libpng is included directly, so no need to insert changes

This commit is contained in:
Matthew Leibowitz 2016-07-19 18:16:42 +02:00
Родитель 90cc766580
Коммит b130fabccf
2 изменённых файлов: 1 добавлений и 2 удалений

Просмотреть файл

@ -288,7 +288,6 @@ var InjectCompatibilityExternals = new Action<bool> ((inject) => {
{ "skia/third_party/externals/dng_sdk/source/dng_utils.cpp", "#if qWinOS" }, { "skia/third_party/externals/dng_sdk/source/dng_utils.cpp", "#if qWinOS" },
{ "skia/third_party/externals/dng_sdk/source/dng_pthread.cpp", "#if qWinOS" }, { "skia/third_party/externals/dng_sdk/source/dng_pthread.cpp", "#if qWinOS" },
{ "skia/third_party/externals/zlib/deflate.c", "#include <assert.h>" }, { "skia/third_party/externals/zlib/deflate.c", "#include <assert.h>" },
{ "skia/third_party/libpng/pngpriv.h", "# include <windows.h> /* defines _WINDOWS_ macro */" },
}; };
foreach (var filePair in files) { foreach (var filePair in files) {
var file = filePair.Key; var file = filePair.Key;

2
skia

@ -1 +1 @@
Subproject commit 38af8ae83aa953a4be6945ab0a8bf08a1f9d2357 Subproject commit 233a92bea4504518ee848354b03276e52f0a24b2