зеркало из https://github.com/stride3d/xkslang.git
99 строки
3.0 KiB
GLSL
99 строки
3.0 KiB
GLSL
#version 450
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// constant_id specified scalar spec constants
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layout(constant_id = 200) const int spec_int = 3;
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layout(constant_id = 201) const float spec_float = 3.14;
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layout(constant_id = 202) const
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double spec_double = 3.1415926535897932384626433832795;
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layout(constant_id = 203) const bool spec_bool = true;
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// const float cast_spec_float = float(spec_float);
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// Flat struct
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struct flat_struct {
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int i;
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float f;
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double d;
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bool b;
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};
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// Nesting struct
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struct nesting_struct {
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flat_struct nested;
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vec4 v;
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int i;
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};
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// Expect OpSpecConstantComposite
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// Flat struct initializer
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//const flat_struct spec_flat_struct_all_spec = {spec_int, spec_float,
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// spec_double, spec_bool};
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//const flat_struct spec_flat_struct_partial_spec = {30, 30.14, spec_double,
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// spec_bool};
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// Nesting struct initializer
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//const nesting_struct nesting_struct_ctor = {
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// {spec_int, spec_float, spec_double, false},
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// vec4(0.1, 0.1, 0.1, 0.1),
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// spec_int};
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// Vector constructor
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//const vec4 spec_vec4_all_spec =
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// vec4(spec_float, spec_float, spec_float, spec_float);
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//const vec4 spec_vec4_partial_spec =
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// vec4(spec_float, spec_float, 300.14, 300.14);
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//const vec4 spec_vec4_from_one_scalar = vec4(spec_float);
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// Matrix constructor
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//const mat2x3 spec_mat2x3 = mat2x3(spec_float, spec_float, spec_float, 1.1, 2.2, 3.3);
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//const mat2x3 spec_mat2x3_from_one_scalar = mat2x3(spec_float);
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// Struct nesting constructor
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//const nesting_struct spec_nesting_struct_all_spec = {
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// spec_flat_struct_all_spec, spec_vec4_all_spec, spec_int};
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//const nesting_struct spec_nesting_struct_partial_spec = {
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// spec_flat_struct_partial_spec, spec_vec4_partial_spec, 3000};
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//const float spec_float_array[5] = {spec_float, spec_float, 1.0, 2.0, 3.0};
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//const int spec_int_array[5] = {spec_int, spec_int, 1, 2, 30};
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// global_vec4_array_with_spec_length is not a spec constant, but its array
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// size is. When calling global_vec4_array_with_spec_length.length(), A
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// TIntermSymbol Node should be returned, instead of a TIntermConstantUnion
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// node which represents a known constant value.
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in vec4 global_vec4_array_with_spec_length[spec_int];
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out vec4 color;
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void refer_primary_spec_const() {
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if (spec_bool) color *= spec_int;
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}
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void refer_composite_spec_const() {
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//color += spec_vec4_all_spec;
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//color -= spec_vec4_partial_spec;
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}
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void refer_copmosite_dot_dereference() {
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//color *= spec_nesting_struct_all_spec.i;
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//color += spec_vec4_all_spec.x;
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}
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void refer_composite_bracket_dereference() {
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//color -= spec_float_array[1];
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//color /= spec_int_array[spec_int_array[spec_int]];
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}
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int refer_spec_const_array_length() {
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int len = global_vec4_array_with_spec_length.length();
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return len;
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}
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void declare_spec_const_in_func() {
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//const nesting_struct spec_const_declared_in_func = {
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// spec_flat_struct_partial_spec, spec_vec4_partial_spec, 10};
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//color /= spec_const_declared_in_func.i;
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}
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void main() {}
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