зеркало из https://github.com/stride3d/xkslang.git
SPV: Fix #1399 emit ImageGatherExtended when using ConstOffsets operand
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@ -1570,7 +1570,8 @@ Id Builder::createBuiltinCall(Id resultType, Id builtins, int entryPoint, const
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// Accept all parameters needed to create a texture instruction.
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// Create the correct instruction based on the inputs, and make the call.
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Id Builder::createTextureCall(Decoration precision, Id resultType, bool sparse, bool fetch, bool proj, bool gather, bool noImplicitLod, const TextureParameters& parameters)
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Id Builder::createTextureCall(Decoration precision, Id resultType, bool sparse, bool fetch, bool proj, bool gather,
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bool noImplicitLod, const TextureParameters& parameters)
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{
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static const int maxTextureArgs = 10;
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Id texArgs[maxTextureArgs] = {};
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@ -1623,6 +1624,7 @@ Id Builder::createTextureCall(Decoration precision, Id resultType, bool sparse,
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texArgs[numArgs++] = parameters.offset;
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}
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if (parameters.offsets) {
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addCapability(CapabilityImageGatherExtended);
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mask = (ImageOperandsMask)(mask | ImageOperandsConstOffsetsMask);
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texArgs[numArgs++] = parameters.offsets;
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}
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@ -460,6 +460,7 @@ using depth_any
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// Id's are bound by 164
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Capability Shader
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Capability ImageGatherExtended
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Capability Sampled1D
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1: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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@ -5,6 +5,7 @@ spv.float16Fetch.frag
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Capability Shader
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Capability Float16
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Capability ImageGatherExtended
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Capability StorageImageMultisample
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Capability ImageCubeArray
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Capability ImageRect
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@ -4,6 +4,7 @@ spv.sparseTexture.frag
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// Id's are bound by 438
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Capability Shader
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Capability ImageGatherExtended
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Capability StorageImageMultisample
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Capability SampledRect
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Capability SparseResidency
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@ -4,6 +4,7 @@ spv.textureGatherBiasLod.frag
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// Id's are bound by 298
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Capability Shader
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Capability ImageGatherExtended
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Capability SparseResidency
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Capability SampledCubeArray
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Capability ImageGatherBiasLodAMD
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@ -1,3 +1,3 @@
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// This header is generated by the make-revision script.
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#define GLSLANG_PATCH_LEVEL 2765
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#define GLSLANG_PATCH_LEVEL 2767
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