Uno.RayTraceBenchmark/README.md

988 B

RayTraceBenchmark for Uno Platform

This port makes the Raytracer Benchmark app run on iOS, Android and WebAssembly, using the Uno Platform.

Try the WebAssembly build live at http://raytracerbenchmark-wasm.platform.uno

RayTraceBenchmark

A benchmark for testing the performance of different languages while rendering a ray-traced world.

Code originally ported from: http://forum.dlang.org/thread/yzsqwejxqlnzryhrkfuq@forum.dlang.org#post-yzsqwejxqlnzryhrkfuq:40forum.dlang.org

All benchmarks will produce a RAW image that is equivelent to ReferenceImage.jpg

The RAW image resolution is 1280x720.

C# Results:

https://github.com/zezba9000/RayTraceBenchmark/blob/master/C%23/Results.md

Cpp Results:

https://github.com/zezba9000/RayTraceBenchmark/blob/master/Cpp/Results.md

Nim Results:

https://github.com/zezba9000/RayTraceBenchmark/blob/master/Nim/Results.md