зеркало из https://github.com/stride3d/xkslang.git
108 строки
4.0 KiB
CMake
108 строки
4.0 KiB
CMake
if(WIN32)
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add_subdirectory(OSDependent/Windows)
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elseif(UNIX)
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add_subdirectory(OSDependent/Unix)
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else(WIN32)
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message("unknown platform")
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endif(WIN32)
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set(SOURCES
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MachineIndependent/glslang.y
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MachineIndependent/glslang_tab.cpp
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MachineIndependent/Constant.cpp
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MachineIndependent/iomapper.cpp
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MachineIndependent/InfoSink.cpp
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MachineIndependent/Initialize.cpp
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MachineIndependent/IntermTraverse.cpp
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MachineIndependent/Intermediate.cpp
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MachineIndependent/ParseContextBase.cpp
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MachineIndependent/ParseHelper.cpp
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MachineIndependent/PoolAlloc.cpp
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MachineIndependent/RemoveTree.cpp
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MachineIndependent/Scan.cpp
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MachineIndependent/ShaderLang.cpp
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MachineIndependent/SymbolTable.cpp
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MachineIndependent/Versions.cpp
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MachineIndependent/intermOut.cpp
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MachineIndependent/limits.cpp
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MachineIndependent/linkValidate.cpp
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MachineIndependent/parseConst.cpp
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MachineIndependent/reflection.cpp
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MachineIndependent/preprocessor/Pp.cpp
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MachineIndependent/preprocessor/PpAtom.cpp
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MachineIndependent/preprocessor/PpContext.cpp
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MachineIndependent/preprocessor/PpScanner.cpp
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MachineIndependent/preprocessor/PpTokens.cpp
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MachineIndependent/propagateNoContraction.cpp
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GenericCodeGen/CodeGen.cpp
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GenericCodeGen/Link.cpp)
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set(HEADERS
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Public/ShaderLang.h
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Include/arrays.h
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Include/BaseTypes.h
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Include/Common.h
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Include/ConstantUnion.h
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Include/InfoSink.h
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Include/InitializeGlobals.h
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Include/intermediate.h
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Include/PoolAlloc.h
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Include/ResourceLimits.h
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Include/revision.h
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Include/ShHandle.h
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Include/Types.h
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MachineIndependent/glslang_tab.cpp.h
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MachineIndependent/gl_types.h
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MachineIndependent/Initialize.h
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MachineIndependent/iomapper.h
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MachineIndependent/LiveTraverser.h
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MachineIndependent/localintermediate.h
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MachineIndependent/ParseHelper.h
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MachineIndependent/reflection.h
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MachineIndependent/RemoveTree.h
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MachineIndependent/Scan.h
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MachineIndependent/ScanContext.h
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MachineIndependent/SymbolTable.h
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MachineIndependent/Versions.h
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MachineIndependent/parseVersions.h
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MachineIndependent/propagateNoContraction.h
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MachineIndependent/preprocessor/PpContext.h
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MachineIndependent/preprocessor/PpTokens.h)
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# This might be useful for making grammar changes:
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#
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# find_package(BISON)
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# add_custom_command(OUTPUT ${CMAKE_CURRENT_SOURCE_DIR}/MachineIndependent/glslang_tab.cpp ${CMAKE_CURRENT_SOURCE_DIR}/MachineIndependent/glslang_tab.cpp.h
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# COMMAND ${BISON_EXECUTABLE} --defines=${CMAKE_CURRENT_SOURCE_DIR}/MachineIndependent/glslang_tab.cpp.h -t ${CMAKE_CURRENT_SOURCE_DIR}/MachineIndependent/glslang.y -o ${CMAKE_CURRENT_SOURCE_DIR}/MachineIndependent/glslang_tab.cpp
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# MAIN_DEPENDENCY MachineIndependent/glslang.y
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# WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR})
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# set(BISON_GLSLParser_OUTPUT_SOURCE ${CMAKE_CURRENT_SOURCE_DIR}/MachineIndependent/glslang_tab.cpp)
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add_library(glslang STATIC ${BISON_GLSLParser_OUTPUT_SOURCE} ${SOURCES} ${HEADERS})
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set_property(TARGET glslang PROPERTY FOLDER glslang)
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set_property(TARGET glslang PROPERTY POSITION_INDEPENDENT_CODE ON)
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target_link_libraries(glslang OGLCompiler OSDependent)
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if(ENABLE_HLSL)
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target_link_libraries(glslang HLSL)
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endif()
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if(WIN32)
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source_group("Public" REGULAR_EXPRESSION "Public/*")
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source_group("MachineIndependent" REGULAR_EXPRESSION "MachineIndependent/[^/]*")
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source_group("Include" REGULAR_EXPRESSION "Include/[^/]*")
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source_group("GenericCodeGen" REGULAR_EXPRESSION "GenericCodeGen/*")
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source_group("MachineIndependent\\Preprocessor" REGULAR_EXPRESSION "MachineIndependent/preprocessor/*")
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endif(WIN32)
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if(ENABLE_GLSLANG_INSTALL)
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install(TARGETS glslang
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ARCHIVE DESTINATION ${CMAKE_INSTALL_LIBDIR})
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endif(ENABLE_GLSLANG_INSTALL)
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if(ENABLE_GLSLANG_INSTALL)
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foreach(file ${HEADERS})
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get_filename_component(dir ${file} DIRECTORY)
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install(FILES ${file} DESTINATION ${CMAKE_INSTALL_INCLUDEDIR}/glslang/${dir})
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endforeach()
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endif(ENABLE_GLSLANG_INSTALL)
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