Граф коммитов

166 Коммитов

Автор SHA1 Сообщение Дата
Matthew Leibowitz 48afd6a70d Make sure to use the distributed mdoc 2016-08-31 23:23:33 +02:00
Matthew Leibowitz 03ef047475 Updated the build to work with MSVC 2016-08-31 18:34:52 +02:00
Matthew Leibowitz 0fb85eb948 make sure to build the NuGet for the samples, and use that first before looking online 2016-08-30 09:29:26 +02:00
Matthew Leibowitz 8a42feafd0 Merge branch 'master' into gpu-support 2016-08-21 00:44:18 +02:00
Matthew Leibowitz 9f25361744 Added a fix for #129 2016-08-20 02:26:09 +02:00
Matthew Leibowitz 461edf9e3f Added an Mac OS OpenGL sample 2016-08-19 03:29:01 +02:00
Matthew Leibowitz bc0d0892cc Make sure we build the GL demo as well 2016-08-19 00:49:46 +02:00
Matthew Leibowitz ebc862b698 GPU for Win32 2016-08-18 19:38:01 +02:00
Matthew Leibowitz 5b3f8c5083 Add the GPU headers 2016-08-18 17:08:49 +02:00
Matthew Leibowitz fac08c0aff Added the WPF sample 2016-08-12 11:21:36 +02:00
Matthew Leibowitz c185f5cc24 Inject "getenv" into libjpeg-tubo for UWP 2016-08-10 13:33:29 +02:00
Matthew Leibowitz b130fabccf libpng is included directly, so no need to insert changes 2016-07-19 18:16:42 +02:00
Matthew Leibowitz a4368385de libpng is now checked in directly 2016-07-19 04:23:50 +02:00
Matthew Leibowitz 8f556a62b3 The combat must go after the gyp 2016-07-18 23:21:40 +02:00
Matthew Leibowitz ceb9298c01 updated whitespace 2016-07-18 22:41:08 +02:00
Matthew Leibowitz 5b3d876e7b Make sure to add the compat, and then remove in the clean 2016-07-18 22:34:03 +02:00
Matthew Leibowitz 1fac8f30d0 Build the latest native skia 2016-07-14 01:32:35 +02:00
Matthew Leibowitz 97759a9c4d We no longer need to remove files as it is not used anymore 2016-06-22 12:01:29 +02:00
Matthew Leibowitz 1765646bc7 zlib SIMD is not used anymore for UWP 2016-06-21 17:52:15 +02:00
Matthew Leibowitz 62c7db1ab9 A few extra dependencies for UWP
- also have to inject the Win32->UWP compat
2016-06-21 17:45:58 +02:00
Matthew Leibowitz c894aa86ad added mdoc to the tools 2016-06-15 11:02:09 +02:00
Matthew Leibowitz 2fc89bdce9 Fix the script when using the local packages:
- we have to build the .Windows and .Mac as SkiaSharp
2016-06-15 09:15:05 +02:00
Matthew Leibowitz a0bc5693a7 No longer use the internal feed
- rather clear the cache and use the output
2016-06-15 08:36:03 +02:00
Matthew Leibowitz 7e1c27d65e Added the tvOS samples 2016-06-09 17:07:25 +02:00
Matthew Leibowitz 470591f7a1 Added tvOS support 2016-06-09 15:55:48 +02:00
Matthew Leibowitz da831515be Small refactor for UWP 2016-06-09 15:46:35 +02:00
Matthew Leibowitz 8dc0cc3f16 Made the samples look nicer and more modern 2016-06-09 06:49:58 +02:00
Matthew Leibowitz 7cbc7ee3c6 Merge branch 'pdf-merge' into updating-samples
# Conflicts:
#	build.cake
2016-06-08 03:03:53 +02:00
Matthew Leibowitz a75995335f Use NuGet v3 everywhere 2016-06-08 01:20:27 +02:00
Matthew Leibowitz 8b41ca4722 best thing right now is just to use the beta NuGet feed 2016-06-06 23:19:29 +02:00
Matthew Leibowitz 8c7b219353 Too much effort to try and mangle the project references for the samples 2016-06-06 22:52:40 +02:00
Matthew Leibowitz 4d24360508 Some improvements for packaging/samples:
- only build the full package in CI
 - use the new/output NuGet when building the samples
    - we need to test that package
    - the sample may contain items that aren't yet released
2016-06-06 21:29:44 +02:00
Matthew Leibowitz 69cf89c880 Updated samples 2016-06-04 10:11:26 +02:00
Matthew Leibowitz 842b9d95f3 Can't build iOS on Windows and UWP on Mac 2016-06-03 17:32:14 +02:00
Matthew Leibowitz 7e1abc2703 Test are using relative paths:
- ensure AnyCPU path depth matches x86/x64
2016-06-03 15:33:14 +02:00
Matthew Leibowitz 6d34b2a624 Added bindings for SkDocument and PDF:
- Support on iOS/Android/UWP/OSX/Win32
 - Improved Win32 to UWP conversion "script" (should be in gyp)
 - Added pointer ownership into SKObject
 - Streams now are either abstract or own their pointers
2016-06-03 14:55:39 +02:00
Matthew Leibowitz f6a0e7c157 Rename Native Library [#77] (#81)
Main change:
 * Changed the native library to libSkiaSharp for Windows, UWP, Android, OSX and iOS
   Issue #77 #81

Other changes
 * Updated the version number
 * Use Android level 10 or v2.3 s the library version
 * Update the docs
 * Allow for the case where a custom libSkiaSharp is to be provided
 * Make sure we have all the Android architectures
2016-05-14 01:12:32 +02:00
Matthew Leibowitz aeaa18b035 Removing the dot as this seems to be an issue... 2016-05-12 01:05:57 +02:00
Matthew Leibowitz 3c02b8e333 Copy the UWP outputs around 2016-05-06 17:39:38 +02:00
Matthew Leibowitz 7d3f6f521b Get bits in place for UWP-master merge 2016-05-05 03:24:31 +02:00
Matthew Leibowitz c252cac8e6 Added the bits to support WinRT/UWP 2016-04-15 00:21:56 +02:00
Matthew Leibowitz fa9b9558d7 This shouldn't have been commented out :) 2016-02-24 22:43:48 +02:00
Matthew Leibowitz 31af03d612 Removing the gyp build changes as we are going to require VS2015 2016-02-24 22:40:48 +02:00
Matthew Leibowitz 9e83660c43 Added support for the build running with the wrong VS version from GYP 2016-02-24 21:10:20 +02:00
Matthew Leibowitz 321b580e8f [build] Added docs 2016-02-23 12:57:08 +02:00
Matthew Leibowitz 5b655443ff [build] more adjustments to the build script 2016-02-23 02:31:17 +02:00
Matthew Leibowitz 156e8f7951 [Build] improved the build for Windows CI 2016-02-23 00:18:12 +02:00
Matthew Leibowitz e1a32eea9e [build] clean is a bit too rough with skia 2016-02-22 23:19:23 +02:00
Matthew Leibowitz 4226aa99e9 [build] First pass at fixing the build process 2016-02-22 23:14:48 +02:00
Matthew Leibowitz a8b0cf8e80 [Build] Logging the sync-and-gyp parameters 2016-02-04 23:07:32 +02:00
Matthew Leibowitz e555d02a6c [Build] Improved the Windows build 2016-02-04 21:46:42 +02:00
Matthew Leibowitz 7b30ca5489 [C API] Make sure the image decoders aren't linked out
- fixed issue with android pre-linking
2016-02-03 06:18:07 +02:00
Matthew Leibowitz 7ee62ed139 Major changes:
- created a generic/agnostic desktop build for both Mac and Windows
    - using assembly configuration (dllmap windows dll to osx dylib)
    - the .targets file uses '$(OS)' to import/copy the right files
 - removed the double 'lib' prefix on osx
 - added the desktop build to the NuGet
 - using nunit 2 for XS compatibility
2016-02-02 19:38:48 +02:00
Matthew Leibowitz d2aa025de8 [Tests] [Build] Added a test for Mac OS (Console)
- also copy native files into the output folder
2016-02-02 16:39:03 +02:00
Matthew Leibowitz c3deb8415f [Tests] Added the test run to the Cake script 2016-02-02 02:33:43 +02:00
Matthew Leibowitz 7b55d3b547 [Build] Create the Portable bits on Windows 2016-01-22 02:24:06 +02:00
Matthew Leibowitz 6686353216 [NuGet] Added the NuGet package to the build output 2016-01-19 00:35:35 +02:00
Matthew Leibowitz 093478ce4a [Build] Generate the SkiaSharp Portable source at build time to prevent out-of-date assemblies 2016-01-18 23:30:36 +02:00
Matthew Leibowitz a3b321b240 [Build] Copy the Windows Desktop build outputs 2016-01-18 20:59:47 +02:00
Matthew Leibowitz e1cbb365e2 Revert "[Build] Trying something to fix the build"
This reverts commit 57dff049a2.
2016-01-18 20:31:32 +02:00
Matthew Leibowitz 57dff049a2 [Build] Trying something to fix the build 2016-01-16 00:55:16 +02:00
Matthew Leibowitz 936c3766d9 [C# API] Added Windows sample and fixed the binding 2016-01-16 00:27:01 +02:00
Matthew Leibowitz 6f309aa22d [Build] Added conditions before building everything again 2016-01-15 14:24:57 +02:00
Matthew Leibowitz ec58b7752d [C# API] [Samples] Reworked the structure / references
- bindings now reference the files in the ./native-builds/lib/ directory
 - OS X no longer needs an explicit .dylib references, it just needs the .targets file
 - cleaned up the unnecessary Android references
 - moved Desktop & Driver projects into samples for later
 - Cake now builds the C# libraries and samples
2016-01-15 02:18:32 +02:00
Matthew Leibowitz 64ccc57ec5 [Build] Added the rest of the platforms to the build script 2016-01-14 23:41:16 +02:00
Matthew Leibowitz bc7dadcb95 [Build] Added the Windows native build using Cake 2016-01-14 06:42:16 +02:00