Improved the means for creating surfaces around textures. #413
This commit is contained in:
Родитель
b601851ca1
Коммит
cdeb6b67ec
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@ -1839,6 +1839,21 @@ namespace SkiaSharp
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RenderTarget = 1,
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}
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[StructLayout(LayoutKind.Sequential)]
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public struct GRGlTextureInfo {
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private uint fTarget;
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private uint fID;
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public uint Target {
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get { return fTarget; }
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set { fTarget = value; }
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}
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public uint Id {
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get { return fID; }
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set { fID = value; }
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}
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};
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[StructLayout(LayoutKind.Sequential)]
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public struct GRBackendTextureDesc {
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private GRBackendTextureDescFlags flags;
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@ -1879,6 +1894,16 @@ namespace SkiaSharp
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}
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}
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public struct GRGlBackendTextureDesc {
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public GRBackendTextureDescFlags Flags { get; set; }
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public GRSurfaceOrigin Origin { get; set; }
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public int Width { get; set; }
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public int Height { get; set; }
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public GRPixelConfig Config { get; set; }
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public int SampleCount { get; set; }
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public GRGlTextureInfo TextureHandle { get; set; }
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}
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public enum GRContextOptionsGpuPathRenderers {
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None = 0,
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DashLine = 1 << 0,
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@ -202,6 +202,39 @@ namespace SkiaSharp
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return GetObject<SKImage> (handle);
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}
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public static SKImage FromTexture (GRContext context, GRGlBackendTextureDesc desc)
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{
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return FromTexture (context, desc, SKAlphaType.Premul);
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}
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public static SKImage FromTexture (GRContext context, GRGlBackendTextureDesc desc, SKAlphaType alpha)
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{
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return FromTexture (context, desc, alpha, null);
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}
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public static SKImage FromTexture (GRContext context, GRGlBackendTextureDesc desc, SKAlphaType alpha, SKImageTextureReleaseDelegate releaseProc)
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{
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return FromTexture (context, desc, alpha, releaseProc, null);
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}
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public static SKImage FromTexture (GRContext context, GRGlBackendTextureDesc desc, SKAlphaType alpha, SKImageTextureReleaseDelegate releaseProc, object releaseContext)
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{
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unsafe {
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var h = desc.TextureHandle;
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var hPtr = &h;
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var d = new GRBackendTextureDesc {
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Flags = desc.Flags,
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Origin = desc.Origin,
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Width = desc.Width,
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Height = desc.Height,
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Config = desc.Config,
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SampleCount = desc.SampleCount,
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TextureHandle = (IntPtr)hPtr,
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};
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return FromTexture (context, d, alpha, releaseProc, releaseContext);
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}
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}
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public static SKImage FromTexture (GRContext context, GRBackendTextureDesc desc)
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{
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return FromTexture (context, desc, SKAlphaType.Premul);
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@ -230,6 +263,29 @@ namespace SkiaSharp
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}
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}
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public static SKImage FromAdoptedTexture (GRContext context, GRGlBackendTextureDesc desc)
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{
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return FromAdoptedTexture (context, desc, SKAlphaType.Premul);
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}
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public static SKImage FromAdoptedTexture (GRContext context, GRGlBackendTextureDesc desc, SKAlphaType alpha)
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{
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unsafe {
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var h = desc.TextureHandle;
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var hPtr = &h;
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var d = new GRBackendTextureDesc {
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Flags = desc.Flags,
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Origin = desc.Origin,
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Width = desc.Width,
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Height = desc.Height,
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Config = desc.Config,
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SampleCount = desc.SampleCount,
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TextureHandle = (IntPtr)hPtr,
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};
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return FromAdoptedTexture (context, d, alpha);
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}
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}
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public static SKImage FromAdoptedTexture (GRContext context, GRBackendTextureDesc desc)
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{
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return FromAdoptedTexture (context, desc, SKAlphaType.Premul);
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@ -74,6 +74,81 @@ namespace SkiaSharp
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return GetObject<SKSurface> (SkiaApi.sk_surface_new_backend_render_target (context.Handle, ref desc, IntPtr.Zero));
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}
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public static SKSurface Create (GRContext context, GRGlBackendTextureDesc desc, SKSurfaceProps props)
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{
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unsafe {
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var h = desc.TextureHandle;
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var hPtr = &h;
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var d = new GRBackendTextureDesc {
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Flags = desc.Flags,
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Origin = desc.Origin,
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Width = desc.Width,
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Height = desc.Height,
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Config = desc.Config,
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SampleCount = desc.SampleCount,
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TextureHandle = (IntPtr)hPtr,
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};
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return Create (context, d, props);
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}
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}
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public static SKSurface Create (GRContext context, GRGlBackendTextureDesc desc)
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{
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unsafe {
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var h = desc.TextureHandle;
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var hPtr = &h;
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var d = new GRBackendTextureDesc
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{
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Flags = desc.Flags,
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Origin = desc.Origin,
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Width = desc.Width,
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Height = desc.Height,
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Config = desc.Config,
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SampleCount = desc.SampleCount,
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TextureHandle = (IntPtr)hPtr,
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};
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return Create (context, d);
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}
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}
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public static SKSurface CreateAsRenderTarget (GRContext context, GRGlBackendTextureDesc desc, SKSurfaceProps props)
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{
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unsafe {
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var h = desc.TextureHandle;
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var hPtr = &h;
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var d = new GRBackendTextureDesc
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{
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Flags = desc.Flags,
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Origin = desc.Origin,
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Width = desc.Width,
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Height = desc.Height,
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Config = desc.Config,
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SampleCount = desc.SampleCount,
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TextureHandle = (IntPtr)hPtr,
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};
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return CreateAsRenderTarget (context, d, props);
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}
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}
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public static SKSurface CreateAsRenderTarget (GRContext context, GRGlBackendTextureDesc desc)
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{
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unsafe {
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var h = desc.TextureHandle;
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var hPtr = &h;
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var d = new GRBackendTextureDesc
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{
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Flags = desc.Flags,
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Origin = desc.Origin,
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Width = desc.Width,
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Height = desc.Height,
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Config = desc.Config,
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SampleCount = desc.SampleCount,
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TextureHandle = (IntPtr)hPtr,
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};
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return CreateAsRenderTarget (context, d);
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}
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}
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public static SKSurface Create (GRContext context, GRBackendTextureDesc desc, SKSurfaceProps props)
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{
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return GetObject<SKSurface> (SkiaApi.sk_surface_new_backend_texture (context.Handle, ref desc, ref props));
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@ -28,9 +28,6 @@
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<Compile Include="..\Tests\GlContexts\Glx\*.cs" Link="GlContexts\Glx\%(FileName)%(Extension)" />
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<Compile Include="..\Tests\GlContexts\Wgl\*.cs" Link="GlContexts\Wgl\%(FileName)%(Extension)" />
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</ItemGroup>
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<ItemGroup>
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<Compile Remove="..\Tests\SKSurfaceTest.cs" />
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</ItemGroup>
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<ItemGroup>
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<None Include="..\Content\images\*" Link="images/%(FileName)%(Extension)">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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@ -8,6 +8,10 @@ namespace SkiaSharp.Tests
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{
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private const string libGL = "/System/Library/Frameworks/OpenGL.framework/Versions/A/OpenGL";
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public const int GL_TEXTURE_2D = 0x0DE1;
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public const int GL_UNSIGNED_BYTE = 0x1401;
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public const int GL_RGBA = 0x1908;
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[DllImport(libGL)]
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public extern static void CGLGetVersion(out int majorvers, out int minorvers);
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[DllImport(libGL)]
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@ -22,5 +26,13 @@ namespace SkiaSharp.Tests
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public extern static void CGLReleaseContext(IntPtr ctx);
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[DllImport(libGL)]
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public extern static CGLError CGLFlushDrawable(IntPtr ctx);
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[DllImport(libGL)]
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public static extern void glGenTextures(int n, uint[] textures);
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[DllImport(libGL)]
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public static extern void glDeleteTextures(int n, uint[] textures);
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[DllImport(libGL)]
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public static extern void glBindTexture(uint target, uint texture);
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[DllImport(libGL)]
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public static extern void glTexImage2D(uint target, int level, int internalformat, int width, int height, int border, uint format, uint type, IntPtr pixels);
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}
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}
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@ -50,5 +50,26 @@ namespace SkiaSharp.Tests
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fContext = IntPtr.Zero;
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}
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}
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public override GRGlTextureInfo CreateTexture(SKSizeI textureSize)
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{
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var textures = new uint[1];
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Cgl.glGenTextures(textures.Length, textures);
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var textureId = textures[0];
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Cgl.glBindTexture(Cgl.GL_TEXTURE_2D, textureId);
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Cgl.glTexImage2D(Cgl.GL_TEXTURE_2D, 0, Cgl.GL_RGBA, textureSize.Width, textureSize.Height, 0, Cgl.GL_RGBA, Cgl.GL_UNSIGNED_BYTE, IntPtr.Zero);
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Cgl.glBindTexture(Cgl.GL_TEXTURE_2D, 0);
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return new GRGlTextureInfo {
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Id = textureId,
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Target = Cgl.GL_TEXTURE_2D
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};
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}
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public override void DestroyTexture(uint texture)
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{
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Cgl.glDeleteTextures(1, new[] { texture });
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}
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}
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}
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@ -10,6 +10,8 @@ namespace SkiaSharp.Tests
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public abstract void MakeCurrent();
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public abstract void SwapBuffers();
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public abstract void Destroy();
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public abstract GRGlTextureInfo CreateTexture(SKSizeI textureSize);
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public abstract void DestroyTexture(uint texture);
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void IDisposable.Dispose() => Destroy();
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}
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@ -8,6 +8,10 @@ namespace SkiaSharp.Tests
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{
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private const string libGL = "libGL";
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public const int GL_TEXTURE_2D = 0x0DE1;
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public const int GL_UNSIGNED_BYTE = 0x1401;
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public const int GL_RGBA = 0x1908;
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public const int GLX_USE_GL = 1;
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public const int GLX_BUFFER_SIZE = 2;
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public const int GLX_LEVEL = 3;
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@ -122,5 +126,13 @@ namespace SkiaSharp.Tests
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public extern static IntPtr glXCreateNewContext(IntPtr dpy, IntPtr config, int renderType, IntPtr shareList, int direct);
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public static readonly glXCreateContextAttribsARBDelegate glXCreateContextAttribsARB;
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public delegate IntPtr glXCreateContextAttribsARBDelegate(IntPtr dpy, IntPtr config, IntPtr share_context, int direct, int[] attrib_list);
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[DllImport(libGL)]
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public static extern void glGenTextures(int n, uint[] textures);
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[DllImport(libGL)]
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public static extern void glDeleteTextures(int n, uint[] textures);
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[DllImport(libGL)]
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public static extern void glBindTexture(uint target, uint texture);
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[DllImport(libGL)]
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public static extern void glTexImage2D(uint target, int level, int internalformat, int width, int height, int border, uint format, uint type, IntPtr pixels);
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}
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}
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@ -140,5 +140,26 @@ namespace SkiaSharp.Tests
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fDisplay = IntPtr.Zero;
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}
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}
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public override GRGlTextureInfo CreateTexture(SKSizeI textureSize)
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{
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var textures = new uint[1];
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Glx.glGenTextures(textures.Length, textures);
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var textureId = textures[0];
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Glx.glBindTexture(Glx.GL_TEXTURE_2D, textureId);
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Glx.glTexImage2D(Glx.GL_TEXTURE_2D, 0, Glx.GL_RGBA, textureSize.Width, textureSize.Height, 0, Glx.GL_RGBA, Glx.GL_UNSIGNED_BYTE, IntPtr.Zero);
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Glx.glBindTexture(Glx.GL_TEXTURE_2D, 0);
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return new GRGlTextureInfo {
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Id = textureId,
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Target = Glx.GL_TEXTURE_2D
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};
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}
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public override void DestroyTexture(uint texture)
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{
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Glx.glDeleteTextures(1, new[] { texture });
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}
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}
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}
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@ -14,6 +14,9 @@ namespace SkiaSharp.Tests
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public const int GL_VERSION = 0x1F02;
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public const int GL_EXTENSIONS = 0x1F03;
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public const int GL_TEXTURE_2D = 0x0DE1;
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public const int GL_UNSIGNED_BYTE = 0x1401;
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public const int GL_RGBA = 0x1908;
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public const int WGL_NUMBER_PIXEL_FORMATS_ARB = 0x2000;
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public const int WGL_DRAW_TO_WINDOW_ARB = 0x2001;
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@ -232,6 +235,18 @@ namespace SkiaSharp.Tests
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var intPtr = glGetString(value);
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return Marshal.PtrToStringAnsi(intPtr);
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}
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[DllImport(opengl32, CallingConvention = CallingConvention.Winapi)]
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public static extern void glGenTextures(int n, uint[] textures);
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[DllImport(opengl32, CallingConvention = CallingConvention.Winapi)]
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public static extern void glDeleteTextures(int n, uint[] textures);
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[DllImport(opengl32, CallingConvention = CallingConvention.Winapi)]
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public static extern void glBindTexture(uint target, uint texture);
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[DllImport(opengl32, CallingConvention = CallingConvention.Winapi)]
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public static extern void glTexImage2D(uint target, int level, int internalformat, int width, int height, int border, uint format, uint type, IntPtr pixels);
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}
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[UnmanagedFunctionPointer(CallingConvention.Winapi)]
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@ -159,5 +159,27 @@ namespace SkiaSharp.Tests
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User32.UnregisterClass("Griffin", Kernel32.CurrentModuleHandle);
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}
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public override GRGlTextureInfo CreateTexture(SKSizeI textureSize)
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{
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var textures = new uint[1];
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Wgl.glGenTextures(textures.Length, textures);
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var textureId = textures[0];
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Wgl.glBindTexture(Wgl.GL_TEXTURE_2D, textureId);
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Wgl.glTexImage2D(Wgl.GL_TEXTURE_2D, 0, Wgl.GL_RGBA, textureSize.Width, textureSize.Height, 0, Wgl.GL_RGBA, Wgl.GL_UNSIGNED_BYTE, IntPtr.Zero);
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Wgl.glBindTexture(Wgl.GL_TEXTURE_2D, 0);
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return new GRGlTextureInfo
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{
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Id = textureId,
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Target = Wgl.GL_TEXTURE_2D
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};
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}
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public override void DestroyTexture(uint texture)
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{
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Wgl.glDeleteTextures(1, new[] { texture });
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}
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}
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}
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@ -1,44 +1,151 @@
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using System;
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#if NET_STANDARD
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#else
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#define SYSTEM_DRAWING
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#endif
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using System;
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using Xunit;
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#if SYSTEM_DRAWING
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using System.Drawing;
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using System.Drawing.Imaging;
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using Xunit;
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#endif
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namespace SkiaSharp.Tests
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{
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public class SKSurfaceTest : SKTest, IDisposable
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public class SKSurfaceTest : SKTest
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{
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protected const int width = 100;
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protected const int height = 100;
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private const int width = 100;
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private const int height = 100;
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protected Bitmap bitmap;
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public SKSurfaceTest()
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private void DrawGpuSurface(Action<SKSurface, SKImageInfo> draw)
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{
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bitmap = new Bitmap(width, height, PixelFormat.Format32bppPArgb);
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}
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public void Dispose()
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{
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bitmap.Dispose();
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bitmap = null;
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}
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private void Draw(Action<SKSurface> draw)
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{
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var data = bitmap.LockBits(new Rectangle(0, 0, width, height), ImageLockMode.WriteOnly, bitmap.PixelFormat);
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using (var surface = SKSurface.Create(width, height, SKImageInfo.PlatformColorType, SKAlphaType.Premul, data.Scan0, data.Stride))
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using (var ctx = CreateGlContext())
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{
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draw(surface);
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}
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ctx.MakeCurrent();
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bitmap.UnlockBits(data);
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var info = new SKImageInfo(100, 100);
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using (var grContext = GRContext.Create(GRBackend.OpenGL))
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using (var surface = SKSurface.Create(grContext, true, info))
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{
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Assert.NotNull(surface);
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draw(surface, info);
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}
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}
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}
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private void DrawGpuTexture(Action<SKSurface, GRGlBackendTextureDesc> draw)
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{
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using (var ctx = CreateGlContext())
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{
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ctx.MakeCurrent();
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// create the texture
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var textureInfo = ctx.CreateTexture(new SKSizeI(100, 100));
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var textureDesc = new GRGlBackendTextureDesc
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{
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Width = 100,
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Height = 100,
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Config = GRPixelConfig.Rgba8888,
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Flags = GRBackendTextureDescFlags.RenderTarget,
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Origin = GRSurfaceOrigin.TopLeft,
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SampleCount = 0,
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TextureHandle = textureInfo,
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};
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// create the surface
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using (var grContext = GRContext.Create(GRBackend.OpenGL))
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using (var surface = SKSurface.CreateAsRenderTarget(grContext, textureDesc))
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{
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Assert.NotNull(surface);
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draw(surface, textureDesc);
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}
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// clean up
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ctx.DestroyTexture(textureInfo.Id);
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}
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}
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[SkippableFact]
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public void GpuBackendSurfaceIsCreated()
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{
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DrawGpuSurface((surface, info) =>
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{
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Assert.NotNull(surface);
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var canvas = surface.Canvas;
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||||
Assert.NotNull(canvas);
|
||||
|
||||
canvas.Clear(SKColors.Transparent);
|
||||
});
|
||||
}
|
||||
|
||||
[SkippableFact]
|
||||
public void GpuTextureSurfaceIsCreated()
|
||||
{
|
||||
DrawGpuTexture((surface, desc) =>
|
||||
{
|
||||
Assert.NotNull(surface);
|
||||
|
||||
var canvas = surface.Canvas;
|
||||
Assert.NotNull(canvas);
|
||||
|
||||
canvas.Clear(SKColors.Transparent);
|
||||
});
|
||||
}
|
||||
|
||||
[SkippableFact]
|
||||
public void GpuTextureSurfaceCanBeRead()
|
||||
{
|
||||
DrawGpuTexture((surface, desc) =>
|
||||
{
|
||||
var canvas = surface.Canvas;
|
||||
|
||||
canvas.Clear(SKColors.Red);
|
||||
canvas.Flush();
|
||||
|
||||
using (var image = surface.Snapshot())
|
||||
{
|
||||
Assert.True(image.IsTextureBacked);
|
||||
|
||||
using (var raster = image.ToRasterImage())
|
||||
{
|
||||
Assert.False(raster.IsTextureBacked);
|
||||
|
||||
using (var bmp = SKBitmap.FromImage(raster))
|
||||
{
|
||||
Assert.Equal(SKColors.Red, bmp.GetPixel(0, 0));
|
||||
}
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
#if SYSTEM_DRAWING
|
||||
private void DrawBitmap(Action<SKSurface, BitmapData> draw)
|
||||
{
|
||||
using (var bitmap = new Bitmap(width, height, PixelFormat.Format32bppPArgb))
|
||||
{
|
||||
var data = bitmap.LockBits(new Rectangle(0, 0, width, height), ImageLockMode.WriteOnly, bitmap.PixelFormat);
|
||||
|
||||
using (var surface = SKSurface.Create(width, height, SKImageInfo.PlatformColorType, SKAlphaType.Premul, data.Scan0, data.Stride))
|
||||
{
|
||||
Assert.NotNull(surface);
|
||||
|
||||
draw(surface, data);
|
||||
}
|
||||
|
||||
bitmap.UnlockBits(data);
|
||||
}
|
||||
}
|
||||
|
||||
[SkippableFact]
|
||||
public void SurfaceCanvasReturnTheSameInstance()
|
||||
{
|
||||
Draw(surface =>
|
||||
DrawBitmap((surface, data) =>
|
||||
{
|
||||
var skcanvas1 = surface.Canvas;
|
||||
var skcanvas2 = surface.Canvas;
|
||||
|
@ -56,38 +163,18 @@ namespace SkiaSharp.Tests
|
|||
[SkippableFact]
|
||||
public void SecondSurfaceWasCreatedDifferent()
|
||||
{
|
||||
var data = bitmap.LockBits(new Rectangle(0, 0, width, height), ImageLockMode.WriteOnly, bitmap.PixelFormat);
|
||||
DrawBitmap((surface, data) =>
|
||||
{
|
||||
var surface2 = SKSurface.Create(width, height, SKImageInfo.PlatformColorType, SKAlphaType.Premul, data.Scan0, data.Stride);
|
||||
|
||||
var surface1 = SKSurface.Create(width, height, SKImageInfo.PlatformColorType, SKAlphaType.Premul, data.Scan0, data.Stride);
|
||||
var surface2 = SKSurface.Create(width, height, SKImageInfo.PlatformColorType, SKAlphaType.Premul, data.Scan0, data.Stride);
|
||||
Assert.NotNull(surface2);
|
||||
|
||||
Assert.NotNull(surface1);
|
||||
Assert.NotNull(surface2);
|
||||
Assert.NotEqual(surface, surface2);
|
||||
Assert.NotEqual(surface.Handle, surface2.Handle);
|
||||
|
||||
Assert.NotEqual(surface1, surface2);
|
||||
Assert.NotEqual(surface1.Handle, surface2.Handle);
|
||||
|
||||
surface1.Dispose();
|
||||
surface2.Dispose();
|
||||
|
||||
bitmap.UnlockBits(data);
|
||||
}
|
||||
|
||||
[SkippableFact]
|
||||
public void SurfaceWasCreated()
|
||||
{
|
||||
var data = bitmap.LockBits(new Rectangle(0, 0, width, height), ImageLockMode.WriteOnly, bitmap.PixelFormat);
|
||||
|
||||
var surface = SKSurface.Create(width, height, SKImageInfo.PlatformColorType, SKAlphaType.Premul, data.Scan0, data.Stride);
|
||||
|
||||
Assert.NotNull(surface);
|
||||
Assert.NotEqual(IntPtr.Zero, surface.Handle);
|
||||
|
||||
surface.Dispose();
|
||||
|
||||
Assert.Equal(IntPtr.Zero, surface.Handle);
|
||||
|
||||
bitmap.UnlockBits(data);
|
||||
surface2.Dispose();
|
||||
});
|
||||
}
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
|
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