j < ((Options & EOptionMemoryLeakMode) ? 100 : 1); ++j) {
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@ -777,13 +785,14 @@ void usage()
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"To get other information, use one of the following options:\n"
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"-c: configuration dump; use to create default configuration file (redirect to a .conf file)\n"
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"-i: intermediate tree (glslang AST) is printed out\n"
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"-d: delay exit\n"
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"-l: link validation of all input files\n"
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"-m: memory leak mode\n"
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"-q: dump reflection query database\n"
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"-r: relaxed semantic error-checking mode\n"
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"-s: silent mode\n"
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"-t: multi-threaded mode\n");
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"-t: multi-threaded mode\n"
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"-w: suppress warnings (except as required by #extension : warn)\n"
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);
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}
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#ifndef _WIN32
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@ -37,3 +37,10 @@ in vec4 gl_Color;
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flat in vec4 gl_Color;
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flat in vec4 gl_Color[2]; // ERROR, array
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vec4 gl_Color; // ERROR, storage
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#extension GL_ARB_texture_gather : warn
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void bar()
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{
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vec4 s = textureGather(sampC, vec3(0.2));
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}
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@ -3,7 +3,9 @@ ERROR: 0:25: 'texture gather function' : not supported for this version or the e
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ERROR: 0:35: 'redeclaration' : cannot change the type of gl_Color
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ERROR: 0:38: 'gl_Color' : redeclaring non-array as array
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ERROR: 0:39: 'redeclaration' : cannot change storage, memory, or auxiliary qualification of gl_Color
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ERROR: 4 compilation errors. No code generated.
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ERROR: 0:43: 'bar' : function already has a body
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WARNING: 0:45: extension GL_ARB_texture_gather is being used for texture gather function
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ERROR: 5 compilation errors. No code generated.
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ERROR: node is still EOpNull!
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0:16 Function Definition: main( (void)
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@ -40,6 +42,18 @@ ERROR: node is still EOpNull!
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0:32 0.200000
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0:32 0.200000
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0:32 0.200000
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0:43 Function Definition: bar( (void)
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0:43 Function Parameters:
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0:45 Sequence
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0:45 Sequence
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0:45 move second child to first child (4-component vector of float)
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0:45 's' (4-component vector of float)
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0:45 Function Call: textureGather(sC1;vf3; (4-component vector of float)
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0:45 'sampC' (uniform samplerCube)
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0:45 Constant:
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0:45 0.200000
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0:45 0.200000
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0:45 0.200000
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0:? Linker Objects
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0:? 'a' (3-component vector of float)
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0:? 'b' (float)
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@ -1,4 +1,3 @@
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WARNING: #version: statement missing; use #version on first line of shader
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ERROR: 0:46: 'xyxwx' : illegal vector field selection
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ERROR: 0:46: 'xyxwx' : illegal vector field selection
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ERROR: 2 compilation errors. No code generated.
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@ -1,11 +1,9 @@
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empty.frag
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WARNING: #version: statement missing; use #version on first line of shader
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0:? Sequence
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0:? Linker Objects
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empty2.frag
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WARNING: #version: statement missing; use #version on first line of shader
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0:? Sequence
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0:? Linker Objects
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@ -1,4 +1,3 @@
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WARNING: #version: statement missing; use #version on first line of shader
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ERROR: 0:1: 'main' : function cannot take any parameter(s)
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ERROR: 0:1: 'int' : main function cannot return a value
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ERROR: 2 compilation errors. No code generated.
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@ -1,4 +1,3 @@
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WARNING: #version: statement missing; use #version on first line of shader
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0:? Sequence
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0:5 Function Definition: main( (void)
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0:5 Function Parameters:
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@ -296,7 +296,7 @@ bool DeduceVersionProfile(TInfoSink& infoSink, EShLanguage stage, bool versionNo
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// Get a good version...
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if (version == 0) {
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version = defaultVersion;
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infoSink.info.message(EPrefixWarning, "#version: statement missing; use #version on first line of shader");
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// infoSink.info.message(EPrefixWarning, "#version: statement missing; use #version on first line of shader");
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}
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// Get a good profile...
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