зеркало из https://github.com/unitycontainer/wcf.git
Коммит
5101e64012
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@ -40,18 +40,6 @@
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<AssemblyOriginatorKeyFile>Unity.Wcf.snk</AssemblyOriginatorKeyFile>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="Microsoft.Practices.ServiceLocation, Version=1.3.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35, processorArchitecture=MSIL">
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<HintPath>..\packages\CommonServiceLocator.1.3\lib\portable-net4+sl5+netcore45+wpa81+wp8\Microsoft.Practices.ServiceLocation.dll</HintPath>
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</Reference>
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<Reference Include="Microsoft.Practices.Unity, Version=4.0.0.0, Culture=neutral, PublicKeyToken=6d32ff45e0ccc69f, processorArchitecture=MSIL">
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<HintPath>..\packages\Unity.4.0.1\lib\net45\Microsoft.Practices.Unity.dll</HintPath>
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</Reference>
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<Reference Include="Microsoft.Practices.Unity.Configuration, Version=4.0.0.0, Culture=neutral, PublicKeyToken=6d32ff45e0ccc69f, processorArchitecture=MSIL">
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<HintPath>..\packages\Unity.4.0.1\lib\net45\Microsoft.Practices.Unity.Configuration.dll</HintPath>
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</Reference>
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<Reference Include="Microsoft.Practices.Unity.RegistrationByConvention, Version=4.0.0.0, Culture=neutral, PublicKeyToken=6d32ff45e0ccc69f, processorArchitecture=MSIL">
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<HintPath>..\packages\Unity.4.0.1\lib\net45\Microsoft.Practices.Unity.RegistrationByConvention.dll</HintPath>
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</Reference>
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<Reference Include="System" />
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<Reference Include="System.Core" />
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<Reference Include="System.ServiceModel" />
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@ -61,6 +49,14 @@
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<Reference Include="Microsoft.CSharp" />
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<Reference Include="System.Data" />
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<Reference Include="System.Xml" />
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<Reference Include="Unity.Abstractions, Version=2.0.0.0, Culture=neutral, PublicKeyToken=6d32ff45e0ccc69f, processorArchitecture=MSIL">
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<HintPath>..\packages\Unity.Abstractions.2.0.1\lib\net45\Unity.Abstractions.dll</HintPath>
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<Private>True</Private>
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</Reference>
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<Reference Include="Unity.Container, Version=5.0.0.0, Culture=neutral, PublicKeyToken=489b6accfaf20ef0, processorArchitecture=MSIL">
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<HintPath>..\packages\Unity.Container.5.0.0\lib\net45\Unity.Container.dll</HintPath>
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<Private>True</Private>
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</Reference>
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</ItemGroup>
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<ItemGroup>
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<Compile Include="Properties\AssemblyInfo.cs" />
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@ -1,6 +1,5 @@
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using System;
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using System.ServiceModel;
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using Microsoft.Practices.Unity;
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namespace Unity.Wcf
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{
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@ -20,10 +19,7 @@ namespace Unity.Wcf
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public void DisposeOfChildContainer()
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{
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if (_childContainer != null)
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{
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_childContainer.Dispose();
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}
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_childContainer?.Dispose();
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}
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public void Attach(InstanceContext owner)
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@ -2,7 +2,6 @@
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using System.ServiceModel;
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using System.ServiceModel.Channels;
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using System.ServiceModel.Dispatcher;
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using Microsoft.Practices.Unity;
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namespace Unity.Wcf
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{
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@ -1,7 +1,6 @@
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using System;
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using System.ServiceModel;
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using System.ServiceModel.Description;
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using Microsoft.Practices.Unity;
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namespace Unity.Wcf
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{
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|
|
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@ -1,7 +1,6 @@
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using System;
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using System.ServiceModel;
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using System.ServiceModel.Activation;
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using Microsoft.Practices.Unity;
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namespace Unity.Wcf
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{
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|
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@ -1,5 +1,5 @@
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<?xml version="1.0" encoding="utf-8"?>
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<packages>
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<package id="CommonServiceLocator" version="1.3" targetFramework="net45" />
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<package id="Unity" version="4.0.1" targetFramework="net45" />
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<package id="Unity.Abstractions" version="2.0.1" targetFramework="net45" />
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<package id="Unity.Container" version="5.0.0" targetFramework="net45" />
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</packages>
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