Refactored namespaces
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Родитель
dc4fa84cbf
Коммит
1e822b0ff3
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@ -2,6 +2,7 @@
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using System.Collections.Generic;
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using System.Linq;
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using Unity.Builder;
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using Unity.Injection;
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using Unity.RegistrationByConvention.Exceptions;
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namespace Unity.RegistrationByConvention
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@ -1,5 +1,6 @@
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using System;
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using System.Collections.Generic;
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using Unity.Injection;
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namespace Unity.RegistrationByConvention
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{
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@ -9,9 +9,9 @@
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</PropertyGroup>
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<ItemGroup>
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<PackageReference Include="Microsoft.NET.Test.Sdk" Version="15.8.0" />
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<PackageReference Include="MSTest.TestAdapter" Version="1.3.2" />
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<PackageReference Include="MSTest.TestFramework" Version="1.3.2" />
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<PackageReference Include="Microsoft.NET.Test.Sdk" Version="15.9.0" />
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<PackageReference Include="MSTest.TestAdapter" Version="1.4.0" />
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<PackageReference Include="MSTest.TestFramework" Version="1.4.0" />
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</ItemGroup>
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<ItemGroup Condition="'$(TargetFramework)' == 'netcoreapp1.0' OR '$(TargetFramework)' == 'netcoreapp2.0' OR '$(TargetFramework)' == 'netcoreapp2.1' OR '$(TargetFramework)' == 'netstandard2.0' ">
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@ -7,6 +7,7 @@ using System.Reflection;
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using Microsoft.Practices.Unity.TestSupport;
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using Microsoft.VisualStudio.TestTools.UnitTesting;
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using Unity;
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using Unity.Injection;
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using Unity.Registration;
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using Unity.RegistrationByConvention;
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using Unity.RegistrationByConvention.Exceptions;
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