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Eugene Sadovoi 2018-03-31 20:14:32 -04:00
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[![Build status](https://ci.appveyor.com/api/projects/status/sevk2yb2jokf8ltr/branch/master?svg=true)](https://ci.appveyor.com/project/IoC-Unity/microsoft-dependency-injection/branch/master)
[![License](https://img.shields.io/badge/license-apache%202.0-60C060.svg)](https://github.com/IoC-Unity/microsoft-dependency-injection/blob/master/LICENSE)
[![NuGet](https://img.shields.io/nuget/dt/Unity.Microsoft.DependencyInjection.svg)](https://www.nuget.org/packages/Unity.Microsoft.DependencyInjection)
[![NuGet](https://img.shields.io/nuget/v/Unity.Microsoft.DependencyInjection.svg)](https://www.nuget.org/packages/Unity.Microsoft.DependencyInjection)
# Unity.Microsoft.DependencyInjection
Unity extension to integrate with [Microsoft.Extensions.DependencyInjection](https://github.com/aspnet/DependencyInjection) compliant systems
## Getting Started
- Reference the `Unity.Microsoft.DependencyInjection` package from NuGet.
```
Install-Package Unity.Microsoft.DependencyInjection
```
## Registration:
- In the `WebHostBuilder` add `UseUnityServiceProvider(...)` method
```C#
public static IWebHost BuildWebHost(string[] args) =>
WebHost.CreateDefaultBuilder(args)
.UseUnityServiceProvider() <---- Add this line
.UseStartup<Startup>()
.Build();
```
- In case Unity container configured via application configuration or by convention this container could be used to initalize service provider.
```C#
public static IWebHost BuildWebHost(string[] args) =>
WebHost.CreateDefaultBuilder(args)
.UseUnityServiceProvider(_container) <---- or add this line
.UseStartup<Startup>()
.Build();
```
- Add optional method to your `Startup` class
```C#
public void ConfigureContainer(IUnityContainer container)
{
// Could be used to register more types
container.RegisterType<IMyService, MyService>();
}
```
### Startup
At the moment it is not possible to resolve Startup class from Unity even if it is configured as default container. [An Issue](https://github.com/aspnet/Hosting/issues/1309) has been filed with ASPNET team to fix it. Once it is resolved it would be possible to resolve Startap class itself from the Unity container.
## Examples
For example of using Unity with Core 2.0 Web application follow [this link](https://github.com/unitycontainer/examples/tree/master/src/AspNetCoreExample)

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image: Visual Studio 2017
configuration: Release
platform: Any CPU
install:
- ps: $env:build_version = (Select-Xml -Path ".\package.props" -XPath "/Project/PropertyGroup/Version" | Select-Object -ExpandProperty Node).InnerText
- ps: Update-AppveyorBuild -Version "$env:build_version.$env:APPVEYOR_BUILD_NUMBER"
dotnet_csproj:
patch: false
before_build:
- cmd: dotnet restore
build:
project: package.sln
parallel: true
verbosity: minimal
after_build:
- choco install opencover.portable
- choco install codecov
test_script:
- OpenCover.Console.exe -register:user -target:"C:\Program Files\dotnet\dotnet.exe" -targetargs:"test --framework netcoreapp2.0 --verbosity q"
after_test:
- codecov -f "results.xml"
artifacts:
- path: '**\Unity.*.nupkg'
name: 'Unity'

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<Project>
<PropertyGroup>
<Version>1.0.0</Version>
<PackageReleaseNotes>Unity extension for Microsoft.Extensions.Options</PackageReleaseNotes>
</PropertyGroup>
<PropertyGroup>
<UnityAbstractionsVersion>3.*</UnityAbstractionsVersion>
<UnityContainerVersion>5.*</UnityContainerVersion>
</PropertyGroup>
</Project>

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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 15
VisualStudioVersion = 15.0.27004.2005
MinimumVisualStudioVersion = 10.0.40219.1
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Unity.Microsoft.Options", "src\Unity.Microsoft.Options.csproj", "{82AA8D72-877A-44EE-B4A5-23FFE703E2D7}"
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Unity.Microsoft.Options.Tests", "tests\Unity.Microsoft.Options.Tests.csproj", "{117349EB-61B1-4315-B456-E2A38340BABF}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{82AA8D72-877A-44EE-B4A5-23FFE703E2D7}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{82AA8D72-877A-44EE-B4A5-23FFE703E2D7}.Debug|Any CPU.Build.0 = Debug|Any CPU
{82AA8D72-877A-44EE-B4A5-23FFE703E2D7}.Release|Any CPU.ActiveCfg = Release|Any CPU
{82AA8D72-877A-44EE-B4A5-23FFE703E2D7}.Release|Any CPU.Build.0 = Release|Any CPU
{117349EB-61B1-4315-B456-E2A38340BABF}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{117349EB-61B1-4315-B456-E2A38340BABF}.Debug|Any CPU.Build.0 = Debug|Any CPU
{117349EB-61B1-4315-B456-E2A38340BABF}.Release|Any CPU.ActiveCfg = Release|Any CPU
{117349EB-61B1-4315-B456-E2A38340BABF}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {F9EAE93A-CE20-498A-8BC7-183974E8323A}
EndGlobalSection
EndGlobal

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<Project Sdk="Microsoft.NET.Sdk">
<Import Project="..\package.props" />
<PropertyGroup>
<FileVersion>$(Version).0</FileVersion>
<AssemblyVersion>$(Version).0</AssemblyVersion>
<PackageId>Unity.Microsoft.Options</PackageId>
<Description>Unity for Microsoft Options framework.</Description>
<Copyright>Copyright © Unity Open Source Project 2018</Copyright>
<PackageProjectUrl>https://github.com/unitycontainer</PackageProjectUrl>
<RepositoryUrl>https://github.com/unitycontainer/microsoft-options</RepositoryUrl>
<PackageLicenseUrl>https://github.com/unitycontainer/microsoft-options/blob/master/LICENSE</PackageLicenseUrl>
<PackageIconUrl>https://avatars1.githubusercontent.com/u/12849707</PackageIconUrl>
<PackageTags>Unity Container unitycontainer Microsoft.Practices.Unity IoC Options</PackageTags>
<RepositoryType>git</RepositoryType>
<Authors>Unity Open Source Project</Authors>
<Company>Unity Open Source Project</Company>
<UnityAbstractions>..\..\Abstractions\src\Unity.Abstractions.csproj</UnityAbstractions>
<UnityContainer>..\..\Container\src\Unity.Container.csproj</UnityContainer>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)' == 'Debug' ">
<GeneratePackageOnBuild>false</GeneratePackageOnBuild>
<TargetFramework>netstandard2.0</TargetFramework>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)' == 'Release' ">
<GeneratePackageOnBuild>true</GeneratePackageOnBuild>
<TargetFrameworks>netcoreapp1.1;netstandard2.0</TargetFrameworks>
</PropertyGroup>
<ItemGroup Condition="Exists('$(UnityAbstractions)')">
<ProjectReference Include="$(UnityAbstractions)" />
</ItemGroup>
<ItemGroup Condition="Exists('$(UnityContainer)')">
<ProjectReference Include="$(UnityContainer)" />
</ItemGroup>
<ItemGroup Condition="'$(TargetFramework)' != '' AND '$(TargetFramework)' == 'netcoreapp1.1' ">
<PackageReference Include="Microsoft.Extensions.Options" Version="1.1.2" />
</ItemGroup>
<ItemGroup Condition="'$(TargetFramework)' != '' AND '$(TargetFramework)' == 'netstandard2.0' ">
<PackageReference Include="Microsoft.Extensions.Options" Version="2.0.*" />
</ItemGroup>
<ItemGroup Condition="!Exists('$(UnityAbstractions)')">
<PackageReference Include="Unity.Abstractions" Version="$(UnityAbstractionsVersion)" />
</ItemGroup>
<ItemGroup Condition="!Exists('$(UnityContainer)')">
<PackageReference Include="Unity.Container" Version="$(UnityContainerVersion)" />
</ItemGroup>
</Project>

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namespace Unity.Microsoft.Options.Tests
{
public class Tests
{
}
}

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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>netcoreapp2.0</TargetFramework>
<IsPackable>false</IsPackable>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="15.6.2" />
<PackageReference Include="xunit" Version="2.3.1" />
<PackageReference Include="xunit.runner.visualstudio" Version="2.3.1" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\src\Unity.Microsoft.Options.csproj" />
</ItemGroup>
<ItemGroup Condition="'$(TargetFramework)' != '' AND '$(TargetFramework)' == 'netcoreapp1.1' ">
<PackageReference Include="Microsoft.Extensions.Options" Version="[1.1.2]" />
</ItemGroup>
<ItemGroup Condition="'$(TargetFramework)' != '' AND '$(TargetFramework)' == 'netcoreapp2.0' ">
<PackageReference Include="Microsoft.Extensions.Options" Version="2.0.*" />
</ItemGroup>
</Project>