Граф коммитов

543 Коммитов

Автор SHA1 Сообщение Дата
Alex Szpakowski 5f316d9b17 Reorder initializer fields to match variable declaration order (or vice versa) for several class constructors. 2017-01-08 18:21:17 -04:00
Alex Szpakowski 7d39ad584f Mark an overriden method in a subclass with ‘override’. 2017-01-08 17:54:48 -04:00
John Kessenich 927608b393 Non-functional: White space after "//", mostly for copyrights. 2017-01-06 12:34:14 -07:00
John Kessenich ecba76fe73 Non-Functional: Whitespace, comments, replace accidentally deleted comment.
- fixed ParseHelper.cpp newlines (crlf -> lf)
- removed trailing white space in most source files
- fix some spelling issues
- extra blank lines
- tabs to spaces
- replace #include comment about no location
2017-01-06 11:24:14 -07:00
John Kessenich 64285c9e69 Non-functional: Very minor clean up. 2017-01-05 10:45:32 -07:00
John Kessenich acb9076a27 Merge pull request #650 from steve-lunarg/lvalue-swizzle-fix
HLSL: allow destination swizzles when writing RWTexture/RWBuffer
2017-01-05 10:40:14 -07:00
John Kessenich 085b833490 HLSL: Fix issue #658: Don't adopt initializer constness from declaration.
This also makes it match how GLSL handles the same thing.
2017-01-05 10:28:26 -07:00
John Kessenich bf9a2f30c9 Merge pull request #648 from steve-lunarg/type-identifiers
HLSL: allow type keywords as identifiers, and add half type
2017-01-04 14:07:34 -07:00
John Kessenich ddfbbe26f2 Merge pull request #632 from steve-lunarg/structure-splitting
HLSL: inter-stage structure splitting.
2017-01-04 11:41:36 -07:00
John Kessenich 5abd308e71 Merge pull request #659 from steve-lunarg/d3dcolortoubyte4
Add D3DCOLORtoUBYTE4 decomposition
2017-01-03 15:34:33 -07:00
John Kessenich c4ed950057 Merge pull request #647 from steve-lunarg/default-fn-params
HLSL: default function parameters
2017-01-03 15:30:05 -07:00
steve-lunarg 7ea7ff4cd4 Add EOpD3DCOLORtoUBYTE4 decomposition 2017-01-03 14:42:18 -07:00
steve-lunarg cd6829ba81 HLSL: allow destination swizzles when writing RWTexture/RWBuffer objects.
Reads and write syntax to UAV objects is turned into EOpImageLoad/Store
operations.  This translation did not support destination swizzles,
for example, "mybuffer[tc].zyx = 3;", so such statements would fail to
compile.  Now they work.

Parial updates are explicitly prohibited.

New test: hlsl.rw.swizzle.frag
2017-01-03 10:31:09 -07:00
John Kessenich f37f4d23fc HLSL: Fix issue #646: map SV_DispatchThreadID -> GlobalInvocationID. 2017-01-02 14:59:19 -07:00
t.jung 84e59203b7 updates overload handling to be more careful when allowing overloads over texture types
Change-Id: I60cf0b0e03da89b0e415125f1a9ffb1de7db71d4
2017-01-02 17:18:36 +01:00
John Kessenich aa6d56298d HLSL: Handle const with no initializer. Fixes issue #651. 2016-12-30 16:42:57 -07:00
John Kessenich 53864846a9 HLSL: Support empty {} initializers for arrays and scalars. 2016-12-30 16:39:18 -07:00
steve-lunarg 26d3145334 HLSL default function parameters
This PR adds support for default function parameters in the following cases:

1. Simple constants, such as void fn(int x, float myparam = 3)
2. Expressions that can be const folded, such a ... myparam = sin(some_const)
3. Initializer lists that can be const folded, such as ... float2 myparam = {1,2}

New tests are added: hlsl.params.default.frag and hlsl.params.default.err.frag
(for testing error situations, such as ambiguity or non-const-foldable).

In order to avoid sampler method ambiguity, the hlsl better() lambda now
considers sampler matches.  Previously, all sampler types looked identical
since only the basic type of EbtSampler was considered.
2016-12-29 12:15:48 -07:00
steve-lunarg 5ca85ad9de HLSL: allow scalar type keywords as identifiers, and add half type support.
HLSL allows type keywords to also be identifiers, so a sequence such as "float half = 3" is
valid, or more bizzarely, something like "float.float = int.uint + bool;"

There are places this is not supported.  E.g, it's permitted for struct members, but not struct
names or functions.  Also, vector or matrix types such as "float3" are not permitted as
identifiers.

This PR adds that support, as well as support for the "half" type.  In production shaders,
this was seen with variables named "half".  The PR attempts to support this without breaking
useful grammar errors such as "; expected" at the end of unterminated statements, so it errs
on that side at the possible expense of failing to accept valid constructs containing a type
keyword identifier.  If others are discovered, they can be added.

Also, half is now accepted as a valid type, alongside the min*float types.
2016-12-27 11:26:45 -07:00
steve-lunarg 132d331870 HLSL: struct splitting: assignments of hierarchical split types
This commit adds support for copying nested hierarchical types of split
types.  E.g, a struct of a struct containing both user and builtin interstage
IO variables.

When copying split types, if any subtree does NOT contain builtin interstage
IO, we can copy the whole subtree with one assignment, which saves a bunch
of AST verbosity for memberwise copies of that subtree.
2016-12-26 20:17:13 -07:00
steve-lunarg a2e7531057 HLSL: inter-stage structure splitting.
This adds structure splitting, which among other things will enable GS support where input structs
are passed, and thus become input arrays of structs in the GS inputs.  That is a common GS case.

The salient points of this PR are:

* Structure splitting has been changed from "always between stages" to "only into the VS and out of
  the PS".  It had previously happened between stages because it's not legal to pass a struct
  containing a builtin IO variable.

* Structs passed between stages are now split into a struct containing ONLY user types, and a
  collection of loose builtin IO variables, if any.  The user-part is passed as a normal struct
  between stages, which is valid SPIR-V now that the builtin IO is removed.

* Internal to the shader, a sanitized struct (with IO qualifiers removed) is used, so that e.g,
  functions can work unmodified.

* If a builtin IO such as Position occurs in an arrayed struct, for example as an input to a GS,
  the array reference is moved to the split-off loose variable, which is given the array dimension
  itself.

When passing things around inside the shader, such as over a function call, the the original type
is used in a sanitized form that removes the builtIn qualifications and makes them temporaries.
This means internal function calls do not have to change.  However, the type when returned from
the shader will be member-wise copied from the internal sanitized one to the external type.
The sanitized type is used in variable declarations.

When copying split types and unsplit, if a sub-struct contains only user variables, it is copied
as a single entity to avoid more AST verbosity.

Above strategy arrived at with talks with @johnkslang.

This is a big complex change.  I'm inclined to leave it as a WIP until it can get some exposure to
real world cases.
2016-12-26 10:11:15 -07:00
John Kessenich 0c4b7c931a PP: Rationalize names of tokens. 2016-12-21 11:55:53 -07:00
Henrik Rydgård 9a931b39bc Fix a large number of warnings about inconsistent usage of 'override' produced by clang 2016-12-21 12:48:08 +01:00
John Kessenich 54af2de761 PP: Non-functional: rationalize TPpToken.
Always keep 'token' outside.
Always return the string to upper levels inside.
2016-12-20 19:42:53 -07:00
John Kessenich 1fbb9c1430 PP: Non-functional: clean up, simplify, completely identical operation. 2016-12-20 18:36:49 -07:00
steve-lunarg a64ed3eba0 HLSL: allow "sample" in expressions.
Unlike other qualifiers, HLSL allows "sample" to be either a qualifier keyword or an
identifier (e.g, a variable or function name).

A fix to allow this was made a while ago, but that fix was insufficient when 'sample'
was used in an expression.  The problem was around the initial ambiguity between:

   sample float a; // "sample" is part of a fully specified type
and
   sample.xyz;     // sample is a keyword in a dot expression

Both start the same.  The "sample" was being accepted as a qualifier before enough
further parsing was done to determine we were not a declaration after all.  This
consumed the token, causing it to fail for its real purpose.

Now, when accepting a fully specified type, the token is pushed back onto the stack if
the thing is not a fully specified type.  This leaves it available for subsequent
purposes.

Changed the "hlsl.identifier.sample.frag" test to exercise this situation, distilled
down from a production shaders.
2016-12-18 18:01:34 -07:00
John Kessenich 1e275c8486 HLSL: More robust handling of bad shader input, catching a few more things. 2016-12-14 17:02:32 -07:00
Jamie Madill 3ec327c5a5 Fix size_t to int cast warnings.
Several instances in Visual Studio 2015:

warning C4267: 'initializing': conversion from 'size_t' to 'int', possible loss of data
2016-12-13 17:33:07 -05:00
John Kessenich e795cc915c Merge pull request #621 from steve-lunarg/recursive-flattening
HLSL: Recursive composite flattening
2016-12-08 11:18:07 -07:00
steve-lunarg a2b01a0da8 HLSL: Recursive composite flattening
This PR implements recursive type flattening.  For example, an array of structs of other structs
can be flattened to individual member variables at the shader interface.

This is sufficient for many purposes, e.g, uniforms containing opaque types, but is not sufficient
for geometry shader arrayed inputs.  That will be handled separately with structure splitting,
 which is not implemented by this PR.  In the meantime, that case is detected and triggers an error.

The recursive flattening extends the following three aspects of single-level flattening:

- Flattening of structures to individual members with names such as "foo[0].samp[1]";

- Turning constant references to the nested composite type into a reference to a particular
  flattened member.

- Shadow copies between arrays of flattened members and the nested composite type.

Previous single-level flattening only flattened at the shader interface, and that is unchanged by this PR.
Internally, shadow copies are, such as if the type is passed to a function.

Also, the reasons for flattening are unchanged.  Uniforms containing opaque types, and interface struct
types are flattened.  (The latter will change with structure splitting).

One existing test changes: hlsl.structin.vert, which did in fact contain a nested composite type to be
flattened.

Two new tests are added: hlsl.structarray.flatten.frag, and hlsl.structarray.flatten.geom (currently
issues an error until type splitting is online).

The process of arriving at the individual member from chained postfix expressions is more complex than
it was with one level.  See large-ish comment above HlslParseContext::flatten() for details.
2016-12-07 14:40:01 -07:00
steve-lunarg 05f75142d6 HLSL: opcode specific promotion rules for interlocked ops
PR #577 addresses most but not all of the intrinsic promotion problems.
This PR resolves all known cases in the remainder.

Interlocked ops need special promotion rules because at the time
of function selection, the first argument has not been converted
to a buffer object.  It's just an int or uint, but you don't want
to convert THAT argument, because that implies converting the
buffer object itself.  Rather, you can convert other arguments,
but want to stay in the same "family" of functions.  E.g, if
the first interlocked arg is a uint, use only the uint family,
never the int family, you can convert the other args as you please.

This PR allows making such opcode and arg specific choices by
passing the op and arg to the convertible lambda.  The code in
the new test "hlsl.promote.atomic.frag" would not compile without
this change, but it must compile.

Also, it provides better handling of downconversions (to "worse"
types), which are permitted in HLSL.  The existing method of
selecting upconversions is unchanged, but if that doesn't find
any valid ones, then it will allow downconversions.  In effect
this always uses an upconversion if there is one.
2016-12-07 12:00:32 -07:00
John Kessenich 21b11f4cc1 Merge branch 'intrinsic-promotion' of https://github.com/steve-lunarg/glslang into steve-lunarg-intrinsic-promotion 2016-12-03 13:27:22 -07:00
steve-lunarg f1e0c87127 allow renaming of shader entry point when creating SPIR-V
Use "--source-entrypoint name" on the command line, or the
TShader::setSourceEntryPoint(char*) API.

When the name given to the above interfaces is detected in the
shader source, it will be renamed to the entry point name supplied
to the -e option or the TShader::setEntryPoint() method.
2016-12-01 08:51:43 -07:00
John Kessenich 8ce6e2ba49 Fix non-Windows build error. 2016-11-27 23:00:14 -07:00
John Kessenich f97f2ce603 HLSL: Support the constructor idiom "(struct type)0".
This highly leverages the previous commit to handle partial initializers.
2016-11-27 22:51:36 -07:00
John Kessenich 98ad485321 HLSL: Support {...} initializer lists that are too short. 2016-11-27 17:39:07 -07:00
John Kessenich 509c4216e6 Non-functional: Fix typos. 2016-11-27 17:26:21 -07:00
John Kessenich 517fe7a6ad Non-functional: Rename some entry-point variables to entryPoint, not main. 2016-11-26 13:31:47 -07:00
steve-lunarg ef33ec0925 HLSL: add intrinsic function implicit promotions
This PR handles implicit promotions for intrinsics when there is no exact match,
such as for example clamp(int, bool, float).  In this case the int and bool will
be promoted to a float, and the clamp(float, float, float) form used.

These promotions can be mixed with shape conversions, e.g, clamp(int, bool2, float2).

Output conversions are handled either via the existing addOutputArgumentConversion
function, which this PR generalizes to handle either aggregates or unaries, or by
intrinsic decomposition.  If there are methods or intrinsics to be decomposed,
then decomposition is responsible for any output conversions, which turns out to
happen automatically in all current cases.  This can be revisited once inout
conversions are in place.

Some cases of actual ambiguity were fixed in several tests, e.g, spv.register.autoassign.*

Some intrinsics with only uint versions were expanded to signed ints natively, where the
underlying AST and SPIR-V supports that.  E.g, countbits.  This avoids extraneous
conversion nodes.

A new function promoteAggregate is added, and used by findFunction.  This is essentially
a generalization of the "promote 1st or 2nd arg" algorithm in promoteBinary.

The actual selection proceeds in three steps, as described in the comments in
hlslParseContext::findFunction:

1. Attempt an exact match.  If found, use it.
2. If not, obtain the operator from step 1, and promote arguments.
3. Re-select the intrinsic overload from the results of step 2.
2016-11-23 10:36:34 -07:00
John Kessenich e122f053bb Merge pull request #599 from steve-lunarg/gs
HLSL: Add GS support
2016-11-23 00:29:30 -07:00
John Kessenich 6e848daf45 Merge pull request #596 from steve-lunarg/hlsl-intrinsic-parsing
HLSL: use HLSL parser for HLSL intrinsic prototypes, enable int/bool mats
2016-11-23 00:19:40 -07:00
steve-lunarg f49cdf4183 WIP: HLSL: Add GS support
This PR adds:

[maxvertexcount(n)] attributes

point/line/triangle/lineadj/triangleadj qualifiers

PointStream/LineStream/TriangleStream templatized types

Append method on above template types

RestartStrip method on above template types.
2016-11-21 18:25:08 -07:00
steve-lunarg 75fd223f03 HLSL: allow "sample" as a valid identifier.
HLSL has keywords for various interpolation modifiers such as "linear",
"centroid", "sample", etc.  Of these, "sample" appears to be special,
as it is also accepted as an identifier string, where the others are not.

This PR adds this ability, so the construct "int sample = 42;" no longer
produces a compilation error.

New test = hlsl.identifier.sample.frag
2016-11-16 13:22:11 -07:00
steve-lunarg 0842dbb39a HLSL: use HLSL parser to parse HLSL intrinsic prototypes, enable int/bool mats
This PR adds a CreateParseContext() fn analogous to CreateBuiltInParseables(),
to create a language specific built in parser.  (This code was present before
but not encapsualted in a fn).  This can now be used to create a source language
specific parser for builtins.

Along with this, the code creating HLSL intrinsic prototypes can now produce
them in HLSL syntax, rather than GLSL syntax.  This relaxes certain prior
restrictions at the parser level.  Lower layers (e.g, SPIR-V) may still have
such restrictions, such as around Nx1 matrices: this code does not impact
that.

This PR also fleshes out matrix types for bools and ints, both of which were
partially in place before.  This was easier than maintaining the restrictions
in the HLSL prototype generator to avoid creating protoypes with those types.

Many tests change because the result type from intrinsics moves from "global"
to "temp".

Several new tests are added for the new types.
2016-11-16 11:19:22 -07:00
John Kessenich 0bf06d3cf5 Merge pull request #576 from steve-lunarg/uav-registers
Add UAV (image) binding offset and HLSL register class support
2016-11-14 09:39:46 -07:00
steve-lunarg d9cb832f9c HLSL: allow promotion from 1-vector types to scalars, e.g, float<-float1
Previously, an error was thrown when assigning a float1 to a scalar float,
or similar for other basic types.  This allows that.

Also, this allows calling functions accepting scalars with float1 params,
so for example sin(float1) will work.  This is a minor change in
HlslParseContext::findFunction().
2016-11-13 14:44:46 -07:00
steve-lunarg a22f7dbb71 HLSL: Allow expressions in attributes
For example:

[numthreads(2+2, 2*3, (1+FOO)*BAR)]

This will result in a thread count (4, 6, 8).
2016-11-11 08:23:03 -07:00
John Kessenich d3f1122a44 Whole stack: Fix stale types in the AST linker object nodes, fixing #557.
Rationalizes the entire tracking of the linker object nodes, effecting
GLSL, HLSL, and SPIR-V, to allow tracked objects to be fully edited before
their type snapshot for linker objects.

Should only effect things when the rest of the AST contained no reference to
the symbol, because normal AST nodes were not stale. Also will only effect such
objects when their types were edited.
2016-11-05 10:22:33 -06:00
steve-lunarg 9088be4c07 Add UAV (image) binding offset and HLSL register support
This PR adds:

1. The "u" register class for RW* objects.

2. --shift-image-bindings (== --sib), analogous to --shift-texture-bindings etc.

3. Case insensitive reg classes.

4. Tests for above.
2016-11-01 14:44:54 -06:00
John Kessenich 89df3c2dcb Merge pull request #572 from steve-lunarg/numthreads
HLSL: implement numthreads for compute shaders
2016-11-01 00:25:06 -06:00
steve-lunarg 3226b0835c HLSL: Add min*{float,int,uint} types
These HLSL types are guaranteed to have at least the given number of bits, but may have more.

min{16,10}float is mapped to EbtFloat at medium precision -> SPIRV RelaxedPrecision
min{16,12}int and min16uint are mapped to mediump -> SPIR-V RelaxedPrecision
2016-10-31 12:46:05 -06:00
steve-lunarg 1868b14435 HLSL: implement numthreads for compute shaders
This PR adds handling of the numthreads attribute for compute shaders, as well as a general
infrastructure for returning attribute values from acceptAttributes, which may be needed in other
cases, e.g, unroll(x), or merely to know if some attribute without params was given.

A map of enum values from TAttributeType to TIntermAggregate nodes is built and returned.  It
can be queried with operator[] on the map.  In the future there may be a need to also handle
strings (e.g, for patchconstantfunc), and those can be easily added into the class if needed.

New test is in hlsl.numthreads.comp.
2016-10-31 09:28:17 -06:00
baldurk ca73570447 Add explicit lambda return types, for compilers without C++14 support 2016-10-28 17:57:25 +02:00
John Kessenich 3fc1543794 Merge pull request #559 from steve-lunarg/samplecmp-fix
HLSL: fix defect in EOpMethodSampleCmp* texture decomposition
2016-10-20 19:22:57 -06:00
John Kessenich 04e2dc164e Merge pull request #558 from steve-lunarg/image-atomics
HLSL: phase 4 of RWTexture support: add image atomics
2016-10-20 19:09:55 -06:00
steve-lunarg 6b596682c9 HLSL: fix defect in EOpMethodSampleCmp* texture decomposition
HLSL holds the compare value in a separate intrinsic arg, but the AST wants
a vector including the cmp val, except in the 4-dim coord case, where it
doesn't fit and is in fact a separate AST parameter.  This is awkward but
necessary, given AST semantics.  In the process, a new vector is constructed
for the combined result, but this vector was not being given the correct
TType, so was causing some downstream troubles.

Now it is.  A similar defect existed in OpTextureBias, and has also been
fixed.
2016-10-20 14:50:12 -06:00
steve-lunarg 22322361d6 HLSL: phase 4 of rwtexture support: add image atomics
This PR will turn Interlocked* intrinsics using rwtexture or rwbuffer
object as the first parameter into the proper OpImageAtomic* operations.
2016-10-19 10:25:23 -06:00
steve-lunarg e5921f1309 HLSL: Fix unary and binary operator type conversion issues
This fixes defects as follows:

1. handleLvalue could be called on a non-L-value, and it shouldn't be.

2. HLSL allows unary negation on non-bool values.  TUnaryOperator::promote
   can now promote other types (e.g, int, float) to bool for this op.

3. HLSL allows binary logical operations (&&, ||) on arbitrary types, similar
   (2).

4. HLSL allows mod operation on arbitrary types, which will be promoted.
   E.g, int % float -> float % float.
2016-10-18 16:56:37 -06:00
John Kessenich b50fd17acb HLSL: Support SV_Coverage and SV_DispatchThreadId; catch SV_GroupIndex. 2016-10-16 12:12:11 -06:00
John Kessenich 4a3467933e Build: Fix unsigned/signed warning. 2016-10-16 11:50:46 -06:00
John Kessenich 1fabc0f697 Merge pull request #548 from baldurk/vs2010-compile-fixes
VS2010 compile fixes
2016-10-15 23:09:31 -06:00
John Kessenich bf8a6ef750 Merge pull request #551 from steve-lunarg/rwbuffers-fmt
HLSL: phase 3 of rwtexture support: add sub-vec4 capabilities
2016-10-15 23:03:38 -06:00
John Kessenich 062b239d10 Merge pull request #549 from steve-lunarg/multidim-array
HLSL: allow multi-dimensional arrays
2016-10-15 22:43:43 -06:00
steve-lunarg cce8d48bcc HLSL: phase 3c: add option to use Unknown storage format
This uses the Unknown storage format, instead of deducing the
format from the texture declaration type.
2016-10-14 18:50:37 -06:00
steve-lunarg 8b0227ced9 HLSL: phase 3b: Texture methods remember and return vector size.
Also makes a (correct) test change for global -> temp vars.
2016-10-14 18:44:32 -06:00
steve-lunarg 4f2da27aec HLSL: phase 3a: Add sub-vec4 rwtexture formats (qualifier.layoutFormat)
This PR sets the TQualifier layoutFormat according to the HLSL image type.
For instance:

  RWTexture1D <float2> g_tTex1df2;

becomes ElfRg32f.  Similar on Buffers, e.g, Buffer<float4> mybuffer;

The return type for image and buffer loads is now taken from the storage format.
Also, the qualifier for the return type is now (properly) a temp, not a global.
2016-10-14 18:44:32 -06:00
steve-lunarg 7b211a370b HLSL: allow multi-dimensional arrays
All the underpinnings are there; this just parses multiple array dimensions
and passes them through to the existing mechanisms.

Also, minor comment fixes, and add a new test for multi-dim arrays.
2016-10-13 12:32:04 -06:00
baldurk 54a28de4a9 Give all complex lambdas an explicit return type 2016-10-13 19:23:39 +02:00
steve-lunarg b3da8a9cb3 HLSL: phase 2e: introduce lower level addBinaryNode/UnaryNode fns
- hlsl.struct.frag variable changed to static, assignment replacd.

- Created new low level functions addBinaryNode and addUnaryNode.  These are
  used by higher level functions such as addAssignment, and do not do any
  argument promotion or conversion of any sort.

- Two functions above are now used in RWTexture lvalue conversions.  Also,
  other direction creations of unary or binary nodes now use them, e.g, addIndex.
  This cleans up some existing code.

- removed handling of EOpVectorTimesScalar from promote()

- removed comment from ParseHelper.cpp
2016-10-12 12:39:44 -06:00
steve-lunarg 07830e805b HLSL: phase 2d: minor cleanup, & allow operator[] on non-rw textures
Improve comments.
A few tweaked lines allow [] on non-rw tx.  Add test case for this.
Improve VectorTimesScalar handling.
2016-10-12 12:39:44 -06:00
steve-lunarg 0de16da2c0 HLSL: phase 2c: use lValueErrorCheck in HLSL FE
This commit splits lValueErrorCheck into machine dependent and independent
parts.  The GLSL form in TParseContext inherits from and invokes the
machine dependent part in TParseContextBase.  The base form checks language
independent things.  This split does not change the set of errors tested
for: the test results are identical.

The new base class interface is now used from the HLSL FE to test lvalues.
There was one test diff due to this, where the test was writing to a uniform.
It still does the same indirections, but does not attempt a uniform write.
2016-10-12 12:39:44 -06:00
steve-lunarg 90707966ea HLSL: phase 2b: add l-value operator[] for RWTexture/RWBuffer
This commit adds l-value support for RW texture and buffer objects.
Supported are:

- pre and post inc/decrement
- function out parameters
- op-assignments, such as *=, +-, etc.
- result values from op-assignments.  e.g, val=(MyRwTex[loc] *= 2);

Not supported are:
- Function inout parameters
- multiple post-inc/decrement operators.  E.g, MyRWTex[loc]++++;
2016-10-12 12:39:44 -06:00
steve-lunarg 6b43d274e7 HLSL: phase 2a: add r-value operator[] for RWTexture/RWBuffer
This commit adds r-value support for RW textures and buffers.
Supported is:

- Function in parameter conversions
- conversion of rvalue use to imageLoad
2016-10-12 12:39:44 -06:00
Alex Szpakowski 49ad2b72a1 Address some compiler warnings.
- Add explicit casts from long to int.
- Comment out method argument names that are unused.
- Always initialize a boolean variable before it's read.
2016-10-08 22:07:20 -03:00
John Kessenich 19bdf90eba SPV: Distinguish between SPV and non-SPV rules for member overlap. 2016-10-07 11:50:25 -06:00
John Kessenich 087a454af2 HLSL: Add shape conversions for return values. 2016-10-06 16:56:54 -06:00
steve-lunarg bb0183f817 HLSL: phase 1: add RWTexture and RWBuffer
There's a lot to do for RWTexture and RWBuffer, so it will be broken up into
several PRs.  This is #1.

This adds RWTexture and RWBuffer support, with the following limitations:
  * Only 4 component formats supported
  * No operator[] yet

Those will be added in other PRs.

This PR supports declarations and the Load & GetDimensions methods.  New tests are
added.
2016-10-06 10:51:52 -06:00
steve-lunarg 2199c2404b HLSL: fix for flattening assignments from non-symbol R-values.
If a member-wise assignment from a non-flattened struct to a flattened struct sees a complex R-value
(not a symbol), it now creates a temporary to hold that value, to avoid repeating the R-value.
This avoids, e.g, duplicating a whole function call.  Also, it avoids re-using the AST node, making a
new one for each member inside the member loop.

The latter (re-use of AST node) was also an issue in the GetDimensions intrinsic decomposition,
so this PR fixes that one too.
2016-10-04 17:07:45 -06:00
steve-lunarg 8ffc36aecc add reflection queries to return a TType. Fix minor issue with interface names.
- Add new queries: TProgram::getUniformTType and getUniformBlockTType,
  which return a const TType*, or nullptr on a bad index.  These are valid for
  any source language.

- Interface name for HLSL cbuffers is taken from the (only) available declaration name,
  whereas before it was always an empty string, which caused some troubles with reflection
  mapping them all to the same index slot.  This also makes it appear in the SPIR-V binary
  instead of an empty string.

- Print the binding as part of the reflection textual dump.

- TType::clone becomes const.  Needed to call it from a const method, and anyway it doesn't
  change the object it's called on.

- Because the TObjectReflection constructor is called with a TType *reference* (not pointer)
  so that it's guaranteed to pass in a type, and the "badReflection" value should use a nullptr
  there, that now has a dedicated static method to obtain the bad value.  It uses a private
  constructor, so external users can't create one with a nullptr type.
2016-10-02 16:57:58 -06:00
John Kessenich de97fe0ad4 Non-functional: Rationalizing parse helper hierarchy, step 3 (effected editable symbols and IO resize). 2016-10-01 18:44:38 -06:00
John Kessenich a2a5dd474e Non-functional: Rationalizing parse helper hierarchy, step 2 (effected error messaging and cascading errors). 2016-10-01 18:07:57 -06:00
John Kessenich 273060c2d3 Non-functional: Rationalizing parse helper hierarchy, step 1 (effected memory of HLSL keyword map). 2016-10-01 17:47:40 -06:00
John Kessenich a08c929d8e HLSL: Line numbers only: Set locations (line numbers) on synthesized flattening code. 2016-10-01 17:17:55 -06:00
John Kessenich d8fe2ca8e5 HLSL: Handle flattened I/O structs passed to function *out* parameters. 2016-10-01 17:11:21 -06:00
John Kessenich c86d38bb2b Non-functional: Better use of .isParamOutput() and some other methods. 2016-10-01 13:30:37 -06:00
John Kessenich f571d0c037 Non-functional: Use isOpaque() instead of compare against EbtSampler. 2016-10-01 12:35:01 -06:00
steve-lunarg bc9b7656b7 Restrict uniform array flattening to sampler and texture arrays.
Previously the uniform array flattening feature would trigger on loose
uniform arrays of any basic type (e.g, floats).  This PR restricts it
to sampler and texture arrays.  Other arrays would end up in their own
uniform block (anonymous or otherwise).  (Atomic counter arrays might be an
exception, but those are not currently flattened).
2016-09-29 14:01:25 -06:00
John Kessenich 6dbc0a7a33 Support a uniform block to hold global uniform variables.
Used initially just by HLSL, for $Global.  Could be an option
for GLSL -> Vulkan.
2016-09-29 10:25:15 -06:00
John Kessenich e82061de08 HLSL: Rationalize combination of type arrayness and name arrayness. 2016-09-29 10:25:15 -06:00
steve-lunarg 265c0618b1 HLSL: allow implicit array sizing.
In HLSL array sizes need not be provided explicitly in all circumstances.
For example, this is valid (note no number between the [ ]):

  // no explicit array size
  uniform float g_array[] = { 1, 2, 3, 4, 5 };

This PR does not attempt to validate most invalid cases.

A new test is added to verify the resulting linker objects.
2016-09-27 14:28:26 -06:00
John Kessenich 10f7fc739c HLSL: Reverse what the driver is told about row/column majorness, matching the row-column reversal. 2016-09-25 20:26:03 -06:00
steve-lunarg cf43e66125 Fix defects in uniform array flattening
Fix for two defects as follows:

- The IO mapping traverser was not setting inVisit, and would skip some AST nodes.
  Depending on the order of nodes, this could have prevented the binding from
  showing up in the generated SPIR-V.

- If a uniform array was flattened, each of the flattened scalars from the array
  is still a (now-scalar) uniform.  It was being converted to a temporary.
2016-09-22 15:58:06 -06:00
steve-lunarg e0b9debda2 Flatten uniform arrays
This checkin adds a --flatten-uniform-arrays option which can break
uniform arrays of samplers, textures, or UBOs up into individual
scalars named (e.g) myarray[0], myarray[1], etc.  These appear as
individual linkage objects.

Code notes:

- shouldFlatten internally calls shouldFlattenIO, and shouldFlattenUniform,
  but is the only flattening query directly called.

- flattenVariable will handle structs or arrays (but not yet arrayed structs;
  this is tested an an error is generated).

- There's some error checking around unhandled situations.  E.g, flattening
  uniform arrays with initializer lists is not implemented.

- This piggybacks on as much of the existing mechanism for struct flattening
  as it can.  E.g, it uses the same flattenMap, and the same
  flattenAccess() method.

- handleAssign() has been generalized to cope with either structs or arrays.

- Extended test infrastructure to test flattening ability.
2016-09-22 08:47:48 -06:00
John Kessenich 6714bcc2ca HLSL: Fix result type of passing a flattened-aggregate to a function. 2016-09-21 17:50:12 -06:00
John Kessenich a1e2d4952e HLSL: Move to correct parsing of annotations, improving all annotations and recent string grammar. 2016-09-20 13:22:58 -06:00
John Kessenich 2572b19e94 HLSL: Turn on reflection, with basic test file, to catch regressions.
This is not a claim that reflection is working right, only a way to
see it is occurring and catch any regression.
2016-09-19 23:12:48 -06:00
John Kessenich 6b71c400f8 HLSL: Remove extraneous built-in member decorations for IO structs used in non-IO situations. 2016-09-19 22:16:09 -06:00
John Kessenich 86f7138706 HLSL: Add string basic type and recognize string declaration grammar.
This includes the "< decl ; decl ; >" syntax which has its own namespace.
This functionality is not implemented, just silently accepted.
2016-09-19 20:29:45 -06:00
John Kessenich eee9d536bc Track separate entry-point names and mangled names...
... and use each in the correct way at consumption sites.
This completes issue #513.
2016-09-19 18:09:30 -06:00
John Kessenich 6fccb3cd75 Non-functional: Sweep through the stack for consistent with "main" and entry point.
Partially addresses issue #513.
2016-09-19 16:01:41 -06:00
John Kessenich 142785f324 HLSL: Change the final syntax-error printf to go to the infoLog.
Fixes issue #510.
2016-09-19 14:56:55 -06:00
John Kessenich 28b28140bb HLSL: Fix assert: ensure flattened shadow is EvqTemporary. 2016-09-19 00:19:49 -06:00
John Kessenich 5159d4f1af HLSL: Intercept flatten aggregates passed to a function input, and copy member-by-member. 2016-09-19 00:06:19 -06:00
John Kessenich f911500db8 HLSL: Non-functional; make flatten semantics be about aggregates, not just structures. 2016-09-18 23:36:39 -06:00
John Kessenich fcea302dbc HLSL: Fix bug in previous checkin when non-flattened objects are not simple l-values. 2016-09-16 21:16:04 -06:00
John Kessenich d2ce838a58 HLSL: Handle flatten for reads from flatten structs and parameter passing. 2016-09-16 20:24:14 -06:00
John Kessenich 34e7ee79bb HLSL: Improve setting and testing of interpolation qualifiers.
Notably, use of 'linear' on a non-input could mark it as an input.
2016-09-16 18:05:44 -06:00
John Kessenich d21baed6bc HLSL: Flatten whole-struct assigns and returns when targeting flattened I/O structs. 2016-09-16 03:20:03 -06:00
John Kessenich f8e494c18c HLSL: Flatten all input/output structs, regardless of stage.
This is needed because an output structure can contain embedded built-ins
(like SV_Position) which should not get locations assigned.
2016-09-16 01:52:14 -06:00
John Kessenich 7dc630f3da HLSL: Flatten a return struct from an entry point and assign locations after flattening.
Locations now get assigned in order, but skipping built-ins, which can be
done post flattening.
2016-09-16 01:44:43 -06:00
John Kessenich 7f702124ec HLSL: return correct error when HLSL parsing fails.
At least partially addresses issue #510.
2016-09-15 22:49:31 -06:00
John Kessenich deb4940c17 HLSL: Register all entry-point in/out as part of the interface.
This makes the interface be invariant, whether or not individual
variables are used.
2016-09-12 11:55:47 -06:00
John Kessenich cd0a78a0d9 HLSL: Flatten vertex input and fragment output structures.
Vulkan can't handle structures into the vertex stage or out
of the fragment stage.
2016-09-10 11:09:24 -06:00
John Kessenich 6295c27900 Merge pull request #505 from steve-lunarg/rowmajor-fix-2a
HLSL: alias HLSL matrix-row-column onto AST matrix-column-row
2016-09-09 14:00:27 -06:00
steve-lunarg 297ae211f1 WIP: HLSL: Treat HLSL rows as GLSL columns.
WIP: HLSL: EOpGenMul arg reversal
2016-09-09 12:02:42 -06:00
John Kessenich d4032293ce HLSL: Report an error if SPIR-V for Vulkan wasn't selected. 2016-09-09 11:43:11 -06:00
John Kessenich cfd7ce87cd HLSL: Support register(..., spaceN) for setting the descriptor set.
This was suggested in issue #454.
2016-09-05 16:03:45 -06:00
John Kessenich e3218e270e HLSL: Accept layout(...) also as a post-decl. Issue #454. 2016-09-05 14:37:03 -06:00
John Kessenich 7735b94403 HLSL Non-Functional: Move to more robust capturing of postDecls into a qualifier.
This will prevent a possible future defect of thinking the type can be changed,
where there is a code path today that would drop that change.
2016-09-05 12:40:06 -06:00
John Kessenich b804de605c HLSL: Track binding numbers to struct instances; fixes issue #496. 2016-09-05 12:19:18 -06:00
John Kessenich 7d01bd6f0b HLSL: Handle swizzles on vectors of size 1. Addresses issue #453. 2016-09-02 22:21:25 -06:00
John Kessenich 841db35bb3 HLSL: Fix issue #442, smear and truncate shape conversions for == and !=. 2016-09-02 21:12:23 -06:00
John Kessenich 07350f3382 HLSL: Handle "fake" entry points, by undoing their built-in variable declarations. 2016-09-02 20:24:07 -06:00
John Kessenich 9e079535a0 HLSL: Handle greater/less depth modes. Fixes issue #489. 2016-09-02 20:05:52 -06:00
John Kessenich a305166ea4 HLSL: Error if funcion with return type doesn't return a value. 2016-09-02 19:13:36 -06:00
John Kessenich 1a4b775cd5 HLSL: Correct line numbers for function definitions. 2016-09-02 19:05:24 -06:00
John Kessenich 5e56423046 Front-ends: Remove now defunct afterEOF and related, use scanner's instead.
Code using atEndOfFile was dead, instead do something useful with
the scanners atEndOfInput().  This allows a better error message
for early termination of cascading errors.
2016-08-31 13:46:50 -06:00
John Kessenich 830b0cc98b HLSL: Start location numbering with the entry-point return value.
Also, increment location numbers by the size of the objects.
2016-08-29 18:10:47 -06:00
John Kessenich a05d8b5604 HLSL: Remove recent change to put locations on SV_TARGET*.
This put locations on members of structures, which is not allowed
in either AST or SPIR-V.

This was caught by asserts in the debug build.
2016-08-29 16:49:39 -06:00
John Kessenich 81d4714908 Merge branch 'HLSL_Semantic_Mapping' of https://github.com/dankbaker/glslang into dankbaker-HLSL_Semantic_Mapping 2016-08-29 16:07:29 -06:00
Dan Baker 6f220c0fd1 HLSL: Setting SV_DEPTHGREATEREQUAL and SV_DEPTHLESSEQUAL to EbvFragDepth for now 2016-08-29 15:56:55 -04:00
John Kessenich 6a70eb7161 HLSL: Emulate write-to-output on return-from-entry-point, for return value.
This fixes issue #487 and #480.
It also correctly handles output parameters from the entry point.
2016-08-28 20:13:07 -06:00
John Kessenich 81cd764b5f Non-functional: Add some missing const, related to signature selection. 2016-08-26 14:01:43 -06:00
John Kessenich e3f2c8f98a HLSL: Include shape-changing conversions in overloaded signature selection.
This also enables vecN -> vec1 shape conversions for all places doing shape
conversions.

For signature selection, makes shape changes worse than any other comparison
when deciding what conversions are better than others.
2016-08-25 23:57:39 -06:00
Dan Baker 26aa8a4b16 HLSL: Format updates and some minor adjustments to SV_ handling 2016-08-25 17:13:25 -04:00
John Kessenich 90dd70f752 HLSL: Allow arbitrary baseType -> baseType conversion of calling arguments.
This also puts a stake in the ground as to which is better when selection
from multiple signatures.
2016-08-25 10:51:29 -06:00
Dan Baker deec03cfca First stab at system value interpretation 2016-08-25 12:00:25 -04:00
steve-lunarg 36e87d0871 HLSL: add precise keyword 2016-08-25 08:48:54 -06:00
John Kessenich fcc0aa3b64 HLSL: Switch to generic selector, but using GLSL #version 400 rules.
Next step is to modify for HLSL rules.
2016-08-24 18:34:43 -06:00
John Kessenich ab89bbe702 Merge branch 'overloaded-400' of github.com:KhronosGroup/glslang 2016-08-23 18:30:20 -06:00
John Kessenich 219b025d7e Non-functional: Fix commit 98f164ec48.
Fix previous commit to not use tabs and otherwise match local coding
conventions better.
2016-08-23 17:51:13 -06:00
John Kessenich 98f164ec48 Merge pull request #461 from dankbaker/Error_Message_Fixes_for_HLSL
HLSL: Better error message for when HLSL translation fails
2016-08-23 17:48:14 -06:00
steve-lunarg efe9724795 HLSL: Add EHTokStringConstant, so that string attributes may be parsed 2016-08-22 17:13:17 -06:00
dankbaker afe6e9c4fc HLSL and standalone, modifying Standalone to send filename as string source, and HLSL backend will use this to print a better error mesage when things fail 2016-08-21 12:29:08 -04:00
John Kessenich 0a04b4df02 Front-end/Non-functional: Add some const/auto, useful for upcoming changes. 2016-08-19 07:27:28 -06:00
John Kessenich b9e39120b4 HLSL: Partially address issue #463: accept GLSL layout(...).
This includes all "per variable" layout qualifiers, but the
key ones mattering and tested for now are:
  set=
  binding=
  constant_id=
  push_constant
2016-08-17 17:38:45 -06:00
baldurk 1eb1c11dea fix x64 warning about conversion size_t -> int 2016-08-15 18:01:15 +02:00
John Kessenich 2c6038ecf1 Merge branch 'cpp-headers' 2016-08-11 10:01:13 -06:00
steve-lunarg 61da5e41f7 HLSL: Put intrinsics in symbol table for all stages 2016-08-11 07:29:30 -06:00
steve-lunarg c4a1307403 HLSL: add implicit promotions for assignments and function returns. 2016-08-09 13:48:47 -06:00
John Kessenich 267590d452 Whitespace: Nonfunctional: fix inconsistent white space, esp. no tabs. 2016-08-05 17:34:34 -06:00
John Kessenich 66ec80e01b Build: C++ headers: Replace PR #366 with a more directed version. 2016-08-05 14:04:23 -06:00
Dan Baker 349ac3df86 Merge branch 'master' of https://github.com/dankbaker/glslang 2016-08-05 14:56:40 -04:00
Dan Baker c7e501613a Commenting out attempt to parse DX9 samplers, since this is imcompatible with DX10+ shaders 2016-08-05 14:52:38 -04:00
steve-lunarg 7dfcf4d1ad HLSL: Add GatherRed/Green/Blue/Alpha methods, inc 4-offset forms 2016-08-03 13:34:39 -06:00
steve-lunarg cb88de5e5e HLSL: allow semicolons between global scope declarations. 2016-08-03 07:08:06 -06:00
John Kessenich f6640761c4 Front-end: Implement 2nd task of issue #400; precision of result and operation.
From the ES spec + Bugzilla 15931 and GL_KHR_vulkan_glsl:
- Update precision qualifiers for all built-in function prototypes.
- Implement the new algorithm used to distinguish built-in function
  operation precisions from result precisions.
Also add tracking of separate result and operation precisions, and
use that in generating SPIR-V.
(SPIR-V cares about precision of operation, while the front-end
cares about precision of result, for propagation.)
2016-08-02 21:48:02 -06:00
Dan Baker b49806b0bf Fixing some casts that warn when compiled to 64 bit (size_t is 64 bit rather then 32 bit) 2016-08-02 14:42:43 -04:00
steve-lunarg fe5a3ff2f3 HLSL: allow trailing commas in initializer lists & scalar initialization 2016-07-30 10:47:33 -06:00
John Kessenich b38f071605 HLSL: Add back in the [subcomponent] part of a 'register' decl. 2016-07-30 10:30:51 -06:00
steve-lunarg 5964c64b2a HLSL: Fix a grammar error related to constructors in parenthetical expressions 2016-07-30 08:09:09 -06:00
John Kessenich ff13213547 Front-ends GLSL/HLSL: Fix initializer lists for structs of one member.
Single member structs initialized with an initializer list had
an incorrect argument for constructor emulation.
2016-07-29 18:29:06 -06:00
John Kessenich 96e9f47cbb HLSL: Implement the register production. 2016-07-29 14:28:39 -06:00
John Kessenich 82d6baf86f HLSL: Implement packoffset production. 2016-07-29 13:03:50 -06:00
John Kessenich 64076ed7e9 HLSL: Fix binary-expression associativity and termination issue. 2016-07-28 21:48:25 -06:00
John Kessenich fea226ba43 HLSL: Add shape conversions for scalar -> vector assigments.
Also, this allows turning on the error check for a failed assigment
when parsing.

This makes 39 HLSL tests have a working assignment that was previously
silently dropped, due to lack of this functionality.
2016-07-28 18:41:20 -06:00
John Kessenich a26a5170a3 Non-functional: Rationalize location and use of mapTypeToConstructor(). 2016-07-28 16:56:52 -06:00
John Kessenich c552aece83 Merge pull request #417 from steve-lunarg/buffers
HLSL: add Buffer support for Load method
2016-07-28 16:56:39 -06:00
John Kessenich c21badf2a1 Merge pull request #419 from steve-lunarg/lerp-fix
HLSL: add missing vec,vec,scalar form of lerp(), + test
2016-07-28 16:56:25 -06:00
steve-lunarg 2de329112b HLSL: allow uint literals, and add test for numeric suffixes 2016-07-28 14:49:48 -06:00
steve-lunarg cf57c04401 HLSL: add missing vec,vec,scalar form of lerp(), + test 2016-07-28 13:23:22 -06:00
steve-lunarg d53f717fd3 HLSL: add Buffer support for Load method 2016-07-27 15:57:31 -06:00
steve-lunarg 68f2c144e3 HLSL: Add CalculateLevelOfDetail, and unimplemented errors for *Unclamped and GetSamplePosition 2016-07-27 10:46:33 -06:00
John Kessenich 00957f8110 HLSL: Implement ?: grammar productions.
Missing are implicit conversions between int/bool/etc.
2016-07-27 10:39:57 -06:00
John Kessenich b783d712ab HLSL: Report failed assignments; some were silently not happening.
Starting out with this turned off, so tests can be locally fixed,
then will turn it on.
2016-07-27 10:31:11 -06:00
steve-lunarg 1e19d90043 HLSL: add 2DMS texture formats, and matching Load / GetDimensions support 2016-07-27 07:37:21 -06:00
John Kessenich 731cd83ef6 Merge pull request #405 from steve-lunarg/samplers
HLSL: Add gather, improve proto generator machine for upcoming 2DMS/S…
2016-07-26 09:40:46 -06:00
John Kessenich 64723c20b5 Merge pull request #406 from steve-lunarg/pp_line
HLSL: enable #line extension by default for HLSL source.
2016-07-26 09:39:48 -06:00
John Kessenich 3d157c510f HLSL: cbuffer and tbuffer grammar and production. 2016-07-25 16:05:33 -06:00
LoopDawg 6256146ef3 HLSL: enable #line extension by default for HLSL source. 2016-07-23 10:45:00 -06:00
LoopDawg a2f3d285a8 HLSL: Add gather, improve proto generator machine for upcoming 2DMS/Shadow 2016-07-22 12:46:11 -06:00
LoopDawg 3ef7852ef6 HLSL: Add SampleLevel method 2016-07-21 15:02:30 -06:00
John Kessenich 2f003ac4e6 Merge pull request #393 from steve-lunarg/warning-enable
Build: Add g++/clang warnings to match some enabled by /W4 in MSVC
2016-07-21 14:46:21 -06:00
LoopDawg 6d478956ac Add g++/clang warnings to match some enabled by /W4 in MSVC. 2016-07-21 09:59:18 -06:00
LoopDawg f245101954 HLSL: Add texture Load method & decomposition 2016-07-21 09:42:35 -06:00
LoopDawg a78b02941b HLSL: Add SampleCmp and SampleCmpLevelZero texture methods 2016-07-20 09:57:03 -06:00
LoopDawg 5d58faecc0 HLSL: Add tx.GetDimensions method (uint returns only) 2016-07-18 16:40:21 -06:00
John Kessenich e4821e43c8 Build: Fix three new warnings in HLSL code. 2016-07-16 10:19:43 -06:00
LoopDawg a2b7991497 HLSL: Add SampleBias and SampleGrad, and associated tests 2016-07-15 11:38:49 -06:00
John Kessenich 51e74b17bf Merge pull request #385 from steve-lunarg/inout-qualifiers
HLSL: add in/out/inout qualifiers
2016-07-13 15:42:48 -06:00
LoopDawg 92aff54632 HLSL: add offset Sample() form and arrayed texture support 2016-07-13 11:58:56 -06:00
LoopDawg 9249c709b0 HLSL: add in/out/inout qualifiers. 2016-07-12 20:50:34 -06:00
LoopDawg 4886f69734 HLSL: Sampler/texture declarations, method syntax, partial Sample method 2016-07-12 15:57:46 -06:00
John Kessenich 7f349c73db Build: Remove causes of pedantic warnings. Addresses issue #352 and PR #242. 2016-07-08 22:09:10 -06:00
John Kessenich 5e69ec683d HLSL: Add typedef grammar and production. 2016-07-05 00:02:40 -06:00
John Kessenich d5ed0b6982 HLSL: Mostly non-functional: simplify, rationalize, and generalize the declaration grammar. 2016-07-04 18:35:51 -06:00
John Kessenich 073542416c HLSL: Grammar: Recognize { } style initializers for composites. 2016-07-01 19:58:06 -06:00
John Kessenich b0a63f578a HLSL: Correctly identify which variables are global storage class. 2016-07-01 19:35:53 -06:00
John Kessenich 532543c1c4 HLSL: Grammar: Make comma-separated declaration lists work. 2016-07-01 19:10:01 -06:00
LoopDawg 6daaa4fadf HLSL: Add template style constructors for vector & matrix types 2016-07-01 13:59:36 -06:00
John Kessenich d02dc5d05a HLSL: Implement switch/case/default. 2016-07-01 00:04:11 -06:00
LoopDawg 1b7fd0f7b7 Add asdouble, fma, & mad intrinsics and change profile to allow doubles when parsing prototypes 2016-06-28 15:38:38 -06:00
John Kessenich e5a807276f Merge pull request #349 from steve-lunarg/intrinsics
HLSL: Add lerp, fix sincos ret, add ret type tests, non-square mats, tx semantics
2016-06-28 15:34:11 -06:00
John Kessenich 5bc4d9a26f HLSL: Airplane work: break/continue/discard grammar, and decls for for/if/while. 2016-06-27 21:12:07 -06:00
LoopDawg 4624a02e21 Add lerp, fix sincos return type, ret type tests, non-square mats, HLSL->AST tx semantics 2016-06-21 10:10:48 -06:00
LoopDawg 6e72fddaa2 Add HLSL memory barrier intrinsics, fix dst, add lit & EvaluateAttributeSnapped 2016-06-20 09:53:59 -06:00
John Kessenich 19b92fff7e HLSL: Basic array grammar. 2016-06-19 11:50:34 -06:00
John Kessenich 93a162a857 HLSL: Handle "." for structure dereference and swizzle. 2016-06-17 17:16:27 -06:00
John Kessenich 5aa59e2044 HLSL: Map parameter qualifiers from generic to function-specific and entry-point specific. 2016-06-17 15:52:46 -06:00
John Kessenich c3387d33ee HLSL: Support semantics in function parameter declarations. 2016-06-17 14:21:02 -06:00
John Kessenich b901ade058 SPV: Non-functional: Condense SPV-related versioning, and rationalize all uses. 2016-06-16 23:31:29 -06:00
LoopDawg 589107095c Implement atomic ops, bit conversions, fix fwidth stage mask, fix saturate dest modifier. 2016-06-13 20:50:36 -06:00
John Kessenich cd784bc561 Merge pull request #337 from steve-lunarg/intrinsics
HLSL: Add decompositions for some intrinsics.
2016-06-13 08:54:45 -06:00
John Kessenich 630dd7da43 HLSL: Flesh out misc. declaration grammar: semantics/registers/annotations/precise/etc.
Details within these bear even more fleshing out, but would like to have
that driven by actual need.
2016-06-12 23:54:31 -06:00
John Kessenich e6e7494e2a HLSL: Implement basic "struct" grammar. 2016-06-12 23:54:31 -06:00
LoopDawg 592860cae5 Add decompositions for some HLSL intrinsics. 2016-06-10 17:11:18 -06:00
John Kessenich 077e052a8f HLSL: Implement proper nesting of symbol-table scopes and identifier searching. 2016-06-09 02:03:46 -06:00
John Kessenich 71351de879 HLSL: Add all int/float/bool/uint matrix types, void for functions, and a few others. 2016-06-09 01:33:10 -06:00
John Kessenich 119f8f6906 HLSL: Flesh out the loop grammar and productions. 2016-06-05 15:44:07 -06:00
John Kessenich 0d2b6de45b HLSL: Attribute grammar and if-else grammar/productions. 2016-06-05 12:32:18 -06:00
John Kessenich 21472aee75 HLSL: Finish skeletan of the "statement" grammar. 2016-06-04 11:46:33 -06:00
John Kessenich 1cc1a2813e HLSL: 1) Implement lookahead buffers/stacks for token advance/recede, 2) use it for cast operation.
The grammar now accepts type casts, like "(int)x", but that
has to be disambiguated from "(a + b)", needed deeper lookahead
and backing up than what existed so far.
2016-06-03 16:57:53 -06:00
LoopDawg ef764a24b2 Fix for empty statement segfault. 2016-06-03 10:57:03 -06:00
LoopDawg 4b67732c13 Initial implementation of direct-mapped subset of HLSL intrinsics with type subset.
This checkin implements about half of the HLSL intrinsics for a subset of their
entire type support (but a useful subset).  The uncommented lines in
TBuiltInParseablesHlsl::identifyBuiltIns shows which are connected.
2016-06-03 08:28:29 -06:00
LoopDawg 0ae28ea647 Add base class TParseables for intrinsic / builtin generation.
Add stubbed HLSL derivation.  GLSL derivation is still called TBuiltIns,
for historical compatibility.
2016-05-23 15:44:53 -06:00
John Kessenich 0133c1233e HLSL: Add more matrix types to the grammar. 2016-05-20 12:17:26 -06:00
John Kessenich 8d72f1a2c4 Full stack: distinguish between a scalar and a vector of size 1.
There have been GLSL extensions considering this, and HLSL does it.
This is a fully backward compatible change that allows this distinction.
2016-05-20 12:14:39 -06:00
John Kessenich 4678ca9dac HLSL: Add function call syntax and AST building. 2016-05-13 09:33:42 -06:00
Andrew Woloszyn db0eaf9887 Updated cmake to better organize folders and options.
This adds solution folders that properly group gtest/glslang/hlsl.
This also marks gtest options as advanced so they don't show up
in cmake-gui by default.
2016-05-05 14:45:53 -04:00
Lei Zhang 3f460532cc Remove duplicated cmake_minimum_required() calls. 2016-05-04 17:01:36 -04:00
John Kessenich 17f0786418 Parser: Precise: Recognize 'precise', tag types, and do related semantic checking.
This partly overlaps pull request #222, we have divided the work on this one.
2016-05-04 12:54:56 -06:00
John Kessenich 34fb036a9c HLSL: Add (almost) full expression grammar: Binary, unary (pre/post-fix), assign, ... 2016-05-03 23:33:00 -06:00
John Kessenich 9c86c6ab5b HLSL: Separate out token stream handling from grammar recognition. 2016-05-03 22:49:24 -06:00
John Kessenich e512cd943e Vulkan: Add the #define VULKAN 100 when compiled for Vulkan.
Note this requires test-based piecing together of the preamble string,
so it changed to being a std::string to make it easier to do.

This closes issue #254.
2016-05-03 21:18:59 -06:00
John Kessenich 7e3e486344 Memory: Don't use pool memory to store the entry point name in the intermediate representation.
This might address issue #221, which I couldn't reproduce.
2016-04-06 19:03:15 -06:00
John Kessenich 1c7e70763b Merge branch 'master' into hlsl-frontend 2016-04-03 20:36:48 -06:00
John Kessenich aecd497c96 HLSL: Abstract accepting an identifier. 2016-03-14 10:46:34 -06:00
John Kessenich 078d7f24bd HLSL: Simplify appearances a bit to make easier to read. 2016-03-14 10:02:11 -06:00
John Kessenich 5f934b039a HLSL: Accept basic funtion definitions. (Not yet mapping input/output for entry point.) 2016-03-13 17:58:25 -06:00
John Kessenich 48882ef5a8 HLSL: Get correct set of reserved words. 2016-03-13 12:22:00 -06:00
John Kessenich d016be19fb HLSL: Hook up constructor expressions through the AST. 2016-03-13 11:24:20 -06:00
John Kessenich 87142c71fb HLSL: Add basic declaration syntax and AST generation. 2016-03-12 21:40:38 -07:00
John Kessenich e01a9bc8c0 HLSL: Plumb in HLSL parse context and keywords, and most basic HLSL parser and test. 2016-03-12 21:40:08 -07:00