Removed ProjectForTemplate from Codeplex

This commit is contained in:
Laurent Bugnion 2014-10-06 17:11:31 +02:00
Родитель f4feca0d66
Коммит 379297490e
189 изменённых файлов: 0 добавлений и 11669 удалений

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@ -1,13 +0,0 @@
<Application xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
x:Class="ProjectForTemplates.App"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:vm="clr-namespace:ProjectForTemplates.ViewModel"
mc:Ignorable="d">
<Application.Resources>
<!--Global View Model Locator-->
<vm:ViewModelLocator x:Key="Locator"
d:IsDataSource="True" />
</Application.Resources>
</Application>

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@ -1,61 +0,0 @@
using System;
using System.Windows;
using GalaSoft.MvvmLight.Threading;
using ProjectForTemplates.ViewModel;
namespace ProjectForTemplates
{
public partial class App : Application
{
public App()
{
Startup += this.ApplicationStartup;
Exit += ApplicationExit;
UnhandledException += this.ApplicationUnhandledException;
InitializeComponent();
}
private void ApplicationStartup(object sender, StartupEventArgs e)
{
RootVisual = new MainPage();
DispatcherHelper.Initialize();
}
private static void ApplicationExit(object sender, EventArgs e)
{
ViewModelLocator.Cleanup();
}
private void ApplicationUnhandledException(object sender, ApplicationUnhandledExceptionEventArgs e)
{
// If the app is running outside of the debugger then report the exception using
// the browser's exception mechanism. On IE this will display it a yellow alert
// icon in the status bar and Firefox will display a script error.
if (!System.Diagnostics.Debugger.IsAttached)
{
// NOTE: This will allow the application to continue running after an exception has been thrown
// but not handled.
// For production applications this error handling should be replaced with something that will
// report the error to the website and stop the application.
e.Handled = true;
Deployment.Current.Dispatcher.BeginInvoke(() => ReportErrorToDom(e));
}
}
private static void ReportErrorToDom(ApplicationUnhandledExceptionEventArgs e)
{
try
{
var errorMsg = e.ExceptionObject.Message + e.ExceptionObject.StackTrace;
errorMsg = errorMsg.Replace('"', '\'').Replace("\r\n", @"\n");
System.Windows.Browser.HtmlPage.Window.Eval("throw new Error(\"Unhandled Error in Silverlight 2 Application " + errorMsg + "\");");
}
catch
{
}
}
}
}

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@ -1,16 +0,0 @@
using System;
using ProjectForTemplates.Model;
namespace ProjectForTemplates.Design
{
public class DesignDataService : IDataService
{
public void GetData(Action<DataItem, Exception> callback)
{
// Use this to create design time data
var item = new DataItem("Welcome to MVVM Light [design]");
callback(item, null);
}
}
}

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@ -1,30 +0,0 @@
<UserControl x:Class="ProjectForTemplates.MainPage"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
mc:Ignorable="d"
Height="300"
Width="300"
DataContext="{Binding Main, Source={StaticResource Locator}}">
<UserControl.Resources>
<ResourceDictionary>
<ResourceDictionary.MergedDictionaries>
<ResourceDictionary Source="Skins/MainSkin.xaml" />
</ResourceDictionary.MergedDictionaries>
</ResourceDictionary>
</UserControl.Resources>
<Grid x:Name="LayoutRoot">
<TextBlock FontSize="36"
FontWeight="Bold"
Foreground="Purple"
Text="{Binding WelcomeTitle}"
VerticalAlignment="Center"
HorizontalAlignment="Center"
TextWrapping="Wrap" />
</Grid>
</UserControl>

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@ -1,13 +0,0 @@
using System.Windows;
using System.Windows.Controls;
namespace ProjectForTemplates
{
public partial class MainPage : UserControl
{
public MainPage()
{
InitializeComponent();
}
}
}

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@ -1,21 +0,0 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace ProjectForTemplates.Model
{
public class DataItem
{
public DataItem(string title)
{
Title = title;
}
public string Title
{
get;
private set;
}
}
}

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@ -1,15 +0,0 @@
using System;
namespace ProjectForTemplates.Model
{
public class DataService : IDataService
{
public void GetData(Action<DataItem, Exception> callback)
{
// Use this to connect to the actual data service
var item = new DataItem("Welcome to MVVM Light");
callback(item, null);
}
}
}

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@ -1,12 +0,0 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace ProjectForTemplates.Model
{
public interface IDataService
{
void GetData(Action<DataItem, Exception> callback);
}
}

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@ -1,187 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup Condition="'$(MSBuildToolsVersion)' == '3.5'">
<TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
</PropertyGroup>
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProductVersion>8.0.50727</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{BD34A5C7-9416-476D-AB28-CD2420D0B9CA}</ProjectGuid>
<ProjectTypeGuids>{A1591282-1198-4647-A2B1-27E5FF5F6F3B};{fae04ec0-301f-11d3-bf4b-00c04f79efbc}</ProjectTypeGuids>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>ProjectForTemplates</RootNamespace>
<AssemblyName>ProjectForTemplates.SL</AssemblyName>
<TargetFrameworkIdentifier>Silverlight</TargetFrameworkIdentifier>
<TargetFrameworkVersion>v3.0</TargetFrameworkVersion>
<SilverlightVersion>$(TargetFrameworkVersion)</SilverlightVersion>
<SilverlightApplication>true</SilverlightApplication>
<SupportedCultures>
</SupportedCultures>
<XapOutputs>true</XapOutputs>
<GenerateSilverlightManifest>true</GenerateSilverlightManifest>
<XapFilename>ProjectForTemplates.SL.xap</XapFilename>
<SilverlightManifestTemplate>Properties\AppManifest.xml</SilverlightManifestTemplate>
<SilverlightAppEntry>ProjectForTemplates.SL.App</SilverlightAppEntry>
<TestPageFileName>TestPage.html</TestPageFileName>
<CreateTestPage>true</CreateTestPage>
<ValidateXaml>true</ValidateXaml>
<EnableOutOfBrowser>false</EnableOutOfBrowser>
<OutOfBrowserSettingsFile>Properties\OutOfBrowserSettings.xml</OutOfBrowserSettingsFile>
<UsePlatformExtensions>false</UsePlatformExtensions>
<ThrowErrorsInValidation>true</ThrowErrorsInValidation>
<LinkedServerProject>
</LinkedServerProject>
<FileUpgradeFlags>
</FileUpgradeFlags>
<OldToolsVersion>4.0</OldToolsVersion>
<UpgradeBackupLocation />
<PublishUrl>publish\</PublishUrl>
<Install>true</Install>
<InstallFrom>Disk</InstallFrom>
<UpdateEnabled>false</UpdateEnabled>
<UpdateMode>Foreground</UpdateMode>
<UpdateInterval>7</UpdateInterval>
<UpdateIntervalUnits>Days</UpdateIntervalUnits>
<UpdatePeriodically>false</UpdatePeriodically>
<UpdateRequired>false</UpdateRequired>
<MapFileExtensions>true</MapFileExtensions>
<ApplicationRevision>0</ApplicationRevision>
<ApplicationVersion>1.0.0.%2a</ApplicationVersion>
<IsWebBootstrapper>false</IsWebBootstrapper>
<UseApplicationTrust>false</UseApplicationTrust>
<BootstrapperEnabled>true</BootstrapperEnabled>
</PropertyGroup>
<!-- This property group is only here to support building this project using the
MSBuild 3.5 toolset. In order to work correctly with this older toolset, it needs
to set the TargetFrameworkVersion to v3.5 -->
<PropertyGroup Condition="'$(MSBuildToolsVersion)' == '3.5'">
<TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>Bin\Debug</OutputPath>
<DefineConstants>DEBUG;TRACE;SILVERLIGHT</DefineConstants>
<NoStdLib>true</NoStdLib>
<NoConfig>true</NoConfig>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<CodeAnalysisRuleSet>AllRules.ruleset</CodeAnalysisRuleSet>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>Bin\Release</OutputPath>
<DefineConstants>TRACE;SILVERLIGHT</DefineConstants>
<NoStdLib>true</NoStdLib>
<NoConfig>true</NoConfig>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<CodeAnalysisRuleSet>AllRules.ruleset</CodeAnalysisRuleSet>
</PropertyGroup>
<ItemGroup>
<Reference Include="GalaSoft.MvvmLight">
<SpecificVersion>False</SpecificVersion>
<HintPath>C:\Program Files\Laurent Bugnion (GalaSoft)\Mvvm Light Toolkit\Binaries\Silverlight3\GalaSoft.MvvmLight.dll</HintPath>
</Reference>
<Reference Include="GalaSoft.MvvmLight.Extras">
<SpecificVersion>False</SpecificVersion>
<HintPath>C:\Program Files\Laurent Bugnion (GalaSoft)\Mvvm Light Toolkit\Binaries\Silverlight3\GalaSoft.MvvmLight.Extras.dll</HintPath>
</Reference>
<Reference Include="Microsoft.Practices.ServiceLocation">
<SpecificVersion>False</SpecificVersion>
<HintPath>C:\Program Files\Laurent Bugnion (GalaSoft)\Mvvm Light Toolkit\Binaries\Silverlight3\Microsoft.Practices.ServiceLocation.dll</HintPath>
</Reference>
<Reference Include="System.Windows.Interactivity">
<SpecificVersion>False</SpecificVersion>
<HintPath>C:\Program Files\Laurent Bugnion (GalaSoft)\Mvvm Light Toolkit\Binaries\Silverlight3\System.Windows.Interactivity.dll</HintPath>
</Reference>
<Reference Include="System.Windows" />
<Reference Include="mscorlib" />
<Reference Include="system" />
<Reference Include="System.Core" />
<Reference Include="System.Net" />
<Reference Include="System.Xml" />
<Reference Include="System.Windows.Browser" />
</ItemGroup>
<ItemGroup>
<Compile Include="App.xaml.cs">
<DependentUpon>App.xaml</DependentUpon>
</Compile>
<Compile Include="Design\DesignDataService.cs" />
<Compile Include="MainPage.xaml.cs">
<DependentUpon>MainPage.xaml</DependentUpon>
</Compile>
<Compile Include="Model\DataItem.cs" />
<Compile Include="Model\DataService.cs" />
<Compile Include="Model\IDataService.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="Properties\Resources.Designer.cs">
<DependentUpon>Resources.resx</DependentUpon>
<AutoGen>True</AutoGen>
<DesignTime>True</DesignTime>
</Compile>
<Compile Include="ViewModel\MainViewModel.cs" />
<Compile Include="ViewModel\ViewModelLocator.cs" />
</ItemGroup>
<ItemGroup>
<ApplicationDefinition Include="App.xaml">
<Generator>MSBuild:Compile</Generator>
<SubType>Designer</SubType>
</ApplicationDefinition>
<Page Include="MainPage.xaml">
<Generator>MSBuild:Compile</Generator>
<SubType>Designer</SubType>
</Page>
<Page Include="Skins\MainSkin.xaml">
<Generator>MSBuild:MarkupCompilePass1</Generator>
<SubType>Designer</SubType>
</Page>
</ItemGroup>
<ItemGroup>
<None Include="Properties\AppManifest.xml" />
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="Properties\Resources.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
</EmbeddedResource>
</ItemGroup>
<ItemGroup />
<ItemGroup>
<BootstrapperPackage Include="Microsoft.Net.Client.3.5">
<Visible>False</Visible>
<ProductName>.NET Framework 3.5 SP1 Client Profile</ProductName>
<Install>false</Install>
</BootstrapperPackage>
<BootstrapperPackage Include="Microsoft.Net.Framework.3.5.SP1">
<Visible>False</Visible>
<ProductName>.NET Framework 3.5 SP1</ProductName>
<Install>true</Install>
</BootstrapperPackage>
<BootstrapperPackage Include="Microsoft.Windows.Installer.3.1">
<Visible>False</Visible>
<ProductName>Windows Installer 3.1</ProductName>
<Install>true</Install>
</BootstrapperPackage>
</ItemGroup>
<Import Project="$(MSBuildExtensionsPath32)\Microsoft\Silverlight\$(SilverlightVersion)\Microsoft.Silverlight.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
<ProjectExtensions>
<VisualStudio>
<FlavorProperties GUID="{A1591282-1198-4647-A2B1-27E5FF5F6F3B}">
<SilverlightProjectProperties />
</FlavorProperties>
</VisualStudio>
</ProjectExtensions>
</Project>

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@ -1,6 +0,0 @@
<Deployment xmlns="http://schemas.microsoft.com/client/2007/deployment"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
>
<Deployment.Parts>
</Deployment.Parts>
</Deployment>

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@ -1,35 +0,0 @@
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("ProjectForTemplates")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("ProjectForTemplates")]
[assembly: AssemblyCopyright("Copyright © 2009")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("a0a54828-3abd-482f-a7ef-2f416a2a4ebb")]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Revision and Build Numbers
// by using the '*' as shown below:
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]

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@ -1,63 +0,0 @@
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.225
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace ProjectForTemplates.Properties {
using System;
/// <summary>
/// A strongly-typed resource class, for looking up localized strings, etc.
/// </summary>
// This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources() {
}
/// <summary>
/// Returns the cached ResourceManager instance used by this class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("ProjectForTemplates.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
}
}

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@ -1,120 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>

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@ -1,4 +0,0 @@
<ResourceDictionary xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml">
</ResourceDictionary>

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using GalaSoft.MvvmLight;
using ProjectForTemplates.Model;
namespace ProjectForTemplates.ViewModel
{
/// <summary>
/// This class contains properties that the main View can data bind to.
/// <para>
/// See http://www.galasoft.ch/mvvm
/// </para>
/// </summary>
public class MainViewModel : ViewModelBase
{
private readonly IDataService _dataService;
/// <summary>
/// The <see cref="WelcomeTitle" /> property's name.
/// </summary>
public const string WelcomeTitlePropertyName = "WelcomeTitle";
private string _welcomeTitle = string.Empty;
/// <summary>
/// Gets the WelcomeTitle property.
/// Changes to that property's value raise the PropertyChanged event.
/// </summary>
public string WelcomeTitle
{
get
{
return _welcomeTitle;
}
set
{
if (_welcomeTitle == value)
{
return;
}
_welcomeTitle = value;
RaisePropertyChanged(WelcomeTitlePropertyName);
}
}
/// <summary>
/// Initializes a new instance of the MainViewModel class.
/// </summary>
public MainViewModel(IDataService dataService)
{
_dataService = dataService;
_dataService.GetData(
(item, error) =>
{
if (error != null)
{
// Report error here
return;
}
WelcomeTitle = item.Title;
});
}
////public override void Cleanup()
////{
//// // Clean up if needed
//// base.Cleanup();
////}
}
}

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/*
In App.xaml:
<Application.Resources>
<vm:ViewModelLocatorTemplate xmlns:vm="clr-namespace:ProjectForTemplates.ViewModel"
x:Key="Locator" />
</Application.Resources>
In the View:
DataContext="{Binding Source={StaticResource Locator}, Path=ViewModelName}"
*/
using GalaSoft.MvvmLight;
using GalaSoft.MvvmLight.Ioc;
using Microsoft.Practices.ServiceLocation;
using ProjectForTemplates.Model;
namespace ProjectForTemplates.ViewModel
{
/// <summary>
/// This class contains static references to all the view models in the
/// application and provides an entry point for the bindings.
/// <para>
/// See http://www.galasoft.ch/mvvm
/// </para>
/// </summary>
public class ViewModelLocator
{
static ViewModelLocator()
{
ServiceLocator.SetLocatorProvider(() => SimpleIoc.Default);
if (ViewModelBase.IsInDesignModeStatic)
{
SimpleIoc.Default.Register<IDataService, Design.DesignDataService>();
}
else
{
SimpleIoc.Default.Register<IDataService, DataService>();
}
SimpleIoc.Default.Register<MainViewModel>();
}
/// <summary>
/// Gets the Main property.
/// </summary>
[System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Performance",
"CA1822:MarkMembersAsStatic",
Justification = "This non-static member is needed for data binding purposes.")]
public MainViewModel Main
{
get
{
return ServiceLocator.Current.GetInstance<MainViewModel>();
}
}
/// <summary>
/// Cleans up all the resources.
/// </summary>
public static void Cleanup()
{
}
}
}

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<Application xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
x:Class="ProjectForTemplates.App"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:vm="clr-namespace:ProjectForTemplates.ViewModel"
mc:Ignorable="d">
<Application.Resources>
<!--Global View Model Locator-->
<vm:ViewModelLocator x:Key="Locator"
d:IsDataSource="True" />
</Application.Resources>
</Application>

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@ -1,63 +0,0 @@
using System;
using System.Windows;
using GalaSoft.MvvmLight.Threading;
using ProjectForTemplates.ViewModel;
namespace ProjectForTemplates
{
public partial class App : Application
{
public App()
{
Startup += Application_Startup;
Exit += Application_Exit;
UnhandledException += Application_UnhandledException;
InitializeComponent();
}
private void Application_Startup(object sender, StartupEventArgs e)
{
RootVisual = new MainPage();
DispatcherHelper.Initialize();
}
private void Application_Exit(object sender, EventArgs e)
{
ViewModelLocator.Cleanup();
}
private void Application_UnhandledException(object sender, ApplicationUnhandledExceptionEventArgs e)
{
// If the app is running outside of the debugger then report the exception using
// the browser's exception mechanism. On IE this will display it a yellow alert
// icon in the status bar and Firefox will display a script error.
if (!System.Diagnostics.Debugger.IsAttached)
{
// NOTE: This will allow the application to continue running after an exception has been thrown
// but not handled.
// For production applications this error handling should be replaced with something that will
// report the error to the website and stop the application.
e.Handled = true;
Deployment.Current.Dispatcher.BeginInvoke(delegate
{
ReportErrorToDOM(e);
});
}
}
private void ReportErrorToDOM(ApplicationUnhandledExceptionEventArgs e)
{
try
{
string errorMsg = e.ExceptionObject.Message + e.ExceptionObject.StackTrace;
errorMsg = errorMsg.Replace('"', '\'').Replace("\r\n", @"\n");
System.Windows.Browser.HtmlPage.Window.Eval("throw new Error(\"Unhandled Error in Silverlight 2 Application " + errorMsg + "\");");
}
catch (Exception)
{
}
}
}
}

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@ -1,16 +0,0 @@
using System;
using ProjectForTemplates.Model;
namespace ProjectForTemplates.Design
{
public class DesignDataService : IDataService
{
public void GetData(Action<DataItem, Exception> callback)
{
// Use this to create design time data
var item = new DataItem("Welcome to MVVM Light [design]");
callback(item, null);
}
}
}

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@ -1,30 +0,0 @@
<UserControl x:Class="ProjectForTemplates.MainPage"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
mc:Ignorable="d"
Height="300"
Width="300"
DataContext="{Binding Main, Source={StaticResource Locator}}">
<UserControl.Resources>
<ResourceDictionary>
<ResourceDictionary.MergedDictionaries>
<ResourceDictionary Source="Skins/MainSkin.xaml" />
</ResourceDictionary.MergedDictionaries>
</ResourceDictionary>
</UserControl.Resources>
<Grid x:Name="LayoutRoot">
<TextBlock FontSize="36"
FontWeight="Bold"
Foreground="Purple"
Text="{Binding WelcomeTitle}"
VerticalAlignment="Center"
HorizontalAlignment="Center"
TextWrapping="Wrap" />
</Grid>
</UserControl>

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@ -1,22 +0,0 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Net;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Shapes;
namespace ProjectForTemplates
{
public partial class MainPage : UserControl
{
public MainPage()
{
InitializeComponent();
}
}
}

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@ -1,21 +0,0 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace ProjectForTemplates.Model
{
public class DataItem
{
public DataItem(string title)
{
Title = title;
}
public string Title
{
get;
private set;
}
}
}

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@ -1,15 +0,0 @@
using System;
namespace ProjectForTemplates.Model
{
public class DataService : IDataService
{
public void GetData(Action<DataItem, Exception> callback)
{
// Use this to connect to the actual data service
var item = new DataItem("Welcome to MVVM Light");
callback(item, null);
}
}
}

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@ -1,12 +0,0 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace ProjectForTemplates.Model
{
public interface IDataService
{
void GetData(Action<DataItem, Exception> callback);
}
}

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@ -1,141 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProductVersion>8.0.50727</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{D067610F-3CFD-4B89-9EDC-EABB105377FB}</ProjectGuid>
<ProjectTypeGuids>{A1591282-1198-4647-A2B1-27E5FF5F6F3B};{fae04ec0-301f-11d3-bf4b-00c04f79efbc}</ProjectTypeGuids>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>ProjectForTemplates</RootNamespace>
<AssemblyName>ProjectForTemplates.SL4</AssemblyName>
<TargetFrameworkIdentifier>Silverlight</TargetFrameworkIdentifier>
<TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
<SilverlightVersion>$(TargetFrameworkVersion)</SilverlightVersion>
<SilverlightApplication>true</SilverlightApplication>
<SupportedCultures>
</SupportedCultures>
<XapOutputs>true</XapOutputs>
<GenerateSilverlightManifest>true</GenerateSilverlightManifest>
<XapFilename>ProjectForTemplates.SL4.xap</XapFilename>
<SilverlightManifestTemplate>Properties\AppManifest.xml</SilverlightManifestTemplate>
<SilverlightAppEntry>ProjectForTemplates.SL4.App</SilverlightAppEntry>
<TestPageFileName>TestPage.html</TestPageFileName>
<CreateTestPage>true</CreateTestPage>
<ValidateXaml>true</ValidateXaml>
<EnableOutOfBrowser>false</EnableOutOfBrowser>
<OutOfBrowserSettingsFile>Properties\OutOfBrowserSettings.xml</OutOfBrowserSettingsFile>
<UsePlatformExtensions>false</UsePlatformExtensions>
<ThrowErrorsInValidation>true</ThrowErrorsInValidation>
<LinkedServerProject>
</LinkedServerProject>
</PropertyGroup>
<!-- This property group is only here to support building this project using the
MSBuild 3.5 toolset. In order to work correctly with this older toolset, it needs
to set the TargetFrameworkVersion to v3.5 -->
<PropertyGroup Condition="'$(MSBuildToolsVersion)' == '3.5'">
<TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>Bin\Debug</OutputPath>
<DefineConstants>DEBUG;TRACE;SILVERLIGHT</DefineConstants>
<NoStdLib>true</NoStdLib>
<NoConfig>true</NoConfig>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>Bin\Release</OutputPath>
<DefineConstants>TRACE;SILVERLIGHT</DefineConstants>
<NoStdLib>true</NoStdLib>
<NoConfig>true</NoConfig>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Reference Include="GalaSoft.MvvmLight.SL4">
<HintPath>C:\Program Files\Laurent Bugnion (GalaSoft)\Mvvm Light Toolkit\Binaries\Silverlight4\GalaSoft.MvvmLight.SL4.dll</HintPath>
</Reference>
<Reference Include="GalaSoft.MvvmLight.Extras.SL4">
<HintPath>C:\Program Files\Laurent Bugnion (GalaSoft)\Mvvm Light Toolkit\Binaries\Silverlight4\GalaSoft.MvvmLight.Extras.SL4.dll</HintPath>
</Reference>
<Reference Include="Microsoft.Practices.ServiceLocation">
<SpecificVersion>False</SpecificVersion>
<HintPath>C:\Program Files\Laurent Bugnion (GalaSoft)\Mvvm Light Toolkit\Binaries\Silverlight4\Microsoft.Practices.ServiceLocation.dll</HintPath>
</Reference>
<Reference Include="System.Windows.Interactivity">
<SpecificVersion>False</SpecificVersion>
<HintPath>C:\Program Files\Laurent Bugnion (GalaSoft)\Mvvm Light Toolkit\Binaries\Silverlight4\System.Windows.Interactivity.dll</HintPath>
</Reference>
<Reference Include="mscorlib" />
<Reference Include="System.Windows" />
<Reference Include="system" />
<Reference Include="System.Core" />
<Reference Include="System.Net" />
<Reference Include="System.Xml" />
<Reference Include="System.Windows.Browser" />
</ItemGroup>
<ItemGroup>
<Compile Include="App.xaml.cs">
<DependentUpon>App.xaml</DependentUpon>
</Compile>
<Compile Include="Design\DesignDataService.cs" />
<Compile Include="MainPage.xaml.cs">
<DependentUpon>MainPage.xaml</DependentUpon>
</Compile>
<Compile Include="Model\DataItem.cs" />
<Compile Include="Model\DataService.cs" />
<Compile Include="Model\IDataService.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="Properties\Resources.Designer.cs">
<DependentUpon>Resources.resx</DependentUpon>
<AutoGen>True</AutoGen>
<DesignTime>True</DesignTime>
</Compile>
<Compile Include="ViewModel\MainViewModel.cs" />
<Compile Include="ViewModel\ViewModelLocator.cs" />
</ItemGroup>
<ItemGroup>
<ApplicationDefinition Include="App.xaml">
<SubType>Designer</SubType>
<Generator>MSBuild:Compile</Generator>
</ApplicationDefinition>
<Page Include="MainPage.xaml">
<SubType>Designer</SubType>
<Generator>MSBuild:Compile</Generator>
</Page>
<Page Include="Skins\MainSkin.xaml">
<Generator>MSBuild:Compile</Generator>
<SubType>Designer</SubType>
</Page>
</ItemGroup>
<ItemGroup>
<None Include="Properties\AppManifest.xml" />
</ItemGroup>
<ItemGroup />
<ItemGroup>
<EmbeddedResource Include="Properties\Resources.resx" />
</ItemGroup>
<Import Project="$(MSBuildExtensionsPath32)\Microsoft\Silverlight\$(SilverlightVersion)\Microsoft.Silverlight.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
<ProjectExtensions>
<VisualStudio>
<FlavorProperties GUID="{A1591282-1198-4647-A2B1-27E5FF5F6F3B}">
<SilverlightProjectProperties />
</FlavorProperties>
</VisualStudio>
</ProjectExtensions>
</Project>

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@ -1,6 +0,0 @@
<Deployment xmlns="http://schemas.microsoft.com/client/2007/deployment"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
>
<Deployment.Parts>
</Deployment.Parts>
</Deployment>

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@ -1,35 +0,0 @@
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("ProjectForTemplates")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("ProjectForTemplates")]
[assembly: AssemblyCopyright("Copyright © 2009")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("e4d16f12-ff6b-4536-9253-554c712eeb1c")]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Revision and Build Numbers
// by using the '*' as shown below:
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]

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@ -1,72 +0,0 @@
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:2.0.50727.4927
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace ProjectForTemplates.Properties
{
using System;
/// <summary>
/// A strongly-typed resource class, for looking up localized strings, etc.
/// </summary>
// This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "2.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources
{
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources()
{
}
/// <summary>
/// Returns the cached ResourceManager instance used by this class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager
{
get
{
if (object.ReferenceEquals(resourceMan, null))
{
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("ProjectForTemplates.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture
{
get
{
return resourceCulture;
}
set
{
resourceCulture = value;
}
}
}
}

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@ -1,120 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>

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@ -1,4 +0,0 @@
<ResourceDictionary xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml">
</ResourceDictionary>

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@ -1,72 +0,0 @@
using GalaSoft.MvvmLight;
using ProjectForTemplates.Model;
namespace ProjectForTemplates.ViewModel
{
/// <summary>
/// This class contains properties that the main View can data bind to.
/// <para>
/// See http://www.galasoft.ch/mvvm
/// </para>
/// </summary>
public class MainViewModel : ViewModelBase
{
private readonly IDataService _dataService;
/// <summary>
/// The <see cref="WelcomeTitle" /> property's name.
/// </summary>
public const string WelcomeTitlePropertyName = "WelcomeTitle";
private string _welcomeTitle = string.Empty;
/// <summary>
/// Gets the WelcomeTitle property.
/// Changes to that property's value raise the PropertyChanged event.
/// </summary>
public string WelcomeTitle
{
get
{
return _welcomeTitle;
}
set
{
if (_welcomeTitle == value)
{
return;
}
_welcomeTitle = value;
RaisePropertyChanged(WelcomeTitlePropertyName);
}
}
/// <summary>
/// Initializes a new instance of the MainViewModel class.
/// </summary>
public MainViewModel(IDataService dataService)
{
_dataService = dataService;
_dataService.GetData(
(item, error) =>
{
if (error != null)
{
// Report error here
return;
}
WelcomeTitle = item.Title;
});
}
////public override void Cleanup()
////{
//// // Clean up if needed
//// base.Cleanup();
////}
}
}

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@ -1,65 +0,0 @@
/*
In App.xaml:
<Application.Resources>
<vm:ViewModelLocatorTemplate xmlns:vm="clr-namespace:ProjectForTemplates.ViewModel"
x:Key="Locator" />
</Application.Resources>
In the View:
DataContext="{Binding Source={StaticResource Locator}, Path=ViewModelName}"
*/
using GalaSoft.MvvmLight;
using GalaSoft.MvvmLight.Ioc;
using Microsoft.Practices.ServiceLocation;
using ProjectForTemplates.Model;
namespace ProjectForTemplates.ViewModel
{
/// <summary>
/// This class contains static references to all the view models in the
/// application and provides an entry point for the bindings.
/// <para>
/// See http://www.galasoft.ch/mvvm
/// </para>
/// </summary>
public class ViewModelLocator
{
static ViewModelLocator()
{
ServiceLocator.SetLocatorProvider(() => SimpleIoc.Default);
if (ViewModelBase.IsInDesignModeStatic)
{
SimpleIoc.Default.Register<IDataService, Design.DesignDataService>();
}
else
{
SimpleIoc.Default.Register<IDataService, DataService>();
}
SimpleIoc.Default.Register<MainViewModel>();
}
/// <summary>
/// Gets the Main property.
/// </summary>
[System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Performance",
"CA1822:MarkMembersAsStatic",
Justification = "This non-static member is needed for data binding purposes.")]
public MainViewModel Main
{
get
{
return ServiceLocator.Current.GetInstance<MainViewModel>();
}
}
/// <summary>
/// Cleans up all the resources.
/// </summary>
public static void Cleanup()
{
}
}
}

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@ -1,25 +0,0 @@
<Application x:Class="ProjectForTemplates.App"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:phone="clr-namespace:Microsoft.Phone.Controls;assembly=Microsoft.Phone"
xmlns:shell="clr-namespace:Microsoft.Phone.Shell;assembly=Microsoft.Phone"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
mc:Ignorable="d"
xmlns:vm="clr-namespace:ProjectForTemplates.ViewModel">
<Application.Resources>
<!--Global View Model Locator-->
<vm:ViewModelLocator x:Key="Locator"
d:IsDataSource="True" />
</Application.Resources>
<Application.ApplicationLifetimeObjects>
<!--Required object that handles lifetime events for the application-->
<shell:PhoneApplicationService Launching="Application_Launching"
Closing="Application_Closing"
Activated="Application_Activated"
Deactivated="Application_Deactivated" />
</Application.ApplicationLifetimeObjects>
</Application>

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@ -1,130 +0,0 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Net;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Navigation;
using System.Windows.Shapes;
using GalaSoft.MvvmLight.Threading;
using Microsoft.Phone.Controls;
using Microsoft.Phone.Shell;
using ProjectForTemplates.ViewModel;
namespace ProjectForTemplates
{
/// <summary>
/// Interaction logic for App.xaml
/// </summary>
public partial class App : Application
{
// Easy access to the root frame
public PhoneApplicationFrame RootFrame
{
get;
private set;
}
// Constructor
public App()
{
// Global handler for uncaught exceptions.
// Note that exceptions thrown by ApplicationBarItem.Click will not get caught here.
UnhandledException += Application_UnhandledException;
// Standard Silverlight initialization
InitializeComponent();
// Phone-specific initialization
InitializePhoneApplication();
}
// Code to execute when the application is launching (eg, from Start)
// This code will not execute when the application is reactivated
private void Application_Launching(object sender, LaunchingEventArgs e)
{
}
// Code to execute when the application is activated (brought to foreground)
// This code will not execute when the application is first launched
private void Application_Activated(object sender, ActivatedEventArgs e)
{
}
// Code to execute when the application is deactivated (sent to background)
// This code will not execute when the application is closing
private void Application_Deactivated(object sender, DeactivatedEventArgs e)
{
}
// Code to execute when the application is closing (eg, user hit Back)
// This code will not execute when the application is deactivated
private void Application_Closing(object sender, ClosingEventArgs e)
{
ViewModelLocator.Cleanup();
}
// Code to execute if a navigation fails
void RootFrame_NavigationFailed(object sender, NavigationFailedEventArgs e)
{
if (System.Diagnostics.Debugger.IsAttached)
{
// A navigation has failed; break into the debugger
System.Diagnostics.Debugger.Break();
}
}
// Code to execute on Unhandled Exceptions
private void Application_UnhandledException(object sender, ApplicationUnhandledExceptionEventArgs e)
{
if (System.Diagnostics.Debugger.IsAttached)
{
// An unhandled exception has occurred; break into the debugger
System.Diagnostics.Debugger.Break();
}
}
#region Phone application initialization
// Avoid double-initialization
private bool phoneApplicationInitialized = false;
// Do not add any additional code to this method
private void InitializePhoneApplication()
{
if (phoneApplicationInitialized)
return;
// Create the frame but don't set it as RootVisual yet; this allows the splash
// screen to remain active until the application is ready to render.
RootFrame = new PhoneApplicationFrame();
RootFrame.Navigated += CompleteInitializePhoneApplication;
DispatcherHelper.Initialize();
// Handle navigation failures
RootFrame.NavigationFailed += RootFrame_NavigationFailed;
// Ensure we don't initialize again
phoneApplicationInitialized = true;
}
// Do not add any additional code to this method
private void CompleteInitializePhoneApplication(object sender, NavigationEventArgs e)
{
// Set the root visual to allow the application to render
if (RootVisual != RootFrame)
RootVisual = RootFrame;
// Remove this handler since it is no longer needed
RootFrame.Navigated -= CompleteInitializePhoneApplication;
}
#endregion
}
}

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@ -1,16 +0,0 @@
using System;
using ProjectForTemplates.Model;
namespace ProjectForTemplates.Design
{
public class DesignDataService : IDataService
{
public void GetData(Action<DataItem, Exception> callback)
{
// Use this to create design time data
var item = new DataItem("Welcome to MVVM Light [design]");
callback(item, null);
}
}
}

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@ -1,68 +0,0 @@
<phone:PhoneApplicationPage x:Class="ProjectForTemplates.MainPage"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:phone="clr-namespace:Microsoft.Phone.Controls;assembly=Microsoft.Phone"
xmlns:shell="clr-namespace:Microsoft.Phone.Shell;assembly=Microsoft.Phone"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:ignore="http://www.ignore.com"
mc:Ignorable="d ignore"
FontFamily="{StaticResource PhoneFontFamilyNormal}"
FontSize="{StaticResource PhoneFontSizeNormal}"
Foreground="{StaticResource PhoneForegroundBrush}"
SupportedOrientations="Portrait"
Orientation="Portrait"
shell:SystemTray.IsVisible="True"
DataContext="{Binding Main, Source={StaticResource Locator}}">
<!--LayoutRoot is the root grid where all page content is placed-->
<Grid x:Name="LayoutRoot"
Background="Transparent">
<Grid.RowDefinitions>
<RowDefinition Height="Auto" />
<RowDefinition Height="*" />
</Grid.RowDefinitions>
<!--TitlePanel contains the name of the application and page title-->
<StackPanel x:Name="TitlePanel"
Grid.Row="0"
Margin="12,17,0,28">
<TextBlock Text="MY APPLICATION"
Style="{StaticResource PhoneTextNormalStyle}"
Margin="12,0" />
<TextBlock Text="page name"
Margin="9,-7,0,0"
Style="{StaticResource PhoneTextTitle1Style}" />
</StackPanel>
<!--ContentPanel - place additional content here-->
<Grid x:Name="ContentPanel"
Grid.Row="1"
Margin="12,0,12,0">
<TextBlock Text="{Binding WelcomeTitle}"
Style="{StaticResource PhoneTextNormalStyle}"
HorizontalAlignment="Center"
VerticalAlignment="Center"
TextAlignment="Center"
TextWrapping="Wrap"
FontSize="40" />
</Grid>
</Grid>
<!-- Sample code showing usage of ApplicationBar
<phone:PhoneApplicationPage.ApplicationBar>
<shell:ApplicationBar IsVisible="True" IsMenuEnabled="True">
<shell:ApplicationBarIconButton x:Name="appbar_button1" IconUri="/Images/appbar_button1.png" Text="Button 1"></shell:ApplicationBarIconButton>
<shell:ApplicationBarIconButton x:Name="appbar_button2" IconUri="/Images/appbar_button2.png" Text="Button 2"></shell:ApplicationBarIconButton>
<shell:ApplicationBar.MenuItems>
<shell:ApplicationBarMenuItem x:Name="menuItem1" Text="MenuItem 1"></shell:ApplicationBarMenuItem>
<shell:ApplicationBarMenuItem x:Name="menuItem2" Text="MenuItem 2"></shell:ApplicationBarMenuItem>
</shell:ApplicationBar.MenuItems>
</shell:ApplicationBar>
</phone:PhoneApplicationPage.ApplicationBar>
-->
</phone:PhoneApplicationPage>

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@ -1,13 +0,0 @@
using Microsoft.Phone.Controls;
namespace ProjectForTemplates
{
public partial class MainPage : PhoneApplicationPage
{
// Constructor
public MainPage()
{
InitializeComponent();
}
}
}

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@ -1,21 +0,0 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace ProjectForTemplates.Model
{
public class DataItem
{
public DataItem(string title)
{
Title = title;
}
public string Title
{
get;
private set;
}
}
}

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@ -1,15 +0,0 @@
using System;
namespace ProjectForTemplates.Model
{
public class DataService : IDataService
{
public void GetData(Action<DataItem, Exception> callback)
{
// Use this to connect to the actual data service
var item = new DataItem("Welcome to MVVM Light");
callback(item, null);
}
}
}

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@ -1,12 +0,0 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace ProjectForTemplates.Model
{
public interface IDataService
{
void GetData(Action<DataItem, Exception> callback);
}
}

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@ -1,127 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProductVersion>10.0.20506</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{920D5F6F-836A-44E3-B99D-DCBC14322AEB}</ProjectGuid>
<ProjectTypeGuids>{C089C8C0-30E0-4E22-80C0-CE093F111A43};{fae04ec0-301f-11d3-bf4b-00c04f79efbc}</ProjectTypeGuids>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>ProjectForTemplates</RootNamespace>
<AssemblyName>ProjectForTemplates.WP7</AssemblyName>
<TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
<SilverlightVersion>$(TargetFrameworkVersion)</SilverlightVersion>
<TargetFrameworkProfile>WindowsPhone</TargetFrameworkProfile>
<TargetFrameworkIdentifier>Silverlight</TargetFrameworkIdentifier>
<SilverlightApplication>true</SilverlightApplication>
<SupportedCultures>
</SupportedCultures>
<XapOutputs>true</XapOutputs>
<GenerateSilverlightManifest>true</GenerateSilverlightManifest>
<XapFilename>ProjectForTemplates.WP7.xap</XapFilename>
<SilverlightManifestTemplate>Properties\AppManifest.xml</SilverlightManifestTemplate>
<SilverlightAppEntry>ProjectForTemplates.App</SilverlightAppEntry>
<ValidateXaml>true</ValidateXaml>
<ThrowErrorsInValidation>true</ThrowErrorsInValidation>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>Bin\Debug</OutputPath>
<DefineConstants>DEBUG;TRACE;SILVERLIGHT;WINDOWS_PHONE</DefineConstants>
<NoStdLib>true</NoStdLib>
<NoConfig>true</NoConfig>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>Bin\Release</OutputPath>
<DefineConstants>TRACE;SILVERLIGHT</DefineConstants>
<NoStdLib>true</NoStdLib>
<NoConfig>true</NoConfig>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Reference Include="GalaSoft.MvvmLight.WP7">
<SpecificVersion>False</SpecificVersion>
<HintPath>C:\Program Files\Laurent Bugnion (GalaSoft)\Mvvm Light Toolkit\Binaries\WP7\GalaSoft.MvvmLight.WP7.dll</HintPath>
</Reference>
<Reference Include="GalaSoft.MvvmLight.Extras.WP7">
<SpecificVersion>False</SpecificVersion>
<HintPath>C:\Program Files\Laurent Bugnion (GalaSoft)\Mvvm Light Toolkit\Binaries\WP7\GalaSoft.MvvmLight.Extras.WP7.dll</HintPath>
</Reference>
<Reference Include="Microsoft.Practices.ServiceLocation">
<SpecificVersion>False</SpecificVersion>
<HintPath>C:\Program Files\Laurent Bugnion (GalaSoft)\Mvvm Light Toolkit\Binaries\WP7\Microsoft.Practices.ServiceLocation.dll</HintPath>
</Reference>
<Reference Include="System.Windows.Interactivity">
<SpecificVersion>False</SpecificVersion>
<HintPath>C:\Program Files\Laurent Bugnion (GalaSoft)\Mvvm Light Toolkit\Binaries\WP7\System.Windows.Interactivity.dll</HintPath>
</Reference>
<Reference Include="Microsoft.Phone" />
<Reference Include="Microsoft.Phone.Interop" />
<Reference Include="System.Windows" />
<Reference Include="mscorlib" />
<Reference Include="system" />
<Reference Include="System.Core" />
<Reference Include="System.Net" />
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="App.xaml.cs">
<DependentUpon>App.xaml</DependentUpon>
</Compile>
<Compile Include="Design\DesignDataService.cs" />
<Compile Include="MainPage.xaml.cs">
<DependentUpon>MainPage.xaml</DependentUpon>
</Compile>
<Compile Include="Model\DataItem.cs" />
<Compile Include="Model\DataService.cs" />
<Compile Include="Model\IDataService.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="ViewModel\MainViewModel.cs" />
<Compile Include="ViewModel\ViewModelLocator.cs" />
</ItemGroup>
<ItemGroup>
<ApplicationDefinition Include="App.xaml">
<Generator>MSBuild:Compile</Generator>
<SubType>Designer</SubType>
</ApplicationDefinition>
<Page Include="MainPage.xaml">
<Generator>MSBuild:Compile</Generator>
<SubType>Designer</SubType>
</Page>
</ItemGroup>
<ItemGroup>
<None Include="Properties\AppManifest.xml" />
<None Include="Properties\WMAppManifest.xml" />
</ItemGroup>
<ItemGroup>
<Content Include="ApplicationIcon.png">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</Content>
<Content Include="Background.png">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</Content>
<Content Include="SplashScreenImage.jpg">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</Content>
</ItemGroup>
<ItemGroup />
<Import Project="$(MSBuildExtensionsPath)\Microsoft\Silverlight for Phone\$(TargetFrameworkVersion)\Microsoft.Silverlight.$(TargetFrameworkProfile).Overrides.targets" />
<Import Project="$(MSBuildExtensionsPath)\Microsoft\Silverlight for Phone\$(TargetFrameworkVersion)\Microsoft.Silverlight.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
<ProjectExtensions />
</Project>

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@ -1,6 +0,0 @@
<Deployment xmlns="http://schemas.microsoft.com/client/2007/deployment"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
>
<Deployment.Parts>
</Deployment.Parts>
</Deployment>

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@ -1,35 +0,0 @@
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("ProjectForTemplates")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("ProjectForTemplates")]
[assembly: AssemblyCopyright("Copyright © 2010")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("a0a54828-3abd-482f-a7ef-2f416a2a4ebb")]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Revision and Build Numbers
// by using the '*' as shown below:
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]

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@ -1,30 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Deployment xmlns="http://schemas.microsoft.com/windowsphone/2009/deployment" AppPlatformVersion="7.0">
<App xmlns="" ProductID="{ac5b5d62-573c-4134-b290-0ad4f678ad7f}" Title="ProjectForTemplates" RuntimeType="Silverlight" Version="1.0.0.0" Genre="apps.normal" Author="ProjectForTemplates author" Description="Sample description" Publisher="ProjectForTemplates publisher">
<IconPath IsRelative="true" IsResource="false">ApplicationIcon.png</IconPath>
<Capabilities>
<Capability Name="ID_CAP_NETWORKING" />
<Capability Name="ID_CAP_LOCATION" />
<Capability Name="ID_CAP_SENSORS" />
<Capability Name="ID_CAP_MICROPHONE" />
<Capability Name="ID_CAP_MEDIALIB" />
<Capability Name="ID_CAP_GAMERSERVICES" />
<Capability Name="ID_CAP_PHONEDIALER" />
<Capability Name="ID_CAP_PUSH_NOTIFICATION" />
<Capability Name="ID_CAP_WEBBROWSERCOMPONENT" />
</Capabilities>
<Tasks>
<DefaultTask Name ="_default" NavigationPage="MainPage.xaml"/>
</Tasks>
<Tokens>
<PrimaryToken TokenID="ProjectForTemplatesToken" TaskName="_default">
<TemplateType5>
<BackgroundImageURI IsRelative="true" IsResource="false">Background.png</BackgroundImageURI>
<Count>0</Count>
<Title>ProjectForTemplates</Title>
</TemplateType5>
</PrimaryToken>
</Tokens>
</App>
</Deployment>

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@ -1,72 +0,0 @@
using GalaSoft.MvvmLight;
using ProjectForTemplates.Model;
namespace ProjectForTemplates.ViewModel
{
/// <summary>
/// This class contains properties that the main View can data bind to.
/// <para>
/// See http://www.galasoft.ch/mvvm
/// </para>
/// </summary>
public class MainViewModel : ViewModelBase
{
private readonly IDataService _dataService;
/// <summary>
/// The <see cref="WelcomeTitle" /> property's name.
/// </summary>
public const string WelcomeTitlePropertyName = "WelcomeTitle";
private string _welcomeTitle = string.Empty;
/// <summary>
/// Gets the WelcomeTitle property.
/// Changes to that property's value raise the PropertyChanged event.
/// </summary>
public string WelcomeTitle
{
get
{
return _welcomeTitle;
}
set
{
if (_welcomeTitle == value)
{
return;
}
_welcomeTitle = value;
RaisePropertyChanged(WelcomeTitlePropertyName);
}
}
/// <summary>
/// Initializes a new instance of the MainViewModel class.
/// </summary>
public MainViewModel(IDataService dataService)
{
_dataService = dataService;
_dataService.GetData(
(item, error) =>
{
if (error != null)
{
// Report error here
return;
}
WelcomeTitle = item.Title;
});
}
////public override void Cleanup()
////{
//// // Clean up if needed
//// base.Cleanup();
////}
}
}

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@ -1,65 +0,0 @@
/*
In App.xaml:
<Application.Resources>
<vm:ViewModelLocatorTemplate xmlns:vm="clr-namespace:ProjectForTemplates.ViewModel"
x:Key="Locator" />
</Application.Resources>
In the View:
DataContext="{Binding Source={StaticResource Locator}, Path=ViewModelName}"
*/
using GalaSoft.MvvmLight;
using GalaSoft.MvvmLight.Ioc;
using Microsoft.Practices.ServiceLocation;
using ProjectForTemplates.Model;
namespace ProjectForTemplates.ViewModel
{
/// <summary>
/// This class contains static references to all the view models in the
/// application and provides an entry point for the bindings.
/// <para>
/// See http://www.galasoft.ch/mvvm
/// </para>
/// </summary>
public class ViewModelLocator
{
static ViewModelLocator()
{
ServiceLocator.SetLocatorProvider(() => SimpleIoc.Default);
if (ViewModelBase.IsInDesignModeStatic)
{
SimpleIoc.Default.Register<IDataService, Design.DesignDataService>();
}
else
{
SimpleIoc.Default.Register<IDataService, DataService>();
}
SimpleIoc.Default.Register<MainViewModel>();
}
/// <summary>
/// Gets the Main property.
/// </summary>
[System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Performance",
"CA1822:MarkMembersAsStatic",
Justification = "This non-static member is needed for data binding purposes.")]
public MainViewModel Main
{
get
{
return ServiceLocator.Current.GetInstance<MainViewModel>();
}
}
/// <summary>
/// Cleans up all the resources.
/// </summary>
public static void Cleanup()
{
}
}
}

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@ -1,38 +0,0 @@

Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 2012
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "ProjectForTemplates.WP8", "ProjectForTemplates.WP8\ProjectForTemplates.WP8.csproj", "{0A4C329F-450B-453F-A60E-BE561E32822E}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Debug|ARM = Debug|ARM
Debug|x86 = Debug|x86
Release|Any CPU = Release|Any CPU
Release|ARM = Release|ARM
Release|x86 = Release|x86
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{0A4C329F-450B-453F-A60E-BE561E32822E}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{0A4C329F-450B-453F-A60E-BE561E32822E}.Debug|Any CPU.Build.0 = Debug|Any CPU
{0A4C329F-450B-453F-A60E-BE561E32822E}.Debug|Any CPU.Deploy.0 = Debug|Any CPU
{0A4C329F-450B-453F-A60E-BE561E32822E}.Debug|ARM.ActiveCfg = Debug|ARM
{0A4C329F-450B-453F-A60E-BE561E32822E}.Debug|ARM.Build.0 = Debug|ARM
{0A4C329F-450B-453F-A60E-BE561E32822E}.Debug|ARM.Deploy.0 = Debug|ARM
{0A4C329F-450B-453F-A60E-BE561E32822E}.Debug|x86.ActiveCfg = Debug|x86
{0A4C329F-450B-453F-A60E-BE561E32822E}.Debug|x86.Build.0 = Debug|x86
{0A4C329F-450B-453F-A60E-BE561E32822E}.Debug|x86.Deploy.0 = Debug|x86
{0A4C329F-450B-453F-A60E-BE561E32822E}.Release|Any CPU.ActiveCfg = Release|Any CPU
{0A4C329F-450B-453F-A60E-BE561E32822E}.Release|Any CPU.Build.0 = Release|Any CPU
{0A4C329F-450B-453F-A60E-BE561E32822E}.Release|Any CPU.Deploy.0 = Release|Any CPU
{0A4C329F-450B-453F-A60E-BE561E32822E}.Release|ARM.ActiveCfg = Release|ARM
{0A4C329F-450B-453F-A60E-BE561E32822E}.Release|ARM.Build.0 = Release|ARM
{0A4C329F-450B-453F-A60E-BE561E32822E}.Release|ARM.Deploy.0 = Release|ARM
{0A4C329F-450B-453F-A60E-BE561E32822E}.Release|x86.ActiveCfg = Release|x86
{0A4C329F-450B-453F-A60E-BE561E32822E}.Release|x86.Build.0 = Release|x86
{0A4C329F-450B-453F-A60E-BE561E32822E}.Release|x86.Deploy.0 = Release|x86
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal

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@ -1,28 +0,0 @@
<Application x:Class="ProjectForTemplates.App"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:phone="clr-namespace:Microsoft.Phone.Controls;assembly=Microsoft.Phone"
xmlns:shell="clr-namespace:Microsoft.Phone.Shell;assembly=Microsoft.Phone"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
mc:Ignorable="d"
xmlns:vm="clr-namespace:ProjectForTemplates.ViewModel"
xmlns:local="clr-namespace:ProjectForTemplates">
<!--Application Resources-->
<Application.Resources>
<local:LocalizedStrings x:Key="LocalizedStrings" />
<vm:ViewModelLocator x:Key="Locator"
d:IsDataSource="True" />
</Application.Resources>
<Application.ApplicationLifetimeObjects>
<!--Required object that handles lifetime events for the application-->
<shell:PhoneApplicationService Launching="Application_Launching"
Closing="Application_Closing"
Activated="Application_Activated"
Deactivated="Application_Deactivated" />
</Application.ApplicationLifetimeObjects>
</Application>

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@ -1,228 +0,0 @@
using System;
using System.Diagnostics;
using System.Resources;
using System.Windows;
using System.Windows.Markup;
using System.Windows.Navigation;
using GalaSoft.MvvmLight.Threading;
using Microsoft.Phone.Controls;
using Microsoft.Phone.Shell;
using ProjectForTemplates.Resources;
using ProjectForTemplates.ViewModel;
namespace ProjectForTemplates
{
public partial class App : Application
{
/// <summary>
/// Provides easy access to the root frame of the Phone Application.
/// </summary>
/// <returns>The root frame of the Phone Application.</returns>
public static PhoneApplicationFrame RootFrame { get; private set; }
/// <summary>
/// Constructor for the Application object.
/// </summary>
public App()
{
// Global handler for uncaught exceptions.
UnhandledException += Application_UnhandledException;
// Standard XAML initialization
InitializeComponent();
// Phone-specific initialization
InitializePhoneApplication();
// Language display initialization
InitializeLanguage();
// Show graphics profiling information while debugging.
if (Debugger.IsAttached)
{
// Display the current frame rate counters.
Application.Current.Host.Settings.EnableFrameRateCounter = true;
// Show the areas of the app that are being redrawn in each frame.
//Application.Current.Host.Settings.EnableRedrawRegions = true;
// Enable non-production analysis visualization mode,
// which shows areas of a page that are handed off to GPU with a colored overlay.
//Application.Current.Host.Settings.EnableCacheVisualization = true;
// Prevent the screen from turning off while under the debugger by disabling
// the application's idle detection.
// Caution:- Use this under debug mode only. Application that disables user idle detection will continue to run
// and consume battery power when the user is not using the phone.
PhoneApplicationService.Current.UserIdleDetectionMode = IdleDetectionMode.Disabled;
}
}
// Code to execute when the application is launching (eg, from Start)
// This code will not execute when the application is reactivated
private void Application_Launching(object sender, LaunchingEventArgs e)
{
}
// Code to execute when the application is activated (brought to foreground)
// This code will not execute when the application is first launched
private void Application_Activated(object sender, ActivatedEventArgs e)
{
}
// Code to execute when the application is deactivated (sent to background)
// This code will not execute when the application is closing
private void Application_Deactivated(object sender, DeactivatedEventArgs e)
{
}
// Code to execute when the application is closing (eg, user hit Back)
// This code will not execute when the application is deactivated
private void Application_Closing(object sender, ClosingEventArgs e)
{
ViewModelLocator.Cleanup();
}
// Code to execute if a navigation fails
private void RootFrame_NavigationFailed(object sender, NavigationFailedEventArgs e)
{
if (Debugger.IsAttached)
{
// A navigation has failed; break into the debugger
Debugger.Break();
}
}
// Code to execute on Unhandled Exceptions
private void Application_UnhandledException(object sender, ApplicationUnhandledExceptionEventArgs e)
{
if (Debugger.IsAttached)
{
// An unhandled exception has occurred; break into the debugger
Debugger.Break();
}
}
#region Phone application initialization
// Avoid double-initialization
private bool phoneApplicationInitialized = false;
// Do not add any additional code to this method
private void InitializePhoneApplication()
{
if (phoneApplicationInitialized)
return;
// Create the frame but don't set it as RootVisual yet; this allows the splash
// screen to remain active until the application is ready to render.
RootFrame = new PhoneApplicationFrame();
RootFrame.Navigated += CompleteInitializePhoneApplication;
DispatcherHelper.Initialize();
// Handle navigation failures
RootFrame.NavigationFailed += RootFrame_NavigationFailed;
// Handle reset requests for clearing the backstack
RootFrame.Navigated += CheckForResetNavigation;
// Ensure we don't initialize again
phoneApplicationInitialized = true;
}
// Do not add any additional code to this method
private void CompleteInitializePhoneApplication(object sender, NavigationEventArgs e)
{
// Set the root visual to allow the application to render
if (RootVisual != RootFrame)
RootVisual = RootFrame;
// Remove this handler since it is no longer needed
RootFrame.Navigated -= CompleteInitializePhoneApplication;
}
private void CheckForResetNavigation(object sender, NavigationEventArgs e)
{
// If the app has received a 'reset' navigation, then we need to check
// on the next navigation to see if the page stack should be reset
if (e.NavigationMode == NavigationMode.Reset)
RootFrame.Navigated += ClearBackStackAfterReset;
}
private void ClearBackStackAfterReset(object sender, NavigationEventArgs e)
{
// Unregister the event so it doesn't get called again
RootFrame.Navigated -= ClearBackStackAfterReset;
// Only clear the stack for 'new' (forward) and 'refresh' navigations
if (e.NavigationMode != NavigationMode.New && e.NavigationMode != NavigationMode.Refresh)
return;
// For UI consistency, clear the entire page stack
while (RootFrame.RemoveBackEntry() != null)
{
; // do nothing
}
}
#endregion
// Initialize the app's font and flow direction as defined in its localized resource strings.
//
// To ensure that the font of your application is aligned with its supported languages and that the
// FlowDirection for each of those languages follows its traditional direction, ResourceLanguage
// and ResourceFlowDirection should be initialized in each resx file to match these values with that
// file's culture. For example:
//
// AppResources.es-ES.resx
// ResourceLanguage's value should be "es-ES"
// ResourceFlowDirection's value should be "LeftToRight"
//
// AppResources.ar-SA.resx
// ResourceLanguage's value should be "ar-SA"
// ResourceFlowDirection's value should be "RightToLeft"
//
// For more info on localizing Windows Phone apps see http://go.microsoft.com/fwlink/?LinkId=262072.
//
private void InitializeLanguage()
{
try
{
// Set the font to match the display language defined by the
// ResourceLanguage resource string for each supported language.
//
// Fall back to the font of the neutral language if the Display
// language of the phone is not supported.
//
// If a compiler error is hit then ResourceLanguage is missing from
// the resource file.
RootFrame.Language = XmlLanguage.GetLanguage(AppResources.ResourceLanguage);
// Set the FlowDirection of all elements under the root frame based
// on the ResourceFlowDirection resource string for each
// supported language.
//
// If a compiler error is hit then ResourceFlowDirection is missing from
// the resource file.
FlowDirection flow = (FlowDirection)Enum.Parse(typeof(FlowDirection), AppResources.ResourceFlowDirection);
RootFrame.FlowDirection = flow;
}
catch
{
// If an exception is caught here it is most likely due to either
// ResourceLangauge not being correctly set to a supported language
// code or ResourceFlowDirection is set to a value other than LeftToRight
// or RightToLeft.
if (Debugger.IsAttached)
{
Debugger.Break();
}
throw;
}
}
}
}

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@ -1,16 +0,0 @@
using System;
using ProjectForTemplates.Model;
namespace ProjectForTemplates.Design
{
public class DesignDataService : IDataService
{
public void GetData(Action<DataItem, Exception> callback)
{
// Use this to create design time data
var item = new DataItem("Welcome to MVVM Light [design]");
callback(item, null);
}
}
}

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@ -1,14 +0,0 @@
using ProjectForTemplates.Resources;
namespace ProjectForTemplates
{
/// <summary>
/// Provides access to string resources.
/// </summary>
public class LocalizedStrings
{
private static AppResources _localizedResources = new AppResources();
public AppResources LocalizedResources { get { return _localizedResources; } }
}
}

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@ -1,81 +0,0 @@
<phone:PhoneApplicationPage x:Class="ProjectForTemplates.MainPage"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:phone="clr-namespace:Microsoft.Phone.Controls;assembly=Microsoft.Phone"
xmlns:shell="clr-namespace:Microsoft.Phone.Shell;assembly=Microsoft.Phone"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:ignore="http://www.ignore.com"
mc:Ignorable="d ignore"
FontFamily="{StaticResource PhoneFontFamilyNormal}"
FontSize="{StaticResource PhoneFontSizeNormal}"
Foreground="{StaticResource PhoneForegroundBrush}"
SupportedOrientations="Portrait"
Orientation="Portrait"
shell:SystemTray.IsVisible="True"
DataContext="{Binding Main, Source={StaticResource Locator}}">
<!--LayoutRoot is the root grid where all page content is placed-->
<Grid x:Name="LayoutRoot"
Background="Transparent">
<Grid.RowDefinitions>
<RowDefinition Height="Auto" />
<RowDefinition Height="*" />
</Grid.RowDefinitions>
<!-- LOCALIZATION NOTE:
To localize the displayed strings copy their values to appropriately named
keys in the app's neutral language resource file (AppResources.resx) then
replace the hard-coded text value between the attributes' quotation marks
with the binding clause whose path points to that string name.
For example:
Text="{Binding Path=LocalizedResources.ApplicationTitle, Source={StaticResource LocalizedStrings}}"
This binding points to the template's string resource named "ApplicationTitle".
Adding supported languages in the Project Properties tab will create a
new resx file per language that can carry the translated values of your
UI strings. The binding in these examples will cause the value of the
attributes to be drawn from the .resx file that matches the
CurrentUICulture of the app at run time.
-->
<!--TitlePanel contains the name of the application and page title-->
<StackPanel x:Name="TitlePanel"
Grid.Row="0"
Margin="12,17,0,28">
<TextBlock Text="MY APPLICATION"
Style="{StaticResource PhoneTextNormalStyle}"
Margin="12,0" />
<TextBlock Text="page name"
Margin="9,-7,0,0"
Style="{StaticResource PhoneTextTitle1Style}" />
</StackPanel>
<!--ContentPanel - place additional content here-->
<Grid x:Name="ContentPanel"
Grid.Row="1"
Margin="12,0,12,0">
<TextBlock Text="{Binding WelcomeTitle}"
Style="{StaticResource PhoneTextNormalStyle}"
HorizontalAlignment="Center"
VerticalAlignment="Center"
TextAlignment="Center"
TextWrapping="Wrap"
FontSize="40" />
</Grid>
<!--Uncomment to see an alignment grid to help ensure your controls are
aligned on common boundaries. The image has a top margin of -32px to
account for the System Tray. Set this to 0 (or remove the margin altogether)
if the System Tray is hidden.
Before shipping remove this XAML and the image itself.-->
<!--<Image Source="/Assets/AlignmentGrid.png" VerticalAlignment="Top" Height="800" Width="480" Margin="0,-32,0,0" Grid.Row="0" Grid.RowSpan="2" IsHitTestVisible="False" />-->
</Grid>
</phone:PhoneApplicationPage>

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@ -1,41 +0,0 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Net;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Navigation;
using Microsoft.Phone.Controls;
using Microsoft.Phone.Shell;
using ProjectForTemplates.Resources;
namespace ProjectForTemplates
{
public partial class MainPage : PhoneApplicationPage
{
// Constructor
public MainPage()
{
InitializeComponent();
// Sample code to localize the ApplicationBar
//BuildLocalizedApplicationBar();
}
// Sample code for building a localized ApplicationBar
//private void BuildLocalizedApplicationBar()
//{
// // Set the page's ApplicationBar to a new instance of ApplicationBar.
// ApplicationBar = new ApplicationBar();
// // Create a new button and set the text value to the localized string from AppResources.
// ApplicationBarIconButton appBarButton = new ApplicationBarIconButton(new Uri("/Assets/AppBar/appbar.add.rest.png", UriKind.Relative));
// appBarButton.Text = AppResources.AppBarButtonText;
// ApplicationBar.Buttons.Add(appBarButton);
// // Create a new menu item with the localized string from AppResources.
// ApplicationBarMenuItem appBarMenuItem = new ApplicationBarMenuItem(AppResources.AppBarMenuItemText);
// ApplicationBar.MenuItems.Add(appBarMenuItem);
//}
}
}

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@ -1,21 +0,0 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace ProjectForTemplates.Model
{
public class DataItem
{
public DataItem(string title)
{
Title = title;
}
public string Title
{
get;
private set;
}
}
}

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@ -1,15 +0,0 @@
using System;
namespace ProjectForTemplates.Model
{
public class DataService : IDataService
{
public void GetData(Action<DataItem, Exception> callback)
{
// Use this to connect to the actual data service
var item = new DataItem("Welcome to MVVM Light");
callback(item, null);
}
}
}

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@ -1,12 +0,0 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace ProjectForTemplates.Model
{
public interface IDataService
{
void GetData(Action<DataItem, Exception> callback);
}
}

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@ -1,176 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProductVersion>10.0.20506</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{0A4C329F-450B-453F-A60E-BE561E32822E}</ProjectGuid>
<ProjectTypeGuids>{C089C8C0-30E0-4E22-80C0-CE093F111A43};{fae04ec0-301f-11d3-bf4b-00c04f79efbc}</ProjectTypeGuids>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>ProjectForTemplates</RootNamespace>
<AssemblyName>ProjectForTemplates.WP8</AssemblyName>
<TargetFrameworkIdentifier>WindowsPhone</TargetFrameworkIdentifier>
<TargetFrameworkVersion>v8.0</TargetFrameworkVersion>
<SilverlightVersion>$(TargetFrameworkVersion)</SilverlightVersion>
<SilverlightApplication>true</SilverlightApplication>
<SupportedCultures>
</SupportedCultures>
<XapOutputs>true</XapOutputs>
<GenerateSilverlightManifest>true</GenerateSilverlightManifest>
<XapFilename>ProjectForTemplates.WP8_$(Configuration)_$(Platform).xap</XapFilename>
<SilverlightManifestTemplate>Properties\AppManifest.xml</SilverlightManifestTemplate>
<SilverlightAppEntry>ProjectForTemplates.App</SilverlightAppEntry>
<ValidateXaml>true</ValidateXaml>
<MinimumVisualStudioVersion>11.0</MinimumVisualStudioVersion>
<ThrowErrorsInValidation>true</ThrowErrorsInValidation>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>Bin\Debug</OutputPath>
<DefineConstants>DEBUG;TRACE;SILVERLIGHT;WINDOWS_PHONE</DefineConstants>
<NoStdLib>true</NoStdLib>
<NoConfig>true</NoConfig>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>Bin\Release</OutputPath>
<DefineConstants>TRACE;SILVERLIGHT;WINDOWS_PHONE</DefineConstants>
<NoStdLib>true</NoStdLib>
<NoConfig>true</NoConfig>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>Bin\x86\Debug</OutputPath>
<DefineConstants>DEBUG;TRACE;SILVERLIGHT;WINDOWS_PHONE</DefineConstants>
<NoStdLib>true</NoStdLib>
<NoConfig>true</NoConfig>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>Bin\x86\Release</OutputPath>
<DefineConstants>TRACE;SILVERLIGHT;WINDOWS_PHONE</DefineConstants>
<NoStdLib>true</NoStdLib>
<NoConfig>true</NoConfig>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|ARM' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>Bin\ARM\Debug</OutputPath>
<DefineConstants>DEBUG;TRACE;SILVERLIGHT;WINDOWS_PHONE</DefineConstants>
<NoStdLib>true</NoStdLib>
<NoConfig>true</NoConfig>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|ARM' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>Bin\ARM\Release</OutputPath>
<DefineConstants>TRACE;SILVERLIGHT;WINDOWS_PHONE</DefineConstants>
<NoStdLib>true</NoStdLib>
<NoConfig>true</NoConfig>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Compile Include="App.xaml.cs">
<DependentUpon>App.xaml</DependentUpon>
</Compile>
<Compile Include="Design\DesignDataService.cs" />
<Compile Include="LocalizedStrings.cs" />
<Compile Include="MainPage.xaml.cs">
<DependentUpon>MainPage.xaml</DependentUpon>
</Compile>
<Compile Include="Model\DataItem.cs" />
<Compile Include="Model\DataService.cs" />
<Compile Include="Model\IDataService.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="Resources\AppResources.Designer.cs">
<AutoGen>True</AutoGen>
<DesignTime>True</DesignTime>
<DependentUpon>AppResources.resx</DependentUpon>
</Compile>
<Compile Include="ViewModel\MainViewModel.cs" />
<Compile Include="ViewModel\ViewModelLocator.cs" />
</ItemGroup>
<ItemGroup>
<ApplicationDefinition Include="App.xaml">
<SubType>Designer</SubType>
<Generator>MSBuild:Compile</Generator>
</ApplicationDefinition>
<Page Include="MainPage.xaml">
<SubType>Designer</SubType>
<Generator>MSBuild:Compile</Generator>
</Page>
</ItemGroup>
<ItemGroup>
<None Include="Properties\AppManifest.xml" />
<None Include="Properties\WMAppManifest.xml">
<SubType>Designer</SubType>
</None>
</ItemGroup>
<ItemGroup>
<Content Include="Assets\AlignmentGrid.png" />
<Content Include="Assets\ApplicationIcon.png">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</Content>
<Content Include="Assets\Tiles\FlipCycleTileLarge.png">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</Content>
<Content Include="Assets\Tiles\FlipCycleTileMedium.png">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</Content>
<Content Include="Assets\Tiles\FlipCycleTileSmall.png">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</Content>
<Content Include="Assets\Tiles\IconicTileMediumLarge.png">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</Content>
<Content Include="Assets\Tiles\IconicTileSmall.png">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</Content>
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="Resources\AppResources.resx">
<Generator>PublicResXFileCodeGenerator</Generator>
<LastGenOutput>AppResources.Designer.cs</LastGenOutput>
</EmbeddedResource>
</ItemGroup>
<ItemGroup>
<Reference Include="GalaSoft.MvvmLight.Extras.WP8">
<HintPath>..\..\GalaSoft.MvvmLight\_Binaries\Release\WP8\GalaSoft.MvvmLight.Extras.WP8.dll</HintPath>
</Reference>
<Reference Include="GalaSoft.MvvmLight.WP8">
<HintPath>..\..\GalaSoft.MvvmLight\_Binaries\Release\WP8\GalaSoft.MvvmLight.WP8.dll</HintPath>
</Reference>
<Reference Include="Microsoft.Practices.ServiceLocation, Version=1.0.0.0, Culture=neutral, processorArchitecture=MSIL" />
<Reference Include="System.Windows.Interactivity, Version=3.9.5.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35, processorArchitecture=MSIL" />
</ItemGroup>
<Import Project="$(MSBuildExtensionsPath)\Microsoft\$(TargetFrameworkIdentifier)\$(TargetFrameworkVersion)\Microsoft.$(TargetFrameworkIdentifier).$(TargetFrameworkVersion).Overrides.targets" />
<Import Project="$(MSBuildExtensionsPath)\Microsoft\$(TargetFrameworkIdentifier)\$(TargetFrameworkVersion)\Microsoft.$(TargetFrameworkIdentifier).CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
<ProjectExtensions />
</Project>

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@ -1,6 +0,0 @@
<Deployment xmlns="http://schemas.microsoft.com/client/2007/deployment"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
>
<Deployment.Parts>
</Deployment.Parts>
</Deployment>

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@ -1,37 +0,0 @@
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Resources;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("ProjectForTemplates")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("ProjectForTemplates")]
[assembly: AssemblyCopyright("Copyright © 2010")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("7f2abc52-a928-449e-97cb-df1e84fc6e09")]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Revision and Build Numbers
// by using the '*' as shown below:
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: NeutralResourcesLanguageAttribute("en-US")]

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@ -1,41 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Deployment xmlns="http://schemas.microsoft.com/windowsphone/2012/deployment" AppPlatformVersion="8.0">
<DefaultLanguage xmlns="" code="en-US"/>
<App xmlns="" ProductID="{0a4c329f-450b-453f-a60e-be561e32822e}" Title="ProjectForTemplates.WP8" RuntimeType="Silverlight" Version="1.0.0.0" Genre="apps.normal" Author="ProjectForTemplates.WP8 author" Description="Sample description" Publisher="ProjectForTemplates.WP8" PublisherID="{dc063108-4d14-43c5-8960-646553ff7d43}">
<IconPath IsRelative="true" IsResource="false">Assets\ApplicationIcon.png</IconPath>
<Capabilities>
<Capability Name="ID_CAP_NETWORKING"/>
<Capability Name="ID_CAP_MEDIALIB_AUDIO"/>
<Capability Name="ID_CAP_MEDIALIB_PLAYBACK"/>
<Capability Name="ID_CAP_SENSORS"/>
<Capability Name="ID_CAP_WEBBROWSERCOMPONENT"/>
</Capabilities>
<Tasks>
<DefaultTask Name ="_default" NavigationPage="MainPage.xaml"/>
</Tasks>
<Tokens>
<PrimaryToken TokenID="ProjectForTemplates.WP8Token" TaskName="_default">
<TemplateFlip>
<SmallImageURI IsRelative="true" IsResource="false">Assets\Tiles\FlipCycleTileSmall.png</SmallImageURI>
<Count>0</Count>
<BackgroundImageURI IsRelative="true" IsResource="false">Assets\Tiles\FlipCycleTileMedium.png</BackgroundImageURI>
<Title>ProjectForTemplates.WP8</Title>
<BackContent></BackContent>
<BackBackgroundImageURI></BackBackgroundImageURI>
<BackTitle></BackTitle>
<LargeBackgroundImageURI></LargeBackgroundImageURI>
<LargeBackContent></LargeBackContent>
<LargeBackBackgroundImageURI></LargeBackBackgroundImageURI>
<DeviceLockImageURI></DeviceLockImageURI>
<HasLarge></HasLarge>
</TemplateFlip>
</PrimaryToken>
</Tokens>
<ScreenResolutions>
<ScreenResolution Name="ID_RESOLUTION_WVGA"/>
<ScreenResolution Name="ID_RESOLUTION_WXGA"/>
<ScreenResolution Name="ID_RESOLUTION_HD720P"/>
</ScreenResolutions>
</App>
</Deployment>

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@ -1,108 +0,0 @@
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.18010
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace ProjectForTemplates.Resources {
using System;
/// <summary>
/// A strongly-typed resource class, for looking up localized strings, etc.
/// </summary>
// This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
public class AppResources {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal AppResources() {
}
/// <summary>
/// Returns the cached ResourceManager instance used by this class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
public static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("ProjectForTemplates.Resources.AppResources", typeof(AppResources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
public static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
/// <summary>
/// Looks up a localized string similar to add.
/// </summary>
public static string AppBarButtonText {
get {
return ResourceManager.GetString("AppBarButtonText", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Menu Item.
/// </summary>
public static string AppBarMenuItemText {
get {
return ResourceManager.GetString("AppBarMenuItemText", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to MY APPLICATION.
/// </summary>
public static string ApplicationTitle {
get {
return ResourceManager.GetString("ApplicationTitle", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to LeftToRight.
/// </summary>
public static string ResourceFlowDirection {
get {
return ResourceManager.GetString("ResourceFlowDirection", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to en-US.
/// </summary>
public static string ResourceLanguage {
get {
return ResourceManager.GetString("ResourceLanguage", resourceCulture);
}
}
}
}

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@ -1,137 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="ResourceFlowDirection" xml:space="preserve">
<value>LeftToRight</value>
<comment>Controls the FlowDirection for all elements in the RootFrame. Set to the traditional direction of this resource file's language</comment>
</data>
<data name="ResourceLanguage" xml:space="preserve">
<value>en-US</value>
<comment>Controls the Language and ensures that the font for all elements in the RootFrame aligns with the app's language. Set to the language code of this resource file's language.</comment>
</data>
<data name="ApplicationTitle" xml:space="preserve">
<value>MY APPLICATION</value>
</data>
<data name="AppBarButtonText" xml:space="preserve">
<value>add</value>
</data>
<data name="AppBarMenuItemText" xml:space="preserve">
<value>Menu Item</value>
</data>
</root>

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@ -1,72 +0,0 @@
using GalaSoft.MvvmLight;
using ProjectForTemplates.Model;
namespace ProjectForTemplates.ViewModel
{
/// <summary>
/// This class contains properties that the main View can data bind to.
/// <para>
/// See http://www.galasoft.ch/mvvm
/// </para>
/// </summary>
public class MainViewModel : ViewModelBase
{
private readonly IDataService _dataService;
/// <summary>
/// The <see cref="WelcomeTitle" /> property's name.
/// </summary>
public const string WelcomeTitlePropertyName = "WelcomeTitle";
private string _welcomeTitle = string.Empty;
/// <summary>
/// Gets the WelcomeTitle property.
/// Changes to that property's value raise the PropertyChanged event.
/// </summary>
public string WelcomeTitle
{
get
{
return _welcomeTitle;
}
set
{
if (_welcomeTitle == value)
{
return;
}
_welcomeTitle = value;
RaisePropertyChanged(WelcomeTitlePropertyName);
}
}
/// <summary>
/// Initializes a new instance of the MainViewModel class.
/// </summary>
public MainViewModel(IDataService dataService)
{
_dataService = dataService;
_dataService.GetData(
(item, error) =>
{
if (error != null)
{
// Report error here
return;
}
WelcomeTitle = item.Title;
});
}
////public override void Cleanup()
////{
//// // Clean up if needed
//// base.Cleanup();
////}
}
}

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@ -1,65 +0,0 @@
/*
In App.xaml:
<Application.Resources>
<vm:ViewModelLocatorTemplate xmlns:vm="clr-namespace:ProjectForTemplates.ViewModel"
x:Key="Locator" />
</Application.Resources>
In the View:
DataContext="{Binding Source={StaticResource Locator}, Path=ViewModelName}"
*/
using GalaSoft.MvvmLight;
using GalaSoft.MvvmLight.Ioc;
using Microsoft.Practices.ServiceLocation;
using ProjectForTemplates.Model;
namespace ProjectForTemplates.ViewModel
{
/// <summary>
/// This class contains static references to all the view models in the
/// application and provides an entry point for the bindings.
/// <para>
/// See http://www.galasoft.ch/mvvm
/// </para>
/// </summary>
public class ViewModelLocator
{
static ViewModelLocator()
{
ServiceLocator.SetLocatorProvider(() => SimpleIoc.Default);
if (ViewModelBase.IsInDesignModeStatic)
{
SimpleIoc.Default.Register<IDataService, Design.DesignDataService>();
}
else
{
SimpleIoc.Default.Register<IDataService, DataService>();
}
SimpleIoc.Default.Register<MainViewModel>();
}
/// <summary>
/// Gets the Main property.
/// </summary>
[System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Performance",
"CA1822:MarkMembersAsStatic",
Justification = "This non-static member is needed for data binding purposes.")]
public MainViewModel Main
{
get
{
return ServiceLocator.Current.GetInstance<MainViewModel>();
}
}
/// <summary>
/// Cleans up all the resources.
/// </summary>
public static void Cleanup()
{
}
}
}

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@ -1,16 +0,0 @@
<Application x:Class="ProjectForTemplates.App"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:vm="clr-namespace:ProjectForTemplates.ViewModel"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
StartupUri="MainWindow.xaml"
mc:Ignorable="d">
<Application.Resources>
<!--Global View Model Locator-->
<vm:ViewModelLocator x:Key="Locator"
d:IsDataSource="True" />
</Application.Resources>
</Application>

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@ -1,16 +0,0 @@
using System.Windows;
using GalaSoft.MvvmLight.Threading;
namespace ProjectForTemplates
{
/// <summary>
/// Interaction logic for App.xaml
/// </summary>
public partial class App : Application
{
static App()
{
DispatcherHelper.Initialize();
}
}
}

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@ -1,16 +0,0 @@
using System;
using ProjectForTemplates.Model;
namespace ProjectForTemplates.Design
{
public class DesignDataService : IDataService
{
public void GetData(Action<DataItem, Exception> callback)
{
// Use this to create design time data
var item = new DataItem("Welcome to MVVM Light [design]");
callback(item, null);
}
}
}

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@ -1,31 +0,0 @@
<Window x:Class="ProjectForTemplates.MainWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
mc:Ignorable="d"
Height="300"
Width="300"
Title="MVVM Light Application"
DataContext="{Binding Main, Source={StaticResource Locator}}">
<Window.Resources>
<ResourceDictionary>
<ResourceDictionary.MergedDictionaries>
<ResourceDictionary Source="Skins/MainSkin.xaml" />
</ResourceDictionary.MergedDictionaries>
</ResourceDictionary>
</Window.Resources>
<Grid x:Name="LayoutRoot">
<TextBlock FontSize="36"
FontWeight="Bold"
Foreground="Purple"
Text="{Binding WelcomeTitle}"
VerticalAlignment="Center"
HorizontalAlignment="Center"
TextWrapping="Wrap" />
</Grid>
</Window>

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@ -1,20 +0,0 @@
using System.Windows;
using ProjectForTemplates.ViewModel;
namespace ProjectForTemplates
{
/// <summary>
/// This application's main window.
/// </summary>
public partial class MainWindow : Window
{
/// <summary>
/// Initializes a new instance of the MainWindow class.
/// </summary>
public MainWindow()
{
InitializeComponent();
Closing += (s, e) => ViewModelLocator.Cleanup();
}
}
}

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@ -1,21 +0,0 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace ProjectForTemplates.Model
{
public class DataItem
{
public DataItem(string title)
{
Title = title;
}
public string Title
{
get;
private set;
}
}
}

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@ -1,15 +0,0 @@
using System;
namespace ProjectForTemplates.Model
{
public class DataService : IDataService
{
public void GetData(Action<DataItem, Exception> callback)
{
// Use this to connect to the actual data service
var item = new DataItem("Welcome to MVVM Light");
callback(item, null);
}
}
}

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@ -1,12 +0,0 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace ProjectForTemplates.Model
{
public interface IDataService
{
void GetData(Action<DataItem, Exception> callback);
}
}

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@ -1,139 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProductVersion>8.0.30703</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{3A57005D-EEC7-4F58-A135-A29C319CF030}</ProjectGuid>
<OutputType>WinExe</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>ProjectForTemplates</RootNamespace>
<AssemblyName>ProjectForTemplates.WPF</AssemblyName>
<TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<ProjectTypeGuids>{60dc8134-eba5-43b8-bcc9-bb4bc16c2548};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<RunCodeAnalysis>true</RunCodeAnalysis>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Reference Include="GalaSoft.MvvmLight">
<SpecificVersion>False</SpecificVersion>
<HintPath>C:\Program Files\Laurent Bugnion (GalaSoft)\Mvvm Light Toolkit\Binaries\WPF35SP1\GalaSoft.MvvmLight.dll</HintPath>
</Reference>
<Reference Include="GalaSoft.MvvmLight.Extras">
<SpecificVersion>False</SpecificVersion>
<HintPath>C:\Program Files\Laurent Bugnion (GalaSoft)\Mvvm Light Toolkit\Binaries\WPF35SP1\GalaSoft.MvvmLight.Extras.dll</HintPath>
</Reference>
<Reference Include="Microsoft.Practices.ServiceLocation">
<SpecificVersion>False</SpecificVersion>
<HintPath>C:\Program Files\Laurent Bugnion (GalaSoft)\Mvvm Light Toolkit\Binaries\WPF35SP1\Microsoft.Practices.ServiceLocation.dll</HintPath>
</Reference>
<Reference Include="System.Windows.Interactivity">
<SpecificVersion>False</SpecificVersion>
<HintPath>C:\Program Files\Laurent Bugnion (GalaSoft)\Mvvm Light Toolkit\Binaries\WPF35SP1\System.Windows.Interactivity.dll</HintPath>
</Reference>
<Reference Include="System" />
<Reference Include="System.Core">
<RequiredTargetFramework>3.5</RequiredTargetFramework>
</Reference>
<Reference Include="System.Xml.Linq">
<RequiredTargetFramework>3.5</RequiredTargetFramework>
</Reference>
<Reference Include="System.Data.DataSetExtensions">
<RequiredTargetFramework>3.5</RequiredTargetFramework>
</Reference>
<Reference Include="System.Data" />
<Reference Include="System.Xml" />
<Reference Include="UIAutomationProvider">
<RequiredTargetFramework>3.0</RequiredTargetFramework>
</Reference>
<Reference Include="WindowsBase">
<RequiredTargetFramework>3.0</RequiredTargetFramework>
</Reference>
<Reference Include="PresentationCore">
<RequiredTargetFramework>3.0</RequiredTargetFramework>
</Reference>
<Reference Include="PresentationFramework">
<RequiredTargetFramework>3.0</RequiredTargetFramework>
</Reference>
</ItemGroup>
<ItemGroup>
<ApplicationDefinition Include="App.xaml">
<Generator>MSBuild:Compile</Generator>
<SubType>Designer</SubType>
</ApplicationDefinition>
<Compile Include="ViewModel\MainViewModel.cs" />
<Compile Include="ViewModel\ViewModelLocator.cs" />
<Page Include="MainWindow.xaml">
<Generator>MSBuild:Compile</Generator>
<SubType>Designer</SubType>
</Page>
<Page Include="Skins\MainSkin.xaml">
<SubType>Designer</SubType>
<Generator>MSBuild:Compile</Generator>
</Page>
<Compile Include="App.xaml.cs">
<DependentUpon>App.xaml</DependentUpon>
<SubType>Code</SubType>
</Compile>
<Compile Include="Design\DesignDataService.cs" />
<Compile Include="MainWindow.xaml.cs">
<DependentUpon>MainWindow.xaml</DependentUpon>
<SubType>Code</SubType>
</Compile>
</ItemGroup>
<ItemGroup>
<Compile Include="Model\DataItem.cs" />
<Compile Include="Model\DataService.cs" />
<Compile Include="Model\IDataService.cs" />
<Compile Include="Properties\AssemblyInfo.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Properties\Resources.Designer.cs">
<AutoGen>True</AutoGen>
<DesignTime>True</DesignTime>
<DependentUpon>Resources.resx</DependentUpon>
</Compile>
<Compile Include="Properties\Settings.Designer.cs">
<AutoGen>True</AutoGen>
<DependentUpon>Settings.settings</DependentUpon>
<DesignTimeSharedInput>True</DesignTimeSharedInput>
</Compile>
<EmbeddedResource Include="Properties\Resources.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
</EmbeddedResource>
<None Include="Properties\Settings.settings">
<Generator>SettingsSingleFileGenerator</Generator>
<LastGenOutput>Settings.Designer.cs</LastGenOutput>
</None>
<AppDesigner Include="Properties\" />
</ItemGroup>
<ItemGroup />
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>

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@ -1,51 +0,0 @@
using System;
using System.Reflection;
using System.Resources;
using System.Runtime.InteropServices;
using System.Windows;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("ProjectForTemplates")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("ProjectForTemplates")]
[assembly: AssemblyCopyright("Copyright ©")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
[assembly: CLSCompliant(true)]
// In order to begin building localizable applications, set
// <UICulture>CultureYouAreCodingWith</UICulture> in your .csproj file
// inside a <PropertyGroup>. For example, if you are using US english
// in your source files, set the <UICulture> to en-US. Then uncomment
// the NeutralResourceLanguage attribute below. Update the "en-US" in
// the line below to match the UICulture setting in the project file.
[assembly: NeutralResourcesLanguage("en-US",
UltimateResourceFallbackLocation.MainAssembly)]
// ResourceDictionaryLocation.None, where theme specific resource dictionaries are located
// (used if a resource is not found in the page,
// or application resource dictionaries)
// ResourceDictionaryLocation.SourceAssembly where the generic resource dictionary is located
// (used if a resource is not found in the page,
// app, or any theme specific resource dictionaries)
[assembly: ThemeInfo(ResourceDictionaryLocation.None,
ResourceDictionaryLocation.SourceAssembly)]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
[assembly: AssemblyVersion("0.0.0.1")]
[assembly: AssemblyFileVersion("0.0.0.1")]

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@ -1,63 +0,0 @@
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.225
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace ProjectForTemplates.Properties {
using System;
/// <summary>
/// A strongly-typed resource class, for looking up localized strings, etc.
/// </summary>
// This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources() {
}
/// <summary>
/// Returns the cached ResourceManager instance used by this class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("ProjectForTemplates.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
}
}

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@ -1,120 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>

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@ -1,26 +0,0 @@
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.225
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace ProjectForTemplates.Properties {
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "10.0.0.0")]
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase {
private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
public static Settings Default {
get {
return defaultInstance;
}
}
}
}

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@ -1,7 +0,0 @@
<?xml version='1.0' encoding='utf-8'?>
<SettingsFile xmlns="uri:settings" CurrentProfile="(Default)">
<Profiles>
<Profile Name="(Default)" />
</Profiles>
<Settings />
</SettingsFile>

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@ -1,4 +0,0 @@
<ResourceDictionary xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml">
</ResourceDictionary>

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@ -1,72 +0,0 @@
using GalaSoft.MvvmLight;
using ProjectForTemplates.Model;
namespace ProjectForTemplates.ViewModel
{
/// <summary>
/// This class contains properties that the main View can data bind to.
/// <para>
/// See http://www.galasoft.ch/mvvm
/// </para>
/// </summary>
public class MainViewModel : ViewModelBase
{
private readonly IDataService _dataService;
/// <summary>
/// The <see cref="WelcomeTitle" /> property's name.
/// </summary>
public const string WelcomeTitlePropertyName = "WelcomeTitle";
private string _welcomeTitle = string.Empty;
/// <summary>
/// Gets the WelcomeTitle property.
/// Changes to that property's value raise the PropertyChanged event.
/// </summary>
public string WelcomeTitle
{
get
{
return _welcomeTitle;
}
set
{
if (_welcomeTitle == value)
{
return;
}
_welcomeTitle = value;
RaisePropertyChanged(WelcomeTitlePropertyName);
}
}
/// <summary>
/// Initializes a new instance of the MainViewModel class.
/// </summary>
public MainViewModel(IDataService dataService)
{
_dataService = dataService;
_dataService.GetData(
(item, error) =>
{
if (error != null)
{
// Report error here
return;
}
WelcomeTitle = item.Title;
});
}
////public override void Cleanup()
////{
//// // Clean up if needed
//// base.Cleanup();
////}
}
}

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@ -1,65 +0,0 @@
/*
In App.xaml:
<Application.Resources>
<vm:ViewModelLocatorTemplate xmlns:vm="clr-namespace:ProjectForTemplates.ViewModel"
x:Key="Locator" />
</Application.Resources>
In the View:
DataContext="{Binding Source={StaticResource Locator}, Path=ViewModelName}"
*/
using GalaSoft.MvvmLight;
using GalaSoft.MvvmLight.Ioc;
using Microsoft.Practices.ServiceLocation;
using ProjectForTemplates.Model;
namespace ProjectForTemplates.ViewModel
{
/// <summary>
/// This class contains static references to all the view models in the
/// application and provides an entry point for the bindings.
/// <para>
/// See http://www.galasoft.ch/mvvm
/// </para>
/// </summary>
public class ViewModelLocator
{
static ViewModelLocator()
{
ServiceLocator.SetLocatorProvider(() => SimpleIoc.Default);
if (ViewModelBase.IsInDesignModeStatic)
{
SimpleIoc.Default.Register<IDataService, Design.DesignDataService>();
}
else
{
SimpleIoc.Default.Register<IDataService, DataService>();
}
SimpleIoc.Default.Register<MainViewModel>();
}
/// <summary>
/// Gets the Main property.
/// </summary>
[System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Performance",
"CA1822:MarkMembersAsStatic",
Justification = "This non-static member is needed for data binding purposes.")]
public MainViewModel Main
{
get
{
return ServiceLocator.Current.GetInstance<MainViewModel>();
}
}
/// <summary>
/// Cleans up all the resources.
/// </summary>
public static void Cleanup()
{
}
}
}

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@ -1,16 +0,0 @@
<Application x:Class="ProjectForTemplates.App"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:vm="clr-namespace:ProjectForTemplates.ViewModel"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
StartupUri="MainWindow.xaml"
mc:Ignorable="d">
<Application.Resources>
<!--Global View Model Locator-->
<vm:ViewModelLocator x:Key="Locator"
d:IsDataSource="True" />
</Application.Resources>
</Application>

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@ -1,16 +0,0 @@
using System.Windows;
using GalaSoft.MvvmLight.Threading;
namespace ProjectForTemplates
{
/// <summary>
/// Interaction logic for App.xaml
/// </summary>
public partial class App : Application
{
static App()
{
DispatcherHelper.Initialize();
}
}
}

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@ -1,16 +0,0 @@
using System;
using ProjectForTemplates.Model;
namespace ProjectForTemplates.Design
{
public class DesignDataService : IDataService
{
public void GetData(Action<DataItem, Exception> callback)
{
// Use this to create design time data
var item = new DataItem("Welcome to MVVM Light [design]");
callback(item, null);
}
}
}

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@ -1,32 +0,0 @@
<Window x:Class="ProjectForTemplates.MainWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:ignore="http://www.ignore.com"
mc:Ignorable="d ignore"
Height="300"
Width="300"
Title="MVVM Light Application"
DataContext="{Binding Main, Source={StaticResource Locator}}">
<Window.Resources>
<ResourceDictionary>
<ResourceDictionary.MergedDictionaries>
<ResourceDictionary Source="Skins/MainSkin.xaml" />
</ResourceDictionary.MergedDictionaries>
</ResourceDictionary>
</Window.Resources>
<Grid x:Name="LayoutRoot">
<TextBlock FontSize="36"
FontWeight="Bold"
Foreground="Purple"
Text="{Binding WelcomeTitle}"
VerticalAlignment="Center"
HorizontalAlignment="Center"
TextWrapping="Wrap" />
</Grid>
</Window>

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@ -1,20 +0,0 @@
using System.Windows;
using ProjectForTemplates.ViewModel;
namespace ProjectForTemplates
{
/// <summary>
/// Interaction logic for MainWindow.xaml
/// </summary>
public partial class MainWindow : Window
{
/// <summary>
/// Initializes a new instance of the MainWindow class.
/// </summary>
public MainWindow()
{
InitializeComponent();
Closing += (s, e) => ViewModelLocator.Cleanup();
}
}
}

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@ -1,21 +0,0 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace ProjectForTemplates.Model
{
public class DataItem
{
public DataItem(string title)
{
Title = title;
}
public string Title
{
get;
private set;
}
}
}

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@ -1,15 +0,0 @@
using System;
namespace ProjectForTemplates.Model
{
public class DataService : IDataService
{
public void GetData(Action<DataItem, Exception> callback)
{
// Use this to connect to the actual data service
var item = new DataItem("Welcome to MVVM Light");
callback(item, null);
}
}
}

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@ -1,12 +0,0 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace ProjectForTemplates.Model
{
public interface IDataService
{
void GetData(Action<DataItem, Exception> callback);
}
}

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@ -1,129 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProductVersion>8.0.30703</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{A0A2E622-A204-4B1C-9EC6-EE80A58C2375}</ProjectGuid>
<OutputType>WinExe</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>ProjectForTemplates</RootNamespace>
<AssemblyName>ProjectForTemplates.WPF4</AssemblyName>
<TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
<TargetFrameworkProfile>Client</TargetFrameworkProfile>
<FileAlignment>512</FileAlignment>
<ProjectTypeGuids>{60dc8134-eba5-43b8-bcc9-bb4bc16c2548};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<RunCodeAnalysis>true</RunCodeAnalysis>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Reference Include="GalaSoft.MvvmLight.WPF4">
<SpecificVersion>False</SpecificVersion>
<HintPath>C:\Program Files\Laurent Bugnion (GalaSoft)\Mvvm Light Toolkit\Binaries\WPF4\GalaSoft.MvvmLight.WPF4.dll</HintPath>
</Reference>
<Reference Include="GalaSoft.MvvmLight.Extras.WPF4">
<SpecificVersion>False</SpecificVersion>
<HintPath>C:\Program Files\Laurent Bugnion (GalaSoft)\Mvvm Light Toolkit\Binaries\WPF4\GalaSoft.MvvmLight.Extras.WPF4.dll</HintPath>
</Reference>
<Reference Include="Microsoft.Practices.ServiceLocation, Version=1.0.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\..\GalaSoft.MvvmLight\External\NET4\Microsoft.Practices.ServiceLocation.dll</HintPath>
</Reference>
<Reference Include="System.Windows.Interactivity">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\..\GalaSoft.MvvmLight\External\NET4\System.Windows.Interactivity.dll</HintPath>
</Reference>
<Reference Include="System" />
<Reference Include="System.Data" />
<Reference Include="System.Xml" />
<Reference Include="Microsoft.CSharp" />
<Reference Include="System.Core" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="System.Xaml">
<RequiredTargetFramework>4.0</RequiredTargetFramework>
</Reference>
<Reference Include="WindowsBase" />
<Reference Include="PresentationCore" />
<Reference Include="PresentationFramework" />
</ItemGroup>
<ItemGroup>
<ApplicationDefinition Include="App.xaml">
<Generator>MSBuild:Compile</Generator>
<SubType>Designer</SubType>
</ApplicationDefinition>
<Compile Include="Design\DesignDataService.cs" />
<Compile Include="Model\DataItem.cs" />
<Compile Include="Model\DataService.cs" />
<Compile Include="Model\IDataService.cs" />
<Compile Include="ViewModel\MainViewModel.cs" />
<Compile Include="ViewModel\ViewModelLocator.cs" />
<Page Include="MainWindow.xaml">
<Generator>MSBuild:Compile</Generator>
<SubType>Designer</SubType>
</Page>
<Compile Include="App.xaml.cs">
<DependentUpon>App.xaml</DependentUpon>
<SubType>Code</SubType>
</Compile>
<Compile Include="MainWindow.xaml.cs">
<DependentUpon>MainWindow.xaml</DependentUpon>
<SubType>Code</SubType>
</Compile>
<Page Include="Skins\MainSkin.xaml">
<Generator>MSBuild:Compile</Generator>
<SubType>Designer</SubType>
</Page>
</ItemGroup>
<ItemGroup>
<Compile Include="Properties\AssemblyInfo.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Properties\Resources.Designer.cs">
<AutoGen>True</AutoGen>
<DesignTime>True</DesignTime>
<DependentUpon>Resources.resx</DependentUpon>
</Compile>
<Compile Include="Properties\Settings.Designer.cs">
<AutoGen>True</AutoGen>
<DependentUpon>Settings.settings</DependentUpon>
<DesignTimeSharedInput>True</DesignTimeSharedInput>
</Compile>
<EmbeddedResource Include="Properties\Resources.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
</EmbeddedResource>
<None Include="Properties\Settings.settings">
<Generator>SettingsSingleFileGenerator</Generator>
<LastGenOutput>Settings.Designer.cs</LastGenOutput>
</None>
<AppDesigner Include="Properties\" />
</ItemGroup>
<ItemGroup />
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>

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