Split out primitives design project
This commit is contained in:
Родитель
04869f4118
Коммит
b6ca5afa69
|
@ -79,8 +79,6 @@
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<Compile Include="Common\Constants.cs" />
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<Compile Include="Common\MetadataRegistrationBase.cs" />
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<Compile Include="Common\PlatformTypes.cs" />
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<Compile Include="Controls\AdaptiveGridView.Metadata.cs" />
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<Compile Include="Controls\AdaptiveGridView.Typedata.cs" />
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<Compile Include="Controls\BladeItem.Metadata.cs" />
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<Compile Include="Controls\BladeItem.Typedata.cs" />
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<Compile Include="Controls\BladeView.Metadata.cs" />
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@ -123,8 +121,6 @@
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<Compile Include="Controls\TextToolbar.Typedata.cs" />
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<Compile Include="Controls\TileControl.Metadata.cs" />
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<Compile Include="Controls\TileControl.Typedata.cs" />
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<Compile Include="Controls\WrapPanel.Metadata.cs" />
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<Compile Include="Controls\WrapPanel.Typedata.cs" />
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<Compile Include="MetadataRegistration.cs" />
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<Compile Include="Properties\AssemblyInfo.cs">
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<SubType>Code</SubType>
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@ -105,15 +105,6 @@ namespace Microsoft.Toolkit.Uwp.UI.Controls.Design.Properties {
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Layout.
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/// </summary>
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internal static string CategoryLayout {
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get {
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return ResourceManager.GetString("CategoryLayout", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Markdown Style - Code.
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/// </summary>
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@ -132,9 +132,6 @@
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<data name="CategoryInteractions" xml:space="preserve">
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<value>Interactions</value>
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</data>
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<data name="CategoryLayout" xml:space="preserve">
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<value>Layout</value>
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</data>
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<data name="CategoryMarkdownCodeStyle" xml:space="preserve">
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<value>Markdown Style - Code</value>
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</data>
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@ -0,0 +1,109 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="15.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">x86</Platform>
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<ProjectGuid>{AF5045DE-0D13-45C2-AC33-50CF5FDB333A}</ProjectGuid>
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<OutputType>Library</OutputType>
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<AppDesignerFolder>Properties</AppDesignerFolder>
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<RootNamespace>Microsoft.Toolkit.Uwp.UI.Controls.Design</RootNamespace>
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<AssemblyName>Microsoft.Toolkit.Uwp.UI.Controls.Primitives.DesignTools</AssemblyName>
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<FileAlignment>512</FileAlignment>
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<TargetPlatformVersion>8.1</TargetPlatformVersion>
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<TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion>
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<ValidateFrameworkCompatibility>false</ValidateFrameworkCompatibility>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x86'">
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<DebugSymbols>true</DebugSymbols>
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<OutputPath>..\Microsoft.Toolkit.Uwp.UI.Controls.Primitives\bin\Debug\uap10.0.17763\Design\</OutputPath>
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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
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<DefineConstants>TRACE;DEBUG</DefineConstants>
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<PlatformTarget>x86</PlatformTarget>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' ">
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<OutputPath>..\Microsoft.Toolkit.Uwp.UI.Controls.Primitives\bin\Release\uap10.0.17763\Design\</OutputPath>
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<DebugType>pdbonly</DebugType>
|
||||
<PlatformTarget>x86</PlatformTarget>
|
||||
<Optimize>true</Optimize>
|
||||
<DefineConstants>TRACE</DefineConstants>
|
||||
</PropertyGroup>
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<PropertyGroup>
|
||||
<AssetTargetFallback>$(AssetTargetFallback);uap10.0.17763</AssetTargetFallback>
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</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="System.Runtime" />
|
||||
<Reference Include="System.ObjectModel" />
|
||||
<Reference Include="System.Runtime.WindowsRuntime" />
|
||||
<Reference Include="System.Runtime.InteropServices.WindowsRuntime" />
|
||||
<Reference Include="Microsoft.VisualStudio.DesignTools.Extensibility">
|
||||
<SpecificVersion>False</SpecificVersion>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="Microsoft.VisualStudio.DesignTools.Interaction">
|
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<SpecificVersion>False</SpecificVersion>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
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<Reference Include="System" />
|
||||
<Reference Include="System.Core" />
|
||||
<Reference Include="System.Xml.Linq" />
|
||||
<Reference Include="System.Data.DataSetExtensions" />
|
||||
<Reference Include="Microsoft.CSharp" />
|
||||
<Reference Include="System.Data" />
|
||||
<Reference Include="System.Xml" />
|
||||
<Reference Include="Windows, Version=255.255.255.255, Culture=neutral, processorArchitecture=MSIL">
|
||||
<SpecificVersion>False</SpecificVersion>
|
||||
<HintPath>$(MSBuildProgramFiles32)\Windows Kits\10\UnionMetadata\10.0.17763.0\Windows.winmd</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="WindowsBase" />
|
||||
<Reference Include="PresentationCore" />
|
||||
<Reference Include="PresentationFramework" />
|
||||
</ItemGroup>
|
||||
<ItemGroup Label="WinRT References">
|
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<Reference Include="System.Xaml" />
|
||||
<Reference Include="System.Runtime.WindowsRuntime.UI.Xaml" />
|
||||
<Reference Include="Windows.Foundation.FoundationContract">
|
||||
<HintPath>$(ProgramFiles)\Windows Kits\10\References\10.0.17763.0\Windows.Foundation.FoundationContract\3.0.0.0\Windows.Foundation.FoundationContract.winmd</HintPath>
|
||||
<Aliases>WindowsRuntime</Aliases>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="Windows.Foundation.UniversalApiContract">
|
||||
<HintPath>$(ProgramFiles)\Windows Kits\10\References\10.0.17763.0\Windows.Foundation.UniversalApiContract\7.0.0.0\Windows.Foundation.UniversalApiContract.winmd</HintPath>
|
||||
<Aliases>WindowsRuntime</Aliases>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="..\Microsoft.Toolkit.Uwp.UI.Controls.Design\Common\Constants.cs" Link="Common\Constants.cs" />
|
||||
<Compile Include="..\Microsoft.Toolkit.Uwp.UI.Controls.Design\Common\MetadataRegistrationBase.cs" Link="Common\MetadataRegistrationBase.cs" />
|
||||
<Compile Include="..\Microsoft.Toolkit.Uwp.UI.Controls.Design\Common\PlatformTypes.cs" Link="Common\PlatformTypes.cs" />
|
||||
<Compile Include="..\Microsoft.Toolkit.Uwp.UI.Controls.Design\MetadataRegistration.cs" Link="MetadataRegistration.cs" />
|
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<Compile Include="Controls\AdaptiveGridView.Metadata.cs" />
|
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<Compile Include="Controls\AdaptiveGridView.Typedata.cs" />
|
||||
<Compile Include="Controls\WrapPanel.Metadata.cs" />
|
||||
<Compile Include="Controls\WrapPanel.Typedata.cs" />
|
||||
<Compile Include="Properties\AssemblyInfo.cs">
|
||||
<SubType>Code</SubType>
|
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</Compile>
|
||||
<AppDesigner Include="Properties\" />
|
||||
<Compile Include="Properties\Resources.Designer.cs">
|
||||
<DependentUpon>Resources.resx</DependentUpon>
|
||||
<AutoGen>True</AutoGen>
|
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<DesignTime>True</DesignTime>
|
||||
</Compile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<EmbeddedResource Include="..\Microsoft.Toolkit.Uwp.UI.Controls.Primitives\bin\$(Configuration)\uap10.0.17763\Microsoft.Toolkit.Uwp.UI.Controls.xml">
|
||||
<Link>Microsoft.Toolkit.Uwp.UI.Controls.Primitives.xml</Link>
|
||||
<Visible>False</Visible>
|
||||
</EmbeddedResource>
|
||||
<EmbeddedResource Include="Properties\Resources.resx">
|
||||
<Generator>ResXFileCodeGenerator</Generator>
|
||||
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
|
||||
</EmbeddedResource>
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
<!-- No-op to avoid build error when packing solution from commandline -->
|
||||
<Target Name="Pack" />
|
||||
</Project>
|
|
@ -0,0 +1,32 @@
|
|||
// Licensed to the .NET Foundation under one or more agreements.
|
||||
// The .NET Foundation licenses this file to you under the MIT license.
|
||||
// See the LICENSE file in the project root for more information.
|
||||
|
||||
using System.Reflection;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
// General Information about an assembly is controlled through the following
|
||||
// set of attributes. Change these attribute values to modify the information
|
||||
// associated with an assembly.
|
||||
[assembly: AssemblyTitle("Windows Community Toolkit Controls Primitives (Design)")]
|
||||
[assembly: AssemblyDescription("Design time support for Windows Community Toolkit Primitives Controls")]
|
||||
[assembly: AssemblyConfiguration("")]
|
||||
[assembly: AssemblyCompany("Microsoft")]
|
||||
[assembly: AssemblyProduct("Windows Community Toolkit")]
|
||||
[assembly: AssemblyCopyright("Copyright © Microsoft 2020")]
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
||||
// Setting ComVisible to false makes the types in this assembly not visible
|
||||
// to COM components. If you need to access a type in this assembly from
|
||||
// COM, set the ComVisible attribute to true on that type.
|
||||
[assembly: ComVisible(false)]
|
||||
|
||||
//In order to begin building localizable applications, set
|
||||
//<UICulture>CultureYouAreCodingWith</UICulture> in your .csproj file
|
||||
//inside a <PropertyGroup>. For example, if you are using US English
|
||||
//in your source files, set the <UICulture> to en-US. Then uncomment
|
||||
//the NeutralResourceLanguage attribute below. Update the "en-US" in
|
||||
//the line below to match the UICulture setting in the project file.
|
||||
|
||||
//[assembly: NeutralResourcesLanguage("en-US", UltimateResourceFallbackLocation.Satellite)]
|
81
Microsoft.Toolkit.Uwp.UI.Controls.Primitives.Design/Properties/Resources.Designer.cs
сгенерированный
Normal file
81
Microsoft.Toolkit.Uwp.UI.Controls.Primitives.Design/Properties/Resources.Designer.cs
сгенерированный
Normal file
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@ -0,0 +1,81 @@
|
|||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Runtime Version:4.0.30319.42000
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace Microsoft.Toolkit.Uwp.UI.Controls.Design.Properties {
|
||||
using System;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// A strongly-typed resource class, for looking up localized strings, etc.
|
||||
/// </summary>
|
||||
// This class was auto-generated by the StronglyTypedResourceBuilder
|
||||
// class via a tool like ResGen or Visual Studio.
|
||||
// To add or remove a member, edit your .ResX file then rerun ResGen
|
||||
// with the /str option, or rebuild your VS project.
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "16.0.0.0")]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
internal class Resources {
|
||||
|
||||
private static global::System.Resources.ResourceManager resourceMan;
|
||||
|
||||
private static global::System.Globalization.CultureInfo resourceCulture;
|
||||
|
||||
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
|
||||
internal Resources() {
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns the cached ResourceManager instance used by this class.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Resources.ResourceManager ResourceManager {
|
||||
get {
|
||||
if (object.ReferenceEquals(resourceMan, null)) {
|
||||
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Microsoft.Toolkit.Uwp.UI.Controls.Design.Properties.Resources", typeof(Resources).Assembly);
|
||||
resourceMan = temp;
|
||||
}
|
||||
return resourceMan;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Overrides the current thread's CurrentUICulture property for all
|
||||
/// resource lookups using this strongly typed resource class.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Globalization.CultureInfo Culture {
|
||||
get {
|
||||
return resourceCulture;
|
||||
}
|
||||
set {
|
||||
resourceCulture = value;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Common.
|
||||
/// </summary>
|
||||
internal static string CategoryCommon {
|
||||
get {
|
||||
return ResourceManager.GetString("CategoryCommon", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Layout.
|
||||
/// </summary>
|
||||
internal static string CategoryLayout {
|
||||
get {
|
||||
return ResourceManager.GetString("CategoryLayout", resourceCulture);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
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@ -0,0 +1,126 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
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<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
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||||
that is mostly human readable. The generation and parsing of the
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||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
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||||
Example:
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||||
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||||
... ado.net/XML headers & schema ...
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||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
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<resheader name="version">2.0</resheader>
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<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
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<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
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<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
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<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
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<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
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<value>[base64 mime encoded serialized .NET Framework object]</value>
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</data>
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<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
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<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
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<comment>This is a comment</comment>
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</data>
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There are any number of "resheader" rows that contain simple
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||||
name/value pairs.
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||||
Each data row contains a name, and value. The row also contains a
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||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
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Classes that don't support this are serialized and stored with the
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||||
mimetype set.
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||||
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The mimetype is used for serialized objects, and tells the
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ResXResourceReader how to depersist the object. This is currently not
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extensible. For a given mimetype the value must be set accordingly:
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Note - application/x-microsoft.net.object.binary.base64 is the format
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||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
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mimetype: application/x-microsoft.net.object.binary.base64
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value : The object must be serialized with
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mimetype: application/x-microsoft.net.object.soap.base64
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: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
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mimetype: application/x-microsoft.net.object.bytearray.base64
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value : The object must be serialized into a byte array
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<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
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<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
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<xsd:attribute name="type" type="xsd:string" />
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<xsd:element name="assembly">
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<xsd:complexType>
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<xsd:attribute name="alias" type="xsd:string" />
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||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
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<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
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||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
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</xsd:sequence>
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<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
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<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
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</xsd:schema>
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<resheader name="resmimetype">
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<value>text/microsoft-resx</value>
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</resheader>
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<resheader name="version">
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<value>2.0</value>
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</resheader>
|
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<resheader name="reader">
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<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
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</resheader>
|
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<resheader name="writer">
|
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<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="CategoryCommon" xml:space="preserve">
|
||||
<value>Common</value>
|
||||
</data>
|
||||
<data name="CategoryLayout" xml:space="preserve">
|
||||
<value>Layout</value>
|
||||
</data>
|
||||
</root>
|
|
@ -137,6 +137,11 @@ Project("{D954291E-2A0B-460D-934E-DC6B0785DB48}") = "UITests.Tests.Shared", "UIT
|
|||
EndProject
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Microsoft.Toolkit.Uwp.UI.Controls.Primitives", "Microsoft.Toolkit.Uwp.UI.Controls.Primitives\Microsoft.Toolkit.Uwp.UI.Controls.Primitives.csproj", "{84AB7DC5-95C9-4CF8-A370-D077E9E9EF1A}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Microsoft.Toolkit.Uwp.UI.Controls.Primitives.DesignTools", "Microsoft.Toolkit.Uwp.UI.Controls.Primitives.Design\Microsoft.Toolkit.Uwp.UI.Controls.Primitives.DesignTools.csproj", "{AF5045DE-0D13-45C2-AC33-50CF5FDB333A}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{84AB7DC5-95C9-4CF8-A370-D077E9E9EF1A} = {84AB7DC5-95C9-4CF8-A370-D077E9E9EF1A}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SharedMSBuildProjectFiles) = preSolution
|
||||
UITests\UITests.Tests.Shared\UITests.Tests.Shared.projitems*{05c83067-fa46-45e2-bec4-edee84ad18d0}*SharedItemsImports = 4
|
||||
|
@ -978,6 +983,18 @@ Global
|
|||
{84AB7DC5-95C9-4CF8-A370-D077E9E9EF1A}.Release|x64.Build.0 = Release|Any CPU
|
||||
{84AB7DC5-95C9-4CF8-A370-D077E9E9EF1A}.Release|x86.ActiveCfg = Release|Any CPU
|
||||
{84AB7DC5-95C9-4CF8-A370-D077E9E9EF1A}.Release|x86.Build.0 = Release|Any CPU
|
||||
{AF5045DE-0D13-45C2-AC33-50CF5FDB333A}.Debug|Any CPU.ActiveCfg = Debug|x86
|
||||
{AF5045DE-0D13-45C2-AC33-50CF5FDB333A}.Debug|ARM.ActiveCfg = Debug|x86
|
||||
{AF5045DE-0D13-45C2-AC33-50CF5FDB333A}.Debug|ARM64.ActiveCfg = Debug|x86
|
||||
{AF5045DE-0D13-45C2-AC33-50CF5FDB333A}.Debug|x64.ActiveCfg = Debug|x86
|
||||
{AF5045DE-0D13-45C2-AC33-50CF5FDB333A}.Debug|x86.ActiveCfg = Debug|x86
|
||||
{AF5045DE-0D13-45C2-AC33-50CF5FDB333A}.Debug|x86.Build.0 = Debug|x86
|
||||
{AF5045DE-0D13-45C2-AC33-50CF5FDB333A}.Release|Any CPU.ActiveCfg = Release|x86
|
||||
{AF5045DE-0D13-45C2-AC33-50CF5FDB333A}.Release|ARM.ActiveCfg = Release|x86
|
||||
{AF5045DE-0D13-45C2-AC33-50CF5FDB333A}.Release|ARM64.ActiveCfg = Release|x86
|
||||
{AF5045DE-0D13-45C2-AC33-50CF5FDB333A}.Release|x64.ActiveCfg = Release|x86
|
||||
{AF5045DE-0D13-45C2-AC33-50CF5FDB333A}.Release|x86.ActiveCfg = Release|x86
|
||||
{AF5045DE-0D13-45C2-AC33-50CF5FDB333A}.Release|x86.Build.0 = Release|x86
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
|
@ -1020,6 +1037,7 @@ Global
|
|||
{C8182EF0-77FB-4B43-A588-C71748A309C7} = {6FAA1CFE-3368-4FD2-9DBD-F4700F69174C}
|
||||
{1D8B0260-5C17-41DA-9C38-1E37441B3925} = {6FAA1CFE-3368-4FD2-9DBD-F4700F69174C}
|
||||
{84AB7DC5-95C9-4CF8-A370-D077E9E9EF1A} = {F1AFFFA7-28FE-4770-BA48-10D76F3E59BC}
|
||||
{AF5045DE-0D13-45C2-AC33-50CF5FDB333A} = {F1AFFFA7-28FE-4770-BA48-10D76F3E59BC}
|
||||
EndGlobalSection
|
||||
GlobalSection(ExtensibilityGlobals) = postSolution
|
||||
SolutionGuid = {5403B0C4-F244-4F73-A35C-FE664D0F4345}
|
||||
|
|
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