зеркало из https://github.com/stride3d/xkslang.git
41 строка
645 B
GLSL
41 строка
645 B
GLSL
#version 140
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varying vec4 v;
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in vec4 i;
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out vec4 o;
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in float gl_ClipDistance[5];
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void main()
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{
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float clip = gl_ClipDistance[2];
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}
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#ifdef GL_ES
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#error GL_ES is set
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#else
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#error GL_ES is not set
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#endif
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in struct S { float f; } s; // ERROR
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float patch = 3.1;
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layout(location=3) in vec4 vl; // ERROR
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layout(location = 3) out vec4 factorBad; // ERROR
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#extension GL_ARB_explicit_attrib_location : enable
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layout(location = 5) out vec4 factor;
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#extension GL_ARB_separate_shader_objects : enable
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layout(location=4) in vec4 vl2;
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void foo()
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{
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vec2 r1 = modf(v.xy, v.zw); // ERROR, v.zw not l-value
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vec2 r2 = modf(o.xy, o.zw);
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}
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