зеркало из https://github.com/stride3d/xkslang.git
123 строки
3.7 KiB
CMake
123 строки
3.7 KiB
CMake
# increase to 3.1 once all major distributions
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# include a version of CMake >= 3.1
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cmake_minimum_required(VERSION 2.8.12)
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if (POLICY CMP0048)
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cmake_policy(SET CMP0048 NEW)
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endif()
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set_property(GLOBAL PROPERTY USE_FOLDERS ON)
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# Adhere to GNU filesystem layout conventions
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include(GNUInstallDirs)
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option(BUILD_SHARED_LIBS "Build Shared Libraries" OFF)
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set(LIB_TYPE STATIC)
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if(BUILD_SHARED_LIBS)
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set(LIB_TYPE SHARED)
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endif()
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option(SKIP_GLSLANG_INSTALL "Skip installation" ${SKIP_GLSLANG_INSTALL})
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if(NOT ${SKIP_GLSLANG_INSTALL})
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set(ENABLE_GLSLANG_INSTALL ON)
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endif()
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option(ENABLE_AMD_EXTENSIONS "Enables support of AMD-specific extensions" ON)
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option(ENABLE_GLSLANG_BINARIES "Builds glslangValidator and spirv-remap" ON)
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option(ENABLE_NV_EXTENSIONS "Enables support of Nvidia-specific extensions" ON)
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option(ENABLE_HLSL "Enables HLSL input support" ON)
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option(ENABLE_OPT "Enables spirv-opt capability if present" ON)
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if(CMAKE_INSTALL_PREFIX_INITIALIZED_TO_DEFAULT AND WIN32)
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set(CMAKE_INSTALL_PREFIX "install" CACHE STRING "..." FORCE)
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endif()
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project(glslang)
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# make testing optional
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include(CTest)
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if(ENABLE_AMD_EXTENSIONS)
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add_definitions(-DAMD_EXTENSIONS)
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endif(ENABLE_AMD_EXTENSIONS)
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if(ENABLE_NV_EXTENSIONS)
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add_definitions(-DNV_EXTENSIONS)
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endif(ENABLE_NV_EXTENSIONS)
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if(ENABLE_HLSL)
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add_definitions(-DENABLE_HLSL)
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endif(ENABLE_HLSL)
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if(WIN32)
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set(CMAKE_DEBUG_POSTFIX "d")
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if(MSVC)
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include(ChooseMSVCCRT.cmake)
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endif(MSVC)
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add_definitions(-DGLSLANG_OSINCLUDE_WIN32)
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elseif(UNIX)
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add_definitions(-DGLSLANG_OSINCLUDE_UNIX)
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else(WIN32)
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message("unknown platform")
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endif(WIN32)
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if(${CMAKE_CXX_COMPILER_ID} MATCHES "GNU")
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add_compile_options(-Wall -Wmaybe-uninitialized -Wuninitialized -Wunused -Wunused-local-typedefs
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-Wunused-parameter -Wunused-value -Wunused-variable -Wunused-but-set-parameter -Wunused-but-set-variable -fno-exceptions)
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add_compile_options(-Wno-reorder) # disable this from -Wall, since it happens all over.
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elseif(${CMAKE_CXX_COMPILER_ID} MATCHES "Clang")
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add_compile_options(-Wall -Wuninitialized -Wunused -Wunused-local-typedefs
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-Wunused-parameter -Wunused-value -Wunused-variable)
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add_compile_options(-Wno-reorder) # disable this from -Wall, since it happens all over.
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endif()
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# Request C++11
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if(${CMAKE_VERSION} VERSION_LESS 3.1)
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# CMake versions before 3.1 do not understand CMAKE_CXX_STANDARD
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# remove this block once CMake >=3.1 has fixated in the ecosystem
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add_compile_options(-std=c++11)
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else()
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set(CMAKE_CXX_STANDARD 11)
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set(CMAKE_CXX_STANDARD_REQUIRED ON)
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set(CMAKE_CXX_EXTENSIONS OFF)
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endif()
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function(glslang_set_link_args TARGET)
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# For MinGW compiles, statically link against the GCC and C++ runtimes.
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# This avoids the need to ship those runtimes as DLLs.
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if(WIN32 AND ${CMAKE_CXX_COMPILER_ID} MATCHES "GNU")
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set_target_properties(${TARGET} PROPERTIES
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LINK_FLAGS "-static -static-libgcc -static-libstdc++")
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endif()
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endfunction(glslang_set_link_args)
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# We depend on these for later projects, so they should come first.
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add_subdirectory(External)
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if(NOT TARGET SPIRV-Tools-opt)
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set(ENABLE_OPT OFF)
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endif()
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if(ENABLE_OPT)
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message(STATUS "optimizer enabled")
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add_definitions(-DENABLE_OPT=1)
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else()
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if(ENABLE_HLSL)
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message(STATUS "spirv-tools not linked - illegal SPIRV may be generated for HLSL")
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endif()
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add_definitions(-DENABLE_OPT=0)
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endif()
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add_subdirectory(glslang)
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add_subdirectory(OGLCompilersDLL)
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if(ENABLE_GLSLANG_BINARIES)
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add_subdirectory(StandAlone)
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endif()
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add_subdirectory(SPIRV)
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if(ENABLE_HLSL)
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add_subdirectory(hlsl)
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endif(ENABLE_HLSL)
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add_subdirectory(gtests)
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