Adding .NET Standard version, Removing old unsupported frameworks, Adding VS2017

This commit is contained in:
Lbugnion 2017-10-08 16:43:08 +02:00
Родитель 822eb34e32
Коммит 8ca9ab36f5
26 изменённых файлов: 3176 добавлений и 792 удалений

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@ -0,0 +1,118 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>netstandard1.0</TargetFramework>
<Description>.NET Standard 1.0. A lightweight framework to implement Model-View-ViewModel applications in WPF, Windows Store, Windows Phone, Silverlight, Xamarin.</Description>
<Product />
<Company>GalaSoft Laurent Bugnion @ http://www.galasoft.ch</Company>
<Authors>Laurent Bugnion (GalaSoft)</Authors>
<Version>5.4.0.1</Version>
<PackageId>MvvmLightLibsStd10-alpha</PackageId>
<Copyright>Copyright © GalaSoft Laurent Bugnion 2009-2017</Copyright>
<GeneratePackageOnBuild>false</GeneratePackageOnBuild>
<PackageRequireLicenseAcceptance>false</PackageRequireLicenseAcceptance>
<PackageLicenseUrl>https://mvvmlight.codeplex.com/license</PackageLicenseUrl>
<PackageProjectUrl>http://www.mvvmlight.net</PackageProjectUrl>
<PackageIconUrl></PackageIconUrl>
<RepositoryUrl>https://mvvmlight.codeplex.com</RepositoryUrl>
<AssemblyName>GalaSoft.MvvmLight</AssemblyName>
<RootNamespace>GalaSoft.MvvmLight</RootNamespace>
<SignAssembly>true</SignAssembly>
<AssemblyOriginatorKeyFile>GalaSoft.MvvmLight (STD10).snk</AssemblyOriginatorKeyFile>
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<AssemblyVersion>5.4.0.1</AssemblyVersion>
</PropertyGroup>
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<DefineConstants>TRACE;DEBUG;NETFX_CORE;CMNATTR;PORTABLE;NETSTANDARD1_0</DefineConstants>
<DocumentationFile>bin\Debug\netstandard1.0\GalaSoft.MvvmLight.xml</DocumentationFile>
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@ -1,16 +1,12 @@

Microsoft Visual Studio Solution File, Format Version 12.00
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EndGlobalSection
EndGlobal

Просмотреть файл

@ -0,0 +1,959 @@

Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 15
VisualStudioVersion = 15.0.26730.10
MinimumVisualStudioVersion = 10.0.40219.1
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Просмотреть файл

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GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(NestedProjects) = preSolution
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EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {29D172E5-0A9A-4C3F-8912-6E8526057547}
EndGlobalSection
EndGlobal

Просмотреть файл

@ -15,7 +15,10 @@
using System;
using System.Diagnostics.CodeAnalysis;
#if !NETSTANDARD1_0
using Microsoft.Practices.ServiceLocation;
#endif
namespace GalaSoft.MvvmLight.Ioc
{
@ -31,7 +34,10 @@ namespace GalaSoft.MvvmLight.Ioc
"Microsoft.Naming",
"CA1704:IdentifiersShouldBeSpelledCorrectly",
MessageId = "Ioc")]
public interface ISimpleIoc : IServiceLocator
public interface ISimpleIoc
#if !NETSTANDARD1_0
: IServiceLocator
#endif
{
/// <summary>
/// Checks whether at least one instance of a given class is already created in the container.

Просмотреть файл

@ -20,7 +20,10 @@ using System.Diagnostics.CodeAnalysis;
using System.Globalization;
using System.Linq;
using System.Reflection;
#if !NETSTANDARD1_0
using Microsoft.Practices.ServiceLocation;
#endif
namespace GalaSoft.MvvmLight.Ioc
{
@ -181,11 +184,19 @@ namespace GalaSoft.MvvmLight.Ioc
{
if (_interfaceToClassMap[interfaceType] != classType)
{
throw new InvalidOperationException(
string.Format(
CultureInfo.InvariantCulture,
"There is already a class registered for {0}.",
interfaceType.FullName));
#if DEBUG
// Avoid some issues in the designer when the ViewModelLocator is instantiated twice
if (!Helpers.DesignerLibrary.IsInDesignMode)
{
#endif
throw new InvalidOperationException(
string.Format(
CultureInfo.InvariantCulture,
"There is already a class registered for {0}.",
interfaceType.FullName));
#if DEBUG
}
#endif
}
}
else
@ -249,14 +260,22 @@ namespace GalaSoft.MvvmLight.Ioc
{
if (!_constructorInfos.ContainsKey(classType))
{
// Throw only if constructorinfos have not been
// registered, which means there is a default factory
// for this class.
throw new InvalidOperationException(
string.Format(
CultureInfo.InvariantCulture,
"Class {0} is already registered.",
classType));
#if DEBUG
// Avoid some issues in the designer when the ViewModelLocator is instantiated twice
if (!Helpers.DesignerLibrary.IsInDesignMode)
{
#endif
// Throw only if constructorinfos have not been
// registered, which means there is a default factory
// for this class.
throw new InvalidOperationException(
string.Format(
CultureInfo.InvariantCulture,
"Class {0} is already registered.",
classType));
#if DEBUG
}
#endif
}
return;
@ -314,11 +333,19 @@ namespace GalaSoft.MvvmLight.Ioc
if (_factories.ContainsKey(classType)
&& _factories[classType].ContainsKey(_defaultKey))
{
throw new InvalidOperationException(
string.Format(
CultureInfo.InvariantCulture,
"There is already a factory registered for {0}.",
classType.FullName));
#if DEBUG
// Avoid some issues in the designer when the ViewModelLocator is instantiated twice
if (!Helpers.DesignerLibrary.IsInDesignMode)
{
#endif
throw new InvalidOperationException(
string.Format(
CultureInfo.InvariantCulture,
"There is already a factory registered for {0}.",
classType.FullName));
#if DEBUG
}
#endif
}
if (!_interfaceToClassMap.ContainsKey(classType))
@ -371,12 +398,20 @@ namespace GalaSoft.MvvmLight.Ioc
if (_factories.ContainsKey(classType)
&& _factories[classType].ContainsKey(key))
{
throw new InvalidOperationException(
string.Format(
CultureInfo.InvariantCulture,
"There is already a factory registered for {0} with key {1}.",
classType.FullName,
key));
#if DEBUG
// Avoid some issues in the designer when the ViewModelLocator is instantiated twice
if (!Helpers.DesignerLibrary.IsInDesignMode)
{
#endif
throw new InvalidOperationException(
string.Format(
CultureInfo.InvariantCulture,
"There is already a factory registered for {0} with key {1}.",
classType.FullName,
key));
#if DEBUG
}
#endif
}
if (!_interfaceToClassMap.ContainsKey(classType))
@ -534,7 +569,11 @@ namespace GalaSoft.MvvmLight.Ioc
{
if (!_interfaceToClassMap.ContainsKey(serviceType))
{
#if NETSTANDARD1_0
throw new InvalidOperationException(
#else
throw new ActivationException(
#endif
string.Format(
CultureInfo.InvariantCulture,
"Type not found in cache: {0}.",
@ -574,7 +613,11 @@ namespace GalaSoft.MvvmLight.Ioc
}
else
{
#if NETSTANDARD1_0
throw new InvalidOperationException(
#else
throw new ActivationException(
#endif
string.Format(
CultureInfo.InvariantCulture,
"Type not found in cache without a key: {0}",
@ -655,7 +698,11 @@ namespace GalaSoft.MvvmLight.Ioc
if (first == null
|| !first.IsPublic)
{
#if NETSTANDARD1_0
throw new InvalidOperationException(
#else
throw new ActivationException(
#endif
string.Format(
CultureInfo.InvariantCulture,
"Cannot register: No public constructor found in {0}.",
@ -669,7 +716,11 @@ namespace GalaSoft.MvvmLight.Ioc
|| (constructorInfos.Length == 1
&& !constructorInfos[0].IsPublic))
{
#if NETSTANDARD1_0
throw new InvalidOperationException(
#else
throw new ActivationException(
#endif
string.Format(
CultureInfo.InvariantCulture,
"Cannot register: No public constructor found in {0}.",
@ -697,7 +748,11 @@ namespace GalaSoft.MvvmLight.Ioc
if (preferredConstructorInfo == null)
{
#if NETSTANDARD1_0
throw new InvalidOperationException(
#else
throw new ActivationException(
#endif
string.Format(
CultureInfo.InvariantCulture,
"Cannot register: Multiple constructors found in {0} but none marked with PreferredConstructor.",
@ -773,7 +828,7 @@ namespace GalaSoft.MvvmLight.Ioc
.Select(instance => (TService)instance);
}
#region Implementation of IServiceProvider
#region Implementation of IServiceProvider
/// <summary>
/// Gets the service object of the specified type.
@ -789,9 +844,9 @@ namespace GalaSoft.MvvmLight.Ioc
return DoGetService(serviceType, _defaultKey);
}
#endregion
#endregion
#region Implementation of IServiceLocator
#region Implementation of IServiceLocator
/// <summary>
/// Provides a way to get all the created instances of a given type available in the
@ -956,6 +1011,6 @@ namespace GalaSoft.MvvmLight.Ioc
return (TService)DoGetService(typeof(TService), key, false);
}
#endregion
#endregion
}
}

Просмотреть файл

@ -0,0 +1,119 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProductVersion>8.0.30703</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{05F13FC2-05A2-4CE2-951F-956BAFEC0D30}</ProjectGuid>
<ProjectTypeGuids>{EFBA0AD7-5A72-4C68-AF49-83D382785DCF};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>GalaSoft.MvvmLight</RootNamespace>
<AssemblyName>GalaSoft.MvvmLight.Platform</AssemblyName>
<FileAlignment>512</FileAlignment>
<AndroidResgenFile>Resources\Resource.Designer.cs</AndroidResgenFile>
<GenerateSerializationAssemblies>Off</GenerateSerializationAssemblies>
<AndroidUseLatestPlatformSdk>True</AndroidUseLatestPlatformSdk>
<TargetFrameworkVersion>v6.0</TargetFrameworkVersion>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>TRACE;XAMARIN;ANDROID;DEBUG</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<DocumentationFile>bin\Debug\GalaSoft.MvvmLight.Platform.XML</DocumentationFile>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE;XAMARIN;ANDROID</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<DocumentationFile>bin\Release\GalaSoft.MvvmLight.Platform.XML</DocumentationFile>
<NoWarn>
</NoWarn>
</PropertyGroup>
<ItemGroup>
<Reference Include="Mono.Android" />
<Reference Include="mscorlib" />
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Runtime" />
<Reference Include="System.Threading.Tasks" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="..\GalaSoft.MvvmLight.Platform %28Android%29\Helpers\Binding.cs">
<Link>Helpers\Binding.cs</Link>
</Compile>
<Compile Include="..\GalaSoft.MvvmLight.Platform %28Android%29\Helpers\BindingGeneric.cs">
<Link>Helpers\BindingGeneric.cs</Link>
</Compile>
<Compile Include="..\GalaSoft.MvvmLight.Platform %28Android%29\Helpers\BindingGenericAndroid.cs">
<Link>Helpers\BindingGenericAndroid.cs</Link>
</Compile>
<Compile Include="..\GalaSoft.MvvmLight.Platform %28Android%29\Helpers\BindingGenericObsolete.cs">
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// ****************************************************************************
// <copyright file="AssemblyInfo.cs" company="GalaSoft Laurent Bugnion">
// Copyright © GalaSoft Laurent Bugnion 2009-2016
// </copyright>
// ****************************************************************************
// <author>Laurent Bugnion</author>
// <email>laurent@galasoft.ch</email>
// <date>3.11.2009</date>
// <project>GalaSoft.MvvmLight.Platform</project>
// <web>http://www.mvvmlight.net</web>
// <license>
// See license.txt in this project or http://www.galasoft.ch/license_MIT.txt
// </license>
// ****************************************************************************
using System;
using System.Reflection;
using System.Resources;
using System.Runtime.InteropServices;
[assembly: AssemblyTitle("GalaSoft.MvvmLight.Platform")]
[assembly: AssemblyDescription(".NET Standard 1.0. Platform components to implement Model-View-ViewModel applications in WPF, Windows Store, Windows Phone, Silverlight and Xamarin. These are needed because of technical constraints with portable class libraries .")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("GalaSoft Laurent Bugnion @ http://www.galasoft.ch")]
[assembly: AssemblyProduct("GalaSoft.MvvmLight.Platform")]
[assembly: AssemblyCopyright("Copyright © GalaSoft Laurent Bugnion 2009-2017")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
#if !NETFX_CORE
#if !XAMARIN
#if !WINDOWS_PHONE
[assembly: System.Windows.Markup.XmlnsDefinition("http://www.galasoft.ch/mvvmlight", "GalaSoft.MvvmLight.Command")]
#endif
#endif
#endif
[assembly: ComVisible(false)]
[assembly: CLSCompliant(true)]
[assembly: NeutralResourcesLanguage("en-US")]
// BL0035
[assembly: AssemblyVersion("5.4.0.1")]

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<packages>
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<?xml version="1.0" encoding="utf-8"?>
<!--
This file contains Runtime Directives, specifications about types your application accesses
through reflection and other dynamic code patterns. Runtime Directives are used to control the
.NET Native optimizer and ensure that it does not remove code accessed by your library. If your
library does not do any reflection, then you generally do not need to edit this file. However,
if your library reflects over types, especially types passed to it or derived from its types,
then you should write Runtime Directives.
The most common use of reflection in libraries is to discover information about types passed
to the library. Runtime Directives have three ways to express requirements on types passed to
your library.
1. Parameter, GenericParameter, TypeParameter, TypeEnumerableParameter
Use these directives to reflect over types passed as a parameter.
2. SubTypes
Use a SubTypes directive to reflect over types derived from another type.
3. AttributeImplies
Use an AttributeImplies directive to indicate that your library needs to reflect over
types or methods decorated with an attribute.
For more information on writing Runtime Directives for libraries, please visit
https://go.microsoft.com/fwlink/?LinkID=391919
-->
<Directives xmlns="http://schemas.microsoft.com/netfx/2013/01/metadata">
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<IncludeInVSIX>true</IncludeInVSIX>
</Content>
<Content Include="..\..\InstallItems\Templates\ProjectTemplates\VS2017\Mvvm.WPF451.zip">
<Link>ProjectTemplates\Windows Classic Desktop\Mvvm.WPF451.zip</Link>
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
<IncludeInVSIX>true</IncludeInVSIX>
</Content>
<None Include="source.extension.vsixmanifest">
<SubType>Designer</SubType>
</None>
</ItemGroup>
<ItemGroup>
<Content Include="..\Assets\Icon Purple 100x100.png">
<Link>Icon Purple 100x100.png</Link>
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
<IncludeInVSIX>true</IncludeInVSIX>
</Content>
<Content Include="..\Assets\MvvmLight.png">
<Link>MvvmLight.png</Link>
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
<IncludeInVSIX>true</IncludeInVSIX>
</Content>
</ItemGroup>
<ItemGroup />
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<Import Project="$(VSToolsPath)\VSSDK\Microsoft.VsSDK.targets" Condition="'$(VSToolsPath)' != ''" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>

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@ -0,0 +1,33 @@
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("MvvmLight.VS2017")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("MvvmLight.VS2017")]
[assembly: AssemblyCopyright("")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]

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@ -0,0 +1,34 @@
<?xml version="1.0" encoding="utf-8"?>
<PackageManifest Version="2.0.0" xmlns="http://schemas.microsoft.com/developer/vsx-schema/2011" xmlns:d="http://schemas.microsoft.com/developer/vsx-schema-design/2011">
<Metadata>
<Identity Id="65814B27-ACAA-47AD-9F20-C95019F9A60F" Version="5.3.0.0" Language="en-US" Publisher="Laurent Bugnion (GalaSoft)" />
<DisplayName>MVVM Light for VS2017</DisplayName>
<Description xml:space="preserve">The MVVM Light Toolkit is a set of components helping people to get started in the Model - View - ViewModel pattern in Windows 10, WPF, Xamarin.Android, Xamarin.iOS and Xamarin.Forms. It is a light and pragmatic framework that contains only the essential components needed.</Description>
<MoreInfo>http://www.mvvmlight.net</MoreInfo>
<License>License.rtf</License>
<GettingStartedGuide>http://www.mvvmlight.net/doc</GettingStartedGuide>
<ReleaseNotes>http://www.mvvmlight.net/installing/changes</ReleaseNotes>
<Icon>Icon Purple 100x100.png</Icon>
<PreviewImage>MvvmLight.png</PreviewImage>
</Metadata>
<Installation>
<InstallationTarget Id="Microsoft.VisualStudio.Community" Version="[15.0]" />
<InstallationTarget Version="[15.0]" Id="Microsoft.VisualStudio.Pro" />
<InstallationTarget Version="[15.0]" Id="Microsoft.VisualStudio.Enterprise" />
</Installation>
<Dependencies>
<Dependency Id="Microsoft.Framework.NDP" DisplayName="Microsoft .NET Framework" d:Source="Manual" Version="[4.5,)" />
</Dependencies>
<Assets>
<Asset Type="Microsoft.VisualStudio.ProjectTemplate" d:Source="File" Path="ProjectTemplates" d:TargetPath="ProjectTemplates\Android\Mvvm.Droid.zip" />
<Asset Type="Microsoft.VisualStudio.ProjectTemplate" d:Source="File" Path="ProjectTemplates" d:TargetPath="ProjectTemplates\iOS\iPhone\Mvvm.iPhone.zip" />
<Asset Type="Microsoft.VisualStudio.ProjectTemplate" d:Source="File" Path="ProjectTemplates" d:TargetPath="ProjectTemplates\Windows Classic Desktop\Mvvm.WPF451.zip" />
<Asset Type="Microsoft.VisualStudio.ProjectTemplate" d:Source="File" Path="ProjectTemplates" d:TargetPath="ProjectTemplates\Windows Universal\Mvvm.Win10Univ.zip" />
<Asset Type="Microsoft.VisualStudio.VsPackage" Path="MvvmLightCSharpSnippets\MvvmLightCSharpSnippets.pkgdef" />
<Asset Type="Microsoft.VisualStudio.VsPackage" Path="MvvmLightVbSnippets\MvvmLightVbSnippets.pkgdef" />
</Assets>
<Prerequisites>
<Prerequisite Id="Microsoft.Net.ComponentGroup.TargetingPacks.Common" Version="[15.0.25824.0,16.0)" DisplayName=".NET Framework 4 – 4.6 development tools" />
<Prerequisite Id="Microsoft.VisualStudio.Component.UWP.Support" Version="[15.0.25824.0,16.0)" DisplayName="Windows 10 UWP development support" />
</Prerequisites>
</PackageManifest>

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@ -7,3 +7,4 @@ if exist ".\MvvmLight.VS2010\bin\Release\MvvmLight.VS2010.vsix" copy ".\MvvmLigh
if exist ".\MvvmLight.VS2012\bin\Release\MvvmLight.VS2012.vsix" copy ".\MvvmLight.VS2012\bin\Release\MvvmLight.VS2012.vsix" ..\InstallItems\VSIX\Release\MvvmLight.VS2012.vsix
if exist ".\MvvmLight.VS2013\bin\Release\MvvmLight.VS2013.vsix" copy ".\MvvmLight.VS2013\bin\Release\MvvmLight.VS2013.vsix" ..\InstallItems\VSIX\Release\MvvmLight.VS2013.vsix
if exist ".\MvvmLight.VS2015\bin\Release\MvvmLight.VS2015.vsix" copy ".\MvvmLight.VS2015\bin\Release\MvvmLight.VS2015.vsix" ..\InstallItems\VSIX\Release\MvvmLight.VS2015.vsix
if exist ".\MvvmLight.VS2017\bin\Release\MvvmLight.VS2017.vsix" copy ".\MvvmLight.VS2017\bin\Release\MvvmLight.VS2017.vsix" ..\InstallItems\VSIX\Release\MvvmLight.VS2017.vsix

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@ -0,0 +1,55 @@
<?xml version="1.0" encoding="utf-8"?>
<package xmlns="http://schemas.microsoft.com/packaging/2012/06/nuspec.xsd">
<metadata>
<id>MvvmLightLibsStd10</id>
<version>5.4.0.1-alpha</version>
<title>MVVM Light libraries only, .NET Standard 1.0</title>
<authors>Laurent Bugnion (GalaSoft)</authors>
<owners>Laurent Bugnion (GalaSoft)</owners>
<licenseUrl>http://mvvmlight.codeplex.com/license</licenseUrl>
<projectUrl>http://www.mvvmlight.net</projectUrl>
<iconUrl>http://www.galasoft.ch/mvvm/resources/Logo/icon_100x100_transparent.png</iconUrl>
<requireLicenseAcceptance>true</requireLicenseAcceptance>
<description>V5.4.0.1 ALPHA, see http://galasoft.ch/s/mvvmstandard10. The MVVM Light Toolkit is a set of components helping people to get started in the Model-View-ViewModel pattern in Silverlight, WPF, Windows Phone, Windows 10 UWP, Xamarin.Android, Xamarin.iOS, Xamarin.Forms. It is a light and pragmatic framework that allows you to pick which components you want to use. This version contains only the libraries and doesn't add any scaffolding to your application!</description>
<summary>V5.4.0.1 ALPHA, see http://galasoft.ch/s/mvvmstandard10. The MVVM Light Toolkit is a set of components helping people to get started in the Model-View-ViewModel pattern in Silverlight, WPF, Windows Phone, Windows 10 UWP, Xamarin.Android, Xamarin.iOS, Xamarin.Forms. It is a light and pragmatic framework that allows you to pick which components you want to use. This version contains only the libraries and doesn't add any scaffolding to your application!</summary>
<releaseNotes>http://www.mvvmlight.net/installing/changes</releaseNotes>
<copyright>Copyright 2009-2017 Laurent Bugnion (GalaSoft)</copyright>
<language>en-US</language>
<tags>mvvm mvvmlight win10 uwp wpf xamarin android iOS xamarinforms netstandard netstandard10</tags>
</metadata>
<files>
<file src="..\GalaSoft.MvvmLight\_Binaries\Release\STD10\GalaSoft.MvvmLight.dll" target="lib\net45\GalaSoft.MvvmLight.dll" />
<file src="..\GalaSoft.MvvmLight\_Binaries\Release\STD10\GalaSoft.MvvmLight.pdb" target="lib\net45\GalaSoft.MvvmLight.pdb" />
<file src="..\GalaSoft.MvvmLight\_Binaries\Release\STD10\GalaSoft.MvvmLight.xml" target="lib\net45\GalaSoft.MvvmLight.xml" />
<file src="..\GalaSoft.MvvmLight\_Binaries\Release\NET45Std\GalaSoft.MvvmLight.Platform.dll" target="lib\net45\GalaSoft.MvvmLight.Platform.dll" />
<file src="..\GalaSoft.MvvmLight\_Binaries\Release\NET45Std\GalaSoft.MvvmLight.Platform.pdb" target="lib\net45\GalaSoft.MvvmLight.Platform.pdb" />
<file src="..\GalaSoft.MvvmLight\_Binaries\Release\NET45Std\GalaSoft.MvvmLight.Platform.xml" target="lib\net45\GalaSoft.MvvmLight.Platform.xml" />
<file src="..\GalaSoft.MvvmLight\_Binaries\Release\NET45Std\System.Windows.Interactivity.dll" target="lib\net45\System.Windows.Interactivity.dll" />
<file src="..\GalaSoft.MvvmLight\_Binaries\Release\STD10\GalaSoft.MvvmLight.dll" target="lib\monoandroid1\GalaSoft.MvvmLight.dll" />
<file src="..\GalaSoft.MvvmLight\_Binaries\Release\STD10\GalaSoft.MvvmLight.pdb" target="lib\monoandroid1\GalaSoft.MvvmLight.pdb" />
<file src="..\GalaSoft.MvvmLight\_Binaries\Release\STD10\GalaSoft.MvvmLight.XML" target="lib\monoandroid1\GalaSoft.MvvmLight.XML" />
<file src="..\GalaSoft.MvvmLight\_Binaries\Release\AndroidStd\GalaSoft.MvvmLight.Platform.dll" target="lib\monoandroid1\GalaSoft.MvvmLight.Platform.dll" />
<file src="..\GalaSoft.MvvmLight\_Binaries\Release\AndroidStd\GalaSoft.MvvmLight.Platform.pdb" target="lib\monoandroid1\GalaSoft.MvvmLight.Platform.pdb" />
<file src="..\GalaSoft.MvvmLight\_Binaries\Release\AndroidStd\GalaSoft.MvvmLight.Platform.XML" target="lib\monoandroid1\GalaSoft.MvvmLight.Platform.XML" />
<file src="..\GalaSoft.MvvmLight\_Binaries\Release\STD10\GalaSoft.MvvmLight.dll" target="lib\xamarin.ios10\GalaSoft.MvvmLight.dll" />
<file src="..\GalaSoft.MvvmLight\_Binaries\Release\STD10\GalaSoft.MvvmLight.pdb" target="lib\xamarin.ios10\GalaSoft.MvvmLight.pdb" />
<file src="..\GalaSoft.MvvmLight\_Binaries\Release\STD10\GalaSoft.MvvmLight.XML" target="lib\xamarin.ios10\GalaSoft.MvvmLight.XML" />
<file src="..\GalaSoft.MvvmLight\_Binaries\Release\iOSStd\GalaSoft.MvvmLight.Platform.dll" target="lib\xamarin.ios10\GalaSoft.MvvmLight.Platform.dll" />
<file src="..\GalaSoft.MvvmLight\_Binaries\Release\iOSStd\GalaSoft.MvvmLight.Platform.XML" target="lib\xamarin.ios10\GalaSoft.MvvmLight.Platform.XML" />
<file src="..\GalaSoft.MvvmLight\_Binaries\Release\STD10\GalaSoft.MvvmLight.dll" target="lib\uap10.0\GalaSoft.MvvmLight.dll" />
<file src="..\GalaSoft.MvvmLight\_Binaries\Release\STD10\GalaSoft.MvvmLight.pdb" target="lib\uap10.0\GalaSoft.MvvmLight.pdb" />
<file src="..\GalaSoft.MvvmLight\_Binaries\Release\STD10\GalaSoft.MvvmLight.xml" target="lib\uap10.0\GalaSoft.MvvmLight.xml" />
<file src="..\GalaSoft.MvvmLight\_Binaries\Release\UWPStd\GalaSoft.MvvmLight.Platform.dll" target="lib\uap10.0\GalaSoft.MvvmLight.Platform.dll" />
<file src="..\GalaSoft.MvvmLight\_Binaries\Release\UWPStd\GalaSoft.MvvmLight.Platform.pdb" target="lib\uap10.0\GalaSoft.MvvmLight.Platform.pdb" />
<file src="..\GalaSoft.MvvmLight\_Binaries\Release\UWPStd\GalaSoft.MvvmLight.Platform.pri" target="lib\uap10.0\GalaSoft.MvvmLight.Platform.pri" />
<file src="..\GalaSoft.MvvmLight\_Binaries\Release\UWPStd\GalaSoft.MvvmLight.Platform.xml" target="lib\uap10.0\GalaSoft.MvvmLight.Platform.xml" />
<file src="..\GalaSoft.MvvmLight\_Binaries\Release\STD10\GalaSoft.MvvmLight.dll" target="lib\netstandard1.0\GalaSoft.MvvmLight.dll" />
<file src="..\GalaSoft.MvvmLight\_Binaries\Release\STD10\GalaSoft.MvvmLight.pdb" target="lib\netstandard1.0\GalaSoft.MvvmLight.pdb" />
<file src="..\GalaSoft.MvvmLight\_Binaries\Release\STD10\GalaSoft.MvvmLight.XML" target="lib\netstandard1.0\GalaSoft.MvvmLight.XML" />
</files>
</package>