Source code for the Uno Gallery apps and Uno Playground (made in Wasm)
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Jérôme Laban fe63ba254b
Merge pull request #50 from nventive/dev/jela/nuget-update
Update the playground to latest
2019-04-24 13:50:43 -04:00
src Disable AOT until hosted agents get fixed 2019-04-24 11:24:02 -04:00
.editorconfig Reworked folders on disk 2018-08-01 15:18:32 -04:00
.gitattributes Initial commit 2018-05-08 13:19:57 -04:00
.gitignore Reworked folders on disk 2018-08-01 15:18:32 -04:00
.vsts-ci.yml Remove previous asp.net shell from ci 2019-04-24 12:32:59 -04:00
.vsts-qa.internal.yml Passed secret variables to msbuild 2019-01-09 14:51:38 -05:00
.vsts-qa.yml Updated public build definition 2018-12-19 15:29:53 -05:00
PrivacyPolicy.md Add privacy policy 2018-05-14 09:13:36 -04:00
README.md Added README 2018-05-08 13:21:42 -04:00
gitversion.yml Changed GitVersion configuration 2019-01-08 15:48:19 -05:00

README.md

Uno Playground

This is the code for published apps on stores (Uno Gallery) - Windows, Android & iOS and for the Uno Playground http://playground.platform.uno.

Building it

You'll need Visual Studio 2017 v15.5+ to compile it. You also need those components:

  • Web Site development (aspnet core)
  • .NET Core cross-platform projects
  • Xamarin SDK (if you want to test iOS & Android)

UWP

To run the UWP project, simply select the project Uno.UI.Demo.UWP as starting project.

Android & iOS

To run Xamarin versions, select the project Uno.UI.Demo.Droid or Uno.UI.Demo.iOS as starting project. For iOS, don't forget to pick emulator or device. You may need additionnal provisionning configuration to run it on a device.

Wasm

Run the project Uno.UI.Demo.AspnetShell - that's the platform.uno web site and go to the url /Playground/index.html once it's started (don't use the link in the site, it will bring you to the public version).