зеркало из https://github.com/stride3d/xkslang.git
26 строки
606 B
GLSL
26 строки
606 B
GLSL
#version 450
|
|
#extension GL_EXT_shader_16bit_storage : enable
|
|
#extension GL_EXT_shader_8bit_storage : enable
|
|
#extension GL_EXT_buffer_reference : enable
|
|
|
|
layout(std140, binding = 0) buffer AcBlock { highp uint ac_numPassed; };
|
|
|
|
layout(std140, buffer_reference) buffer Block
|
|
{
|
|
uint8_t var;
|
|
};
|
|
layout (push_constant, std430) uniform PC {
|
|
Block block;
|
|
};
|
|
|
|
bool compare_uint8_t (highp uint a, highp uint b) { return a == b; }
|
|
|
|
void main (void)
|
|
{
|
|
bool allOk = true;
|
|
allOk = allOk && compare_uint8_t(uint(block.var), 7u);
|
|
if (allOk)
|
|
ac_numPassed++;
|
|
|
|
block.var = uint8_t(9u);
|
|
} |