Create Binding.md
This commit is contained in:
Родитель
962399d9e5
Коммит
cecc55c473
|
@ -0,0 +1,50 @@
|
|||
SkiaSharp provides the same features as the native C++ library through a method of wrapping
|
||||
the C++ API with a C API that we P/Invoke into.
|
||||
|
||||
Then C# wraps the C API to provide an API similar to the object oriented binding provided by C++.
|
||||
|
||||
For example, given this C++ API:
|
||||
|
||||
```cpp
|
||||
class SK_API SkPaint {
|
||||
public:
|
||||
bool isAntiAlias() const;
|
||||
void setAntiAlias(bool aa);
|
||||
};
|
||||
```
|
||||
|
||||
This is then wrapped in a C API:
|
||||
|
||||
```cpp
|
||||
bool sk_paint_is_antialias(const sk_paint_t* cpaint) {
|
||||
return AsPaint(cpaint)->isAntiAlias();
|
||||
}
|
||||
void sk_paint_set_antialias(sk_paint_t* cpaint, bool aa) {
|
||||
AsPaint(cpaint)->setAntiAlias(aa);
|
||||
}
|
||||
```
|
||||
|
||||
Which is then pulled into the C# project via P/Invoke:
|
||||
|
||||
```csharp
|
||||
public extern static bool sk_paint_is_antialias (sk_paint_t t);
|
||||
public extern static void sk_paint_set_antialias (sk_paint_t t, bool aa);
|
||||
```
|
||||
|
||||
Finally, this is wrapped into a neat C# class:
|
||||
|
||||
```csharp
|
||||
public class SKPaint : SKObject
|
||||
{
|
||||
public bool IsAntialias {
|
||||
get { return SkiaApi.sk_paint_is_antialias (Handle); }
|
||||
set { SkiaApi.sk_paint_set_antialias (Handle, value); }
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
As a result, the C# API functions and appears the same as the C++ API.
|
||||
|
||||
Since the C API is currently a work in progress of the Skia project, we
|
||||
maintain a fork in github.com/mono/skia that has our additions. We intend
|
||||
to upstream those changes to Google.
|
Загрузка…
Ссылка в новой задаче