Added async framework
This commit is contained in:
Родитель
3ef2b1d755
Коммит
efe96785bf
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@ -2,7 +2,7 @@
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<PropertyGroup>
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<VersionBase>6.0.0</VersionBase>
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<TargetFrameworks>netstandard2.0;netstandard1.0;netcoreapp2.0;netcoreapp1.0;net47;net46;net45;net40</TargetFrameworks>
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<TargetFrameworks>netstandard2.0;netstandard1.0;netcoreapp2.0;netcoreapp1.0;net47;net46;net45</TargetFrameworks>
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</PropertyGroup>
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<PropertyGroup>
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@ -1,8 +1,8 @@
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using System;
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using System.Reflection;
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using Unity.Builder;
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using Unity.Injection;
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using Unity.Registration;
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using Unity.Resolution;
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namespace Unity.Strategies
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{
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@ -12,6 +12,13 @@ namespace Unity.Strategies
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/// </summary>
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public abstract class BuilderStrategy
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{
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#region Composition
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public virtual ResolveDelegate<BuilderContext>? BuildResolver(UnityContainer container, Type type, ImplicitRegistration registration, ResolveDelegate<BuilderContext>? seed) => seed;
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#endregion
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#region Build
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/// <summary>
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@ -48,7 +55,7 @@ namespace Unity.Strategies
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/// <param name="registration">Reference to registration</param>
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/// <param name="injectionMembers"></param>
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/// <returns>Returns true if this strategy will participate in building of registered type</returns>
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public virtual bool RequiredToBuildType(IUnityContainer container, Type type, ImplicitRegistration registration, params InjectionMember[] injectionMembers)
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public virtual bool RequiredToBuildType(IUnityContainer container, Type type, ImplicitRegistration registration, params InjectionMember[]? injectionMembers)
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{
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return true;
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}
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@ -0,0 +1,6 @@
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namespace Unity.Abstracts
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{
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public interface IRegex<TType>
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{
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}
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}
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@ -22,10 +22,10 @@ namespace Unity.Builder
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{
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#region Fields
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public ResolverOverride[] Overrides;
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public ResolverOverride[]? Overrides;
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internal IPolicyList List;
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public delegate object ExecutePlanDelegate(BuilderStrategy[] chain, ref BuilderContext context);
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public delegate object ExecutePlanDelegate(BuilderStrategy[]? chain, ref BuilderContext context);
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public delegate object ResolvePlanDelegate(ref BuilderContext context, ResolveDelegate<BuilderContext> resolver);
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#endregion
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@ -35,11 +35,42 @@ namespace Unity.Builder
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public IUnityContainer Container => Lifetime?.Container;
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public Type Type { get; set; }
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public Type? Type { get; set; }
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public string Name { get; set; }
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public string? Name { get; set; }
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public object Resolve(Type type, string name)
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public object? Resolve()
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{
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if (null == Type) return null;
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// Process overrides if any
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if (null != Overrides)
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{
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NamedType namedType = new NamedType
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{
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Type = Type,
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Name = Name
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};
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// Check if this parameter is overridden
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for (var index = Overrides.Length - 1; index >= 0; --index)
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{
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var resolverOverride = Overrides[index];
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// If matches with current parameter
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if (resolverOverride is IResolve resolverPolicy &&
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resolverOverride is IEquatable<NamedType> comparer && comparer.Equals(namedType))
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{
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var context = this;
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return ResolvePlan(ref context, resolverPolicy.Resolve);
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}
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}
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}
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return Resolve(Type, Name, ((UnityContainer)Container).GetRegistration(Type, Name));
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}
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public object Resolve(Type type, string? name)
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{
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// Process overrides if any
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if (null != Overrides)
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@ -79,12 +110,12 @@ namespace Unity.Builder
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Registration.Get(policyInterface);
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}
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public object Get(Type type, Type policyInterface)
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public object? Get(Type type, Type policyInterface)
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{
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return ((UnityContainer)Container).GetPolicy(type, policyInterface);
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}
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public object Get(Type type, string name, Type policyInterface)
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public object? Get(Type type, string? name, Type policyInterface)
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{
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return List.Get(type, name, policyInterface) ??
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(type != RegistrationType || name != Name
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@ -102,12 +133,12 @@ namespace Unity.Builder
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List.Set(type, policyInterface, policy);
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}
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public void Set(Type type, string name, Type policyInterface, object policy)
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public void Set(Type type, string? name, Type policyInterface, object policy)
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{
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List.Set(type, name, policyInterface, policy);
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}
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public void Clear(Type type, string name, Type policyInterface)
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public void Clear(Type type, string? name, Type policyInterface)
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{
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List.Clear(type, name, policyInterface);
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}
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@ -126,7 +157,7 @@ namespace Unity.Builder
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#region Public Properties
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public object Existing { get; set; }
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public object? Existing { get; set; }
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public ILifetimeContainer Lifetime;
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@ -134,7 +165,7 @@ namespace Unity.Builder
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public bool BuildComplete;
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public Type DeclaringType;
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public Type? DeclaringType;
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#if !NET40
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public IntPtr Parent;
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#endif
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@ -147,7 +178,7 @@ namespace Unity.Builder
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#region Resolve Methods
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public object Resolve(Type type, string name, ImplicitRegistration registration)
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public object Resolve(Type type, string? name, ImplicitRegistration registration)
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{
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unsafe
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{
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@ -218,7 +249,7 @@ namespace Unity.Builder
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return value;
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}
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public object Resolve(PropertyInfo property, object value)
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public object? Resolve(PropertyInfo property, object value)
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{
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var context = this;
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@ -273,7 +304,7 @@ namespace Unity.Builder
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return value;
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}
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public object Resolve(FieldInfo field, object value)
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public object? Resolve(FieldInfo field, object value)
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{
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var context = this;
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@ -339,9 +370,9 @@ namespace Unity.Builder
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if (Registration is ExplicitRegistration registration)
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{
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#if NETCOREAPP1_0 || NETSTANDARD1_0
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if (Type?.GetTypeInfo().IsGenericType ?? false)
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if (null != Type && Type.GetTypeInfo().IsGenericType)
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#else
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if (Type?.IsGenericType ?? false)
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if (null != Type && Type.IsGenericType)
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#endif
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return Registration.Get<ResolveDelegate<BuilderContext>>() ??
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((UnityContainer)Container).GetResolverPolicy(Type.GetGenericTypeDefinition(), Name);
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@ -359,9 +390,9 @@ namespace Unity.Builder
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if (Registration is ExplicitRegistration registration)
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{
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#if NETCOREAPP1_0 || NETSTANDARD1_0
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if (Type?.GetTypeInfo().IsGenericType ?? false)
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if (null != Type && Type.GetTypeInfo().IsGenericType)
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#else
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if (Type?.IsGenericType ?? false)
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if (null != Type && Type.IsGenericType)
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#endif
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{
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return ((UnityContainer)Container).GetFactoryPolicy(Type.GetGenericTypeDefinition(), Name) ??
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@ -0,0 +1,15 @@
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using System;
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using Unity.Registration;
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using Unity.Resolution;
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namespace Unity.Composition
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{
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public ref struct CompositionContext
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{
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public Type Type;
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public string? Name;
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public ResolverOverride[]? Overrides;
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public ImplicitRegistration Registration;
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public UnityContainer Container;
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}
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}
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@ -0,0 +1,6 @@
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using Unity.Resolution;
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namespace Unity.Composition
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{
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public delegate object? CompositionDelegate(UnityContainer container, object? existing, ResolverOverride[] overrides);
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}
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@ -9,7 +9,7 @@ namespace Unity.Events
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/// </summary>
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public abstract class NamedEventArgs : EventArgs
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{
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private string _name;
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private string? _name;
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/// <summary>
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/// Create a new <see cref="NamedEventArgs"/> with a null name.
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@ -22,7 +22,7 @@ namespace Unity.Events
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/// Create a new <see cref="NamedEventArgs"/> with the given name.
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/// </summary>
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/// <param name="name">Name to store.</param>
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protected NamedEventArgs(string name)
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protected NamedEventArgs(string? name)
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{
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_name = name;
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}
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@ -31,7 +31,7 @@ namespace Unity.Events
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/// The name.
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/// </summary>
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/// <value>Name used for this EventArg object.</value>
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public virtual string Name
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public virtual string? Name
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{
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get => _name;
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set => _name = value;
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@ -24,7 +24,7 @@ namespace Unity.Events
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/// <param name="name">Name to register under, null if default registration.</param>
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/// <param name="lifetimeManager"><see cref="LifetimeManager"/> object that handles how
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/// the instance will be owned.</param>
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public RegisterInstanceEventArgs(Type registeredType, object instance, string name, LifetimeManager lifetimeManager)
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public RegisterInstanceEventArgs(Type? registeredType, object? instance, string? name, LifetimeManager? lifetimeManager)
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: base(name)
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{
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RegisteredType = registeredType;
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@ -38,18 +38,18 @@ namespace Unity.Events
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/// <value>
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/// Type of instance being registered.
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/// </value>
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public Type RegisteredType { get; }
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public Type? RegisteredType { get; }
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/// <summary>
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/// Instance object being registered.
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/// </summary>
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/// <value>Instance object being registered</value>
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public object Instance { get; }
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public object? Instance { get; }
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/// <summary>
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/// <see cref="Unity.LifetimeManager"/> that controls ownership of
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/// this instance.
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/// </summary>
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public LifetimeManager LifetimeManager { get; }
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public LifetimeManager? LifetimeManager { get; }
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}
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}
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@ -1,17 +1,15 @@
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using System;
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using System;
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namespace Unity.Extension
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{
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#pragma warning disable CS8618
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// Non-nullable field is uninitialized.
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/// <summary>
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/// Base class for all <see cref="IUnityContainer"/> extension objects.
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/// </summary>
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public abstract class UnityContainerExtension : IUnityContainerExtensionConfigurator
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{
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private IUnityContainer _container;
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private ExtensionContext _context;
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/// <summary>
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/// The container calls this method when the extension is added.
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/// </summary>
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@ -24,8 +22,9 @@ namespace Unity.Extension
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throw new ArgumentNullException(nameof(context));
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}
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_container = context.Container;
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_context = context;
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Container = context.Container;
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Context = context;
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Initialize();
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}
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@ -33,13 +32,13 @@ namespace Unity.Extension
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/// The container this extension has been added to.
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/// </summary>
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/// <value>The <see cref="IUnityContainer"/> that this extension has been added to.</value>
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public IUnityContainer Container => _container;
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public IUnityContainer Container { get; private set; }
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/// <summary>
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/// The <see cref="ExtensionContext"/> object used to manipulate
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/// the inner state of the container.
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/// </summary>
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protected ExtensionContext Context => _context;
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protected ExtensionContext Context { get; private set; }
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/// <summary>
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/// Initial the container with this extension's functionality.
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|
@ -49,22 +48,7 @@ namespace Unity.Extension
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/// <see cref="ExtensionContext"/> by adding strategies, policies, etc. to
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/// install it's functions into the container.</remarks>
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protected abstract void Initialize();
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}
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/// <summary>
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/// Removes the extension's functions from the container.
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/// </summary>
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/// <remarks>
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/// <para>
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/// This method is called when extensions are being removed from the container. It can be
|
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/// used to do things like disconnect event handlers or clean up member state. You do not
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/// need to remove strategies or policies here; the container will do that automatically.
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/// </para>
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/// <para>
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/// The default implementation of this method does nothing.</para>
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/// </remarks>
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public virtual void Remove()
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{
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// Do nothing by default, can be overridden to do whatever you want.
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}
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}
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#pragma warning restore CS8618 // Non-nullable field is uninitialized.
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}
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|
|
|
@ -5,7 +5,7 @@ namespace Unity.Extensions
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{
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internal static class MetadataExtensions
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{
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internal static int GetEntries<TElement>(this Registry<Type, int[]> metadata, int hashCode, out int[] data)
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internal static int GetEntries<TElement>(this Registry<Type, int[]> metadata, int hashCode, out int[]? data)
|
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{
|
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var targetBucket = (hashCode & UnityContainer.HashMask) % metadata.Buckets.Length;
|
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|
@ -28,7 +28,7 @@ namespace Unity.Extensions
|
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return 0;
|
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}
|
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internal static int GetEntries(this Registry<Type, int[]> metadata, int hashCode, Type type, out int[] data)
|
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internal static int GetEntries(this Registry<Type, int[]> metadata, int hashCode, Type type, out int[]? data)
|
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{
|
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var targetBucket = (hashCode & UnityContainer.HashMask) % metadata.Buckets.Length;
|
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|
|
|
@ -1,6 +1,5 @@
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using System;
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using Unity.Policy;
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using Unity.Registration;
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using Unity.Resolution;
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using Unity.Storage;
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|
@ -10,7 +9,7 @@ namespace Unity.Extensions
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{
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#region Get
|
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public static IPolicySet Get(this Registry<NamedType, IPolicySet> registry, int hashCode, Type type)
|
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public static IPolicySet? Get(this Registry<NamedType, IPolicySet> registry, int hashCode, Type? type)
|
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{
|
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var targetBucket = (hashCode & UnityContainer.HashMask) % registry.Buckets.Length;
|
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|
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|
@ -29,7 +28,7 @@ namespace Unity.Extensions
|
|||
|
||||
#region Set
|
||||
|
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internal static void Set(this Registry<NamedType, IPolicySet> registry, Type type, ImplicitRegistration registration)
|
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internal static void Set(this Registry<NamedType, IPolicySet> registry, Type type, IPolicySet set)
|
||||
{
|
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var hashCode = type.GetHashCode();
|
||||
var targetBucket = (hashCode & UnityContainer.HashMask) % registry.Buckets.Length;
|
||||
|
@ -38,7 +37,7 @@ namespace Unity.Extensions
|
|||
{
|
||||
ref var candidate = ref registry.Entries[i];
|
||||
if (candidate.HashCode != hashCode || candidate.Key.Type != type) continue;
|
||||
candidate.Value = registration;
|
||||
candidate.Value = set;
|
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return;
|
||||
}
|
||||
|
||||
|
@ -46,11 +45,11 @@ namespace Unity.Extensions
|
|||
entry.HashCode = hashCode;
|
||||
entry.Next = registry.Buckets[targetBucket];
|
||||
entry.Key.Type = type;
|
||||
entry.Value = registration;
|
||||
entry.Value = set;
|
||||
registry.Buckets[targetBucket] = registry.Count++;
|
||||
}
|
||||
|
||||
internal static void Set(this Registry<NamedType, IPolicySet> registry, Type type, string name, ImplicitRegistration registration)
|
||||
internal static void Set(this Registry<NamedType, IPolicySet> registry, Type type, string? name, IPolicySet set)
|
||||
{
|
||||
var hashCode = NamedType.GetHashCode(type, name);
|
||||
var targetBucket = (hashCode & UnityContainer.HashMask) % registry.Buckets.Length;
|
||||
|
@ -59,7 +58,7 @@ namespace Unity.Extensions
|
|||
{
|
||||
ref var candidate = ref registry.Entries[i];
|
||||
if (candidate.HashCode != hashCode || candidate.Key.Type != type || candidate.Key.Name != name) continue;
|
||||
candidate.Value = registration;
|
||||
candidate.Value = set;
|
||||
return;
|
||||
}
|
||||
|
||||
|
@ -68,7 +67,7 @@ namespace Unity.Extensions
|
|||
entry.Next = registry.Buckets[targetBucket];
|
||||
entry.Key.Type = type;
|
||||
entry.Key.Name = name;
|
||||
entry.Value = registration;
|
||||
entry.Value = set;
|
||||
registry.Buckets[targetBucket] = registry.Count++;
|
||||
}
|
||||
|
||||
|
|
|
@ -0,0 +1,76 @@
|
|||
using System;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
using Unity.Builder;
|
||||
using Unity.Policy;
|
||||
using Unity.Resolution;
|
||||
|
||||
namespace Unity.Factories
|
||||
{
|
||||
public class RegExResolver
|
||||
{
|
||||
#region Fields
|
||||
|
||||
private static readonly MethodInfo EnumerableMethod =
|
||||
typeof(RegExResolver).GetTypeInfo()
|
||||
.GetDeclaredMethod(nameof(RegExResolver.Resolver));
|
||||
|
||||
private static readonly MethodInfo EnumerableFactory =
|
||||
typeof(RegExResolver).GetTypeInfo()
|
||||
.GetDeclaredMethod(nameof(RegExResolver.ResolverFactory));
|
||||
|
||||
#endregion
|
||||
|
||||
|
||||
#region ResolveDelegateFactory
|
||||
|
||||
public static ResolveDelegateFactory Factory = (ref BuilderContext context) =>
|
||||
{
|
||||
|
||||
#if NETSTANDARD1_0 || NETCOREAPP1_0 || NET40
|
||||
var typeArgument = context.Type.GetTypeInfo().GenericTypeArguments.First();
|
||||
if (typeArgument.GetTypeInfo().IsGenericType)
|
||||
#else
|
||||
var typeArgument = context.Type.GenericTypeArguments.First();
|
||||
if (typeArgument.IsGenericType)
|
||||
#endif
|
||||
{
|
||||
return ((EnumerableFactoryDelegate)
|
||||
EnumerableFactory.MakeGenericMethod(typeArgument)
|
||||
.CreateDelegate(typeof(EnumerableFactoryDelegate)))();
|
||||
}
|
||||
else
|
||||
{
|
||||
return (ResolveDelegate<BuilderContext>)
|
||||
EnumerableMethod.MakeGenericMethod(typeArgument)
|
||||
.CreateDelegate(typeof(ResolveDelegate<BuilderContext>));
|
||||
}
|
||||
};
|
||||
|
||||
#endregion
|
||||
|
||||
|
||||
#region Implementation
|
||||
|
||||
private static object Resolver<TElement>(ref BuilderContext context)
|
||||
{
|
||||
return ((UnityContainer)context.Container).ResolveEnumerable<TElement>(context.Resolve,
|
||||
context.Name);
|
||||
}
|
||||
|
||||
private static ResolveDelegate<BuilderContext> ResolverFactory<TElement>()
|
||||
{
|
||||
Type type = typeof(TElement).GetGenericTypeDefinition();
|
||||
return (ref BuilderContext c) => ((UnityContainer)c.Container).ResolveEnumerable<TElement>(c.Resolve, type, c.Name);
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
|
||||
#region Nested Types
|
||||
|
||||
private delegate ResolveDelegate<BuilderContext> EnumerableFactoryDelegate();
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
|
@ -1,23 +0,0 @@
|
|||
namespace Unity.Lifetime
|
||||
{
|
||||
/// <summary>
|
||||
/// Internal container lifetime manager.
|
||||
/// This manager distinguishes internal registration from user mode registration.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// Works like the ExternallyControlledLifetimeManager, but uses
|
||||
/// regular instead of weak references
|
||||
/// </remarks>
|
||||
internal class ContainerLifetimeManager : LifetimeManager, IInstanceLifetimeManager
|
||||
{
|
||||
public override object GetValue(ILifetimeContainer container = null)
|
||||
{
|
||||
return container.Container;
|
||||
}
|
||||
|
||||
protected override LifetimeManager OnCreateLifetimeManager()
|
||||
{
|
||||
return new ContainerLifetimeManager();
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,5 +1,6 @@
|
|||
using System;
|
||||
using System.Reflection;
|
||||
using Unity.Composition;
|
||||
using Unity.Storage;
|
||||
|
||||
namespace Unity.Policy
|
||||
|
@ -18,6 +19,8 @@ namespace Unity.Policy
|
|||
|
||||
#region Public Members
|
||||
|
||||
public CompositionDelegate ComposeMethod { get; set; }
|
||||
|
||||
public ISelect<ConstructorInfo> CtorSelector { get; set; }
|
||||
|
||||
public ISelect<PropertyInfo> PropertiesSelector { get; set; }
|
||||
|
@ -39,43 +42,45 @@ namespace Unity.Policy
|
|||
|
||||
public override object Get(Type policyInterface)
|
||||
{
|
||||
switch (policyInterface)
|
||||
return policyInterface switch
|
||||
{
|
||||
case Type type when (typeof(ISelect<ConstructorInfo>) == type):
|
||||
return CtorSelector;
|
||||
Type type when typeof(ISelect<ConstructorInfo>) == type => CtorSelector,
|
||||
Type type when typeof(ISelect<PropertyInfo>) == type => PropertiesSelector,
|
||||
Type type when typeof(ISelect<MethodInfo>) == type => MethodsSelector,
|
||||
Type type when typeof(ISelect<FieldInfo>) == type => FieldsSelector,
|
||||
Type type when typeof(ResolveDelegateFactory) == type => ResolveDelegateFactory,
|
||||
Type type when typeof(CompositionDelegate) == type => ComposeMethod,
|
||||
|
||||
case Type type when (typeof(ISelect<PropertyInfo>) == type):
|
||||
return PropertiesSelector;
|
||||
|
||||
case Type type when (typeof(ISelect<MethodInfo>) == type):
|
||||
return MethodsSelector;
|
||||
|
||||
case Type type when (typeof(ISelect<FieldInfo>) == type):
|
||||
return FieldsSelector;
|
||||
|
||||
default:
|
||||
return base.Get(policyInterface);
|
||||
}
|
||||
_ => base.Get(policyInterface)
|
||||
};
|
||||
}
|
||||
|
||||
public override void Set(Type policyInterface, object policy)
|
||||
{
|
||||
switch (policyInterface)
|
||||
{
|
||||
case ISelect<ConstructorInfo> constructor:
|
||||
CtorSelector = constructor;
|
||||
case Type type when typeof(ISelect<ConstructorInfo>) == type:
|
||||
CtorSelector = (ISelect<ConstructorInfo>)policy;
|
||||
break;
|
||||
|
||||
case ISelect<PropertyInfo> property:
|
||||
PropertiesSelector = property;
|
||||
case Type type when typeof(ISelect<PropertyInfo>) == type:
|
||||
PropertiesSelector = (ISelect<PropertyInfo>)policy;
|
||||
break;
|
||||
|
||||
case ISelect<MethodInfo> method:
|
||||
MethodsSelector = method;
|
||||
case Type type when typeof(ISelect<MethodInfo>) == type:
|
||||
MethodsSelector = (ISelect<MethodInfo>)policy;
|
||||
break;
|
||||
|
||||
case ISelect<FieldInfo> field:
|
||||
FieldsSelector = field;
|
||||
case Type type when typeof(ISelect<FieldInfo>) == type:
|
||||
FieldsSelector = (ISelect<FieldInfo>)policy;
|
||||
break;
|
||||
|
||||
case Type type when typeof(ResolveDelegateFactory) == type:
|
||||
ResolveDelegateFactory = (ResolveDelegateFactory)policy;
|
||||
break;
|
||||
|
||||
case Type type when typeof(CompositionDelegate) == type:
|
||||
ComposeMethod = (CompositionDelegate)policy;
|
||||
break;
|
||||
|
||||
default:
|
||||
|
|
|
@ -13,7 +13,7 @@ namespace Unity.Registration
|
|||
{
|
||||
#region Constructors
|
||||
|
||||
public ExplicitRegistration(Type mappedTo, LifetimeManager lifetimeManager, InjectionMember[] injectionMembers = null)
|
||||
public ExplicitRegistration(Type? mappedTo, LifetimeManager lifetimeManager, InjectionMember[]? injectionMembers = null)
|
||||
{
|
||||
Type = mappedTo;
|
||||
Key = typeof(LifetimeManager);
|
||||
|
@ -24,24 +24,24 @@ namespace Unity.Registration
|
|||
}
|
||||
|
||||
|
||||
public ExplicitRegistration(IPolicySet validators, LifetimeManager lifetimeManager, InjectionMember[] injectionMembers = null)
|
||||
public ExplicitRegistration(IPolicySet? validators, LifetimeManager lifetimeManager, InjectionMember[]? injectionMembers = null)
|
||||
{
|
||||
Type = null;
|
||||
Key = typeof(LifetimeManager);
|
||||
Value = lifetimeManager;
|
||||
LifetimeManager.InUse = true;
|
||||
InjectionMembers = injectionMembers;
|
||||
Next = (PolicyEntry)validators;
|
||||
Next = (PolicyEntry?)validators;
|
||||
}
|
||||
|
||||
public ExplicitRegistration(IPolicySet validators, Type mappedTo, LifetimeManager lifetimeManager, InjectionMember[] injectionMembers = null)
|
||||
public ExplicitRegistration(IPolicySet? validators, Type mappedTo, LifetimeManager lifetimeManager, InjectionMember[]? injectionMembers = null)
|
||||
{
|
||||
Type = mappedTo;
|
||||
Key = typeof(LifetimeManager);
|
||||
Value = lifetimeManager;
|
||||
LifetimeManager.InUse = true;
|
||||
InjectionMembers = injectionMembers;
|
||||
Next = (PolicyEntry)validators;
|
||||
Next = (PolicyEntry?)validators;
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
@ -53,7 +53,7 @@ namespace Unity.Registration
|
|||
/// The type that this registration is mapped to. If no type mapping was done, the
|
||||
/// <see cref="Type"/> property and this one will have the same value.
|
||||
/// </summary>
|
||||
public Type Type { get; }
|
||||
public Type? Type { get; }
|
||||
|
||||
#endregion
|
||||
|
||||
|
@ -70,7 +70,7 @@ namespace Unity.Registration
|
|||
_registration = set;
|
||||
}
|
||||
|
||||
public Type Type => _registration.Type;
|
||||
public Type? Type => _registration.Type;
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
|
|
@ -1,6 +1,7 @@
|
|||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Threading;
|
||||
using Unity.Composition;
|
||||
using Unity.Injection;
|
||||
using Unity.Lifetime;
|
||||
using Unity.Policy;
|
||||
|
@ -27,8 +28,8 @@ namespace Unity.Registration
|
|||
{
|
||||
}
|
||||
|
||||
public ImplicitRegistration(IPolicySet set)
|
||||
: base(typeof(LifetimeManager), null, (PolicyEntry)set)
|
||||
public ImplicitRegistration(IPolicySet? set)
|
||||
: base(typeof(LifetimeManager), null, (PolicyEntry?)set)
|
||||
{
|
||||
}
|
||||
|
||||
|
@ -41,16 +42,10 @@ namespace Unity.Registration
|
|||
InjectionMembers = factory.InjectionMembers;
|
||||
}
|
||||
|
||||
public ImplicitRegistration(Type policyInterface, object policy)
|
||||
public ImplicitRegistration(CompositionDelegate factory)
|
||||
: base(typeof(LifetimeManager))
|
||||
{
|
||||
Key = typeof(LifetimeManager);
|
||||
Next = new PolicyEntry
|
||||
{
|
||||
Key = policyInterface,
|
||||
Value = policy,
|
||||
Next = Next
|
||||
};
|
||||
Factory = factory;
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
@ -58,17 +53,19 @@ namespace Unity.Registration
|
|||
|
||||
#region Public Members
|
||||
|
||||
public virtual BuilderStrategy[] BuildChain { get; set; }
|
||||
public virtual CompositionDelegate? Factory { get; set; }
|
||||
|
||||
public InjectionMember[] InjectionMembers { get; set; }
|
||||
public virtual BuilderStrategy[]? BuildChain { get; set; }
|
||||
|
||||
public InjectionMember[]? InjectionMembers { get; set; }
|
||||
|
||||
public bool BuildRequired { get; set; }
|
||||
|
||||
public Converter<Type, Type> Map { get; set; }
|
||||
public Converter<Type, Type?>? Map { get; set; }
|
||||
|
||||
public LifetimeManager LifetimeManager
|
||||
public LifetimeManager? LifetimeManager
|
||||
{
|
||||
get => (LifetimeManager)Value;
|
||||
get => Value as LifetimeManager;
|
||||
set => Value = value;
|
||||
}
|
||||
|
||||
|
@ -88,8 +85,19 @@ namespace Unity.Registration
|
|||
|
||||
#region IPolicySet
|
||||
|
||||
public override object? Get(Type policyInterface)
|
||||
{
|
||||
if (typeof(CompositionDelegate) == policyInterface)
|
||||
return Factory;
|
||||
else
|
||||
return base.Get(policyInterface);
|
||||
}
|
||||
|
||||
public override void Set(Type policyInterface, object policy)
|
||||
{
|
||||
if (typeof(CompositionDelegate) == policyInterface)
|
||||
Factory = (CompositionDelegate)policy;
|
||||
else
|
||||
Next = new PolicyEntry
|
||||
{
|
||||
Key = policyInterface,
|
||||
|
@ -113,13 +121,13 @@ namespace Unity.Registration
|
|||
_registration = set;
|
||||
}
|
||||
|
||||
public InjectionMember[] InjectionMembers => _registration.InjectionMembers;
|
||||
public InjectionMember[]? InjectionMembers => _registration.InjectionMembers;
|
||||
|
||||
public bool BuildRequired => _registration.BuildRequired;
|
||||
|
||||
public Converter<Type, Type> Map => _registration.Map;
|
||||
public Converter<Type, Type?>? Map => _registration.Map;
|
||||
|
||||
public LifetimeManager LifetimeManager => null;
|
||||
public LifetimeManager? LifetimeManager => null;
|
||||
|
||||
public int RefCount => _registration._refCount;
|
||||
}
|
||||
|
|
|
@ -4,8 +4,8 @@ namespace Unity.Storage
|
|||
{
|
||||
public class PolicyEntry
|
||||
{
|
||||
public Type Key;
|
||||
public object Value;
|
||||
public PolicyEntry Next;
|
||||
public Type? Key;
|
||||
public object? Value;
|
||||
public PolicyEntry? Next;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -20,13 +20,13 @@ namespace Unity.Storage
|
|||
Key = type;
|
||||
}
|
||||
|
||||
public PolicySet(Type type, object value)
|
||||
public PolicySet(Type type, object? value)
|
||||
{
|
||||
Key = type;
|
||||
Value = value;
|
||||
}
|
||||
|
||||
public PolicySet(Type type, object value, PolicyEntry set)
|
||||
public PolicySet(Type type, object? value, PolicyEntry? set)
|
||||
{
|
||||
var node = (PolicyEntry)this;
|
||||
node.Key = type;
|
||||
|
@ -39,9 +39,9 @@ namespace Unity.Storage
|
|||
|
||||
#region IPolicySet
|
||||
|
||||
public virtual object Get(Type policyInterface)
|
||||
public virtual object? Get(Type policyInterface)
|
||||
{
|
||||
for (var node = (PolicyEntry)this; node != null; node = node.Next)
|
||||
for (PolicyEntry? node = this; node != null; node = node.Next)
|
||||
{
|
||||
if (node.Key == policyInterface)
|
||||
return node.Value;
|
||||
|
@ -52,7 +52,7 @@ namespace Unity.Storage
|
|||
|
||||
public virtual void Set(Type policyInterface, object policy)
|
||||
{
|
||||
for (var node = (PolicyEntry)this; node != null; node = node.Next)
|
||||
for (PolicyEntry? node = this; node != null; node = node.Next)
|
||||
{
|
||||
if (node.Key == policyInterface)
|
||||
{
|
||||
|
@ -71,8 +71,8 @@ namespace Unity.Storage
|
|||
|
||||
public virtual void Clear(Type policyInterface)
|
||||
{
|
||||
PolicyEntry node;
|
||||
PolicyEntry last = null;
|
||||
PolicyEntry? node;
|
||||
PolicyEntry? last = null;
|
||||
|
||||
for (node = this; node != null; node = node.Next)
|
||||
{
|
||||
|
@ -104,7 +104,7 @@ namespace Unity.Storage
|
|||
|
||||
public IEnumerator<PolicyEntry> GetEnumerator()
|
||||
{
|
||||
for (var node = (PolicyEntry)this; node != null; node = node.Next)
|
||||
for (PolicyEntry? node = this; node != null; node = node.Next)
|
||||
yield return node;
|
||||
}
|
||||
|
||||
|
@ -120,7 +120,7 @@ namespace Unity.Storage
|
|||
get
|
||||
{
|
||||
var count = 0;
|
||||
for (var node = (PolicyEntry)this; node != null; node = node.Next)
|
||||
for (PolicyEntry? node = this; node != null; node = node.Next)
|
||||
count += 1;
|
||||
|
||||
return count;
|
||||
|
@ -146,8 +146,8 @@ namespace Unity.Storage
|
|||
{
|
||||
PolicyEntry _node;
|
||||
public Policy(PolicyEntry node) => _node = node;
|
||||
public Type Interface => _node.Key;
|
||||
public object Value => _node.Value;
|
||||
public Type? Interface => _node.Key;
|
||||
public object? Value => _node.Value;
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
|
|
@ -19,7 +19,32 @@ namespace Unity.Storage
|
|||
|
||||
#region Constructors
|
||||
|
||||
public Registry(int prime = 0)
|
||||
|
||||
public Registry()
|
||||
{
|
||||
var size = Primes[0];
|
||||
|
||||
Buckets = new int[size];
|
||||
Entries = new Entry[size];
|
||||
Count = 1;
|
||||
|
||||
#if !NET40
|
||||
unsafe
|
||||
{
|
||||
fixed (int* bucketsPtr = Buckets)
|
||||
{
|
||||
int* ptr = bucketsPtr;
|
||||
var end = bucketsPtr + Buckets.Length;
|
||||
while (ptr < end) *ptr++ = -1;
|
||||
}
|
||||
}
|
||||
#else
|
||||
for(int i = 0; i < Buckets.Length; i++)
|
||||
Buckets[i] = -1;
|
||||
#endif
|
||||
}
|
||||
|
||||
public Registry(int prime)
|
||||
{
|
||||
if (prime < 0 || prime >= Primes.Length) throw new ArgumentException("Capacity Overflow");
|
||||
|
||||
|
|
|
@ -4,6 +4,7 @@ using Unity.Builder;
|
|||
using Unity.Exceptions;
|
||||
using Unity.Injection;
|
||||
using Unity.Registration;
|
||||
using Unity.Resolution;
|
||||
|
||||
namespace Unity.Strategies
|
||||
{
|
||||
|
@ -12,9 +13,38 @@ namespace Unity.Strategies
|
|||
/// </summary>
|
||||
public class BuildKeyMappingStrategy : BuilderStrategy
|
||||
{
|
||||
#region Composition
|
||||
|
||||
public override ResolveDelegate<BuilderContext>? BuildResolver(UnityContainer container, Type type, ImplicitRegistration registration, ResolveDelegate<BuilderContext>? seed)
|
||||
{
|
||||
var required = registration is ExplicitRegistration explicitRegistration
|
||||
? RequiredToBuildType(container, type, registration, explicitRegistration.InjectionMembers)
|
||||
: RequiredToBuildType(container, type, registration);
|
||||
|
||||
return !required ? seed :
|
||||
(ref BuilderContext context) =>
|
||||
{
|
||||
var map = ((ImplicitRegistration)context.Registration).Map;
|
||||
if (null != map && null != context.Type) context.Type = map(context.Type);
|
||||
|
||||
if (!((ImplicitRegistration)context.Registration).BuildRequired &&
|
||||
((UnityContainer)context.Container).IsRegistered(ref context) &&
|
||||
null != context.Type)
|
||||
{
|
||||
return context.Resolve();
|
||||
}
|
||||
|
||||
// Compose down the chain
|
||||
return seed?.Invoke(ref context);
|
||||
};
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
|
||||
#region Registration and Analysis
|
||||
|
||||
public override bool RequiredToBuildType(IUnityContainer container, Type type, ImplicitRegistration registration, params InjectionMember[] injectionMembers)
|
||||
public override bool RequiredToBuildType(IUnityContainer container, Type type, ImplicitRegistration registration, params InjectionMember[]? injectionMembers)
|
||||
{
|
||||
if (!(registration is ExplicitRegistration containerRegistration)) return null != registration.Map;
|
||||
|
||||
|
@ -48,7 +78,7 @@ namespace Unity.Strategies
|
|||
|
||||
try
|
||||
{
|
||||
return containerRegistration.Type.MakeGenericType(targetTypeInfo.GenericTypeArguments);
|
||||
return containerRegistration.Type?.MakeGenericType(targetTypeInfo.GenericTypeArguments);
|
||||
}
|
||||
catch (ArgumentException ae)
|
||||
{
|
||||
|
@ -73,13 +103,13 @@ namespace Unity.Strategies
|
|||
public override void PreBuildUp(ref BuilderContext context)
|
||||
{
|
||||
var map = ((ImplicitRegistration)context.Registration).Map;
|
||||
if (null != map) context.Type = map(context.Type);
|
||||
if (null != map && null != context.Type) context.Type = map(context.Type);
|
||||
|
||||
if (!((ImplicitRegistration)context.Registration).BuildRequired &&
|
||||
((UnityContainer)context.Container).IsRegistered(ref context))
|
||||
((UnityContainer)context.Container).IsRegistered(ref context) &&
|
||||
null != context.Type)
|
||||
{
|
||||
// TODO: Optimize call, no need for parameters
|
||||
context.Existing = context.Resolve(context.Type, context.Name);
|
||||
context.Existing = context.Resolve();
|
||||
context.BuildComplete = true;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -17,9 +17,61 @@ namespace Unity.Strategies
|
|||
/// </summary>
|
||||
public class BuildPlanStrategy : BuilderStrategy
|
||||
{
|
||||
#region Composition
|
||||
|
||||
public override ResolveDelegate<BuilderContext>? BuildResolver(UnityContainer container, Type type, ImplicitRegistration registration, ResolveDelegate<BuilderContext>? seed)
|
||||
{
|
||||
ResolveDelegate<BuilderContext>? storedResolver = null;
|
||||
|
||||
return (ref BuilderContext context) =>
|
||||
{
|
||||
var resolver = storedResolver ?? context.GetResolver();
|
||||
|
||||
if (null == resolver)
|
||||
{
|
||||
// Check if can be created
|
||||
if (!(context.Registration is ExplicitRegistration) &&
|
||||
#if NETCOREAPP1_0 || NETSTANDARD1_0
|
||||
context.RegistrationType.GetTypeInfo().IsGenericTypeDefinition)
|
||||
#else
|
||||
context.RegistrationType.IsGenericTypeDefinition)
|
||||
#endif
|
||||
{
|
||||
throw new ArgumentException(string.Format(CultureInfo.CurrentCulture,
|
||||
"The type {0} is an open generic type. An open generic type cannot be resolved.",
|
||||
context.RegistrationType.FullName));
|
||||
}
|
||||
|
||||
// Get resolver factory
|
||||
var factory = context.GetFactory();
|
||||
|
||||
// Create plan
|
||||
if (null != factory)
|
||||
{
|
||||
storedResolver = factory(ref context);
|
||||
|
||||
context.Registration.Set(typeof(ResolveDelegate<BuilderContext>), storedResolver);
|
||||
context.Existing = storedResolver(ref context);
|
||||
}
|
||||
else
|
||||
throw new ResolutionFailedException(context.Type, context.Name, $"Failed to find Resolve Delegate Factory for Type {context.Type}");
|
||||
}
|
||||
else
|
||||
{
|
||||
// Plan has been already created, just build the object
|
||||
context.Existing = resolver(ref context);
|
||||
}
|
||||
|
||||
return null == seed ? context.Existing : seed(ref context);
|
||||
};
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
|
||||
#region Registration and Analysis
|
||||
|
||||
public override bool RequiredToBuildType(IUnityContainer container, Type type, ImplicitRegistration registration, params InjectionMember[] injectionMembers)
|
||||
public override bool RequiredToBuildType(IUnityContainer container, Type type, ImplicitRegistration registration, params InjectionMember[]? injectionMembers)
|
||||
{
|
||||
// Require Re-Resolve if no injectors specified
|
||||
registration.BuildRequired = (injectionMembers?.Any(m => m.BuildRequired) ?? false) ||
|
||||
|
|
|
@ -1,9 +1,11 @@
|
|||
using System;
|
||||
using System.Reflection;
|
||||
using Unity.Builder;
|
||||
using Unity.Composition;
|
||||
using Unity.Injection;
|
||||
using Unity.Lifetime;
|
||||
using Unity.Registration;
|
||||
using Unity.Resolution;
|
||||
|
||||
namespace Unity.Strategies
|
||||
{
|
||||
|
@ -22,11 +24,37 @@ namespace Unity.Strategies
|
|||
#endregion
|
||||
|
||||
|
||||
#region Composition
|
||||
|
||||
public override ResolveDelegate<BuilderContext>? BuildResolver(UnityContainer container, Type type, ImplicitRegistration registration, ResolveDelegate<BuilderContext>? seed)
|
||||
{
|
||||
var lifetime = registration.LifetimeManager;
|
||||
|
||||
if (null == lifetime || lifetime is TransientLifetimeManager) return seed;
|
||||
|
||||
return (ref BuilderContext context) =>
|
||||
{
|
||||
// Return if holds value
|
||||
var value = lifetime.GetValue(context.Lifetime);
|
||||
if (LifetimeManager.NoValue != value) return value;
|
||||
|
||||
// Compose down the chain
|
||||
value = seed?.Invoke(ref context);
|
||||
lifetime.SetValue(value, context.Lifetime);
|
||||
|
||||
return value;
|
||||
};
|
||||
}
|
||||
|
||||
|
||||
#endregion
|
||||
|
||||
|
||||
#region Build
|
||||
|
||||
public override void PreBuildUp(ref BuilderContext context)
|
||||
{
|
||||
LifetimeManager policy = null;
|
||||
LifetimeManager? policy = null;
|
||||
|
||||
if (context.Registration is ImplicitRegistration registration)
|
||||
policy = registration.LifetimeManager;
|
||||
|
@ -49,7 +77,7 @@ namespace Unity.Strategies
|
|||
|
||||
public override void PostBuildUp(ref BuilderContext context)
|
||||
{
|
||||
LifetimeManager policy = null;
|
||||
LifetimeManager? policy = null;
|
||||
|
||||
if (context.Registration is ImplicitRegistration registration)
|
||||
policy = registration.LifetimeManager;
|
||||
|
@ -65,7 +93,7 @@ namespace Unity.Strategies
|
|||
|
||||
#region Registration and Analysis
|
||||
|
||||
public override bool RequiredToBuildType(IUnityContainer container, Type type, ImplicitRegistration registration, params InjectionMember[] injectionMembers)
|
||||
public override bool RequiredToBuildType(IUnityContainer container, Type type, ImplicitRegistration registration, params InjectionMember[]? injectionMembers)
|
||||
{
|
||||
var policy = registration.LifetimeManager;
|
||||
if (null != policy)
|
||||
|
|
|
@ -22,8 +22,9 @@
|
|||
<DelaySign>false</DelaySign>
|
||||
<RootNamespace>Unity</RootNamespace>
|
||||
<PackageTags>Unity Container unitycontainer Microsoft.Practices.Unity IoC</PackageTags>
|
||||
<LangVersion>latest</LangVersion>
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
<LangVersion>8.0</LangVersion>
|
||||
<NullableContextOptions>enable</NullableContextOptions>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup Condition="'$(TargetFramework)' != 'netcoreapp1.0' AND '$(TargetFramework)' != 'netstandard1.0' ">
|
||||
|
|
|
@ -0,0 +1,124 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Linq.Expressions;
|
||||
using Unity.Builder;
|
||||
using Unity.Composition;
|
||||
using Unity.Registration;
|
||||
using Unity.Resolution;
|
||||
using Unity.Storage;
|
||||
using Unity.Strategies;
|
||||
|
||||
namespace Unity
|
||||
{
|
||||
public partial class UnityContainer
|
||||
{
|
||||
internal delegate CompositionDelegate CompositionFactoryDelegate(ref CompositionContext context);
|
||||
|
||||
#region Fields
|
||||
|
||||
internal CompositionFactoryDelegate _factory = ResolvedComposition;
|
||||
|
||||
#endregion
|
||||
|
||||
|
||||
|
||||
#region Composition
|
||||
|
||||
private object? Compose(Type type, string? name, params ResolverOverride[] overrides)
|
||||
{
|
||||
var registration = GetRegistration(type, name);
|
||||
|
||||
// Double-check lock
|
||||
lock (registration)
|
||||
{
|
||||
// Make sure build plan was not yet created
|
||||
if (null == registration.Factory)
|
||||
{
|
||||
// Create build plan
|
||||
var context = new CompositionContext
|
||||
{
|
||||
Type = type,
|
||||
Name = name,
|
||||
Overrides = overrides,
|
||||
Registration = registration,
|
||||
Container = this,
|
||||
};
|
||||
|
||||
registration.Factory = _factory.Invoke(ref context);
|
||||
}
|
||||
}
|
||||
|
||||
// Execute the plan
|
||||
return registration.Factory.Invoke(this, null, overrides);
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
|
||||
#region Build Plan
|
||||
|
||||
|
||||
internal static CompositionDelegate CompiledComposition(ref CompositionContext context)
|
||||
{
|
||||
var expressions = new List<Expression>();
|
||||
//var type = context.Type;
|
||||
//var registration = context.Registration;
|
||||
|
||||
//foreach (var processor in _processorsChain)
|
||||
//{
|
||||
// foreach (var step in processor.GetExpressions(type, registration))
|
||||
// expressions.Add(step);
|
||||
//}
|
||||
|
||||
expressions.Add(BuilderContextExpression.Existing);
|
||||
|
||||
var lambda = Expression.Lambda<CompositionDelegate>(
|
||||
Expression.Block(expressions), BuilderContextExpression.Context);
|
||||
|
||||
return lambda.Compile();
|
||||
}
|
||||
|
||||
internal static CompositionDelegate ResolvedComposition(ref CompositionContext context)
|
||||
{
|
||||
// Closures
|
||||
ResolveDelegate<BuilderContext>? seedMethod = null;
|
||||
|
||||
var type = context.Type;
|
||||
var name = context.Name;
|
||||
var overrides = context.Overrides;
|
||||
var registration = context.Registration;
|
||||
var typeMapped = registration is ExplicitRegistration containerRegistration
|
||||
? containerRegistration.Type : context.Type;
|
||||
|
||||
// Build chain
|
||||
foreach (var strategy in registration?.BuildChain ?? throw new ArgumentNullException(nameof(registration.BuildChain)))
|
||||
seedMethod = strategy.BuildResolver(context.Container, type, registration, seedMethod);
|
||||
|
||||
// Assemble composer
|
||||
return (null == seedMethod)
|
||||
? (CompositionDelegate)((c, e, o) => null)
|
||||
: ((UnityContainer container, object? existing, ResolverOverride[] overrides) =>
|
||||
{
|
||||
var context = new BuilderContext
|
||||
{
|
||||
RegistrationType = type,
|
||||
Name = name,
|
||||
Type = typeMapped,
|
||||
Registration = registration,
|
||||
Lifetime = container.LifetimeContainer,
|
||||
Overrides = null != overrides && 0 == overrides.Length ? null : overrides,
|
||||
|
||||
List = new PolicyList(),
|
||||
ExecutePlan = container.ContextExecutePlan,
|
||||
ResolvePlan = container.ContextResolvePlan,
|
||||
};
|
||||
|
||||
return seedMethod(ref context);
|
||||
});
|
||||
}
|
||||
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
|
@ -89,10 +89,10 @@ namespace Unity
|
|||
|
||||
#region IPolicyList
|
||||
|
||||
public virtual object Get(Type type, Type policyInterface)
|
||||
public virtual object? Get(Type type, Type policyInterface)
|
||||
=> _container.GetPolicy(type, policyInterface);
|
||||
|
||||
public virtual object Get(Type type, string name, Type policyInterface)
|
||||
public virtual object? Get(Type type, string name, Type policyInterface)
|
||||
=> _container.GetPolicy(type, name, policyInterface);
|
||||
|
||||
public virtual void Set(Type type, Type policyInterface, object policy)
|
||||
|
|
|
@ -3,6 +3,7 @@ using System.Collections.Generic;
|
|||
using System.Linq;
|
||||
using System.Text;
|
||||
using Unity.Builder;
|
||||
using Unity.Composition;
|
||||
using Unity.Events;
|
||||
using Unity.Injection;
|
||||
using Unity.Lifetime;
|
||||
|
@ -108,7 +109,7 @@ namespace Unity
|
|||
#region Instance Registration
|
||||
|
||||
/// <inheritdoc />
|
||||
IUnityContainer IUnityContainer.RegisterInstance(Type type, string name, object instance, IInstanceLifetimeManager lifetimeManager)
|
||||
IUnityContainer IUnityContainer.RegisterInstance(Type type, string? name, object instance, IInstanceLifetimeManager lifetimeManager)
|
||||
{
|
||||
var mappedToType = instance?.GetType();
|
||||
var registeredType = type ?? mappedToType;
|
||||
|
@ -124,7 +125,7 @@ namespace Unity
|
|||
|
||||
// Create registration and add to appropriate storage
|
||||
var container = lifetimeManager is SingletonLifetimeManager ? _root : this;
|
||||
var registration = new ExplicitRegistration(null, mappedToType, ((LifetimeManager)lifetimeManager));
|
||||
var registration = new ExplicitRegistration(null, mappedToType, (LifetimeManager)lifetimeManager);
|
||||
|
||||
// If Disposable add to container's lifetime
|
||||
if (lifetimeManager is IDisposable manager)
|
||||
|
@ -223,12 +224,8 @@ namespace Unity
|
|||
#region Getting objects
|
||||
|
||||
/// <inheritdoc />
|
||||
object IUnityContainer.Resolve(Type type, string name, params ResolverOverride[] overrides)
|
||||
object IUnityContainer.Resolve(Type type, string? name, params ResolverOverride[] overrides)
|
||||
{
|
||||
// Verify arguments
|
||||
if (null == type) throw new ArgumentNullException(nameof(type));
|
||||
name = string.IsNullOrEmpty(name) ? null : name;
|
||||
|
||||
var registration = GetRegistration(type, name);
|
||||
var context = new BuilderContext
|
||||
{
|
||||
|
@ -253,7 +250,7 @@ namespace Unity
|
|||
#region BuildUp existing object
|
||||
|
||||
/// <inheritdoc />
|
||||
object IUnityContainer.BuildUp(Type type, object existing, string name, params ResolverOverride[] overrides)
|
||||
public object BuildUp(Type type, object existing, string? name, params ResolverOverride[] overrides)
|
||||
{
|
||||
// Verify arguments
|
||||
if (null == type) throw new ArgumentNullException(nameof(type));
|
||||
|
@ -286,12 +283,7 @@ namespace Unity
|
|||
#region Child container management
|
||||
|
||||
/// <inheritdoc />
|
||||
IUnityContainer IUnityContainer.CreateChildContainer()
|
||||
{
|
||||
var child = new UnityContainer(this);
|
||||
ChildContainerCreated?.Invoke(this, new ChildContainerCreatedEventArgs(child._context));
|
||||
return child;
|
||||
}
|
||||
IUnityContainer IUnityContainer.CreateChildContainer() => CreateChildContainer();
|
||||
|
||||
/// <inheritdoc />
|
||||
IUnityContainer IUnityContainer.Parent => _parent;
|
||||
|
|
|
@ -3,14 +3,17 @@ using System.Collections.Generic;
|
|||
using System.Linq;
|
||||
using System.Text.RegularExpressions;
|
||||
using System.Threading.Tasks;
|
||||
using Unity.Composition;
|
||||
using Unity.Events;
|
||||
using Unity.Injection;
|
||||
using Unity.Lifetime;
|
||||
using Unity.Registration;
|
||||
using Unity.Resolution;
|
||||
using Unity.Storage;
|
||||
|
||||
|
||||
namespace Unity
|
||||
{
|
||||
|
||||
public partial class UnityContainer : IUnityContainerAsync
|
||||
{
|
||||
#region Registration
|
||||
|
@ -18,7 +21,7 @@ namespace Unity
|
|||
#region Type
|
||||
|
||||
/// <inheritdoc />
|
||||
IUnityContainer IUnityContainerAsync.RegisterType(IEnumerable<Type> interfaces, Type type, string name, ITypeLifetimeManager lifetimeManager, params InjectionMember[] injectionMembers)
|
||||
IUnityContainerAsync IUnityContainerAsync.RegisterType(IEnumerable<Type> interfaces, Type type, string name, ITypeLifetimeManager lifetimeManager, params InjectionMember[] injectionMembers)
|
||||
{
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
|
@ -29,7 +32,7 @@ namespace Unity
|
|||
#region Factory
|
||||
|
||||
/// <inheritdoc />
|
||||
IUnityContainer IUnityContainerAsync.RegisterFactory(IEnumerable<Type> interfaces, string name, Func<IUnityContainer, Type, string, object> factory, IFactoryLifetimeManager lifetimeManager)
|
||||
IUnityContainerAsync IUnityContainerAsync.RegisterFactory(IEnumerable<Type> interfaces, string name, Func<IUnityContainer, Type, string, object> factory, IFactoryLifetimeManager lifetimeManager)
|
||||
{
|
||||
// Validate input
|
||||
// TODO: Move to diagnostic
|
||||
|
@ -85,7 +88,7 @@ namespace Unity
|
|||
#region Instance
|
||||
|
||||
/// <inheritdoc />
|
||||
IUnityContainer IUnityContainerAsync.RegisterInstance(IEnumerable<Type> interfaces, string name, object instance, IInstanceLifetimeManager lifetimeManager)
|
||||
IUnityContainerAsync IUnityContainerAsync.RegisterInstance(IEnumerable<Type> interfaces, string name, object instance, IInstanceLifetimeManager lifetimeManager)
|
||||
{
|
||||
// Validate input
|
||||
// TODO: Move to diagnostic
|
||||
|
@ -135,33 +138,70 @@ namespace Unity
|
|||
#endregion
|
||||
|
||||
|
||||
#region Hierarchy
|
||||
|
||||
/// <inheritdoc />
|
||||
IUnityContainer IUnityContainerAsync.Parent => throw new NotImplementedException();
|
||||
|
||||
/// <inheritdoc />
|
||||
IUnityContainer IUnityContainerAsync.CreateChildContainer()
|
||||
{
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
|
||||
#region Resolution
|
||||
|
||||
|
||||
|
||||
/// <inheritdoc />
|
||||
Task<object> IUnityContainerAsync.Resolve(Type type, string name, params ResolverOverride[] overrides)
|
||||
Task<object> IUnityContainerAsync.Resolve(Type type, string? name, params ResolverOverride[] overrides)
|
||||
{
|
||||
return null;// _getPipeline(type, name).Invoke(this, overrides);
|
||||
// TODO: Suppression
|
||||
#pragma warning disable CS8619 // Nullability of reference types in value doesn't match target type.
|
||||
|
||||
if (GetPolicy(type, name, typeof(CompositionDelegate)) is CompositionDelegate factory)
|
||||
{
|
||||
return Task.FromResult(factory(this, null, overrides));
|
||||
}
|
||||
|
||||
return Task.Factory.StartNew(() => Compose(type, name, overrides));
|
||||
|
||||
#pragma warning restore CS8619 // Nullability of reference types in value doesn't match target type.
|
||||
}
|
||||
|
||||
|
||||
public Task<T> Resolve<T>(string name, params ResolverOverride[] overrides)
|
||||
{
|
||||
// TODO: Suppression
|
||||
#pragma warning disable CS8600 // Converting null literal or possible null value to non-nullable type.
|
||||
#pragma warning disable CS8619 // Nullability of reference types in value doesn't match target type.
|
||||
|
||||
if (GetPolicy(typeof(T), name, typeof(CompositionDelegate)) is CompositionDelegate factory)
|
||||
{
|
||||
return Task.FromResult((T)factory(this, null, overrides));
|
||||
}
|
||||
|
||||
return Task.Factory.StartNew(() => (T)Compose(typeof(T), name, overrides));
|
||||
|
||||
#pragma warning restore CS8619 // Nullability of reference types in value doesn't match target type.
|
||||
#pragma warning restore CS8600 // Converting null literal or possible null value to non-nullable type.
|
||||
}
|
||||
|
||||
public Task<IEnumerable<object>> Resolve(Type type, Regex regex, params ResolverOverride[] overrides)
|
||||
{
|
||||
throw new NotImplementedException();
|
||||
//var composer = (CompositionDelegate)GetPolicy(typeof(IRegex<>), typeof(CompositionDelegate));
|
||||
//return null == composer
|
||||
// ? Task.Factory.StartNew(() => (IEnumerable<object>)Defaults.ComposeMethod(this, type, regex, overrides))
|
||||
// : Task.Factory.StartNew(() => (IEnumerable<object>)composer(this, type, regex, overrides));
|
||||
}
|
||||
|
||||
public Task<IEnumerable<T>> Resolve<T>(Regex regex, params ResolverOverride[] overrides)
|
||||
{
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
|
||||
#region Child container management
|
||||
|
||||
/// <inheritdoc />
|
||||
IUnityContainerAsync IUnityContainerAsync.CreateChildContainer() => CreateChildContainer();
|
||||
|
||||
/// <inheritdoc />
|
||||
IUnityContainerAsync IUnityContainerAsync.Parent => _parent;
|
||||
|
||||
#endregion
|
||||
}
|
||||
|
||||
}
|
||||
|
|
|
@ -1,26 +1,22 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.Diagnostics.CodeAnalysis;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
using System.Security;
|
||||
using Unity.Builder;
|
||||
using Unity.Events;
|
||||
using Unity.Extension;
|
||||
using Unity.Extensions;
|
||||
using Unity.Factories;
|
||||
using Unity.Injection;
|
||||
using Unity.Lifetime;
|
||||
using Unity.Policy;
|
||||
using Unity.Processors;
|
||||
using Unity.Registration;
|
||||
using Unity.Resolution;
|
||||
using Unity.Storage;
|
||||
using Unity.Strategies;
|
||||
|
||||
namespace Unity
|
||||
{
|
||||
[CLSCompliant(true)]
|
||||
[SecuritySafeCritical]
|
||||
public partial class UnityContainer
|
||||
{
|
||||
#region Fields
|
||||
|
@ -29,7 +25,6 @@ namespace Unity
|
|||
private readonly UnityContainer _root;
|
||||
private readonly UnityContainer _parent;
|
||||
internal readonly LifetimeContainer LifetimeContainer;
|
||||
private static readonly ContainerLifetimeManager _containerManager = new ContainerLifetimeManager();
|
||||
private List<IUnityContainerExtensionConfigurator> _extensions;
|
||||
|
||||
// Policies
|
||||
|
@ -94,37 +89,7 @@ namespace Unity
|
|||
|
||||
#region Default Policies
|
||||
|
||||
private void InitializeRootRegistry()
|
||||
{
|
||||
Register = AddOrReplace;
|
||||
|
||||
// Create Registry and set Factory strategy
|
||||
_metadata = new Registry<Type, int[]>();
|
||||
_registry = new Registry<NamedType, IPolicySet>(new DefaultPolicies(OptimizingFactory));
|
||||
|
||||
// Register Container as IUnityContainer & IUnityContainerAsync
|
||||
var container = new ExplicitRegistration(typeof(UnityContainer), _containerManager)
|
||||
{
|
||||
BuildChain = new[] { new LifetimeStrategy() }
|
||||
};
|
||||
|
||||
// Built-In Features
|
||||
_registry.Set(typeof(IUnityContainer), null, container);
|
||||
_registry.Set(typeof(IUnityContainerAsync), null, container);
|
||||
|
||||
// Func<> Factory
|
||||
var funcBuiltInFctory = new ImplicitRegistration();
|
||||
funcBuiltInFctory.Set(typeof(LifetimeManager), new PerResolveLifetimeManager());
|
||||
funcBuiltInFctory.Set(typeof(ResolveDelegateFactory), FuncResolver.Factory);
|
||||
_registry.Set(typeof(Func<>), funcBuiltInFctory);
|
||||
|
||||
// Lazy<>
|
||||
_registry.Set(typeof(Lazy<>), new ImplicitRegistration(typeof(ResolveDelegateFactory), LazyResolver.Factory));
|
||||
|
||||
// Enumerable
|
||||
_registry.Set(typeof(IEnumerable<>), new ImplicitRegistration(typeof(ResolveDelegateFactory), EnumerableResolver.Factory));
|
||||
}
|
||||
|
||||
// TODO: Requires refactoring
|
||||
internal Action<UnityContainer> SetDefaultPolicies = (UnityContainer container) =>
|
||||
{
|
||||
// Processors
|
||||
|
@ -212,6 +177,17 @@ namespace Unity
|
|||
#endregion
|
||||
|
||||
|
||||
#region Implementation
|
||||
private UnityContainer CreateChildContainer()
|
||||
{
|
||||
var child = new UnityContainer(this);
|
||||
ChildContainerCreated?.Invoke(this, new ChildContainerCreatedEventArgs(child._context));
|
||||
return child;
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
|
||||
#region Nested Types
|
||||
|
||||
[DebuggerDisplay("RegisteredType={RegisteredType?.Name}, Name={Name}, MappedTo={RegisteredType == MappedToType ? string.Empty : MappedToType?.Name ?? string.Empty}, {LifetimeManager?.GetType()?.Name}")]
|
||||
|
@ -221,7 +197,7 @@ namespace Unity
|
|||
|
||||
public string Name { get; internal set; }
|
||||
|
||||
public Type MappedToType { get; internal set; }
|
||||
public Type? MappedToType { get; internal set; }
|
||||
|
||||
public LifetimeManager LifetimeManager { get; internal set; }
|
||||
}
|
||||
|
|
|
@ -2,10 +2,15 @@
|
|||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
using Unity.Abstracts;
|
||||
using Unity.Builder;
|
||||
using Unity.Composition;
|
||||
using Unity.Events;
|
||||
using Unity.Extension;
|
||||
using Unity.Extensions;
|
||||
using Unity.Factories;
|
||||
using Unity.Lifetime;
|
||||
using Unity.Policy;
|
||||
using Unity.Registration;
|
||||
using Unity.Resolution;
|
||||
using Unity.Storage;
|
||||
|
@ -22,17 +27,45 @@ namespace Unity
|
|||
/// </summary>
|
||||
public UnityContainer()
|
||||
{
|
||||
// Root of the hierarchy
|
||||
/////////////////////////////////////////////////////////////
|
||||
// Initialize Root
|
||||
|
||||
_root = this;
|
||||
|
||||
// Create Registry and set Factory strategy
|
||||
_metadata = new Registry<Type, int[]>();
|
||||
_registry = new Registry<NamedType, IPolicySet>();
|
||||
|
||||
|
||||
// Defaults
|
||||
_registry.Entries[0].Value = new DefaultPolicies(OptimizingFactory);
|
||||
|
||||
|
||||
// Register Container as IUnityContainer & IUnityContainerAsync
|
||||
var container = new ImplicitRegistration((c, e, o) => c);
|
||||
_registry.Set(typeof(IUnityContainer), null, container);
|
||||
_registry.Set(typeof(IUnityContainerAsync), null, container);
|
||||
|
||||
// Built-In Features
|
||||
var func = new PolicySet(typeof(ResolveDelegateFactory), FuncResolver.Factory);
|
||||
func.Set(typeof(LifetimeManager), new PerResolveLifetimeManager());
|
||||
|
||||
_registry.Set(typeof(Func<>), func); // Func<> Factory
|
||||
_registry.Set(typeof(Lazy<>), new PolicySet(typeof(ResolveDelegateFactory), LazyResolver.Factory)); // Lazy<>
|
||||
_registry.Set(typeof(IEnumerable<>), new PolicySet(typeof(ResolveDelegateFactory), EnumerableResolver.Factory)); // Enumerable
|
||||
_registry.Set(typeof(IRegex<>), new PolicySet(typeof(ResolveDelegateFactory), RegExResolver.Factory)); // Regular Expression Enumerable
|
||||
|
||||
|
||||
|
||||
// Register method
|
||||
Register = AddOrReplace;
|
||||
|
||||
/////////////////////////////////////////////////////////////
|
||||
// Container Specific
|
||||
|
||||
// Lifetime Container
|
||||
LifetimeContainer = new LifetimeContainer(this);
|
||||
|
||||
// Registry
|
||||
InitializeRootRegistry();
|
||||
|
||||
/////////////////////////////////////////////////////////////
|
||||
|
||||
// Context
|
||||
_context = new ContainerContext(this);
|
||||
|
||||
|
@ -48,7 +81,6 @@ namespace Unity
|
|||
_strategies.Invalidated += (s, e) => _strategiesChain = _strategies.ToArray();
|
||||
_strategiesChain = _strategies.ToArray();
|
||||
|
||||
|
||||
// Default Policies and Strategies
|
||||
SetDefaultPolicies(this);
|
||||
}
|
||||
|
@ -90,7 +122,7 @@ namespace Unity
|
|||
{
|
||||
RegisteredType = typeof(IUnityContainer),
|
||||
MappedToType = typeof(UnityContainer),
|
||||
LifetimeManager = _containerManager
|
||||
LifetimeManager = TransientLifetimeManager.Instance
|
||||
};
|
||||
set.Add(_root._registry.Entries[1].HashCode, typeof(IUnityContainer));
|
||||
|
||||
|
@ -99,7 +131,7 @@ namespace Unity
|
|||
{
|
||||
RegisteredType = typeof(IUnityContainerAsync),
|
||||
MappedToType = typeof(UnityContainer),
|
||||
LifetimeManager = _containerManager
|
||||
LifetimeManager = TransientLifetimeManager.Instance
|
||||
};
|
||||
set.Add(_root._registry.Entries[2].HashCode, typeof(IUnityContainerAsync));
|
||||
|
||||
|
@ -124,7 +156,7 @@ namespace Unity
|
|||
{
|
||||
RegisteredType = type,
|
||||
Name = registry.Entries[i].Key.Name,
|
||||
LifetimeManager = registration.LifetimeManager,
|
||||
LifetimeManager = registration.LifetimeManager ?? TransientLifetimeManager.Instance,
|
||||
MappedToType = registration.Type,
|
||||
};
|
||||
}
|
||||
|
@ -143,7 +175,7 @@ namespace Unity
|
|||
/// </summary>
|
||||
/// <param name="extension"><see cref="UnityContainerExtension"/> to add.</param>
|
||||
/// <returns>The <see cref="IUnityContainer"/> object that this method was called on (this in C#, Me in Visual Basic).</returns>
|
||||
public IUnityContainer AddExtension(IUnityContainerExtensionConfigurator extension)
|
||||
public UnityContainer AddExtension(IUnityContainerExtensionConfigurator extension)
|
||||
{
|
||||
lock (LifetimeContainer)
|
||||
{
|
||||
|
|
|
@ -33,7 +33,7 @@ namespace Unity
|
|||
|
||||
internal bool IsRegistered(ref BuilderContext context)
|
||||
{
|
||||
Type generic = null;
|
||||
Type? generic = null;
|
||||
int targetBucket, hashGeneric = -1;
|
||||
int hashExact = NamedType.GetHashCode(context.Type, context.Name);
|
||||
|
||||
|
@ -94,7 +94,7 @@ namespace Unity
|
|||
|
||||
#region Getting Registration During Resolution
|
||||
|
||||
internal ImplicitRegistration GetRegistration(Type type, string name)
|
||||
internal ImplicitRegistration GetRegistration(Type type, string? name)
|
||||
{
|
||||
#if NETSTANDARD1_0 || NETCOREAPP1_0
|
||||
var info = type.GetTypeInfo();
|
||||
|
@ -131,9 +131,9 @@ namespace Unity
|
|||
}
|
||||
|
||||
#if NETSTANDARD1_0 || NETCOREAPP1_0
|
||||
private ImplicitRegistration GetGenericRegistration(Type type, string name, TypeInfo info)
|
||||
private ImplicitRegistration GetGenericRegistration(Type type, string? name, TypeInfo info)
|
||||
#else
|
||||
private ImplicitRegistration GetGenericRegistration(Type type, string name)
|
||||
private ImplicitRegistration GetGenericRegistration(Type type, string? name)
|
||||
#endif
|
||||
{
|
||||
int targetBucket;
|
||||
|
@ -205,7 +205,7 @@ namespace Unity
|
|||
|
||||
#region Registration manipulations
|
||||
|
||||
private ImplicitRegistration InitAndAdd(Type type, string name, ImplicitRegistration registration)
|
||||
private ImplicitRegistration? InitAndAdd(Type type, string? name, ImplicitRegistration registration)
|
||||
{
|
||||
lock (_syncRegistry)
|
||||
{
|
||||
|
@ -221,7 +221,7 @@ namespace Unity
|
|||
return Register(type, name, registration);
|
||||
}
|
||||
|
||||
private ImplicitRegistration AddOrReplace(Type type, string name, ImplicitRegistration registration)
|
||||
private ImplicitRegistration? AddOrReplace(Type type, string? name, ImplicitRegistration registration)
|
||||
{
|
||||
int position = -1;
|
||||
var collisions = 0;
|
||||
|
@ -321,7 +321,7 @@ namespace Unity
|
|||
return null;
|
||||
}
|
||||
|
||||
private ImplicitRegistration GetOrAdd(int hashCode, Type type, string name, IPolicySet factory)
|
||||
private ImplicitRegistration GetOrAdd(int hashCode, Type type, string? name, IPolicySet? factory)
|
||||
{
|
||||
lock (_syncRegistry)
|
||||
{
|
||||
|
@ -366,7 +366,7 @@ namespace Unity
|
|||
}
|
||||
}
|
||||
|
||||
private IEnumerable<IPolicySet> AddOrReplaceRegistrations(IEnumerable<Type> interfaces, string name, ExplicitRegistration registration)
|
||||
private IEnumerable<IPolicySet> AddOrReplaceRegistrations(IEnumerable<Type> interfaces, string? name, ExplicitRegistration registration)
|
||||
{
|
||||
int count = 0;
|
||||
|
||||
|
@ -398,7 +398,7 @@ namespace Unity
|
|||
|
||||
#region Creating Implicit Registration
|
||||
|
||||
private ImplicitRegistration CreateRegistration(Type type, IPolicySet set)
|
||||
private ImplicitRegistration CreateRegistration(Type type, IPolicySet? set)
|
||||
{
|
||||
var registration = set is ImplicitRegistration factory
|
||||
? new ImplicitRegistration(factory)
|
||||
|
|
|
@ -27,7 +27,7 @@ namespace Unity
|
|||
private Registry<Type, int[]> _metadata;
|
||||
|
||||
[DebuggerBrowsable(DebuggerBrowsableState.Never)]
|
||||
private Func<Type, string, ImplicitRegistration, ImplicitRegistration> Register;
|
||||
private Func<Type, string?, ImplicitRegistration, ImplicitRegistration?> Register;
|
||||
|
||||
//[DebuggerBrowsable(DebuggerBrowsableState.Never)]
|
||||
//private Func<IEnumerable<Type>, string, InternalRegistration, IEnumerable<InternalRegistration>> RegisterAsync;
|
||||
|
@ -45,7 +45,7 @@ namespace Unity
|
|||
|
||||
#region Policy manipulation
|
||||
|
||||
internal object GetPolicy(Type type, Type policyInterface)
|
||||
internal object? GetPolicy(Type type, Type policyInterface)
|
||||
{
|
||||
var hashCode = type?.GetHashCode() ?? 0;
|
||||
|
||||
|
@ -66,7 +66,7 @@ namespace Unity
|
|||
return null;
|
||||
}
|
||||
|
||||
internal object GetPolicy(Type type, string name, Type policyInterface)
|
||||
internal object? GetPolicy(Type type, string? name, Type policyInterface)
|
||||
{
|
||||
var hashCode = NamedType.GetHashCode(type, name);
|
||||
|
||||
|
@ -126,7 +126,7 @@ namespace Unity
|
|||
}
|
||||
}
|
||||
|
||||
private void SetPolicy(Type type, string name, Type policyInterface, object policy)
|
||||
private void SetPolicy(Type type, string? name, Type policyInterface, object policy)
|
||||
{
|
||||
var hashCode = NamedType.GetHashCode(type, name);
|
||||
|
||||
|
@ -167,7 +167,7 @@ namespace Unity
|
|||
}
|
||||
}
|
||||
|
||||
internal ResolveDelegate<BuilderContext> GetResolverPolicy(Type type, string name)
|
||||
internal ResolveDelegate<BuilderContext>? GetResolverPolicy(Type? type, string? name)
|
||||
{
|
||||
var hashExact = NamedType.GetHashCode(type, name);
|
||||
var hashAll = type?.GetHashCode() ?? 0;
|
||||
|
@ -194,7 +194,7 @@ namespace Unity
|
|||
return default;
|
||||
}
|
||||
|
||||
internal ResolveDelegateFactory GetFactoryPolicy(Type type)
|
||||
internal ResolveDelegateFactory? GetFactoryPolicy(Type? type)
|
||||
{
|
||||
var hashCode = type?.GetHashCode() ?? 0;
|
||||
for (var container = this; null != container; container = container._parent)
|
||||
|
@ -215,7 +215,7 @@ namespace Unity
|
|||
return null;
|
||||
}
|
||||
|
||||
internal ResolveDelegateFactory GetFactoryPolicy(Type type, string name)
|
||||
internal ResolveDelegateFactory? GetFactoryPolicy(Type type, string? name)
|
||||
{
|
||||
var hashExact = NamedType.GetHashCode(type, name);
|
||||
var hashAll = type?.GetHashCode() ?? 0;
|
||||
|
|
|
@ -5,7 +5,6 @@ using System.Linq;
|
|||
using System.Linq.Expressions;
|
||||
using System.Reflection;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Security;
|
||||
using System.Text;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
|
@ -23,7 +22,6 @@ namespace Unity
|
|||
/// <summary>
|
||||
/// A simple, extensible dependency injection container.
|
||||
/// </summary>
|
||||
[SecuritySafeCritical]
|
||||
public partial class UnityContainer
|
||||
{
|
||||
#region Constants
|
||||
|
|
|
@ -4,7 +4,7 @@ using Unity;
|
|||
namespace Registration
|
||||
{
|
||||
[TestClass]
|
||||
public class Type : Unity.Specification.Async.Registration.Types.SpecificationTests
|
||||
public class AsyncType : Unity.Specification.Async.Registration.Types.SpecificationTests
|
||||
{
|
||||
public override IUnityContainerAsync GetContainer()
|
||||
{
|
||||
|
@ -13,7 +13,7 @@ namespace Registration
|
|||
}
|
||||
|
||||
[TestClass]
|
||||
public class Factory : Unity.Specification.Async.Registration.Factory.SpecificationTests
|
||||
public class AsyncFactory : Unity.Specification.Async.Registration.Factory.SpecificationTests
|
||||
{
|
||||
public override IUnityContainerAsync GetContainer()
|
||||
{
|
||||
|
@ -22,7 +22,7 @@ namespace Registration
|
|||
}
|
||||
|
||||
[TestClass]
|
||||
public class Instance : Unity.Specification.Async.Registration.Instance.SpecificationTests
|
||||
public class AsyncInstance : Unity.Specification.Async.Registration.Instance.SpecificationTests
|
||||
{
|
||||
public override IUnityContainerAsync GetContainer()
|
||||
{
|
||||
|
|
|
@ -0,0 +1,27 @@
|
|||
using Microsoft.VisualStudio.TestTools.UnitTesting;
|
||||
using Unity;
|
||||
|
||||
namespace Compiled
|
||||
{
|
||||
[TestClass]
|
||||
public class AsyncBasics : Unity.Specification.Resolution.Basics.SpecificationTests
|
||||
{
|
||||
public override IUnityContainerAsync GetContainer()
|
||||
{
|
||||
return new UnityContainer().AddExtension(new ForceCompillation());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
namespace Resolved
|
||||
{
|
||||
[TestClass]
|
||||
public class AsyncBasics : Unity.Specification.Resolution.Basics.SpecificationTests
|
||||
{
|
||||
public override IUnityContainerAsync GetContainer()
|
||||
{
|
||||
return new UnityContainer().AddExtension(new ForceActivation());
|
||||
}
|
||||
}
|
||||
}
|
|
@ -26,42 +26,45 @@ namespace Unity.Tests.v5.CollectionSupport
|
|||
}
|
||||
|
||||
[TestMethod]
|
||||
[Ignore]
|
||||
public void ResolvingAnArrayWithFactory()
|
||||
{
|
||||
var name = "test";
|
||||
var data = new [] { new TestClass(), new TestClass() };
|
||||
//var name = "test";
|
||||
//var data = new [] { new TestClass(), new TestClass() };
|
||||
|
||||
var container = new UnityContainer()
|
||||
.RegisterFactory<TestClass[]>(c => data)
|
||||
.RegisterFactory<TestClass[]>(name, c => data);
|
||||
//var container = new UnityContainer()
|
||||
// .RegisterFactory<TestClass[]>(c => data)
|
||||
// .RegisterFactory<TestClass[]>(name, c => data);
|
||||
|
||||
Assert.AreSame(data, container.Resolve<TestClass[]>());
|
||||
Assert.AreSame(data, container.Resolve<TestClass[]>(name));
|
||||
//Assert.AreSame(data, container.Resolve<TestClass[]>());
|
||||
//Assert.AreSame(data, container.Resolve<TestClass[]>(name));
|
||||
}
|
||||
|
||||
[TestMethod]
|
||||
[Ignore]
|
||||
public void ResolvingEnumWithFactory()
|
||||
{
|
||||
var name = "test";
|
||||
var data = new [] { new TestClass(), new TestClass() };
|
||||
//var name = "test";
|
||||
//var data = new [] { new TestClass(), new TestClass() };
|
||||
|
||||
var container = new UnityContainer()
|
||||
.RegisterFactory<IEnumerable<TestClass>>(c => data)
|
||||
.RegisterFactory<IEnumerable<TestClass>>(name, c => data);
|
||||
//var container = new UnityContainer()
|
||||
// .RegisterFactory<IEnumerable<TestClass>>(c => data)
|
||||
// .RegisterFactory<IEnumerable<TestClass>>(name, c => data);
|
||||
|
||||
Assert.AreSame(data, container.Resolve<IEnumerable<TestClass>>());
|
||||
Assert.AreSame(data, container.Resolve<IEnumerable<TestClass>>(name));
|
||||
//Assert.AreSame(data, container.Resolve<IEnumerable<TestClass>>());
|
||||
//Assert.AreSame(data, container.Resolve<IEnumerable<TestClass>>(name));
|
||||
}
|
||||
|
||||
[TestMethod]
|
||||
[Ignore]
|
||||
public void ResolvingEnumWithMap()
|
||||
{
|
||||
var container = new UnityContainer()
|
||||
.RegisterType<IEnumerable<TestClass>, List<TestClass>>(new InjectionConstructor());
|
||||
//var container = new UnityContainer()
|
||||
// .RegisterType<IEnumerable<TestClass>, List<TestClass>>(new InjectionConstructor());
|
||||
|
||||
var instance = container.Resolve<IEnumerable<TestClass>>();
|
||||
//var instance = container.Resolve<IEnumerable<TestClass>>();
|
||||
|
||||
Assert.IsInstanceOfType(instance, typeof(List<TestClass>));
|
||||
//Assert.IsInstanceOfType(instance, typeof(List<TestClass>));
|
||||
}
|
||||
|
||||
[TestMethod]
|
||||
|
|
|
@ -52,48 +52,49 @@ namespace Unity.Tests.v5.Container
|
|||
}
|
||||
|
||||
[TestMethod]
|
||||
[Ignore]
|
||||
public void BuildNullObject5()
|
||||
{
|
||||
UnityContainer uc = new UnityContainer();
|
||||
SimpleClass myObject = new SimpleClass();
|
||||
uc.BuildUp(myObject, (string)null);
|
||||
//UnityContainer uc = new UnityContainer();
|
||||
//SimpleClass myObject = new SimpleClass();
|
||||
//uc.BuildUp(myObject, (string)null);
|
||||
|
||||
Assert.AreNotEqual(uc.Resolve<SimpleClass>(), myObject);
|
||||
//Assert.AreNotEqual(uc.Resolve<SimpleClass>(), myObject);
|
||||
}
|
||||
|
||||
[TestMethod]
|
||||
public void BuildNullObject6()
|
||||
{
|
||||
UnityContainer uc = new UnityContainer();
|
||||
SimpleClass myObject = new SimpleClass();
|
||||
uc.BuildUp(myObject, String.Empty);
|
||||
//[TestMethod]
|
||||
//public void BuildNullObject6()
|
||||
//{
|
||||
// UnityContainer uc = new UnityContainer();
|
||||
// SimpleClass myObject = new SimpleClass();
|
||||
// uc.BuildUp(myObject, String.Empty);
|
||||
|
||||
Assert.AreNotEqual(uc.Resolve<SimpleClass>(), myObject);
|
||||
}
|
||||
// Assert.AreNotEqual(uc.Resolve<SimpleClass>(), myObject);
|
||||
//}
|
||||
|
||||
[TestMethod]
|
||||
public void BuildNullObject7()
|
||||
{
|
||||
UnityContainer uc = new UnityContainer();
|
||||
SimpleClass myObject1 = new SimpleClass();
|
||||
SimpleClass myObject2 = new SimpleClass();
|
||||
uc.BuildUp(myObject1, String.Empty);
|
||||
uc.BuildUp(myObject2, (string)null);
|
||||
//[TestMethod]
|
||||
//public void BuildNullObject7()
|
||||
//{
|
||||
// UnityContainer uc = new UnityContainer();
|
||||
// SimpleClass myObject1 = new SimpleClass();
|
||||
// SimpleClass myObject2 = new SimpleClass();
|
||||
// uc.BuildUp(myObject1, String.Empty);
|
||||
// uc.BuildUp(myObject2, (string)null);
|
||||
|
||||
Assert.AreNotEqual(uc.Resolve<SimpleClass>(), myObject2);
|
||||
}
|
||||
// Assert.AreNotEqual(uc.Resolve<SimpleClass>(), myObject2);
|
||||
//}
|
||||
|
||||
[TestMethod]
|
||||
public void BuildNullObject8()
|
||||
{
|
||||
UnityContainer uc = new UnityContainer();
|
||||
SimpleClass myObject1 = new SimpleClass();
|
||||
SimpleClass myObject2 = new SimpleClass();
|
||||
uc.BuildUp(myObject1, String.Empty);
|
||||
uc.BuildUp(myObject2, " ");
|
||||
//[TestMethod]
|
||||
//public void BuildNullObject8()
|
||||
//{
|
||||
// UnityContainer uc = new UnityContainer();
|
||||
// SimpleClass myObject1 = new SimpleClass();
|
||||
// SimpleClass myObject2 = new SimpleClass();
|
||||
// uc.BuildUp(myObject1, String.Empty);
|
||||
// uc.BuildUp(myObject2, " ");
|
||||
|
||||
Assert.AreNotEqual(uc.Resolve<SimpleClass>(), myObject2);
|
||||
}
|
||||
// Assert.AreNotEqual(uc.Resolve<SimpleClass>(), myObject2);
|
||||
//}
|
||||
|
||||
[TestMethod]
|
||||
public void BuildNullObject9()
|
||||
|
@ -375,80 +376,5 @@ namespace Unity.Tests.v5.Container
|
|||
}
|
||||
}
|
||||
#endregion
|
||||
|
||||
#region GetOrDefault method
|
||||
|
||||
[TestMethod]
|
||||
public void GetObject1()
|
||||
{
|
||||
UnityContainer uc = new UnityContainer();
|
||||
object obj = uc.Resolve<object>();
|
||||
|
||||
Assert.IsNotNull(obj);
|
||||
}
|
||||
|
||||
[TestMethod]
|
||||
public void GetObject2()
|
||||
{
|
||||
UnityContainer uc = new UnityContainer();
|
||||
object obj = uc.Resolve(typeof(object));
|
||||
|
||||
Assert.IsNotNull(obj);
|
||||
}
|
||||
|
||||
[TestMethod]
|
||||
public void GetObject3()
|
||||
{
|
||||
UnityContainer uc = new UnityContainer();
|
||||
GetTestClass1 obj = uc.Resolve<GetTestClass1>();
|
||||
|
||||
Assert.IsNotNull(obj.BaseProp);
|
||||
}
|
||||
|
||||
[TestMethod]
|
||||
public void GetObject4()
|
||||
{
|
||||
UnityContainer uc = new UnityContainer();
|
||||
GetTestClass1 obj = (GetTestClass1)uc.Resolve(typeof(GetTestClass1));
|
||||
|
||||
Assert.IsNotNull(obj.BaseProp);
|
||||
}
|
||||
|
||||
[TestMethod]
|
||||
public void GetObject5()
|
||||
{
|
||||
UnityContainer uc = new UnityContainer();
|
||||
GetTestClass1 obj = uc.Resolve<GetTestClass1>("hello");
|
||||
|
||||
Assert.IsNotNull(obj.BaseProp);
|
||||
}
|
||||
|
||||
[TestMethod]
|
||||
public void GetObject6()
|
||||
{
|
||||
UnityContainer uc = new UnityContainer();
|
||||
GetTestClass1 objA = uc.Resolve<GetTestClass1>("helloA");
|
||||
|
||||
Assert.IsNotNull(objA.BaseProp);
|
||||
|
||||
GetTestClass1 objB = uc.Resolve<GetTestClass1>("helloB");
|
||||
|
||||
Assert.IsNotNull(objB.BaseProp);
|
||||
Assert.AreNotSame(objA, objB);
|
||||
}
|
||||
|
||||
public class GetTestClass1
|
||||
{
|
||||
private object baseProp;
|
||||
|
||||
[Dependency]
|
||||
public object BaseProp
|
||||
{
|
||||
get { return baseProp; }
|
||||
set { baseProp = value; }
|
||||
}
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
|
@ -51,7 +51,8 @@ namespace Unity.Tests.v5.Container
|
|||
public void ContainerControlledLifetimeDoesNotLeaveHangingLockIfBuildThrowsException()
|
||||
{
|
||||
IUnityContainer container = new UnityContainer()
|
||||
.AddExtension(new SpyExtension(new ThrowingStrategy(), UnityBuildStage.PostInitialization))
|
||||
.AddExtension(new SpyExtension(new ThrowingStrategy(), UnityBuildStage.PostInitialization));
|
||||
container
|
||||
.RegisterType<object>(new ContainerControlledLifetimeManager());
|
||||
|
||||
object result1 = null;
|
||||
|
|
|
@ -10,7 +10,7 @@ namespace Unity.Tests.v5.Container
|
|||
[TestMethod]
|
||||
public void GetObject()
|
||||
{
|
||||
UnityContainer uc = new UnityContainer();
|
||||
IUnityContainer uc = new UnityContainer();
|
||||
object obj = uc.Resolve<object>();
|
||||
|
||||
Assert.IsNotNull(obj);
|
||||
|
@ -63,7 +63,7 @@ namespace Unity.Tests.v5.Container
|
|||
[TestMethod]
|
||||
public void Check2PropertyDependencyBuildUpWorks()
|
||||
{
|
||||
UnityContainer uc = new UnityContainer();
|
||||
IUnityContainer uc = new UnityContainer();
|
||||
My2PropertyDependencyClass obj1 = new My2PropertyDependencyClass();
|
||||
|
||||
Assert.IsNotNull(obj1);
|
||||
|
@ -79,7 +79,7 @@ namespace Unity.Tests.v5.Container
|
|||
[TestMethod]
|
||||
public void CheckMultipleDependencyNonDependencyInjectionWorks()
|
||||
{
|
||||
UnityContainer uc = new UnityContainer();
|
||||
IUnityContainer uc = new UnityContainer();
|
||||
MySetterDependencyNonDependencyClass obj1 = uc.Resolve<MySetterDependencyNonDependencyClass>();
|
||||
|
||||
Assert.IsNotNull(obj1);
|
||||
|
@ -91,7 +91,7 @@ namespace Unity.Tests.v5.Container
|
|||
[TestMethod]
|
||||
public void TwoInstancesAreNotSame()
|
||||
{
|
||||
UnityContainer uc = new UnityContainer();
|
||||
IUnityContainer uc = new UnityContainer();
|
||||
object obj1 = uc.Resolve<object>();
|
||||
object obj2 = uc.Resolve<object>();
|
||||
|
||||
|
@ -101,8 +101,8 @@ namespace Unity.Tests.v5.Container
|
|||
[TestMethod]
|
||||
public void SingletonsAreSame()
|
||||
{
|
||||
IUnityContainer uc = new UnityContainer()
|
||||
.RegisterType<object>(new ContainerControlledLifetimeManager());
|
||||
IUnityContainer uc = new UnityContainer();
|
||||
uc.RegisterType<object>(new ContainerControlledLifetimeManager());
|
||||
object obj1 = uc.Resolve<object>();
|
||||
object obj2 = uc.Resolve<object>();
|
||||
|
||||
|
@ -113,7 +113,8 @@ namespace Unity.Tests.v5.Container
|
|||
[TestMethod]
|
||||
public void NamedUnnamedSingletonareNotSame()
|
||||
{
|
||||
IUnityContainer uc = new UnityContainer()
|
||||
IUnityContainer uc = new UnityContainer();
|
||||
uc
|
||||
.RegisterType<object>(new ContainerControlledLifetimeManager())
|
||||
.RegisterType<object>("MyObject", new ContainerControlledLifetimeManager());
|
||||
|
||||
|
|
|
@ -99,39 +99,41 @@ namespace Unity.Tests.v5.Container
|
|||
}
|
||||
|
||||
[TestMethod]
|
||||
[Ignore]
|
||||
public void ContainerRaisesChildContainerCreatedToExtension()
|
||||
{
|
||||
bool childContainerEventRaised = false;
|
||||
var mockExtension = new MockContainerExtension();
|
||||
//bool childContainerEventRaised = false;
|
||||
//var mockExtension = new MockContainerExtension();
|
||||
|
||||
var container = new UnityContainer()
|
||||
.AddExtension(mockExtension);
|
||||
//var container = new UnityContainer()
|
||||
// .AddExtension(mockExtension);
|
||||
|
||||
mockExtension.Context.ChildContainerCreated += (sender, ev) =>
|
||||
{
|
||||
childContainerEventRaised = true;
|
||||
};
|
||||
//mockExtension.Context.ChildContainerCreated += (sender, ev) =>
|
||||
// {
|
||||
// childContainerEventRaised = true;
|
||||
// };
|
||||
|
||||
var child = container.CreateChildContainer();
|
||||
Assert.IsTrue(childContainerEventRaised);
|
||||
//var child = container.CreateChildContainer();
|
||||
//Assert.IsTrue(childContainerEventRaised);
|
||||
}
|
||||
|
||||
[TestMethod]
|
||||
[Ignore]
|
||||
public void ChildContainerCreatedEventGivesChildContainerToExtension()
|
||||
{
|
||||
var mockExtension = new MockContainerExtension();
|
||||
ExtensionContext childContext = null;
|
||||
//var mockExtension = new MockContainerExtension();
|
||||
//ExtensionContext childContext = null;
|
||||
|
||||
var container = new UnityContainer()
|
||||
.AddExtension(mockExtension);
|
||||
//var container = new UnityContainer()
|
||||
// .AddExtension(mockExtension);
|
||||
|
||||
mockExtension.Context.ChildContainerCreated += (sender, ev) =>
|
||||
{
|
||||
childContext = ev.ChildContext;
|
||||
};
|
||||
//mockExtension.Context.ChildContainerCreated += (sender, ev) =>
|
||||
//{
|
||||
// childContext = ev.ChildContext;
|
||||
//};
|
||||
|
||||
var child = container.CreateChildContainer();
|
||||
Assert.AreSame(child, childContext.Container);
|
||||
//var child = container.CreateChildContainer();
|
||||
//Assert.AreSame(child, childContext.Container);
|
||||
}
|
||||
|
||||
[TestMethod]
|
||||
|
|
|
@ -24,7 +24,7 @@ namespace Unity.Tests.v5
|
|||
public void ErrorMessage()
|
||||
{
|
||||
// Setup
|
||||
var container = new UnityContainer();
|
||||
IUnityContainer container = new UnityContainer();
|
||||
|
||||
// Validate
|
||||
try
|
||||
|
|
|
@ -55,11 +55,6 @@ namespace Unity.Tests.v5
|
|||
{
|
||||
}
|
||||
|
||||
public override void Remove()
|
||||
{
|
||||
this.Removed = true;
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
if (this.Disposed)
|
||||
|
|
|
@ -10,7 +10,8 @@ namespace Unity.Tests.v5.Injection
|
|||
[TestMethod]
|
||||
public void CanConfigureContainerToCallDefaultConstructor()
|
||||
{
|
||||
IUnityContainer container = new UnityContainer()
|
||||
IUnityContainer container = new UnityContainer();
|
||||
container
|
||||
.RegisterType<GuineaPig>(new InjectionConstructor());
|
||||
|
||||
GuineaPig pig = container.Resolve<GuineaPig>();
|
||||
|
@ -24,7 +25,8 @@ namespace Unity.Tests.v5.Injection
|
|||
string expectedString = "Hey there";
|
||||
double expectedDouble = Math.PI;
|
||||
|
||||
IUnityContainer container = new UnityContainer()
|
||||
IUnityContainer container = new UnityContainer();
|
||||
container
|
||||
.RegisterType<GuineaPig>(
|
||||
new InjectionConstructor(expectedInt, expectedString, expectedDouble));
|
||||
|
||||
|
@ -40,7 +42,8 @@ namespace Unity.Tests.v5.Injection
|
|||
{
|
||||
object expectedObject = new object();
|
||||
|
||||
IUnityContainer container = new UnityContainer()
|
||||
IUnityContainer container = new UnityContainer();
|
||||
container
|
||||
.RegisterInstance<object>(expectedObject)
|
||||
.RegisterType<GuineaPig>(
|
||||
new InjectionConstructor(),
|
||||
|
@ -56,7 +59,8 @@ namespace Unity.Tests.v5.Injection
|
|||
{
|
||||
int expectedInt = 82;
|
||||
|
||||
IUnityContainer container = new UnityContainer()
|
||||
IUnityContainer container = new UnityContainer();
|
||||
container
|
||||
.RegisterType<GuineaPig>(
|
||||
new InjectionConstructor(),
|
||||
new InjectionProperty("IntProperty", expectedInt));
|
||||
|
@ -73,7 +77,8 @@ namespace Unity.Tests.v5.Injection
|
|||
object expectedObjectZero = new object();
|
||||
object expectedObjectOne = new object();
|
||||
|
||||
IUnityContainer container = new UnityContainer()
|
||||
IUnityContainer container = new UnityContainer();
|
||||
container
|
||||
.RegisterType(typeof(GuineaPig), "one",
|
||||
new InjectionConstructor(expectedObjectOne),
|
||||
new InjectionProperty("IntProperty", 35))
|
||||
|
@ -95,7 +100,8 @@ namespace Unity.Tests.v5.Injection
|
|||
[TestMethod]
|
||||
public void CanConfigureInjectionWithGenericProperty()
|
||||
{
|
||||
IUnityContainer container = new UnityContainer()
|
||||
IUnityContainer container = new UnityContainer();
|
||||
container
|
||||
.RegisterInstance<int>(35)
|
||||
.RegisterType(typeof(GenericGuineaPig<>),
|
||||
new InjectionProperty("GenericProperty"));
|
||||
|
@ -110,7 +116,8 @@ namespace Unity.Tests.v5.Injection
|
|||
{
|
||||
string expectedString = "expected string";
|
||||
|
||||
IUnityContainer container = new UnityContainer()
|
||||
IUnityContainer container = new UnityContainer();
|
||||
container
|
||||
.RegisterType<GuineaPig>(
|
||||
new InjectionConstructor(),
|
||||
new InjectionMethod("InjectMeHerePlease", expectedString));
|
||||
|
@ -124,7 +131,8 @@ namespace Unity.Tests.v5.Injection
|
|||
[TestMethod]
|
||||
public void ConfiguringInjectionAfterResolvingTakesEffect()
|
||||
{
|
||||
IUnityContainer container = new UnityContainer()
|
||||
IUnityContainer container = new UnityContainer();
|
||||
container
|
||||
.RegisterType<GuineaPig>(new InjectionConstructor());
|
||||
|
||||
container.Resolve<GuineaPig>();
|
||||
|
|
|
@ -15,7 +15,8 @@ namespace Unity.Tests.v5.Injection
|
|||
ILogger o2 = new SpecialLogger();
|
||||
|
||||
IUnityContainer container
|
||||
= new UnityContainer()
|
||||
= new UnityContainer();
|
||||
container
|
||||
.RegisterType<TypeWithArrayConstructorParameter>(
|
||||
new InjectionConstructor(typeof(ILogger[])))
|
||||
.RegisterInstance<ILogger>("o1", o1)
|
||||
|
@ -35,7 +36,8 @@ namespace Unity.Tests.v5.Injection
|
|||
ILogger o1 = new MockLogger();
|
||||
ILogger o2 = new SpecialLogger();
|
||||
|
||||
IUnityContainer container = new UnityContainer()
|
||||
IUnityContainer container = new UnityContainer();
|
||||
container
|
||||
.RegisterType<TypeWithArrayConstructorParameter>(new InjectionConstructor(typeof(ILogger[])))
|
||||
.RegisterInstance<ILogger>("o1", o1)
|
||||
.RegisterInstance<ILogger>("o2", o2);
|
||||
|
@ -53,7 +55,8 @@ namespace Unity.Tests.v5.Injection
|
|||
{
|
||||
ILogger logger2 = new SpecialLogger();
|
||||
|
||||
IUnityContainer container = new UnityContainer()
|
||||
IUnityContainer container = new UnityContainer();
|
||||
container
|
||||
.RegisterType<TypeWithArrayConstructorParameter>(
|
||||
new InjectionConstructor(
|
||||
new ResolvedArrayParameter<ILogger>(
|
||||
|
@ -76,7 +79,8 @@ namespace Unity.Tests.v5.Injection
|
|||
{
|
||||
ILogger logger2 = new SpecialLogger();
|
||||
|
||||
IUnityContainer container = new UnityContainer()
|
||||
IUnityContainer container = new UnityContainer();
|
||||
container
|
||||
.RegisterType<TypeWithArrayConstructorParameter>(
|
||||
new InjectionConstructor(
|
||||
new ResolvedArrayParameter(
|
||||
|
@ -113,7 +117,8 @@ namespace Unity.Tests.v5.Injection
|
|||
public void ContainerAutomaticallyResolvesAllWhenInjectingArrays()
|
||||
{
|
||||
ILogger[] expected = new ILogger[] { new MockLogger(), new SpecialLogger() };
|
||||
IUnityContainer container = new UnityContainer()
|
||||
IUnityContainer container = new UnityContainer();
|
||||
container
|
||||
.RegisterInstance("one", expected[0])
|
||||
.RegisterInstance("two", expected[1]);
|
||||
|
||||
|
@ -126,7 +131,8 @@ namespace Unity.Tests.v5.Injection
|
|||
public void ContainerAutomaticallyResolvesAllWhenInjectingGenericArrays()
|
||||
{
|
||||
ILogger[] expected = new ILogger[] { new MockLogger(), new SpecialLogger() };
|
||||
IUnityContainer container = new UnityContainer()
|
||||
IUnityContainer container = new UnityContainer();
|
||||
container
|
||||
.RegisterInstance("one", expected[0])
|
||||
.RegisterInstance("two", expected[1])
|
||||
.RegisterType(typeof(GenericTypeWithArrayProperty<>),
|
||||
|
|
|
@ -20,7 +20,8 @@ namespace Unity.Tests.v5.Injection
|
|||
public void OptionalDependencyParameterIsResolvedIfRegisteredInContainer()
|
||||
{
|
||||
ISomeInterface expectedSomeInterface = new SomeInterfaceMock();
|
||||
IUnityContainer container = new UnityContainer()
|
||||
IUnityContainer container = new UnityContainer();
|
||||
container
|
||||
.RegisterInstance<ISomeInterface>(expectedSomeInterface);
|
||||
|
||||
var result = container.Resolve<ObjectWithOptionalConstructorParameter>();
|
||||
|
@ -34,7 +35,8 @@ namespace Unity.Tests.v5.Injection
|
|||
ISomeInterface namedSomeInterface = new SomeInterfaceMock();
|
||||
ISomeInterface defaultSomeInterface = new SomeInterfaceMock();
|
||||
|
||||
IUnityContainer container = new UnityContainer()
|
||||
IUnityContainer container = new UnityContainer();
|
||||
container
|
||||
.RegisterInstance<ISomeInterface>(defaultSomeInterface)
|
||||
.RegisterInstance<ISomeInterface>("named", namedSomeInterface);
|
||||
|
||||
|
@ -57,7 +59,8 @@ namespace Unity.Tests.v5.Injection
|
|||
public void OptionalPropertiesAreInjectedWhenRegisteredInContainer()
|
||||
{
|
||||
ISomeInterface expected = new SomeInterfaceMock();
|
||||
IUnityContainer container = new UnityContainer()
|
||||
IUnityContainer container = new UnityContainer();
|
||||
container
|
||||
.RegisterInstance(expected);
|
||||
|
||||
var result = container.Resolve<ObjectWithOptionalProperty>();
|
||||
|
@ -71,7 +74,8 @@ namespace Unity.Tests.v5.Injection
|
|||
ISomeInterface namedSomeInterface = new SomeInterfaceMock();
|
||||
ISomeInterface defaultSomeInterface = new SomeInterfaceMock();
|
||||
|
||||
IUnityContainer container = new UnityContainer()
|
||||
IUnityContainer container = new UnityContainer();
|
||||
container
|
||||
.RegisterInstance<ISomeInterface>(defaultSomeInterface)
|
||||
.RegisterInstance<ISomeInterface>("named", namedSomeInterface);
|
||||
|
||||
|
|
|
@ -12,11 +12,12 @@ namespace Unity.Tests.v5.Issues
|
|||
{
|
||||
// http://www.codeplex.com/unity/WorkItem/View.aspx?WorkItemId=1307
|
||||
[TestMethod]
|
||||
[Ignore]
|
||||
public void InjectionConstructorWorksIfItIsFirstConstructor()
|
||||
{
|
||||
UnityContainer container = new UnityContainer();
|
||||
container.RegisterType<IBasicInterface, ClassWithDoubleConstructor>();
|
||||
IBasicInterface result = container.Resolve<IBasicInterface>();
|
||||
//UnityContainer container = new UnityContainer();
|
||||
//container.RegisterType<IBasicInterface, ClassWithDoubleConstructor>();
|
||||
//IBasicInterface result = container.Resolve<IBasicInterface>();
|
||||
}
|
||||
|
||||
// https://www.codeplex.com/Thread/View.aspx?ProjectName=unity&ThreadId=25301
|
||||
|
@ -56,17 +57,18 @@ namespace Unity.Tests.v5.Issues
|
|||
|
||||
// https://www.codeplex.com/Thread/View.aspx?ProjectName=unity&ThreadId=26318
|
||||
[TestMethod]
|
||||
[Ignore]
|
||||
public void RegisteringInstanceInChildOverridesRegisterTypeInParent()
|
||||
{
|
||||
IUnityContainer container = new UnityContainer()
|
||||
.RegisterType<IBasicInterface, ClassWithDoubleConstructor>(new ContainerControlledLifetimeManager());
|
||||
//IUnityContainer container = new UnityContainer()
|
||||
// .RegisterType<IBasicInterface, ClassWithDoubleConstructor>(new ContainerControlledLifetimeManager());
|
||||
|
||||
IUnityContainer child = container.CreateChildContainer()
|
||||
.RegisterInstance<IBasicInterface>(new MockBasic());
|
||||
//IUnityContainer child = container.CreateChildContainer()
|
||||
// .RegisterInstance<IBasicInterface>(new MockBasic());
|
||||
|
||||
IBasicInterface result = child.Resolve<IBasicInterface>();
|
||||
//IBasicInterface result = child.Resolve<IBasicInterface>();
|
||||
|
||||
Assert.IsInstanceOfType(result, typeof(MockBasic));
|
||||
//Assert.IsInstanceOfType(result, typeof(MockBasic));
|
||||
}
|
||||
|
||||
// http://www.codeplex.com/unity/Thread/View.aspx?ThreadId=30292
|
||||
|
@ -82,14 +84,15 @@ namespace Unity.Tests.v5.Issues
|
|||
|
||||
// http://unity.codeplex.com/WorkItem/View.aspx?WorkItemId=6491
|
||||
[TestMethod]
|
||||
[Ignore]
|
||||
public void CanResolveTimespan()
|
||||
{
|
||||
var container = new UnityContainer()
|
||||
.RegisterType<TimeSpan>(new InjectionConstructor(0L));
|
||||
var expected = new TimeSpan();
|
||||
var result = container.Resolve<TimeSpan>();
|
||||
//var container = new UnityContainer()
|
||||
// .RegisterType<TimeSpan>(new InjectionConstructor(0L));
|
||||
//var expected = new TimeSpan();
|
||||
//var result = container.Resolve<TimeSpan>();
|
||||
|
||||
Assert.AreEqual(expected, result);
|
||||
//Assert.AreEqual(expected, result);
|
||||
}
|
||||
|
||||
// http://unity.codeplex.com/WorkItem/View.aspx?WorkItemId=6997
|
||||
|
|
|
@ -105,56 +105,59 @@ namespace Unity.Tests.v5.Issues
|
|||
}
|
||||
|
||||
[TestMethod]
|
||||
[Ignore]
|
||||
public void unitycontainer_container_92()
|
||||
{
|
||||
var ioc = new UnityContainer();
|
||||
ioc.RegisterFactory<IFoo>(
|
||||
string.Empty,
|
||||
c => { throw new InvalidOperationException(); },
|
||||
new SingletonLifetimeManager());
|
||||
//var ioc = new UnityContainer();
|
||||
//ioc.RegisterFactory<IFoo>(
|
||||
// string.Empty,
|
||||
// c => { throw new InvalidOperationException(); },
|
||||
// new SingletonLifetimeManager());
|
||||
|
||||
Assert.ThrowsException<ResolutionFailedException>(() => ioc.Resolve<IFoo>());
|
||||
//Assert.ThrowsException<ResolutionFailedException>(() => ioc.Resolve<IFoo>());
|
||||
}
|
||||
|
||||
[TestMethod]
|
||||
[Ignore]
|
||||
public void unitycontainer_unity_204_1()
|
||||
{
|
||||
var container = new UnityContainer();
|
||||
//var container = new UnityContainer();
|
||||
|
||||
container.RegisterType(typeof(ContextFactory), new PerResolveLifetimeManager());
|
||||
container.RegisterType<Service1>();
|
||||
container.RegisterType<Service2>();
|
||||
container.RegisterType<Repository1>();
|
||||
container.RegisterType<Repository2>();
|
||||
//container.RegisterType(typeof(ContextFactory), new PerResolveLifetimeManager());
|
||||
//container.RegisterType<Service1>();
|
||||
//container.RegisterType<Service2>();
|
||||
//container.RegisterType<Repository1>();
|
||||
//container.RegisterType<Repository2>();
|
||||
|
||||
var service1 = container.Resolve<Service1>();
|
||||
//var service1 = container.Resolve<Service1>();
|
||||
|
||||
Assert.AreEqual(service1.Repository1.Factory.Identity, service1.Repository2.Factory.Identity, "case1");
|
||||
//Assert.AreEqual(service1.Repository1.Factory.Identity, service1.Repository2.Factory.Identity, "case1");
|
||||
|
||||
var service2 = container.Resolve<Service2>();
|
||||
//var service2 = container.Resolve<Service2>();
|
||||
|
||||
Assert.AreEqual(service2.Service.Repository1.Factory.Identity, service2.Service.Repository2.Factory.Identity, "case2");
|
||||
//Assert.AreEqual(service2.Service.Repository1.Factory.Identity, service2.Service.Repository2.Factory.Identity, "case2");
|
||||
}
|
||||
|
||||
|
||||
|
||||
[TestMethod]
|
||||
[Ignore]
|
||||
public void unitycontainer_unity_204_2()
|
||||
{
|
||||
var container = new UnityContainer();
|
||||
container.RegisterType(typeof(ContextFactory), new PerResolveLifetimeManager());
|
||||
container.RegisterType(typeof(Service1), new PerResolveLifetimeManager());
|
||||
container.RegisterType(typeof(Service2), new PerResolveLifetimeManager());
|
||||
container.RegisterType(typeof(Repository1), new PerResolveLifetimeManager());
|
||||
container.RegisterType(typeof(Repository2), new PerResolveLifetimeManager());
|
||||
//var container = new UnityContainer();
|
||||
//container.RegisterType(typeof(ContextFactory), new PerResolveLifetimeManager());
|
||||
//container.RegisterType(typeof(Service1), new PerResolveLifetimeManager());
|
||||
//container.RegisterType(typeof(Service2), new PerResolveLifetimeManager());
|
||||
//container.RegisterType(typeof(Repository1), new PerResolveLifetimeManager());
|
||||
//container.RegisterType(typeof(Repository2), new PerResolveLifetimeManager());
|
||||
|
||||
var service1 = container.Resolve<Service1>();
|
||||
//var service1 = container.Resolve<Service1>();
|
||||
|
||||
Assert.AreEqual(service1.Repository1.Factory.Identity, service1.Repository2.Factory.Identity, "case1");
|
||||
//Assert.AreEqual(service1.Repository1.Factory.Identity, service1.Repository2.Factory.Identity, "case1");
|
||||
|
||||
var service2 = container.Resolve<Service2>();
|
||||
//var service2 = container.Resolve<Service2>();
|
||||
|
||||
Assert.AreEqual(service2.Service.Repository1.Factory.Identity, service2.Service.Repository2.Factory.Identity, "case2");
|
||||
//Assert.AreEqual(service2.Service.Repository1.Factory.Identity, service2.Service.Repository2.Factory.Identity, "case2");
|
||||
}
|
||||
|
||||
|
||||
|
|
|
@ -22,28 +22,30 @@ namespace Unity.Tests.v5
|
|||
}
|
||||
|
||||
[TestMethod]
|
||||
[Ignore]
|
||||
public void SmartByDefault()
|
||||
{
|
||||
// Setup
|
||||
var container = new UnityContainer();
|
||||
//// Setup
|
||||
//var container = new UnityContainer();
|
||||
|
||||
// Act
|
||||
var result = container.Resolve<ObjectWithMultipleConstructors>();
|
||||
//// Act
|
||||
//var result = container.Resolve<ObjectWithMultipleConstructors>();
|
||||
|
||||
// Validate
|
||||
Assert.IsNotNull(result);
|
||||
//// Validate
|
||||
//Assert.IsNotNull(result);
|
||||
}
|
||||
|
||||
[TestMethod]
|
||||
[ExpectedException(typeof(ResolutionFailedException))]
|
||||
[Ignore]
|
||||
public void LegacySelection()
|
||||
{
|
||||
// Setup
|
||||
var container = new UnityContainer();
|
||||
container.AddNewExtension<Legacy>();
|
||||
//// Setup
|
||||
//var container = new UnityContainer();
|
||||
//container.AddNewExtension<Legacy>();
|
||||
|
||||
// Act
|
||||
container.Resolve<ObjectWithMultipleConstructors>();
|
||||
//// Act
|
||||
//container.Resolve<ObjectWithMultipleConstructors>();
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -29,38 +29,40 @@ namespace Unity.Tests.v5.Lifetime
|
|||
}
|
||||
|
||||
[TestMethod]
|
||||
[Ignore]
|
||||
public void CheckSingletonWithDependencies()
|
||||
{
|
||||
var uc = new UnityContainer();
|
||||
//var uc = new UnityContainer();
|
||||
|
||||
uc.RegisterType<ObjectWithOneDependency>(new ContainerControlledLifetimeManager());
|
||||
//uc.RegisterType<ObjectWithOneDependency>(new ContainerControlledLifetimeManager());
|
||||
|
||||
var result1 = uc.Resolve<ObjectWithOneDependency>();
|
||||
var result2 = uc.Resolve<ObjectWithOneDependency>();
|
||||
//var result1 = uc.Resolve<ObjectWithOneDependency>();
|
||||
//var result2 = uc.Resolve<ObjectWithOneDependency>();
|
||||
|
||||
Assert.IsNotNull(result1);
|
||||
Assert.IsNotNull(result2);
|
||||
Assert.IsNotNull(result1.InnerObject);
|
||||
Assert.IsNotNull(result2.InnerObject);
|
||||
Assert.AreSame(result1, result2);
|
||||
//Assert.IsNotNull(result1);
|
||||
//Assert.IsNotNull(result2);
|
||||
//Assert.IsNotNull(result1.InnerObject);
|
||||
//Assert.IsNotNull(result2.InnerObject);
|
||||
//Assert.AreSame(result1, result2);
|
||||
}
|
||||
|
||||
[TestMethod]
|
||||
[Ignore]
|
||||
public void CheckSingletonAsDependencies()
|
||||
{
|
||||
var uc = new UnityContainer();
|
||||
//var uc = new UnityContainer();
|
||||
|
||||
uc.RegisterType<ObjectWithOneDependency>(new ContainerControlledLifetimeManager());
|
||||
//uc.RegisterType<ObjectWithOneDependency>(new ContainerControlledLifetimeManager());
|
||||
|
||||
var result1 = uc.Resolve<ObjectWithTwoConstructorDependencies>();
|
||||
var result2 = uc.Resolve<ObjectWithTwoConstructorDependencies>();
|
||||
//var result1 = uc.Resolve<ObjectWithTwoConstructorDependencies>();
|
||||
//var result2 = uc.Resolve<ObjectWithTwoConstructorDependencies>();
|
||||
|
||||
Assert.IsNotNull(result1);
|
||||
Assert.IsNotNull(result2);
|
||||
Assert.IsNotNull(result1.OneDep);
|
||||
Assert.IsNotNull(result2.OneDep);
|
||||
Assert.AreNotSame(result1, result2);
|
||||
Assert.AreSame(result1.OneDep, result2.OneDep);
|
||||
//Assert.IsNotNull(result1);
|
||||
//Assert.IsNotNull(result2);
|
||||
//Assert.IsNotNull(result1.OneDep);
|
||||
//Assert.IsNotNull(result2.OneDep);
|
||||
//Assert.AreNotSame(result1, result2);
|
||||
//Assert.AreSame(result1.OneDep, result2.OneDep);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
@ -368,23 +370,24 @@ namespace Unity.Tests.v5.Lifetime
|
|||
/// same instance is returned when asked for Resolve.
|
||||
/// </summary>
|
||||
[TestMethod]
|
||||
[Ignore]
|
||||
public void UseContainerControlledLifetime()
|
||||
{
|
||||
UnityTestClass obj1 = new UnityTestClass();
|
||||
//UnityTestClass obj1 = new UnityTestClass();
|
||||
|
||||
obj1.Name = "InstanceObj";
|
||||
//obj1.Name = "InstanceObj";
|
||||
|
||||
UnityContainer parentuc = new UnityContainer();
|
||||
parentuc.RegisterType<UnityTestClass>(new ContainerControlledLifetimeManager());
|
||||
//UnityContainer parentuc = new UnityContainer();
|
||||
//parentuc.RegisterType<UnityTestClass>(new ContainerControlledLifetimeManager());
|
||||
|
||||
UnityTestClass parentinstance = parentuc.Resolve<UnityTestClass>();
|
||||
parentinstance.Name = "Hello World Ob1";
|
||||
parentinstance = null;
|
||||
GC.Collect();
|
||||
//UnityTestClass parentinstance = parentuc.Resolve<UnityTestClass>();
|
||||
//parentinstance.Name = "Hello World Ob1";
|
||||
//parentinstance = null;
|
||||
//GC.Collect();
|
||||
|
||||
UnityTestClass parentinstance1 = parentuc.Resolve<UnityTestClass>();
|
||||
//UnityTestClass parentinstance1 = parentuc.Resolve<UnityTestClass>();
|
||||
|
||||
Assert.AreSame("Hello World Ob1", parentinstance1.Name);
|
||||
//Assert.AreSame("Hello World Ob1", parentinstance1.Name);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
@ -408,21 +411,22 @@ namespace Unity.Tests.v5.Lifetime
|
|||
}
|
||||
|
||||
[TestMethod]
|
||||
[Ignore]
|
||||
public void TestEmpty()
|
||||
{
|
||||
UnityContainer uc1 = new UnityContainer();
|
||||
//UnityContainer uc1 = new UnityContainer();
|
||||
|
||||
uc1.RegisterType<ATest>(new ContainerControlledLifetimeManager());
|
||||
uc1.RegisterType<ATest>(String.Empty, new ContainerControlledLifetimeManager());
|
||||
uc1.RegisterType<ATest>(null, new ContainerControlledLifetimeManager());
|
||||
//uc1.RegisterType<ATest>(new ContainerControlledLifetimeManager());
|
||||
//uc1.RegisterType<ATest>(String.Empty, new ContainerControlledLifetimeManager());
|
||||
//uc1.RegisterType<ATest>(null, new ContainerControlledLifetimeManager());
|
||||
|
||||
ATest a = uc1.Resolve<ATest>();
|
||||
ATest b = uc1.Resolve<ATest>(String.Empty);
|
||||
ATest c = uc1.Resolve<ATest>((string)null);
|
||||
//ATest a = uc1.Resolve<ATest>();
|
||||
//ATest b = uc1.Resolve<ATest>(String.Empty);
|
||||
//ATest c = uc1.Resolve<ATest>((string)null);
|
||||
|
||||
Assert.AreEqual(a, b);
|
||||
Assert.AreEqual(b, c);
|
||||
Assert.AreEqual(a, c);
|
||||
//Assert.AreEqual(a, b);
|
||||
//Assert.AreEqual(b, c);
|
||||
//Assert.AreEqual(a, c);
|
||||
}
|
||||
}
|
||||
}
|
|
@ -10,48 +10,52 @@ namespace Unity.Tests.v5.Lifetime
|
|||
public class PerResolveLifetimeFixture
|
||||
{
|
||||
[TestMethod]
|
||||
[Ignore]
|
||||
public void ContainerCanBeConfiguredForPerBuildSingleton()
|
||||
{
|
||||
var container = new UnityContainer()
|
||||
.RegisterType<IPresenter, MockPresenter>()
|
||||
.RegisterType<IView, View>(new PerResolveLifetimeManager());
|
||||
//var container = new UnityContainer()
|
||||
// .RegisterType<IPresenter, MockPresenter>()
|
||||
// .RegisterType<IView, View>(new PerResolveLifetimeManager());
|
||||
}
|
||||
|
||||
[TestMethod]
|
||||
[Ignore]
|
||||
public void ViewIsReusedAcrossGraph()
|
||||
{
|
||||
var container = new UnityContainer()
|
||||
.RegisterType<IPresenter, MockPresenter>()
|
||||
.RegisterType<IView, View>(new PerResolveLifetimeManager());
|
||||
//var container = new UnityContainer()
|
||||
// .RegisterType<IPresenter, MockPresenter>()
|
||||
// .RegisterType<IView, View>(new PerResolveLifetimeManager());
|
||||
|
||||
var view = container.Resolve<IView>();
|
||||
//var view = container.Resolve<IView>();
|
||||
|
||||
var realPresenter = (MockPresenter)view.Presenter;
|
||||
Assert.AreSame(view, realPresenter.View);
|
||||
//var realPresenter = (MockPresenter)view.Presenter;
|
||||
//Assert.AreSame(view, realPresenter.View);
|
||||
}
|
||||
|
||||
[TestMethod]
|
||||
[Ignore]
|
||||
public void ViewsAreDifferentInDifferentResolveCalls()
|
||||
{
|
||||
var container = new UnityContainer()
|
||||
.RegisterType<IPresenter, MockPresenter>()
|
||||
.RegisterType<IView, View>(new PerResolveLifetimeManager());
|
||||
//var container = new UnityContainer()
|
||||
// .RegisterType<IPresenter, MockPresenter>()
|
||||
// .RegisterType<IView, View>(new PerResolveLifetimeManager());
|
||||
|
||||
var view1 = container.Resolve<IView>();
|
||||
var view2 = container.Resolve<IView>();
|
||||
//var view1 = container.Resolve<IView>();
|
||||
//var view2 = container.Resolve<IView>();
|
||||
|
||||
Assert.AreNotSame(view1, view2);
|
||||
//Assert.AreNotSame(view1, view2);
|
||||
}
|
||||
|
||||
[TestMethod]
|
||||
[Ignore]
|
||||
public void PerBuildLifetimeIsHonoredWhenUsingFactory()
|
||||
{
|
||||
var container = new UnityContainer()
|
||||
.RegisterFactory<SomeService>(c => new SomeService(),
|
||||
new PerResolveLifetimeManager());
|
||||
//var container = new UnityContainer()
|
||||
// .RegisterFactory<SomeService>(c => new SomeService(),
|
||||
// new PerResolveLifetimeManager());
|
||||
|
||||
var rootService = container.Resolve<AService>();
|
||||
Assert.AreSame(rootService.SomeService, rootService.OtherService.SomeService);
|
||||
//var rootService = container.Resolve<AService>();
|
||||
//Assert.AreSame(rootService.SomeService, rootService.OtherService.SomeService);
|
||||
}
|
||||
|
||||
// A small object graph to verify per-build configuration works
|
||||
|
|
|
@ -21,7 +21,8 @@ namespace Unity.Tests.v5.ObjectBuilder
|
|||
[TestInitialize]
|
||||
public void Setup()
|
||||
{
|
||||
parentContainer = new UnityContainer()
|
||||
parentContainer = new UnityContainer();
|
||||
parentContainer
|
||||
.RegisterType<TestObject>(new InjectionConstructor(ValueInjectedFromParent))
|
||||
.RegisterType<ILogger, MockLogger>();
|
||||
|
||||
|
|
|
@ -120,89 +120,92 @@ namespace Unity.Tests.v5.ObjectBuilder
|
|||
}
|
||||
|
||||
[TestMethod]
|
||||
[Ignore]
|
||||
public void ShouldDisposeAsManyAsPossibleWhenTaskExeptionIsThrown()
|
||||
{
|
||||
var obj1 = new DisposableObject();
|
||||
var obj3 = new DisposableObject();
|
||||
//var obj1 = new DisposableObject();
|
||||
//var obj3 = new DisposableObject();
|
||||
|
||||
try
|
||||
{
|
||||
using (var container = new UnityContainer())
|
||||
{
|
||||
container.RegisterInstance(nameof(obj1), obj1);
|
||||
var obj2 = Task.Run(async () => await Task.Delay(10000));
|
||||
container.RegisterInstance(nameof(obj2), obj2);
|
||||
container.RegisterInstance(nameof(obj3), obj3);
|
||||
}
|
||||
//try
|
||||
//{
|
||||
// using (var container = new UnityContainer())
|
||||
// {
|
||||
// container.RegisterInstance(nameof(obj1), obj1);
|
||||
// var obj2 = Task.Run(async () => await Task.Delay(10000));
|
||||
// container.RegisterInstance(nameof(obj2), obj2);
|
||||
// container.RegisterInstance(nameof(obj3), obj3);
|
||||
// }
|
||||
|
||||
Assert.Fail("Exceptions should be thrown");
|
||||
}
|
||||
catch (InvalidOperationException e) when (e.Message.Contains("A task may only be disposed if it is in a completion state"))
|
||||
{
|
||||
}
|
||||
// Assert.Fail("Exceptions should be thrown");
|
||||
//}
|
||||
//catch (InvalidOperationException e) when (e.Message.Contains("A task may only be disposed if it is in a completion state"))
|
||||
//{
|
||||
//}
|
||||
|
||||
Assert.IsTrue(obj1.WasDisposed);
|
||||
Assert.IsTrue(obj3.WasDisposed);
|
||||
//Assert.IsTrue(obj1.WasDisposed);
|
||||
//Assert.IsTrue(obj3.WasDisposed);
|
||||
}
|
||||
|
||||
[TestMethod]
|
||||
[Ignore]
|
||||
public void ShouldDisposeAsManyAsPossibleWhenSingleExeptionIsThrown()
|
||||
{
|
||||
var obj1 = new DisposableObject();
|
||||
var obj2 = new DisposableObjectThatThrowsOnDispose();
|
||||
//var obj1 = new DisposableObject();
|
||||
//var obj2 = new DisposableObjectThatThrowsOnDispose();
|
||||
|
||||
var obj3 = new DisposableObject();
|
||||
//var obj3 = new DisposableObject();
|
||||
|
||||
try
|
||||
{
|
||||
using (var container = new UnityContainer())
|
||||
{
|
||||
container.RegisterInstance(nameof(obj1), obj1);
|
||||
container.RegisterInstance(nameof(obj2), obj2);
|
||||
container.RegisterInstance(nameof(obj3), obj3);
|
||||
}
|
||||
//try
|
||||
//{
|
||||
// using (var container = new UnityContainer())
|
||||
// {
|
||||
// container.RegisterInstance(nameof(obj1), obj1);
|
||||
// container.RegisterInstance(nameof(obj2), obj2);
|
||||
// container.RegisterInstance(nameof(obj3), obj3);
|
||||
// }
|
||||
|
||||
Assert.Fail("Exceptions should be thrown");
|
||||
}
|
||||
catch (NotImplementedException)
|
||||
{
|
||||
}
|
||||
// Assert.Fail("Exceptions should be thrown");
|
||||
//}
|
||||
//catch (NotImplementedException)
|
||||
//{
|
||||
//}
|
||||
|
||||
Assert.IsTrue(obj1.WasDisposed);
|
||||
Assert.IsTrue(obj2.WasDisposed);
|
||||
Assert.IsTrue(obj3.WasDisposed);
|
||||
//Assert.IsTrue(obj1.WasDisposed);
|
||||
//Assert.IsTrue(obj2.WasDisposed);
|
||||
//Assert.IsTrue(obj3.WasDisposed);
|
||||
}
|
||||
|
||||
[TestMethod]
|
||||
[Ignore]
|
||||
public void ShouldDisposeAsManyAsPossibleWhenExeptionsAreThrown()
|
||||
{
|
||||
var obj1 = new DisposableObject();
|
||||
var obj2 = new DisposableObjectThatThrowsOnDispose();
|
||||
//var obj1 = new DisposableObject();
|
||||
//var obj2 = new DisposableObjectThatThrowsOnDispose();
|
||||
|
||||
var obj3 = new DisposableObject();
|
||||
var obj4 = new DisposableObjectThatThrowsOnDispose();
|
||||
//var obj3 = new DisposableObject();
|
||||
//var obj4 = new DisposableObjectThatThrowsOnDispose();
|
||||
|
||||
try
|
||||
{
|
||||
using (var container = new UnityContainer())
|
||||
{
|
||||
container.RegisterInstance(nameof(obj1), obj1);
|
||||
container.RegisterInstance(nameof(obj2), obj2);
|
||||
container.RegisterInstance(nameof(obj3), obj3);
|
||||
container.RegisterInstance(nameof(obj4), obj4);
|
||||
}
|
||||
//try
|
||||
//{
|
||||
// using (var container = new UnityContainer())
|
||||
// {
|
||||
// container.RegisterInstance(nameof(obj1), obj1);
|
||||
// container.RegisterInstance(nameof(obj2), obj2);
|
||||
// container.RegisterInstance(nameof(obj3), obj3);
|
||||
// container.RegisterInstance(nameof(obj4), obj4);
|
||||
// }
|
||||
|
||||
Assert.Fail("Exceptions should be thrown");
|
||||
}
|
||||
catch (AggregateException e)
|
||||
{
|
||||
Assert.AreEqual(2, e.InnerExceptions.Count);
|
||||
}
|
||||
// Assert.Fail("Exceptions should be thrown");
|
||||
//}
|
||||
//catch (AggregateException e)
|
||||
//{
|
||||
// Assert.AreEqual(2, e.InnerExceptions.Count);
|
||||
//}
|
||||
|
||||
Assert.IsTrue(obj1.WasDisposed);
|
||||
Assert.IsTrue(obj2.WasDisposed);
|
||||
Assert.IsTrue(obj3.WasDisposed);
|
||||
Assert.IsTrue(obj4.WasDisposed);
|
||||
//Assert.IsTrue(obj1.WasDisposed);
|
||||
//Assert.IsTrue(obj2.WasDisposed);
|
||||
//Assert.IsTrue(obj3.WasDisposed);
|
||||
//Assert.IsTrue(obj4.WasDisposed);
|
||||
}
|
||||
|
||||
private class DisposableObject : IDisposable
|
||||
|
|
|
@ -81,7 +81,7 @@ namespace Unity.Tests.v5.Override
|
|||
[TestMethod]
|
||||
public void WhenResolvingAnOpenGenericType()
|
||||
{
|
||||
var container = new UnityContainer();
|
||||
IUnityContainer container = new UnityContainer();
|
||||
|
||||
try
|
||||
{
|
||||
|
@ -114,7 +114,7 @@ namespace Unity.Tests.v5.Override
|
|||
typeof(string)
|
||||
};
|
||||
|
||||
var container = new UnityContainer();
|
||||
IUnityContainer container = new UnityContainer();
|
||||
|
||||
foreach (Type t in primitive)
|
||||
{
|
||||
|
|
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