chore: Remove catalyst, add native binaries
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Родитель
d943a99597
Коммит
6963d06c7d
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@ -1,7 +1,7 @@
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<Project Sdk="MSBuild.Sdk.Extras">
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<PropertyGroup>
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<TargetFrameworks Condition=" '$(OS)' == 'Windows_NT' ">xamarin.ios10;net6.0-ios</TargetFrameworks>
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<TargetFrameworks Condition=" '$(OS)' != 'Windows_NT' ">xamarin.ios10;xamarin.mac20;xamarin.tvos10;net6.0-ios;net6.0-macos;net6.0-maccatalyst;net6.0-tvos</TargetFrameworks>
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<TargetFrameworks Condition=" '$(OS)' != 'Windows_NT' ">xamarin.ios10;xamarin.mac20;xamarin.tvos10;net6.0-ios;net6.0-macos;net6.0-tvos</TargetFrameworks>
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<AssemblyName>Lottie.iOS</AssemblyName>
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<RootNamespace>Lottie.iOS</RootNamespace>
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<Description>Render After Effects animations natively on Android, iOS, MacOS, TVOs and UWP</Description>
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<Compile Include="LOTAnimationView.cs" />
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</ItemGroup>
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<ItemGroup Condition=" $(TargetFramework.StartsWith('xamarin.ios')) ">
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<ItemGroup Condition=" $(TargetFramework.StartsWith('xamarin.ios')) or $(TargetFramework.StartsWith('net6.0-ios')) ">
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<ObjcBindingApiDefinition Include="ApiDefinitions.Ios.cs" />
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<ObjcBindingNativeLibrary Include="libLottie-ios.a" />
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<Compile Include="libLottie-ios.linkwith.cs">
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@ -31,7 +31,7 @@
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</Compile>
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</ItemGroup>
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<ItemGroup Condition=" $(TargetFramework.StartsWith('xamarin.mac')) ">
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<ItemGroup Condition=" $(TargetFramework.StartsWith('xamarin.mac')) or $(TargetFramework.StartsWith('net6.0-macos')) ">
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<ObjcBindingApiDefinition Include="ApiDefinitions.Mac.cs" />
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<ObjcBindingNativeLibrary Include="libLottie-macos.a" />
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<Compile Include="libLottie-macos.linkwith.cs">
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@ -39,7 +39,7 @@
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</Compile>
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</ItemGroup>
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<ItemGroup Condition=" $(TargetFramework.StartsWith('xamarin.tvos')) ">
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<ItemGroup Condition=" $(TargetFramework.StartsWith('xamarin.tvos')) or $(TargetFramework.StartsWith('net6.0-tvos')) ">
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<ObjcBindingApiDefinition Include="ApiDefinitions.Ios.cs" />
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<ObjcBindingNativeLibrary Include="libLottie-tvos.a" />
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<Compile Include="libLottie-tvos.linkwith.cs">
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