Uno.Themes/Directory.Build.props

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Исходник Обычный вид История

<Project>
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<PropertyGroup>
<LangVersion>10.0</LangVersion>
<PackageProjectUrl>https://github.com/unoplatform/uno.themes</PackageProjectUrl>
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<PackageReadmeFile>README.md</PackageReadmeFile>
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<UseWinUI Condition="'$(UseWinUI)'==''">false</UseWinUI>
<!-- Required until xamarin targets are used (defined by MSBuild.SDK.Extras)-->
<DisableImplicitFrameworkDefines>false</DisableImplicitFrameworkDefines>
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<UnoEnableXamlFuzzyMatching>false</UnoEnableXamlFuzzyMatching>
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</PropertyGroup>
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<PropertyGroup Condition="'$(TF_BUILD)' == 'true'">
<ContinuousIntegrationBuild>true</ContinuousIntegrationBuild>
</PropertyGroup>
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<PropertyGroup>
<GeneratePackageOnBuild Condition="'$(Configuration)'=='Release'">true</GeneratePackageOnBuild>
<IsTestProject>$(MSBuildProjectName.Contains('Test'))</IsTestProject>
<IsSampleProject>$(MSBuildProjectName.Contains('Sample'))</IsSampleProject>
<IsMarkupProject>$(MSBuildProjectName.Contains('Markup'))</IsMarkupProject>
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</PropertyGroup>
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<ItemGroup>
<None Include="$(MSBuildThisFileDirectory)build\uno-logo.png" Pack="true" Visible="false" PackagePath="\"/>
<None Include="$(MSBuildThisFileDirectory)README.md" Pack="true" PackagePath="/" />
</ItemGroup>
<ItemGroup Condition="$(MSBuildProjectName.Contains('WinUI'))">
<None Include="$(MSBuildProjectDirectory)\build\Package.targets" Pack="true" PackagePath="buildTransitive/$(PackageId).targets" />
</ItemGroup>
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<Choose>
<When Condition="'$(IsTestProject)' != 'true' and '$(SourceLinkEnabled)' != 'false' and '$(IsSampleProject)' != 'true'">
<PropertyGroup>
<!-- Optional: Declare that the Repository URL can be published to NuSpec -->
<PublishRepositoryUrl>true</PublishRepositoryUrl>
<!-- Optional: Embed source files that are not tracked by the source control manager to the PDB -->
<EmbedUntrackedSources>true</EmbedUntrackedSources>
<!-- Optional: Include PDB in the built .nupkg -->
<AllowedOutputExtensionsInPackageBuildOutputFolder>$(AllowedOutputExtensionsInPackageBuildOutputFolder);.pdb</AllowedOutputExtensionsInPackageBuildOutputFolder>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="DotNet.ReproducibleBuilds" PrivateAssets="All" />
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</ItemGroup>
</When>
</Choose>
<!--
Adjust the output paths for runtime project in order for those
projects to stay in the same folder as the original reference one.
-->
<PropertyGroup Condition="'$(IsSampleProject)'!='true'">
<BaseOutputPath>bin\$(MSBuildProjectName)</BaseOutputPath>
<BaseIntermediateOutputPath>obj\$(MSBuildProjectName)</BaseIntermediateOutputPath>
<DefaultItemExcludes>$(DefaultItemExcludes);obj/**;bin/**</DefaultItemExcludes>
</PropertyGroup>
<PropertyGroup Condition="'$(IsMarkupProject)'=='true'">
<IsPackable>true</IsPackable>
</PropertyGroup>
<PropertyGroup Condition="'$(IsSampleProject)'=='true'">
<IsPackable>false</IsPackable>
</PropertyGroup>
<PropertyGroup>
<Build_Android>true</Build_Android>
<Build_iOS>true</Build_iOS>
<Build_MacOS>true</Build_MacOS>
<Build_Windows Condition="'$(OS)'=='Windows_NT'">true</Build_Windows>
<Build_Windows Condition="'$(OS)'!='Windows_NT'">false</Build_Windows>
</PropertyGroup>
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<!-- Workaround for https://developercommunity.visualstudio.com/t/XamarinMac-binaries-are-missing-in-173/10164443 -->
<ItemGroup Condition="$(TargetFramework.ToLower().StartsWith('xamarinmac')) and '$(Configuration)' == 'Release' and '$(OS)'=='Windows_NT'">
<Reference Include="Xamarin.Mac">
<HintPath Condition="Exists('C:\Program Files\Microsoft Visual Studio\2022\Enterprise\Common7\IDE\Extensions\Xamarin.VisualStudio')">C:\Program Files\Microsoft Visual Studio\2022\Enterprise\Common7\IDE\Extensions\Xamarin.VisualStudio\Xamarin.Mac.dll</HintPath>
<HintPath Condition="Exists('C:\Program Files\Microsoft Visual Studio\2022\Professional\Common7\IDE\Extensions\Xamarin.VisualStudio')">C:\Program Files\Microsoft Visual Studio\2022\Professional\Common7\IDE\Extensions\Xamarin.VisualStudio\Xamarin.Mac.dll</HintPath>
<HintPath Condition="Exists('C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\Extensions\Xamarin.VisualStudio')">C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\Extensions\Xamarin.VisualStudio\Xamarin.Mac.dll</HintPath>
<HintPath Condition="Exists('C:\Program Files\Microsoft Visual Studio\2022\Preview\Common7\IDE\Extensions\Xamarin.VisualStudio')">C:\Program Files\Microsoft Visual Studio\2022\Preview\Common7\IDE\Extensions\Xamarin.VisualStudio\Xamarin.Mac.dll</HintPath>
</Reference>
</ItemGroup>
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<Import Project="PlatformItemGroups.props" />
<Import Project="Uno.CrossTargeting.props" />
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</Project>