xkslang/Test/spv.textureBuffer.vert

18 строки
334 B
GLSL

#version 450
uniform textureBuffer tBuf;
uniform sampler s;
uniform samplerBuffer sBuf;
uniform utextureBuffer utBuf;
uniform itextureBuffer itBuf;
void main()
{
texelFetch(samplerBuffer(tBuf, s), 13);
texelFetch(sBuf, 13);
texelFetch(tBuf, 13);
texelFetch(utBuf, 13);
texelFetch(itBuf, 13);
}