Unity.Container implementation.
Перейти к файлу
Eugene Sadovoi 56aa7d6ffa Configuration changes 2017-10-10 20:19:52 -04:00
src Fixing references 2017-10-10 17:18:23 -04:00
tests Fixing references 2017-10-10 17:18:23 -04:00
.gitignore Fixing appveyor.yml 2017-10-07 16:32:24 -04:00
LICENSE Added LICENSE and README.md 2017-10-01 13:56:27 -04:00
README.md Merging 2017-10-07 19:54:07 -04:00
appveyor.yml Configuration changes 2017-10-10 20:19:52 -04:00
codecov.yml Update codecov.yml 2017-10-06 13:32:29 -04:00
package.sln Fixing package solution 2017-10-10 18:22:13 -04:00

README.md

Build status codecov License NuGet NuGet

Overview

The Unity Container (Unity) is a lightweight, extensible dependency injection container. It facilitates building loosely coupled applications and provides developers with the following advantages:

  • Simplified object creation, especially for hierarchical object structures and dependencies
  • Abstraction of requirements; this allows developers to specify dependencies at run time or in configuration and simplify management of crosscutting concerns
  • Increased flexibility by deferring component configuration to the container
  • Service location capability; this allows clients to store or cache the container
  • Instance and type interception
  • Registration by convention

This is work in progress (5.0.0)