зеркало из https://github.com/stride3d/xkslang.git
342 строки
13 KiB
C++
342 строки
13 KiB
C++
//
|
|
// Copyright (C) 2016 Google, Inc.
|
|
//
|
|
// All rights reserved.
|
|
//
|
|
// Redistribution and use in source and binary forms, with or without
|
|
// modification, are permitted provided that the following conditions
|
|
// are met:
|
|
//
|
|
// Redistributions of source code must retain the above copyright
|
|
// notice, this list of conditions and the following disclaimer.
|
|
//
|
|
// Redistributions in binary form must reproduce the above
|
|
// copyright notice, this list of conditions and the following
|
|
// disclaimer in the documentation and/or other materials provided
|
|
// with the distribution.
|
|
//
|
|
// Neither the name of Google Inc. nor the names of its
|
|
// contributors may be used to endorse or promote products derived
|
|
// from this software without specific prior written permission.
|
|
//
|
|
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
|
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
|
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
|
|
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
|
|
// COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
|
|
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
|
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
|
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
|
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
|
// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
|
|
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
|
// POSSIBILITY OF SUCH DAMAGE.
|
|
|
|
#ifndef GLSLANG_GTESTS_TEST_FIXTURE_H
|
|
#define GLSLANG_GTESTS_TEST_FIXTURE_H
|
|
|
|
#include <stdint.h>
|
|
#include <fstream>
|
|
#include <sstream>
|
|
#include <streambuf>
|
|
#include <tuple>
|
|
|
|
#include <gtest/gtest.h>
|
|
|
|
#include "SPIRV/GlslangToSpv.h"
|
|
#include "SPIRV/disassemble.h"
|
|
#include "SPIRV/doc.h"
|
|
#include "StandAlone/ResourceLimits.h"
|
|
#include "glslang/Public/ShaderLang.h"
|
|
|
|
#include "Initializer.h"
|
|
#include "Settings.h"
|
|
|
|
// We need CMake to provide us the absolute path to the directory containing
|
|
// test files, so we are certain to find those files no matter where the test
|
|
// harness binary is generated. This provides out-of-source build capability.
|
|
#ifndef GLSLANG_TEST_DIRECTORY
|
|
#error \
|
|
"GLSLANG_TEST_DIRECTORY needs to be defined for gtest to locate test files."
|
|
#endif
|
|
|
|
namespace glslangtest {
|
|
|
|
// This function is used to provide custom test name suffixes based on the
|
|
// shader source file names. Otherwise, the test name suffixes will just be
|
|
// numbers, which are not quite obvious.
|
|
std::string FileNameAsCustomTestSuffix(
|
|
const ::testing::TestParamInfo<std::string>& info);
|
|
|
|
enum class Source {
|
|
GLSL,
|
|
HLSL,
|
|
};
|
|
|
|
// Enum for shader compilation semantics.
|
|
enum class Semantics {
|
|
OpenGL,
|
|
Vulkan,
|
|
};
|
|
|
|
// Enum for compilation target.
|
|
enum class Target {
|
|
AST,
|
|
Spv,
|
|
BothASTAndSpv,
|
|
};
|
|
|
|
EShLanguage GetShaderStage(const std::string& stage);
|
|
|
|
EShMessages DeriveOptions(Source, Semantics, Target);
|
|
|
|
// Reads the content of the file at the given |path|. On success, returns true
|
|
// and the contents; otherwise, returns false and an empty string.
|
|
std::pair<bool, std::string> ReadFile(const std::string& path);
|
|
|
|
// Writes the given |contents| into the file at the given |path|. Returns true
|
|
// on successful output.
|
|
bool WriteFile(const std::string& path, const std::string& contents);
|
|
|
|
// Returns the suffix of the given |name|.
|
|
std::string GetSuffix(const std::string& name);
|
|
|
|
// Base class for glslang integration tests. It contains many handy utility-like
|
|
// methods such as reading shader source files, compiling into AST/SPIR-V, and
|
|
// comparing with expected outputs.
|
|
//
|
|
// To write value-Parameterized tests:
|
|
// using ValueParamTest = GlslangTest<::testing::TestWithParam<std::string>>;
|
|
// To use as normal fixture:
|
|
// using FixtureTest = GlslangTest<::testing::Test>;
|
|
template <typename GT>
|
|
class GlslangTest : public GT {
|
|
public:
|
|
GlslangTest()
|
|
: defaultVersion(100),
|
|
defaultProfile(ENoProfile),
|
|
forceVersionProfile(false),
|
|
isForwardCompatible(false) {}
|
|
|
|
// Tries to load the contents from the file at the given |path|. On success,
|
|
// writes the contents into |contents|. On failure, errors out.
|
|
void tryLoadFile(const std::string& path, const std::string& tag,
|
|
std::string* contents)
|
|
{
|
|
bool fileReadOk;
|
|
std::tie(fileReadOk, *contents) = ReadFile(path);
|
|
ASSERT_TRUE(fileReadOk) << "Cannot open " << tag << " file: " << path;
|
|
}
|
|
|
|
// Checks the equality of |expected| and |real|. If they are not equal,
|
|
// write |real| to the given file named as |fname| if update mode is on.
|
|
void checkEqAndUpdateIfRequested(const std::string& expected,
|
|
const std::string& real,
|
|
const std::string& fname)
|
|
{
|
|
// In order to output the message we want under proper circumstances,
|
|
// we need the following operator<< stuff.
|
|
EXPECT_EQ(expected, real)
|
|
<< (GlobalTestSettings.updateMode
|
|
? ("Mismatch found and update mode turned on - "
|
|
"flushing expected result output.")
|
|
: "");
|
|
|
|
// Update the expected output file if requested.
|
|
// It looks weird to duplicate the comparison between expected_output
|
|
// and stream.str(). However, if creating a variable for the comparison
|
|
// result, we cannot have pretty print of the string diff in the above.
|
|
if (GlobalTestSettings.updateMode && expected != real) {
|
|
EXPECT_TRUE(WriteFile(fname, real)) << "Flushing failed";
|
|
}
|
|
}
|
|
|
|
struct ShaderResult {
|
|
std::string shaderName;
|
|
std::string output;
|
|
std::string error;
|
|
};
|
|
|
|
// A struct for holding all the information returned by glslang compilation
|
|
// and linking.
|
|
struct GlslangResult {
|
|
std::vector<ShaderResult> shaderResults;
|
|
std::string linkingOutput;
|
|
std::string linkingError;
|
|
std::string spirvWarningsErrors;
|
|
std::string spirv; // Optional SPIR-V disassembly text.
|
|
};
|
|
|
|
// Compiles and the given source |code| of the given shader |stage| into
|
|
// the target under the semantics conveyed via |controls|. Returns true
|
|
// and modifies |shader| on success.
|
|
bool compile(glslang::TShader* shader, const std::string& code,
|
|
const std::string& entryPointName, EShMessages controls,
|
|
const TBuiltInResource* resources=nullptr)
|
|
{
|
|
const char* shaderStrings = code.data();
|
|
const int shaderLengths = static_cast<int>(code.size());
|
|
|
|
shader->setStringsWithLengths(&shaderStrings, &shaderLengths, 1);
|
|
if (!entryPointName.empty()) shader->setEntryPoint(entryPointName.c_str());
|
|
// Reinitialize glslang if the semantics change.
|
|
GlslangInitializer::InitializationToken token =
|
|
GlobalTestSettings.initializer->acquire(controls);
|
|
return shader->parse(
|
|
(resources ? resources : &glslang::DefaultTBuiltInResource),
|
|
defaultVersion, isForwardCompatible, controls);
|
|
}
|
|
|
|
// Compiles and links the given source |code| of the given shader
|
|
// |stage| into the target under the semantics specified via |controls|.
|
|
// Returns a GlslangResult instance containing all the information generated
|
|
// during the process. If the target includes SPIR-V, also disassembles
|
|
// the result and returns disassembly text.
|
|
GlslangResult compileAndLink(
|
|
const std::string shaderName, const std::string& code,
|
|
const std::string& entryPointName, EShMessages controls)
|
|
{
|
|
const EShLanguage kind = GetShaderStage(GetSuffix(shaderName));
|
|
|
|
glslang::TShader shader(kind);
|
|
bool success = compile(&shader, code, entryPointName, controls);
|
|
|
|
glslang::TProgram program;
|
|
program.addShader(&shader);
|
|
success &= program.link(controls);
|
|
|
|
spv::SpvBuildLogger logger;
|
|
|
|
if (success && (controls & EShMsgSpvRules)) {
|
|
std::vector<uint32_t> spirv_binary;
|
|
glslang::GlslangToSpv(*program.getIntermediate(kind),
|
|
spirv_binary, &logger);
|
|
|
|
std::ostringstream disassembly_stream;
|
|
spv::Parameterize();
|
|
spv::Disassemble(disassembly_stream, spirv_binary);
|
|
return {{{shaderName, shader.getInfoLog(), shader.getInfoDebugLog()},},
|
|
program.getInfoLog(), program.getInfoDebugLog(),
|
|
logger.getAllMessages(), disassembly_stream.str()};
|
|
} else {
|
|
return {{{shaderName, shader.getInfoLog(), shader.getInfoDebugLog()},},
|
|
program.getInfoLog(), program.getInfoDebugLog(), "", ""};
|
|
}
|
|
}
|
|
|
|
void outputResultToStream(std::ostringstream* stream,
|
|
const GlslangResult& result,
|
|
EShMessages controls)
|
|
{
|
|
const auto outputIfNotEmpty = [&stream](const std::string& str) {
|
|
if (!str.empty()) *stream << str << "\n";
|
|
};
|
|
|
|
for (const auto& shaderResult : result.shaderResults) {
|
|
*stream << shaderResult.shaderName << "\n";
|
|
outputIfNotEmpty(shaderResult.output);
|
|
outputIfNotEmpty(shaderResult.error);
|
|
}
|
|
outputIfNotEmpty(result.linkingOutput);
|
|
outputIfNotEmpty(result.linkingError);
|
|
*stream << result.spirvWarningsErrors;
|
|
|
|
if (controls & EShMsgSpvRules) {
|
|
*stream
|
|
<< (result.spirv.empty()
|
|
? "SPIR-V is not generated for failed compile or link\n"
|
|
: result.spirv);
|
|
}
|
|
}
|
|
|
|
void loadFileCompileAndCheck(const std::string& testDir,
|
|
const std::string& testName,
|
|
Source source,
|
|
Semantics semantics,
|
|
Target target,
|
|
const std::string& entryPointName="")
|
|
{
|
|
const std::string inputFname = testDir + "/" + testName;
|
|
const std::string expectedOutputFname =
|
|
testDir + "/baseResults/" + testName + ".out";
|
|
std::string input, expectedOutput;
|
|
|
|
tryLoadFile(inputFname, "input", &input);
|
|
tryLoadFile(expectedOutputFname, "expected output", &expectedOutput);
|
|
|
|
const EShMessages controls = DeriveOptions(source, semantics, target);
|
|
GlslangResult result =
|
|
compileAndLink(testName, input, entryPointName, controls);
|
|
|
|
// Generate the hybrid output in the way of glslangValidator.
|
|
std::ostringstream stream;
|
|
outputResultToStream(&stream, result, controls);
|
|
|
|
checkEqAndUpdateIfRequested(expectedOutput, stream.str(),
|
|
expectedOutputFname);
|
|
}
|
|
|
|
// Preprocesses the given |source| code. On success, returns true, the
|
|
// preprocessed shader, and warning messages. Otherwise, returns false, an
|
|
// empty string, and error messages.
|
|
std::tuple<bool, std::string, std::string> preprocess(
|
|
const std::string& source)
|
|
{
|
|
const char* shaderStrings = source.data();
|
|
const int shaderLengths = static_cast<int>(source.size());
|
|
|
|
glslang::TShader shader(EShLangVertex);
|
|
shader.setStringsWithLengths(&shaderStrings, &shaderLengths, 1);
|
|
std::string ppShader;
|
|
glslang::TShader::ForbidInclude includer;
|
|
const bool success = shader.preprocess(
|
|
&glslang::DefaultTBuiltInResource, defaultVersion, defaultProfile,
|
|
forceVersionProfile, isForwardCompatible, EShMsgOnlyPreprocessor,
|
|
&ppShader, includer);
|
|
|
|
std::string log = shader.getInfoLog();
|
|
log += shader.getInfoDebugLog();
|
|
if (success) {
|
|
return std::make_tuple(true, ppShader, log);
|
|
} else {
|
|
return std::make_tuple(false, "", log);
|
|
}
|
|
}
|
|
|
|
void loadFilePreprocessAndCheck(const std::string& testDir,
|
|
const std::string& testName)
|
|
{
|
|
const std::string inputFname = testDir + "/" + testName;
|
|
const std::string expectedOutputFname =
|
|
testDir + "/baseResults/" + testName + ".out";
|
|
const std::string expectedErrorFname =
|
|
testDir + "/baseResults/" + testName + ".err";
|
|
std::string input, expectedOutput, expectedError;
|
|
|
|
tryLoadFile(inputFname, "input", &input);
|
|
tryLoadFile(expectedOutputFname, "expected output", &expectedOutput);
|
|
tryLoadFile(expectedErrorFname, "expected error", &expectedError);
|
|
|
|
bool ppOk;
|
|
std::string output, error;
|
|
std::tie(ppOk, output, error) = preprocess(input);
|
|
if (!output.empty()) output += '\n';
|
|
if (!error.empty()) error += '\n';
|
|
|
|
checkEqAndUpdateIfRequested(expectedOutput, output,
|
|
expectedOutputFname);
|
|
checkEqAndUpdateIfRequested(expectedError, error,
|
|
expectedErrorFname);
|
|
}
|
|
|
|
private:
|
|
const int defaultVersion;
|
|
const EProfile defaultProfile;
|
|
const bool forceVersionProfile;
|
|
const bool isForwardCompatible;
|
|
};
|
|
|
|
} // namespace glslangtest
|
|
|
|
#endif // GLSLANG_GTESTS_TEST_FIXTURE_H
|