Uno Platform API samples for the Universal Windows Platform
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Raymond Chen 2d839d3090 Windows 10 RTM Release - April 2016 Update 2016-04-20 14:12:24 -07:00
Samples Windows 10 RTM Release - April 2016 Update 2016-04-20 14:12:24 -07:00
SharedContent Windows 10 RTM Release - March 2016 Update 3 2016-03-30 10:00:00 -07:00
.gitattributes Windows 10 RTM Release - August 2015 Update 2015-08-06 10:55:02 -07:00
.gitignore Windows 10 RTM updates 2015-07-29 10:02:39 -07:00
LICENSE Windows 10 RTM updates 2015-07-29 10:02:39 -07:00
README.md Windows 10 RTM Release - March 2016 Update 2 2016-03-23 12:53:43 -07:00

README.md

Universal Windows app samples

This repo contains the samples that demonstrate the API usage patterns for the Universal Windows Platform (UWP) in the Windows Software Development Kit (SDK) for Windows 10. These code samples were created with the Universal Windows templates available in Visual Studio, and are designed to run on desktop, mobile, and future devices that support the Universal Windows Platform.

Universal Windows Platform development

These samples require Visual Studio 2015 and the Windows Software Development Kit (SDK) for Windows 10 to build, test, and deploy your Universal Windows apps.

Get a free copy of Visual Studio 2015 Community Edition with support for building Universal Windows apps

Additionally, to stay on top of the latest updates to Windows and the development tools, become a Windows Insider by joining the Windows Insider Program.

Become a Windows Insider

Using the samples

The easiest way to use these samples without using Git is to download the zip file containing the current version (using the link below or by clicking the "Download ZIP" button on the repo page). You can then unzip the entire archive and use the samples in Visual Studio 2015.

Download the samples ZIP

Notes:

  • Before you unzip the archive, right-click it, select Properties, and then select Unblock.
  • Be sure to unzip the entire archive, and not just individual samples. The samples all depend on the SharedContent folder in the archive.
  • In Visual Studio 2015, the platform target defaults to ARM, so be sure to change that to x64 or x86 if you want to test on a non-ARM device.

The samples use Linked files in Visual Studio to reduce duplication of common files, including sample template files and image assets. These common files are stored in the SharedContent folder at the root of the repository and referred to in the project files using links.

Reminder: If you unzip individual samples, they will not build due to references to other portions of the ZIP file that were not unzipped. You must unzip the entire archive if you intend to build the samples.

For more info about the programming models, platforms, languages, and APIs demonstrated in these samples, please refer to the guidance, tutorials, and reference topics provided in the Windows 10 documentation available in the Windows Developer Center. These samples are provided as-is in order to indicate or demonstrate the functionality of the programming models and feature APIs for Windows.

Contributions

These samples are direct from the feature teams and we welcome your input on issues and suggestions for new samples. At this time we are not accepting new samples from the public, but check back here as we evolve our contribution model.

See also

For additional Windows samples, see Windows on GitHub.

Samples by category

App settings
App package information Application data Store
Audio, video, and camera
Adaptive streaming Advanced casting Audio categories
Audio graphs Background audio Basic camera app
Basic face detection Basic face tracking Basic media casting
Camera face detection Camera preview frame Camera profiles
Camera resolution DASH streaming Direct2D photo adjustment
High dynamic range Media editing Media transport controls
MIDI Playlists Simple imaging
Spatial audio System media transport controls Transcoding media
Video playback Video stabilization Windows audio session (WASAPI)
Windows media import
Communications
Bluetooth RFCOMM chat Communication blocking and filtering Phone call
Real-time communication SMS send and receive Voice over IP (VoIP)
Contacts and calendar
Appointment calendar Contact cards Contact picker
UserDataAccountManager
Controls, layout, and text
AutoSuggestBox migration Clipboard Commanding
Context menu Context menu (XAML) Data virtualization
Disabling selection Display orientation Downloadable fonts (DirectWrite)
Downloadable fonts (XAML) Drag and drop Focus visuals
Full screen mode Line spacing (DirectWrite) ListView and GridView
Lock screen apps Message dialog Multiple views
OCR Printing Pull-to-refresh
Responsiveness techniques Scaling according to DPI Splash screen
State triggers Tailored multiple views Title bar
UI basics (XAML) User interaction mode WebView control (HTML)
WebView control (XAML) Window resizing
Custom user interactions
Basic input Complex inking Inking
Low latency input Simple inking Touch keyboard
Touch keyboard text input
Data
Blobs Compression Content indexer
Form validation (HTML) IndexedDB Logging
PDF document Serializing and deserializing data x:Bind
x:DeferLoadStrategy XML DOM XmlLite
Deep links and app-to-app communication
App services Sharing content source app Sharing content target app
Devices and sensors
Accelerometer Activity detection sensor AllJoyn consumer experiences
AllJoyn producer experiences Altimeter Background sensors
Barcode scanner Barometer Bluetooth advertisement
Cash drawer Compass Custom HID device
Custom sensors Custom serial device Custom USB device
Device enumeration General Purpose Input/Output (GPIO) Gyrometer
Inclinometer Inter-Integrated Circuit (I2C) Lamp device
Light sensor Magnetic stripe reader Near field communication (NFC)
NFC enterprise provisioner Orientation sensor Pedometer
POS printer Proximity sensor Relative inclinometer
Relative orientation sensor Serial Arduino Serial Peripheral Interface (SPI)
Simple orientation sensor
Files, folders, and libraries
File access File and folder thumbnail File picker
File picker provider File search Folder enumeration
HomeGroup Library management Semantic text query
Gaming
Direct3D game DirectX and XAML game
Globalization and localization
Application resources and localization Calendar Date and time formatting
Globalization preferences Japanese phonetic analysis Language font mapping
Linguistic services Number formatting and parsing Text segmentation
Text suggestions Unicode string processing
Graphics and animation
Animated GIF playback (XAML) Animation library (HTML) Animation metrics
Composition visual without framework Direct2D custom image effects Direct2D gradient mesh
Efficient animations (HTML) Transform3D animations Transform3D parallax
Identity, security, and encryption
Credential locker Client Device Information Credential picker
Device lockdown with Azure login Disabling screen capture Enterprise data protection
KeyCredentialManager Lock screen personalization Smart cards
User information UserConsentVerifier Web account management
WebAuthenticationBroker
Launching and background tasks
Association launching Background task Extended execution
Suspend and resume
Maps and location
Geolocation Geotag MapControl
Navigation
Back Button Master/detail Navigation menu (XAML)
Pivot Projection XHR, handling navigation errors, and URL schemes
Networking and web services
Advertising Background transfer DatagramSocket
HttpClient JSON Mobile broadband
Radios RSS reader end-to-end (JavaScript) Socket activity trigger stream socket
StreamSocket Syndication USSD protocol
WebSocket Wi-Fi Direct Wi-Fi Direct services
Wi-Fi scanning
Platform architecture
In-process component authoring In-process component authoring Out-of-process component authoring
Speech and Cortana
Cortana voice command Speech recognition and synthesis
Threading
JavaScript Web Workers app multithreading
Tiles, toasts, and notifications
Notifications Secondary tiles