Refactoring
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ab5ca158a3
Коммит
498e52ae99
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@ -2,14 +2,7 @@
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using System;
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using System.Reflection;
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#if NETFX_CORE
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using Microsoft.VisualStudio.TestPlatform.UnitTestFramework;
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#elif __IOS__
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using NUnit.Framework;
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#else
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using Microsoft.VisualStudio.TestTools.UnitTesting;
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#endif
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namespace Microsoft.Practices.Unity.TestSupport
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{
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@ -1,19 +1,9 @@
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// Copyright (c) Microsoft Corporation. All rights reserved. See License.txt in the project root for license information.
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using System;
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using System.Collections;
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using System.Globalization;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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#if NETFX_CORE
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using Microsoft.VisualStudio.TestPlatform.UnitTestFramework;
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#elif __IOS__
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using NUnit.Framework;
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using AssertFailedException = NUnit.Framework.AssertionException;
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#else
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using Microsoft.VisualStudio.TestTools.UnitTesting;
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#endif
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namespace Microsoft.Practices.Unity.TestSupport
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{
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@ -3,13 +3,7 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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#if NETFX_CORE
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using Microsoft.VisualStudio.TestPlatform.UnitTestFramework;
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#elif __IOS__
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using NUnit.Framework;
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#else
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using Microsoft.VisualStudio.TestTools.UnitTesting;
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#endif
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namespace Microsoft.Practices.Unity.TestSupport
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{
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@ -1,12 +1,6 @@
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// Copyright (c) Microsoft Corporation. All rights reserved. See License.txt in the project root for license information.
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#if NETFX_CORE
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using Microsoft.VisualStudio.TestPlatform.UnitTestFramework;
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#elif __IOS__
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using NUnit.Framework;
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#else
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using Microsoft.VisualStudio.TestTools.UnitTesting;
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#endif
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namespace Microsoft.Practices.Unity.TestSupport
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{
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