xkslang/glslang/Include
Sahil Parmar 035cbbe3d0 Allow redeclaration of builtin interface blocks in mesh shader
Apart from allowing redeclaration of gl_MeshPerVertexNV and gl_MeshPerPrimitiveNV blocks, this change also -
- Resize clip/cull perview distances based on static index use
- Error out use of both single-view and per-view builtins
- Add new gtests with redeclared blocks and edit existing test output
- Fix couple of typos
2018-10-04 16:39:18 -07:00
..
BaseTypes.h Add-support-for-SPV_NV_shading_rate 2018-09-19 13:07:43 -07:00
Common.h Non-functional: Fix tabs. 2018-04-11 00:03:47 -06:00
ConstantUnion.h SPV: Implement Vulkan 1.1 features and extensions. 2018-03-06 16:12:04 -07:00
InfoSink.h
InitializeGlobals.h Memory: Remove the need for per-thread tear down. 2017-11-13 01:52:11 -07:00
PoolAlloc.h Memory: Non-Functional: Rationalize and improve encapsulation of TLS usage. 2017-11-12 15:28:58 -07:00
ResourceLimits.h Interface: remove NV_EXTENSIONS from the resources header. 2018-09-26 03:02:13 -06:00
ShHandle.h Memory: Remove the need for per-thread tear down. 2017-11-13 01:52:11 -07:00
Types.h Allow redeclaration of builtin interface blocks in mesh shader 2018-10-04 16:39:18 -07:00
arrays.h Non-functional. Rationalizations enabling future generalizations: 2018-03-28 18:01:20 -06:00
intermediate.h Add-support-for-SPV_NVX_raytracing 2018-09-19 13:07:43 -07:00
revision.h SPIRV-Tools: Move to more recent (higher quality) version. 2018-09-20 14:36:42 -06:00
revision.template